Hint
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Answer
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Special, 40 BP, 10% chance to lower target's special defense by one stage, hits all Pokemon in a double battle
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Acid
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Status, raises user's defense by 2 stages
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Acid Armor
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Special, 40 BP, 100% chance to lower target's special defense by 2 stages
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Acid Spray
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Status, priority, protects user from moves. Pokemon that make contact with the user become poisoned
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Baneful Bunker
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Special, 120 BP, only usable after the user has eaten a berry
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Belch
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Special, 50 BP, resets all stat changes on the field
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Clear Smog
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Status, raises user's attack, defense, and accuracy by 1 stage
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Coil
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Status, removes target's item, hits ally and both opponents in a double battle
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Corrosive Gas
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Physical, 70 BP, 10% to poison target, high critical hit ratio
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Cross Poison
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Status, nullifies target's ability
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Gastro Acid
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Physical, 120 BP, 30% chance to poison target
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Gunk Shot
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Physical, 50 BP, 50% chance to badly poison target
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Poison Fang
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Status, poisons target, hits both opposing Pokemon in a double battle
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Poison Gas
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Physical, 80 BP, 30% chance to poison
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Poison Jab
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Status, poisons target
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Poison Powder
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Physical, 15 BP, 30% chance to poison target
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Poison Sting
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Physical, 50 BP, 10% chance to poison target, high critical hit ratio
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Poison Tail
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Status, cures target's status, and heals targets HP by 1/2 if so.
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Purify
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Special, 90 BP, 20% chance to poison target, becomes a physical contact move if it would be stronger
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Shell Side Arm
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Special, 65 BP, 30% chance to poison target
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Sludge
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Special, 90 BP, 30% chance to poison target
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Sludge Bomb
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Special, 95 BP, 10% chance to poison target
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Sludge Wave
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Special, 30 BP, 40% chance to poison target
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Smog
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Status, badly poisons target
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Toxic
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Status, entry hazard move, 1 layer poisons, 2 layers badly poisons, removed if a Poison type Pokemon switches in on them
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Toxic Spikes
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Status, lowers target's speed and poisons them
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Toxic Thread
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Status, lowers attack, special attack, and speed of poisoned targets by 1 stage
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Venom Drench
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Special, 65 BP, BP doubles if target is poisoned
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Venoshock
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