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Magic the Gathering Arabian Nights Original Prints

Can you name all 77 Magic the Gathering cards that were originally printed in Arabian Nights? KEY TO READING THE CLUES All Oracle text is listed in the following format: {Mana Cost} Type Line [Rules text paragraph 1]; [Rules text paragraph 2]; [Rules text paragraph 3] Power/Toughness Items in {} represent mana and tap symbols: {W} = White {U} = Blue {B} = Black {R} = Red {G} = Green {C} = Colorless {Tap} = Tap {Any number or X} = Generic Mana The expression (CARD NAME) represents the name of the card in its Oracle text. When a card instructs the player to choose from multiple options, each option will be listed beginning with ~.
Quiz by maniacgamer1988
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Last updated: April 7, 2019
First submittedApril 6, 2019
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{W} Creature -- Human [When (CARD NAME) dies, destroy all creatures blocking or blocked by it. They can't be regenerated.] 0/1
Abu Ja'far
{2}{R}{R} Creature -- Human Rogue [{1}{R}{R}, {Tap}: Gain control of target artifact for as long as you control (CARD NAME).] 1/1
Aladdin
{10} Artifact [{X}, {Tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.]
Aladdin's Lamp
{8} Artifact [{8}, {Tap}: (CARD NAME) deals 4 damage to any target.]
Aladdin's Ring
{R} Creature -- Human Rogue [{R}: Tap target Wall.] 1/1
Ali Baba
{2}{R}{R} Creature -- Human [Damage that would reduce your life total to less than 1 reduces it to 1 instead.] 1/1
Ali from Cairo
{1}{W}{W} Instant [Attacking creatures get +2/+0 until end of turn.]
Army of Allah
Land [{Tap}: Draw two cards, then discard three cards.]
Bazaar of Baghdad
{2}{R} Creature -- Human Bird [Flying] 1/2
Bird Maiden
{4} Artifact [{1}, Sacrifice (CARD NAME): Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, (CARD NAME) deals 5 damage to you.]
Bottle of Suleiman
{1} Artifact Creature -- Construct [(CARD NAME) doesn't untap during your untap step.]; [At the beginning of your upkeep, you may pay {1}. If you do, untap (CARD NAME).] 1/3
Brass Man
{W} Creature -- Camel [Banding]; [As long as (CARD NAME) is attacking, prevent all damage Deserts would deal to (CARD NAME) and to creatures banded with (CARD NAME).] 0/1
Camel
{2} Artifact [Whenever another nontoken permanent with a name originally printed in the Arabian Nights expansion is on the battlefield, its controller sacrifices it.]; [Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.]
City in a Bottle
Land [Whenever (CARD NAME) becomes tapped, it deals 1 damage to you.]; [{Tap}: Add one mana of any color.]
City of Brass
{B}{B} Creature -- Human Wizard [{Tap}: (CARD NAME) deals 1 damage to any target and 1 damage to any target of an opponent's choice.] 1/3
Cuombajj Witches
{2}{G}{G} Enchantment [At the beginning of your upkeep, put a wind counter on (CARD NAME), then sacrifice (CARD NAME) unless you pay {G} for each wind counter on it. If you pay, (CARD NAME) deals damage equal to the number of wind counters on it to each creature and each player.]
Cyclone
{4} Artifact Creature -- Spirit [Flying] 1/5
Dancing Scimitar
{U}{U} Creature -- Fish [(CARD NAME) can't attack unless defending player controls an Island.]; [When you control no Islands, sacrifice (CARD NAME).] 4/1
Dandân
Land -- Desert [{Tap}: Add {C}.]; [{Tap}: (CARD NAME) deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.]
Desert
{2}{R} Creature -- Human Nomad [Desertwalk]; [Prevent all damage that would be dealt to (CARD NAME) by Deserts.]
Desert Nomads
{4}{G}{G} Sorcery [Destroy target permanent.]
Desert Twister
Land [{Tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.]
Diamond Valley
{G} Enchantment [At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for the least power, you choose one of them.]; [When there are no creatures on the battlefield, sacrifice (CARD NAME).]
Drop of Honey
{3} Artifact [{2}, {Tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.]
Ebony Horse
{1}{B}{B} Creature -- Human Wizard [Whenever (CARD NAME) deals damage, you gain that much life.] 1/1
El-Hajjâj
Land [{Tap}: Add {C}.]; [{Tap}: Regenerate target Elephant.]
Elephant Graveyard
{1}{B} Creature -- Human Warrior [At the beginning of your end step, if (CARD NAME) didn't attack this turn, (CARD NAME) deals 2 damage to you unless it came under your control this turn.] 2/3
Erg Raiders
{3}{G} Creature -- Djinn [At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.] 4/5
Erhnam Djinn
{W}{W} Instant [The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and (CARD NAME) deals that much damage to that source's controller.]
Eye for an Eye
{1}{U} Enchantment -- Aura [Enchante creature]; [Enchanted creature has islandwalk.]
Fishliver Oil
{4} Artifact [{2}, {Tap}: Target creature gains flying until end of turn.]
Flying Carpet
{U} Creature -- Human [Flying] 1/1
Flying Men
{G} Creature -- Ogre [At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of (CARD NAME).] 2/2
Ghazbán Ogre
{1}{U} Creautre -- Turtle [(CARD NAME) gets +0/+3 as long as it's untapped.] 1/1
Giant Tortoise
{3}{B} Creature -- Beast [As long as (CARD NAME) is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.] 2/4
Guardian Beast
{B}{B} Creature -- Ogre [Whenever (CARD NAME) attacks, it deals {3} damage to you unless you pay {2}.] 3/2
Hasran Ogress
{R} Creature -- Jackal [{Tap}: Target creature can't be regenerated this turn.] 1/1
Hurr Jackal
{2}{G}{G} Creature -- Efreet [Flying]; [{G}: (CARD NAME) deals 1 damage to each creature with flying and each player. Any player may activate this ability.] 3/3
Ifh-Bíff Efreet
{4}{U}{U}{U} Creature -- Fish [(CARD NAME) doesn't untap during your untap step.]; [At the beginning of your upkeep, you may pay {UUU}. If you do, untap (CARD NAME).]; [(CARD NAME) can't attack unless defending player controls an Island.]; [When you control no Islands, sacrifice (CARD NAME).] 6/8
Island Fish Jasconius
Land [{Tap}: Target creature with flying has base power 0 until end of turn.]
Island of Wak-Wak
{6} Artifact [{2}, {Tap}, Discard the last card you drew this turn: Draw a card.]
Jandor's Ring
{2} Artifact [{3}, {Tap}: Untap target creature.]
Jandor's Saddlebags
{1} Artifact [Remove (CARD NAME) from your deck before playing if you're not playing for ante.]; [{Tap}: Ante (CARD NAME). If you do, put all other cards you own from the ante into your graveyard, then draw a card.]
Jeweled Bird
{W}{W}{W} Enchantment [As (CARD NAME) enters the battlefield, choose a color and an opponent.]; [White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.]; [When the chosen player controls no nontoken permanents of the chosen color, sacrifice (CARD NAME).]
Jihad
{1}{B}{B} Creature -- Efreet [Flying]; [At the beginning of your upkeep, sacrifice (CARD NAME) unless you pay {BB}.] 3/3
Junún Efreet
{2}{B}{B} Creauter -- Djinn [At the beginning of your upkeep, (CARD NAME) deals 1 damage to you.] 5/5
Juzám Djinn
{2}{B} Creature -- Zombie [At the beginning of each end step, put a +1/+1 counter on (CARD NAME) for each creature that died this turn.] 1/1
Khabál Ghoul
{1}{W} Creature -- Human [{Tap}: Destroy target Djinn or Efreet.] 1/1
King Suleiman
{R} Creature -- Ape [(CARD NAME) gets +1/+2 as long as you control a Forest.] 1/1
Kird Ape
Land [{Tap}: Add {C}.]; [{Tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.]
Library of Alexandria
{1}{R}{R} Enchantment [Blue creatures don't untap during their controllers' untap steps.]; [At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If that player does, untap those creatures.]
Magnetic Mountain
{U} Creature -- Human [(CARD NAME) can't attack unless defending player controls an Island.]; [Whenever (CARD NAME) attacks and isn't blocked, you gain 2 life.]; [When you control no Islands, sacrifice (CARD NAME).] 0/2
Merchant Ship
{G} Sorcery [As an additional cost to cast this spell, sacrifice a creature.]; [Add X mana of any one color, where X is 1 plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.]
Metamorphosis
{R}{R}{R} Creature -- Djinn [Whenever (CARD NAME) attacks, flip a coin. If you lose the flip, remove (CARD NAME) from combat and tap it.] 6/3
Mijae Djinn
{2}{W}{W} Creature -- Human Knight [Trample] 3/3
Moorish Cavalry
{G} Creature -- Snake [Whenever (CARD NAME) deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.] 1/1
Nafs Asp
Land [{Tap}: Prevent the next 1 damage that would be dealt to target creature this turn.]
Oasis
{1}{U}{U} Creature -- Djinn [You may choose not to untap (CARD NAME) during your untap step.]; [{Tap}: Gain control of target creature with power less than or equal to (CARD NAME)'s power for as long as (CARD NAME) remains tapped and that creature's power remains less than or equal to (CARD NAME)'s power.] 2/3
Old Man of the Sea
{1}{B}{B} Enchantment [When (CARD NAME) enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.]; [When (CARD NAME) leaves the battlefield, return that exiled card to the battlefield under it's owner's control tapped with the noted number and kind of counters on it. If you do, return all other exiled cards to the battlefield under their owner's control attached to that permanent.]
Oubliette
{2}{W} Instant [Blocking creatures get +0/+3 until end of turn.]
Piety
{6} Artifact [{2}: Choose one --]; [~ Destroy target Aura attached to a land.]; [~ The next time target land would be destroyed this turn, remove all damage marked on it instead.]
Pyramids
{1}{W} Creature -- Human [Protection from red] 1/2
Repentant Blacksmith
{5} Artifact [{5}, {Tap}, Exile (CARD NAME): The next time your would draw this turn, instead choose a card you own from outside the game and put it into your hand.]
Ring of Ma'rûf
{3}{R} Creature -- Bird Egg [When (CARD NAME) dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.] 0/3
Rukh Egg
{4} Artifact [{2}, {Tap}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy (CARD NAME).]
Sandals of Abdallah
{G} Instant [(CARD NAME) deals 1 damage to each attacking creature.]
Sandstorm
{2}{U}{U} Creature -- Djinn [Flying]; [At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way (CARD NAME) deals 3 damage to you.]; [When you control no lands, sacrifice (CARD NAME).] 5/6
Serendib Djinn
{2}{U} Creature -- Efreet [Flying]; [At the beginning of your upkeep, (CARD NAME) deals 1 damage to you.] 3/4
Serendib Efreet
{W}{W} Sorcery [Player play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life rounded up.]
Shahrazad
{1}{U} Creature -- Human [{Tap}: Draw a card and reveal it. If it isn't a land card, discard it.]
Sindbad
{3}{G} Creature -- Plant [{Tap}: Target attacking creature has base power 0 until end of turn.] 0/3
Singing Tree
{1}{B}{B} Creature -- Human Wizard [{Tap} Target creature other than (CARD NAME) has base power and toughness 0/2 until end of turn.] 1/1
Sorceress Queen
{B} Creature -- Devil [First strike] 1/1
Stone-Throwing Devils
{U} Enchantment -- Aura [Enchant creature]; [Enchanted creature gets +3/+3.]; [At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.]
Unstable Mutation
{3}{W} Creature -- Elephant [Trample; banding] 2/2
War Elephant
{1}{G} Creature -- Wolf [{Tap}: Target creature gets +1/+1 until end of turn.] 1/1
Wyluli Wolf
{R}{R}{R} Creature -- Efreet [Whenever (CARD NAME) blocks, flip a coin. If you lose the flip, remove (CARD NAME) from combat and it can't block this turn. Creatures it was blocking that had become block by only (CARD NAME) this combat become unblocked.] 3/6
Ydwen Efreet
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