Description | Answer | % Correct |
---|---|---|
It jumps into a portal that takes to a nearby place, then returns through the portal to the previous one. | Zoe | 91%
|
Unleash his demonic form, scaring nearby enemy minions and gaining Attack Damage, Increased Healing, and Movement Speed. If he participates in the kill, this effect will be extended. | Aatrox | 85%
|
Steals some of your opponent's health, armor, and magic resist. In the next 4 seconds, the amount of stolen health, armor, and magic resist is doubled. | Trundle | 85%
|
Fires a drill that pierces the first enemy Hero hit. If his health drops below a certain level, he will consider him weak and execute him. | Urgot | 85%
|
Devises an upgrade that supports his next skill. | Heimerdinger | 76%
|
Send a tangle that immobilizes the first enemy champion hit and spreads to nearby uninfected champions, immobilizing them. | Varus | 76%
|
Leads allies into battle, temporarily increasing their movement speed. | Sivir | 74%
|
The champion lunges in a given direction (jump distance scales with his additional movement speed) and for 1.5 seconds, immobilizes the first champion it hits. | Warwick | 74%
|
Casts a mimicked version of one of basic spells. | LeBlanc | 71%
|
Fires an acid projectile a long distance dealing magic damage (significantly increased against enemies at low health). Also, the more live projectiles are fired in quick succession, the more mana each subsequent one will cost. | Kog'maw | 68%
|
Throws a giant exploding missile over a long distance. Enemies in the epicenter of the blast take more damage than those farther away. | Ziggs | 68%
|
Enemies attacked by him are marked and take lightning damage after 1 second. Additionally, he can use this ability to remove shields from nearby enemies, deal damage to them, and silence them for a while. | Blitzcrank | 62%
|
Dash to an enemy hero and deliver a powerful blow, dealing true damage. They increase with each stack on the target. If it kills the target, Ult cooldown is refreshed briefly. | Darius | 62%
|
Creates an anomaly on the battlefield that deals damage and stops charging spells. It periodically deals magic damage to all nearby enemies. The anomaly can be controlled. | Viktor | 62%
|
It increases its speed. Attacking an enemy hero interrupts the skill, and attacks him with arrows and marks him. | Quinn | 50%
|
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