Statistics for Networking Errors

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General Stats

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  • The average score is 0 of 10

Answer Stats

HintAnswer% Correct
A data packet that is too large to be transmitted on the network.Babbles
0%
A device attempts to transmit data on the network but must wait because the network is busy.Deffered
0%
A data packet that is larger than the maximum frame size allowed by the networking protocol (1518 bytes: Ethernet).Giant
0%
Occurs when a data packet collides with another data packet after a certain amount of time has elapsed.Late Collisions
0%
Network interface loses the carrier signal from the other end of the connection.Lost Carrier
0%
Network interface is unable to detect the carrier signal from the other end of the connection.No Carrier
0%
The network interface is unable to transmit data to the network.Output Errors
0%
A data packet that is shorter than the minimum frame size allowed by the networking protocol (64 bytes: Ethernet).Runt
0%
A technique used to limit the amount of bandwidth that a particular device or application can use on a network.Throttle
0%
The device that is sending data to the network interface cannot send data fast enough to keep up with the rate at which the network interface is transmitting the data.Underruns
0%

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