Statistics for All Psychic-Type Pokémon moves (SV)

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General Stats

  • This quiz has been taken 14 times
  • The average score is 49 of 78

Answer Stats

GenCategoryBase PowerDescriptionAnswer% Correct
IIIStatus-The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.Calm Mind
92%
IIIStatus-The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.Cosmic Power
92%
ISpecial100The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.Dream Eater
92%
IISpecial120Two turns after this move is used, a hunk of psychic energy attacks the target.Future Sight
92%
ISpecial90The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.Psychic
92%
VSpecial100The user materializes an odd psychic wave to attack the target. This move deals physical damage.Psystrike
92%
IStatus-The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.Teleport
92%
IStatus-The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.Agility
83%
VStatus-The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.Ally Switch
83%
IStatus-The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.Amnesia
83%
IStatus-The user throws up a sturdy wall that sharply raises its Defense stat.Barrier
83%
ISpecial50The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.Confusion
83%
IVStatus-The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.Guard Swap
83%
VIIStatus-This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.Psychic Terrain
83%
IVPhysical70The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.Psycho Cut
83%
ISpecial-The target is attacked with an odd psychic wave. The attack varies in intensity.Psywave
83%
IVPhysical80The user focuses its willpower to its head and attacks the target. This may also make the target flinch.Zen Headbutt
83%
VIIISpecial80The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.Expanding Force
75%
VIIISpecial90The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.Freezing Glare
75%
IVStatus-For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.Heal Block
75%
VStatus-The user emits a healing pulse that restores the target's HP by up to half of its max HP.Heal Pulse
75%
IStatus-The user employs hypnotic suggestion to make the target fall asleep.Hypnosis
75%
IStatus-A wondrous wall of light is put up to reduce damage from special moves for five turns.Light Screen
75%
VStatus-The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.Magic Room
75%
IStatus-The user meditates to awaken the power deep within its body and raise its Attack stat.Meditate
75%
ISpecial65The target is attacked with a peculiar ray. This may also confuse the target.Psybeam
75%
VIIPhysical85The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.Psychic Fangs
75%
IIISpecial140The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.Psycho Boost
75%
IStatus-A wondrous wall of light is put up to reduce damage from physical moves for five turns.Reflect
75%
VStatus-The user makes the target float with its psychic power. The target is easier to hit for three turns.Telekinesis
75%
VStatus-The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.Wonder Room
75%
VIISpecial185After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.Genesis Supernova
67%
IVStatus-Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.Gravity
67%
VISpecial80Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.Hyperspace Hole
67%
IStatus-The user distracts the target by bending a spoon. This lowers the target's accuracy.Kinesis
67%
IVStatus-The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.Lunar Dance
67%
VIIIPhysical/Special-This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.Max Mindstorm
67%
VIISpecial100The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.Photon Geyser
67%
VSpecial80The user materializes an odd psychic wave to attack the target. This move deals physical damage.Psyshock
67%
VIIPhysical/Special-The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.Shattered Psyche
67%
IIIStatus-The user employs its psychic power to exchange Abilities with the target.Skill Swap
67%
VIIStatus-The user exchanges Speed stats with the target.Speed Swap
67%
IIIStatus-The user catches the target off guard and swaps the target's held item with its own.Trick
67%
IVStatus-The user creates a bizarre area in which slower Pokémon get to move first for five turns.Trick Room
67%
VIIISpecial80The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.Esper Wing
58%
IIISpecial80The user attacks with an odd, unseeable power. This may also make the target flinch.Extrasensory
58%
VStatus-The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.Guard Split
58%
IXPhysical80The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.Psyblade
58%
VIIISpecial80The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.Eerie Spell
50%
IIIStatus-If opposing Pokémon know any move also known by the user, they are prevented from using it.Imprison
50%
VIIStatus-The user instructs the target to reuse the move last used by the target.Instruct
50%
VIIIStatus-The user scatters a cloud of magic powder that changes the target's type to Psychic.Magic Powder
50%
IVStatus-Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.Miracle Eye
50%
IISpecial-A retaliatory attack that counters any special move, inflicting double the damage taken.Mirror Coat
50%
VStatus-The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.Power Split
50%
IVStatus-The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.Power Swap
50%
VIISpecial160The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.Prismatic Laser
50%
IStatus-The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.Rest
50%
VSpecial20The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.Stored Power
50%
VIISpecial80The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.Glitzy Glow
42%
VIIIPhysical/Special-A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.G-Max Gravitas
42%
IVStatus-The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.Healing Wish
42%
VPhysical60The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.Heart Stamp
42%
IVStatus-The user employs its psychic power to switch stat changes with the target.Heart Swap
42%
IXSpecial80The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.Lumina Crash
42%
IVStatus-The user employs its psychic power to switch its Attack stat with its Defense stat.Power Trick
42%
IVStatus-Using its psychic power of suggestion, the user transfers its status conditions to the target.Psycho Shift
42%
IXSpecial40The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.Twin Beam
42%
VIIIStatus-The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.Lunar Blessing
33%
IIISpecial70The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.Luster Purge
33%
IIIStatus-Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.Magic Coat
33%
IIISpecial70A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.Mist Ball
33%
VIIIPhysical70Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.Psyshield Bash
33%
IIIStatus-The user mimics the target completely, copying the target's Ability.Role Play
33%
VSpecial120Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.Synchronoise
33%
VIIIStatus-The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.Take Heart
33%
VIIISpecial70The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.Mystical Power
25%
VIISpecial200This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target’s Ability.Light That Burns in the Sky
8%

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