Description | Race | % Correct |
---|---|---|
Natives of Morrowind who are often treated unfairly in Skyrim. | Dunmer | 97%
|
Lizard-like humanoids. | Argonians | 94%
|
Elves who prefer to live simply and are excellent archers. | Bosmer | 94%
|
Builders of great, mostly subterranean cities, they also smelted their own type of metal. | Dwemer | 94%
|
The main human ethnic group in Skyrim. | Nords | 94%
|
A race notable for their strength and known for being smiths, they often live in strongholds. | Orsimer | 91%
|
Bloodsucking beings. | Vampires | 91%
|
Cat-like humanoids. | Khajiit | 89%
|
An elven race whose ruling government try to suppress worship of a certain god. | Altmer | 86%
|
Large human-like beings who carry clubs and herd mammoths. | Giants | 86%
|
Humans from Tamriel's central region. | Imperials | 86%
|
Beings who used to be more civilised, but now they live underground as twisted abominations. | Falmer | 83%
|
A race of dark-skinned humans, known for their curved swords. | Redguards | 77%
|
Part human, part elf, this race comes from High Rock. | Bretons | 69%
|
Feathered magic users. | Hagravens | 57%
|
Primitive natives of the Reach. | Forsworn | 49%
|
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