Question | Answer | % Correct |
---|---|---|
Which faction has +1 to all combat rolls? | Sardakk N'orr | 100%
|
What faction gains one infantry at the start of each status phase? (Not to be confused with the Federation of Sol's Flagship) | The Arborec | 100%
|
What faction's faction specific technology lets a player stop other people from attacking them in asteroid feilds? | The Clan of Saar | 100%
|
When this faction moves a War Sun into a system and they have their hero they may replace the system with a supernova tile. | The Embers of Muaat | 100%
|
Which faction can copy other players faction specific technologies? | The Nekro Virus | 100%
|
Which faction has three agents? | The Nomad | 100%
|
What faction has a flagship that when it explodes it destroys all ships in the system? | The Yin Brotherhood | 100%
|
What faction has faction specific space docks that can move? | The Clan of Saar | 93%
|
What faction has 6 commodoties? | The Emirates of hacan | 93%
|
Which faction's hero can switch the places of two sytems? | The Ghosts of creuss | 93%
|
What faction has an upgradeable flagship? | The Nomad | 93%
|
What faction has an agent that lets them capture ships from a player when that player replenishes commodoties? | The Vuil'Raith Cabal | 93%
|
What factions commander lets them explore a planet when it was taken from another player? | The Naaz-Rokha Alliance | 87%
|
What faction's agent lets a player gain two infantry on a planet in the active system? | The Sardakk N'orr | 47%
|
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