Hint
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Answer
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destroys all monsters upon leaving the field
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elemental hero absolute zero
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gains atk for lp difference
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elemental hero air neos
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discard one card to destroy cards in opponents hand
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elemental hero aqua neos
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basic wind elemental hero
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elemental hero avain
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causes pierce damage
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elemental hero bladedge
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can be special summoned if there are no cards on the field, if no cards in hand draw 2
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elemental hero bubbleman
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basic fire elemental hero
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elemental hero burstinatrix
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add skyscraper to hand upon discard
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elemental hero captian gold
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flip three coins and apply effect upon number of heads
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elemental hero chaos neos
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basic earth elemental hero
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elemental hero clayman
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can negate the effect of any one monster on the field
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elemental hero dark neos
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causes pierce, when destroyed, destroy one monster opponent controls
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elemental hero darkbright
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needs five fusion material
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elemental hero divine neos
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requires one fire water earth and wind hero to summon
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elemental hero electrum
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generic hero, requires dark attribute
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elemental hero escuridao
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"my favorite monster" -jaden
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elemental hero flame wingman
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gains 400 atk per spell/trap on the field
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elemental hero flare neos
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you can banish it and three other heros to get a spell from the grave
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elemental hero flash
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takes half the atk of any opponents monster when summoned
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elemental hero gaia
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can destroy any one card on the opponents side, gains effect based on type
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elemental hero glow neos
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returns any one monster to the hand
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elemental hero grand neos
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halves the atk of all opponents monsters when summoned
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elemental hero great tornado
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gains 200 per hero on the field, pyro type hero
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elemental hero heat
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can attack directly upon discard, then destroys spell/trap if connects
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elemental hero ice edge
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gains 1000 when battling a water monster
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elemental hero inferno
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allows direct attack
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elemental hero knospe
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deals 200 per hero on the field, pyro type
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elemental hero lady heat
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gains 400 atk per card on field, returns all cards to hand when leaves the field
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elemental hero magma neos
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that one neos that shouldnt exist
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elemental hero marine neos
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if you control set cards, it can attack directly
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elemental hero mariner
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3000 defence
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elemental hero mudballman
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a monster that can make loop attacks, summoning the opponents monsters to their field after destroying them
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elemental hero necroid shaman
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the only dark effect monster hero
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elemental hero necroshade
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destroys the monster it battles, summoned via metamorphisis
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elemental hero neo bubbleman
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basic hero from space
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elemental hero neos
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a copy of the space hero
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elemental hero neos alius
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can attack twice but deals no battle damage
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elemental hero neos knight
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when it destroys a monster you can draw
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elemental hero nova master
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adds one hero from the field to the hand during your standby
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elemental hero ocean
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cannot be destroyed by battle
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elemental hero phoenix enforcer
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pierce, can destroy monsters upon discard
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elemental hero plasma vice
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requires a spell and 1 specific hero to summon
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elemental hero poison rose
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can take the name of any other card listed on a fusion monster
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elemental hero prisma
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if your opponent controls no monsters, you can attack at half atk while in defense position
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elemental hero rampart blaster
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gains 100 per hero in the grave, deals atk of destroyed monster to opponent
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elemental hero shining flame wingman
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gains 100 per hero in the grave, cannot be destroyed by battle
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elemental hero shining phoenix enforcer
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basic light elemental hero
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elemental hero sparkman
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when it destroys a monster, you gain lp based on the destroyed monster's atk
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elemental hero steam healer
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destroys all spell and trap cards once per turn
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elemental hero storm neos
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can destroy spell/traps depending on the number of heros on the field, and can add a hero to the hand
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elemental hero stratos
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can make one monster indestructible once per either players turn
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elemental hero tempest
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can tribute a hero to gain its atk
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elemental hero terra firma
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gains 300 atk per removed from play hero
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elemental hero the shining
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can destroy an opponents monster that is equal to or under its atk at the cost of discard
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elemental hero thunder giant
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the only thunder type hero
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elemental hero voltic
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can destroy a spell/trap if damage is dealt
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elemental hero wild wingman
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pierce, can atk all monster once, but not directly when it does
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elemental hero wildedge
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unaffected by traps
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elemental hero wildheart
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adds polymerization/fusion to hand during standby
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elemental hero woodsman
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