Hint | Answer | % Correct |
---|---|---|
UGA: people use media | actively and purposefully | 100%
|
UGA: experiences with medium in the past | influence likeliness to choose it again | 100%
|
UGA: empirical findings | information, entertainment, personal identity, social integration | 100%
|
UGA: people are aware of their | needs | 100%
|
UGA: typical methodology | self-reports, questionnaires | 100%
|
UGA: limitations 1 self-reports are critical because of | social desirability of media use | 100%
|
SE: expected benefit of information is greater than | the expected cost | 100%
|
SE: people turn to media content that matches | their attitudes | 100%
|
UGA: limitations 2 needs may be triggered by | the medium itself | 100%
|
SE: selection process is | unconscious | 100%
|
UGA: strong or weak media | weak media | 100%
|
SFP: grief is a by product of maintaining | attachment bonds | 0%
|
SFP: Social Comparison; observing movie characters in worse situations could make the movie recipients feel | better about their own situation | 0%
|
MM: if a medium has improved our mood, we are more likely to | choose it again | 0%
|
SE Classic Study (Attitudinal effects on selective exposure): participants browsed online search results that featured attitude-___ and attitude-___ messages associated with sources of either high or low ___, then the ___ reading was tracked | consistent, discrepant, credibility, selective | 0%
|
SFP: Typical Methodology | Correlational studies | 0%
|
SE Classic Study: Results; participants spent less time with attitude-___ messages compared to attitude-___ messages | discrepant, consistent | 0%
|
SFP: Dual-process model | enjoyment and appreciation are two different processes | 0%
|
SFP: Appreciation is a state of experience associated with emotions that | evoke existential thoughts | 0%
|
MM Classic Study (MM through TV): induced unpleasant states of ___ in their participants. One group was then given a ___ task (___ excitation) and the other group was told there was a ___ measurement (___ exitation) | excitement, monotonous, low, performance, high | 0%
|
MM Classic Study: Participants were allowed to watch TV while waiting. The TV offered three ___ and three ___ programs | exciting, relaxing | 0%
|
SFP: Terror Management; sad media can offer a "safe" exposure to | existential and threatening topics | 0%
|
SE: different levels of media usage | general decision, which medium, which content | 0%
|
SE: Typical Methodology; selection scenarios typical methodology | headlines are presented, participants have to indicate which one they would choose | 0%
|
SE Classic Study: Results; pattern was particularly pronounced among participants with ___ attitude importance, low importance fostered exposure to high-___ messages | higher, credibility | 0%
|
MM Limitations: mood is not the only aspect that | influences media choice | 0%
|
MM Classic Study: Results; Hypothesis was only partially supported. Calming material was generally selected ___. Under-stimulated participants chose significantly more ___ media content than over-stimulated ones. | less often, exciting | 0%
|
SFP: Limitations | Little empiricism, causes are not really clear | 0%
|
SE: limitations | low external validity | 0%
|
SFP Classic Study: Results; more ___ videos evoked greater ___. Mediated by this feeling, meaningful videos led to more ___ attitudes towards ___ groups | meaningful, elevation, positive, stereotyped | 0%
|
SFP: People look for more | meaningful media content | 0%
|
MM Typical Methodology: experimentally inducing differetn moods and | observing the selection behavior of participants | 0%
|
MM: we experience what effects this medium has | on our mood | 0%
|
MM Factors that influence our selection: Hedonic valence (something that is hedonically positive leads to a ___), Excitation potential (too high or too low excitation is ___), Absorption potential (ability of a medium to ___ the current cognitive and emotional ___), Semantic affinity (only if the mood is ___, content with a high semantic affinity to the ___ state is selected) | positive reaction, aversive, disrupt, state, positive, current | 0%
|
MM: at first, we select media offers | randomly | 0%
|
MM Limitations: how can MM explain our interest in | sad media content | 0%
|
SFP: Hedonic Perspective; although primary emotions in reaction to the film are negative, | the related meta-emotions are positive | 0%
|
SE: moderating variables are | time pressure, importance | 0%
|
SFP Classic Study (Appreciation: Effect of elevating videos on stereotypes): ___ of video (___ of the earth, ___ of humankind, portrayals of human ___, ___ control video) vs. ___ (on an ___ video platform, on ___ with low / high number of ___) | type, beauty, unity, kindness, funny, presentation, unknown, Youtube, views | 0%
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