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Dark-Type Pokemon Moves

Make sure you spell all the moves correctly. I just want to inform you, before you start commenting, that there are no spelling errors. Answers are in reverse alphabetical order. Answers are of Generation 6.
Quiz by KidTheCat
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Last updated: December 31, 2013
First submittedDecember 30, 2013
Times taken289
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Category
Description
Move
Status
Makes target incapable of using a move twice in a row
Torment
Status
Inkay's/Malamar's signature move
Topsy-Turvy
Physical
Inflicts damage, steals target's held item
Thief
Status
Forces target to use only attacking moves
Taunt
Status
Switches user's and target's held items
Switcheroo
Physical
Priority +1, succeeds if target uses attacking move
Sucker Punch
Status
User steals effects of healing/stat-changing move for itself
Snatch
Special
Inflicts damage, Sp Attack -1
Snarl
Status
Makes target's move go last
Quash
Physical
Priority +7 and x2 damage if target switches out
Pursuit
Physical
Power increases as target's stat changes increase
Punishment
Physical
If user moves after target, x2 power
Payback
Status
Pancham's/Pangoro's signature move
Parting Shot
Physical
High critical hit ratio
Night Slash
Special
Zorua's/Zoroark's signature move
Night Daze
Status
Sp Attack +2
Nasty Plot
Category
Description
Move
Status
User faints, target's Attack/Sp Attack -2
Memento
Physical
Inflicts damage, slaps down target's held item
Knock Off
Status
Attack +1, Accuracy +1
Hone Claws
Physical
Power depends on target's Attack stat
Foul Play
Physical
Power and effect depends on user's held item
Fling
Status
Confuses target and Sp Attack +1
Flatter
Status
Sp Defense -2
Fake Tears
Physical
Never misses
Feint Attack
Status
Prevents target from using its held item
Embargo
Status
Darkrai's signature move
Dark Void
Special
May cause flinch
Dark Pulse
Physical
May lower Defense -1
Crunch
Physical
May cause flinch
Bite
Physical
The more party Pokemon, the more the number of attacks
Beat Up
Physical
x2 damage if target already damaged in the same turn
Assurance
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