Hint
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Answer
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Raise a creatures power or abilities several stages
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Level up
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An equipment that attaches to a 0/0 black Germ creature
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Living Weapon
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Pay this lower cost to cast a card that you have discarded
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Madness
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Put a card on the battlefield facedown. You can pay its full mana cost and flip it over
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Manifest
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If you play this card as soon as you draw it, only pay this drastically lower cost.
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Miracle
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This creature enters the battlefield with X +1/+1 countrers on it, and when it dies you may move all of the counters to a target artifact creature
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Modular
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Pay this cost to make the creature monstrous
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Montrosity
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Cast a card face down, then pay this cost at any time to turn it face up
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Morph
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The kicker cost can be paid any number of times
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Multikicker
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A ninja effect that allows an unblocked creature to be swapped with a ninja
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Ninjutsu
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May cast as an instant if a creature of a given type is sacrificed
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Offering
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A more expensive cost so that a spell effects all possible targets
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Overload
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If a creature is put into the graveyard from the battlefield with no -1/-1 counters on it, return it to the field with one.
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Persist
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Cards are treated as though they do not exist and are switched between out and in
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Phasing
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Damage to player is done in poison counters
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Poisonous
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Put a token on the field that is a copy of creature token
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Populate
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Choose any number of permanents and/or players with a counter and give each an additional counter of that kind
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Proliferate
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The controller of an attacking creature with this ability may have defending creature untap and block the attacking creature
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Provoke
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Cast for a lower cast if a creature with the same type dealt combat damage to a player this turn
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Prowl
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When a creature with this ability becomes blocked, the creature gains +X/+X until the end of the turn
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Rampage
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Allowed to cast an instant or sorcery more than once
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Rebound
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When a creature is put into your grave yard from the battlefield, all cards with this ability can now be returned to your hand if it paid
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Recover
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You may discard a card with this ability from your hand, pay a cost and put X+1/+1 counters on target creature
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Reinforce
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When this creature deals combat damage to a player it gains X +1/+1 counters if you haven't already
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Renown
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You may pay this cost any number of times and then put a copy of this spell on the stack for each time it was paid
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Replicate
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Allows you to replay a spell from the graveyard. It is not exiled afterward.
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Retrace
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Reveal the top X cards of your library. If any of them have the same name as the spell that was cast, then you may cast those cards without paying their mana costs
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Ripple
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A player may exile a card with this ability from his or her graveryard and put X +1/+1 counters onto a target creature where X is the exiled creature's power
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Scavenge
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Can only be blocked or block other creatures with this ability. Dark
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Shadow
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Can be paired with other creatures when either creature enters the battlefield
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Soulbond
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A player who has a creature with this ability sent to the graveyard may return a spirit card with converted mana cost X or less to his or her hand
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Soulshift
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Reveal cards in your hand to include qualities of one card into another
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Splice
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Stops players from casting spells or activate non mana abilities
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Split Second
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Put a copy of a spell with this ability for every previously played spell on this turn
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Storm
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Enters the battlefield with a counter for each mana of a different color used to cast it
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Sunburst
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Put a card in exile with time counters on it. Once the last counter is removed, bring it into the field with haste
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Suspend
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If enchanted creature would be destroyed, the enchantment with this ability is destroyed intead
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Totem Armor
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Sacrifice a creature and search your library for a creature to replace it with
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Transfigure
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Enables a double faced card to flip
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Transform
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Pay this cost and search your library for a card with the same converted mana cost and put it into your hand
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Transmute
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Discard a card with this ability and search your library for any card containing the same subtype
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Typecycling
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If a creature is put into the graveyard with no +1/+1 counters, return it to the battlefield with one.
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Undying
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Pay this cost to return a creature to the battlefield. It gains haste and is exiled at the end step
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Unearth
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May choose to have creature enter with +1/+1 counter on it. The creature cannot block
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Unleash
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X time counters. When last is removed, sacrifice creature
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Vanishing
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Does damage in -1/-1 counters
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Wither
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Gives you an advantage whenever the creature attacks with at least two other creatures
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Battalion
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Pay a cost and discard a creature card to boost an attacking creature
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Bloodrush
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Can be discarded for a special effect
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Channel
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Does an effect for the number of a specific type of card in a specific zone
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Chroma
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An effect that is stronger or weaker based on the number of basic land types
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Domain
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Gain an additional ability if controlled by a player with 5 life or less
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Fateful Hour
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Gain an additional ability if the controller controls a creature with power four or more
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Ferocious
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Discard a card of a certain name, often legendary
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Grandeur
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Have greater effect if controller has no cards in their hand
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Hellbent
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Gain an advantage when a creature with this ability is targeted with a spell
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Heroic
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Exile a card to grant abilities to an artifact
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Imprint
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Allows players to work together, usually with mana
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Join Forces
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If the top card of your library is the same type as a given creature, bonus effect occurs
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Kinship
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Activated as long as controller controls three or more artifacts
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Metalcraft
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An ability that is activated when a creature dies
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Morbid
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Ability that targets one permanent, but effect spreads to all permanents of same type that share a color
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Radiance
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Gains an additional effect if controller attacked this turn
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Raid
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Spell that is strengthened by returning lands to your hand
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Sweep
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Activated when at least 7 cards are in your graveyard
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Threshold
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Creatures are paired and allowed to block in various ways, as well as gang up on larger creatures
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Banding
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Destroy a permanent and prevent permanent from regenerating
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Bury
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Cant be blocked except by black and artifact creatures
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Fear
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Cant be blocked except by artifact creatures or those that share a color with them
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Intimidate
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May only attack a player that controls a land of the specified type
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Landhome
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Cannot be blocked as long as defending player controls at least one land of specified type
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Landwalk
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Cannot be enchanted equipped, blocked or targeted by anything with a given quality
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Protection
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Cannot be the target of any spells or abilities
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Shroud
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Never printed on a magic card, but allows creature to be played as an instant but only lasts one turn.
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Substance
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1. Monstrosity is misspelled as one of your answers.
2. Be more specific. For example, with your Conspire clue you have, "Copy spell and choose new targets" as the clue. Really it should be, "Tap two creatures that share a color with a spell to copy it and choose new targets."
Also I use the word "darnedest"
Getting so old