Statistics for Name the Pokemon Abilities

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General Stats

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    (0 since last reset)
  • The average score is 0 of 295

Answer Stats

How many
Pokemon
have it
AbilitiesHint% Correct
16AdaptabilityPowers up STAB moves.
0%
2AerilateNormal moves become Flying, power boosted.
0%
10AftermathDamages the enemy that landed the finishing blow.
0%
1Amour TailPrevents against priority moves.
0%
12AnalyticMove power boosted if it's last to move.
0%
9Anger PointMaxes Attack when hit by a crit.
0%
1Anger ShellWhen HP get below half, raises Attack, Sp Attack and Speed, lowers Defense and Sp Defense.
0%
14AnticipationReveals if enemy has a super-effective move upon switch-in.
0%
3Arena TrapPrevents enemies from switching out,unless they're flying or have Levitate.
0%
5Aroma VeilProtects allies from Attacks that limit their move choices.
0%
2As OneThe only dual ability.
0%
2Aura BreakReverses the effects of Dark Aura and Fairy Aura.
0%
1Bad DreamsDamages sleeping foes.
0%
1Ball FetchCollects the first ball that failed to catch.
0%
1BatteryPowers up allies special moves.
0%
11Battle ArmourProtects against crits.
0%
1Battle BondGreninja event ability.
0%
1Beads of RuinLowers Sp Defense of all Pokemon except itself
0%
11Beast BoostRaises highest stat when they KO a Pokemon.
0%
2BerserkRaises Sp Attack when HP gets under half.
0%
14Big PecksDefense can't be lowered.
0%
28BlazePowers up Fire moves when HP gets under 1/3.
0%
10BulletproofProtects against ballistic moves (e.g. Moonblast, Shadow Ball, etc.).
0%
5Cheek PouchRestores additional HP when a berry is eaten.
0%
36ChlorophyllBoosts speed when in sun.
0%
16Clear BodyStats can't be lowerd.
0%
7Cloud NineStops regular weather.
0%
1Colour ChangeChanges type to match the type of the move about to be used.
0%
1ComatoseConsidered asleep, but can still Attack.
0%
1CommanderGoes in the mouth of an ally Dondozo; gives Dondozo a double Omniboost.
0%
10CompetitiveDoubles special Attack when stats are lowered.
0%
11Compound EyesBoosts accuracy.
0%
10ContraryReverses stat changes.
0%
2CorrosionCan poison Steel and Poison types, and can hit Steel types with Poison moves.
0%
1CostarCopies an ally's stat changes upon entering battle.
0%
2Cotton DownLowers speed of all other Pokemon when hit by an Attack.
0%
4Cud ChewEats the same berry a second time at the end of the turn.
0%
1Curious MedicineResets all stat changes when sent out.
0%
13Cursed BodyHas a chance to disable the Attack it gets hit by.
0%
14Cute CharmMay cause infatuation when hit.
0%
18DampExplosion moves can't be used by any Pokemon.
0%
14DancerWhen a Pokemon uses a dance move, this one will use it immediately afterwards.
0%
1Dark AuraBoosts Dark type moves.
0%
2Dauntless ShieldRaises Defense upon switch-in.
0%
1DazzlingProtects against priority moves.
0%
2DefeatistHalves Attack and Sp Attack when HP get under half.
0%
17DefiantDoubles Attack when stats are lowered.
0%
1Delta StreamSets up Strong Winds.
0%
1Desolate LandSets up Extreme Heat.
0%
1DisguiseSignaute ability of Mimikyu.
0%
1
Air Lock
Stops regular weather.
0%
4DownloadRaises Attack or Sp Attack depending on the targets lower Defense.
0%
1Dragon's MawBoosts Dragon type moves.
0%
3DrizzleSets up Rain.
0%
5DroughtSets up Heat.
0%
7Dry skinHeals when in Rain or hit by a Water type move, damages when in Heat
and extra damage from Fire type moves.
0%
16Early BirdWakes up faster.
0%
1Earth EaterRestores HP when hit by a Ground move; immunity to Ground
0%
11Effect SporeHas a chance to paralyze, poison or put attacker to sleep when hit by a
contact move.
0%
2Electric SurgeSummons Electric Terrain.
0%
1ElectromorphosisBoost the power of next turns Electric move when hit by an attack
0%
1Emergency ExitImmediately switches out when HP gets under half.
0%
1Fairy AuraBoosts Fairy type moves.
0%
3FilterReduces damage from Super-Effective moves.
0%
20Flame BodyHas a chance to burn the attacker when hit by a contact move.
0%
2Flare BoostBoosts Sp Attack when Burned.
0%
27Flash FireBoosts its own Fire type moves when hit by one; immunity to Fire type moves.
0%
1Flower GiftSignature ability of Cherrim.
0%
4Flower VeilProtects ally Grass types' stats from being lowered.
0%
4FluffyBoosts Defense, but extra weak to Fire type moves.
0%
1ForecastChanges form depending on the weather.
0%
6ForewarnReveals targets move with highest Base Power upon switch-in.
0%
8Friend GuardReduces damage done to allies.
0%
32FriskReveals items of all enemy Pokemon upon switch-in.
0%
1Full Metal BodyStats can't be lowered.
0%
2Fur CoatBoosts Defense.
0%
3Gale WingsGives priority to Flying type moves when at full HP.
0%
3GalvaniseNormal type moves become Electric, boosts power.
0%
32GluttonyEats held berry early.
0%
1Good as GoldImmunity to status moves
0%
3GooeyLowers Attacker's speed when hit by contact move.
0%
1Gorrilla TacticsBuilt-in Choice Band.
0%
2Grass PeltBoosts Defense when grounded in Grassy Terrain.
0%
4Grassy SurgeSummons Grassy Terrain.
0%
1Guard DogBoosts attack when hit by Intimidate and prevents being forced to switch out.
0%
1Gulp MissileSignature Ability of Cramorant.
0%
23GutsBoosts Attack when burned; ignores Attack drop.
0%
1Hadron EngineSummons Electric Terrain upon switch in; boosts Sp Attack when in Electric Terrain.
0%
6HarvestMay find eaten berry, always finds in Heat.
0%
12HealerMay heal ally status condition.
0%
3HeatproofReduces damage from Fire type moves.
0%
8Heavy MetalDoubles weight.
0%
4Honey GatherMay find honey after battle.
0%
6Huge PowerDoubles Attack.
0%
1Hunger SwitchSignature ability of Morepeko.
0%
24HustleRaises Attack; lowers accuracy.
0%
22HydrationCures status effect when in Rain.
0%
11Hyper CutterAttack can't be lowered.
0%
18Ice BodyHeals HP in Hail.
0%
1Ice FaceActs as Substitute on switch in;
recovers Sub in Hail.
0%
2Ice ScalesReduces damage from Sp Attack moves.
0%
8IlluminateGreater chance to find wild Pokemon.
0%
2IllusionUpon switch-in, it looks like the last Pokemon in your party until hit by an Attack.
0%
3ImmunityCan't be poisoned.
0%
1ImposterCopies enemy Pokemon.
0%
24InfiltratorPasses through Substitute, screens and certain two-turn moves. (e.g., Phantom Force, Fly, Dive, Dig, etc)
0%
1Innards OutDamages the enemy that landed the finishing blow.
0%
37Inner FocusProtects against flinch and Intimidate.
0%
20InsomniaCan't be put to sleep.
0%
37IntimidateLowers Attack of all enemy Pokemon upon switch-in.
0%
1Intrepid SwordRaises Attack upon switch-in.
0%
3Iron BarbsDamages attacker when hit by contact move.
0%
15Iron FistBoosts power of punching moves.
0%
12JustifiedRaises Attack each time it's hit by a Dark type move.
0%
42Keen EyeAccuracy cant be lowered.
0%
10KlutzIgnores item.
0%
21Leaf GuardCan't be statused in Heat.
0%
41LevitateImmunity to Ground type moves.
0%
3LiberoChanges type to match the move about to be used.
0%
6Light MetalHalves weight.
0%
19Lightning RodDraws in all Electric type moves and raises Sp Attack; immunity to Electric.
0%
14LimberCan't be paralyzed.
0%
1Lingering AromaWhen hit by a contact move the attackers ability changes to this.
0%
4Liquid OozeDraining moves damage the user instead.
0%
3Liquid VoiceSound moves become Water Type.
0%
3Long ReachMoves used don't make contact.
0%
9Magic BounceBounces back certain status moves to the user.
0%
10Magic GuardCan only take damage from direct Attacks.
0%
6MagicianMay steal the item of the target if the user doesn't have one already.
0%
3Magma ArmourCan't be frozen.
0%
9Magnet PullEnemy Steel types cant switch out.
0%
3Marvel ScaleBoosts Defense when statused.
0%
3Mega LauncherPowers up pulse moves.
0%
2MercilessAttacks used always crit when the target is poisoned.
0%
1MimicryChanges type to match the Terrain.
0%
7MinusBoosts move power of ally Pokemon with Plus or Minus.
0%
1Mirror ArmourBounces back stat-lowering moves at the attacker.
0%
2Misty SurgeSummons Misty Terrain.
0%
21Mold BreakerIgnores targets ability.
0%
7MoodyAfter each turn, doubles one stat but lowers another.
0%
4Motor DriveRaises speed when hit by an Electric type move.
0%
13MoxieRaises Attack when KOing an enemy.
0%
2MultiscaleHalves enemy attacks at full HP.
0%
1MultitypeChanges type to match the held Plate.
0%
2MummySwaps ability with the attacker when hit by a contact move.
0%
2Mycelium MightNegative priority to status moves, but they can't be stopped by an ability.
0%
17Natural CureCures status effect when switching out.
0%
1NeuroforcePowers up super-effective moves.
0%
3Neutralising GasDisables all abilities when in battle.
0%
10No GuardMoves used by and at this Pokemon always hit.
0%
2NormaliseAll moves become Normal type; Power boosted.
0%
24ObliviousProtects against infatuation, Intimidate, etc.
0%
1OpportunistCopies stat boosts from opposing Pokemon.
0%
1Orichalcum PulseSummons Harsh Sun upon switch in; boosts Attack when in Harsh Sun.
0%
27OvercoatImmune to powder moves and Hail/Sandstorm damage.
0%
28OvergrowBoosts Grass type moves when HP gets under 1/3.
0%
28Own TempoCan't be flinched, immune to INtimidate.
0%
1Parental BondAttacks twice; less power the second time.
0%
2Pastel VeilProtects itself and allies from sleep.
0%
1Perish BodyActivates Perish Song when contacted by an attack.
0%
10PickpocketMay steal the item of the target if the user doesn't have one already.
0%
27PickupMay pick up a random item after battle.
0%
3PixilateNormal moves become Fairy type; power boosted.
0%
9PlusBoosts move power of ally Pokemon with Plus or Minus.
0%
3Poison HealHeals when poisoned.
0%
19Poison PointMay poison attacker when hit by contact move.
0%
12Poison TouchMay poison enemy when hitting enemy with a contact move.
0%
1Power ConstructSignature ability of Zygarde.
0%
2Power of AlchemyCopies Ability of fainted ally.
0%
1Power SpotPowers up ally's moves.
0%
17PranksterGives priority to status moves.
0%
33PressurePP consumption of enemy Pokemon is doubled.
0%
1Primordial SeaSets up Heavy Rain.
0%
3Prism ArmourHalves enemy attacks at full HP.
0%
2Propeller TailMoves cant be re-directed.
0%
4ProteanChanges type to match the move about to be used.
0%
7ProtosynthesisBoosts highest stat when in Harsh Sun or if Booster Energy is held.
0%
2Psychic SurgeSummons Psychic Terrain.
0%
2Punk RockPowers up sound based attacks and reduces damage from them.
0%
3Pure PowerDoubles Attack.
0%
3Purifying SaltImmune to status conditions and halves damage from Ghost attacks.
0%
7Quark DriveBoosts highest stat when in Electric Terrain or if Booster Energy is held.
0%
1Queenly MajestyPrevents any use of Priority moves.
0%
1Quick DrawChance to be given priority.
0%
11Quick FeetBoosts speed when statused.
0%
13Rain DishHeals HP in Rain.
0%
18RattledBoosts speed when hit by Bug Ghost or Dark type move.
0%
1ReceiverCopies fainted ally's ability.
0%
13RecklessBoosts power of recoil moves.
0%
3RefrigerateNormal moves become Ice type; power boosted.
0%
24RegeneratorRestores HP when switching out.
0%
3RipenDoubles the effect of an eaten berry.
0%
18RivalryDamage boosted when attacking Pokemon of the same gender; lower on opposite or no gender.
0%
1RKS SystemType depends on held Memory.
0%
21Rock HeadDoesn't take damage from recoil moves.
0%
1Rocky PayloadPowers up Rock Moves.
0%
6Rough SkinDamages attacker when hit by contact move.
0%
29Run AwayCan always run from a wild Pokemon.
0%
18Sand ForceBoosts power of Rock Ground and Steel type moves when in Sandstorm.
0%
9Sand RushDoubles speed in Sandstorm.
0%
2Sand SpitSummons Sandstorm when hit by an attack.
0%
5Sand StreamSummons Sandstorm upon switch-in.
0%
26Sand VeilRaises evanesis in sandstorm.
0%
20Sap SipperRestores HP when hit by Grass move; immunity to Grass.
0%
1SchoolingSignature ability of Wishiwashi.
0%
13ScrappyNormal and Fighting type moves can hit Ghost types.
0%
2Screen CleanerDestroys screen when switching in.
0%
1Seed SowerSummons Grassy Terrain when hit by an attack.
0%
13Serene GraceDouble the chance of secondary effects of moves to happen.
0%
1Shadow ShieldHalves enemy attacks at full HP.
0%
6Shadow TagEnemy cant escape unless it has this same ability.
0%
4SharpnessBoosts the power of slicing moves.
0%
21Shed SkinMay cures its own status effect after each turn.
0%
31Sheer ForceBoosts power of moves with a secondary effect; removes the chance of the secondary effect to happen.
0%
27Shell ArmourProtects against crits.
0%
11Shield DustBlocks the effect of secondary.
0%
1Shields DownLowers Defense and Sp Defense when HP gets under half, but raises Attack, Sp Attack and speed.
0%
5SimpleDoubles stat changes.
0%
10Skill LinkMulti-hit moves always hit five times.
0%
2Slow StartFor the first five turns in battle, Attack and Speed halved.
0%
7Slush RushDoubles speed in Hail.
0%
17SniperBoosts power of crits.
0%
14Snow CloakBoosts evanesis in Hail.
0%
8Snow WarningSummons Hail.
0%
9Solar PowerBoosts speed in Heat but at the cost of HP.
0%
4Solid RockReduces damage from super-effective attacks.
0%
1Soul-HeartRaises Sp Attack after KOing a Pokemon.
0%
17SoundproofImmune to sound-based moves.
0%
12Speed BoostRaises speed after each turn.
0%
4StakeoutBoosts power of moves on a target switching in.
0%
1StallAlways moves last in its priority bracket.
0%
1StalwartMoves can't be redirected.
0%
2StaminaBoosts Defense each time it's hit by an attack.
0%
1Stance ChangeSignature ability of Aegislash.
0%
20StaticMay paralyze attacker when hit by contact move.
0%
16SteadfastRaises speed when flinched or Intimidated.
0%
3Steam EngineMaxes speed when hit by Fire or Water type move.
0%
1SteelworkerGives STAB to Steel type moves.
0%
1Steely SpiritPowers up allies Steel type moves.
0%
9StenchMay flinch when attacking or being attacked.
0%
8Sticky HoldCan't lose item.
0%
7Storm DrainDraws in all Water type moves and heals HP; immune to Water type moves.
0%
11Strong JawBoosts power of biting moves.
0%
42SturdyCan't be KOed with one attack.
0%
5Suction CupsCan only switch out voluntarily.
0%
9Super LuckBoosts critical hit ratio.
0%
1Supreme OverloardAttack and Sp Attack are boosted for every fainted ally.
0%
1Surge SurferDoubles Speed when in Electric Terrain.
0%
29SwarmBoosts Bug type moves when HP gets under 1/3
0%
9Sweet VeilProtects allies and itself from sleep.
0%
45Swift SwimDoubles speed in Rain.
0%
1Sword of RuinLowers Defense of all Pokemon except itself
0%
3SymbiosisGives its item to an ally that lost theirs.
0%
17SynchroniseInflicts the same status onto the attacker.
0%
1Tablets of RuinLowers Attack of all Pokemon except itself
0%
8Tangled FeetBoosts evanesis when confused.
0%
2Tangling HairLowers Speed when hit by a contact move.
0%
22TechnicianBoosts power of moves whose base power is 60 or under.
0%
26TelepathyCan't be hit by ally.
0%
2TeravoltIgnores target's ability.
0%
3Thermal ExchangeRaises Attack when hit by a Fire move, can't be burned.
0%
269Thick FatReduces damage from Fire and Ice type moves.
0%
28Tinted LensPowers up moves that are not very effective against the target.
0%
8TorrentBoosts power of Water type moves when HP get under 1/3.
0%
1Tough ClawsBoosts power of contact moves.
0%
6Toxic BoostBoosts Attack when poisoned.
0%
2Toxic DebrisSummons one layer of Toxic Spikes when hit by an attack.
0%
1TraceCopies the enemies Ability.
0%
1TransistorPowers up Electric type moves.
0%
1TriageGives massive priority to draining moves.
0%
3TruantCan't attack every other turn.
0%
2TurboblazeIgnores targets ability.
0%
9UnawareIgnores enemy stat changes.
0%
15UnburdenDoubles speed when item is lost.
0%
26UnnerveDisables enemies from eating berries.
0%
2Unseen FistCan attack through Protection. (Protect, Detect, Kings Shield, etc.)
0%
1Vessel of RuinLowers Sp Attack of all Pokemon except itself.
0%
1Victory StarSlightly boosts accuracy of yours and allies moves.
0%
15Vital SpiritCan't be put to sleep.
0%
9Volt AbsorbRestores HP when hit by an Electric type move; immunity to Electric.
0%
2Wandering SpiritSwaps ability when hit by a contact move.
0%
26Water AbsorbRestores HP when hit by a Water type move; immunity to Water.
0%
2Water BubbleCan't be burned, powers up Water attacks and reduces Fire damage.
0%
2Water CompactionDoubles Defense when hit by a Water move; immunity to Water.
0%
11Water VeilPrevents burns.
0%
22Weak ArmourWhen hit by a contact move, Defense gets lowered but speed gets Doubled.
0%
1Well-Baked BodyDoubles Defense when hit by a Fire move; immunity to Fire moves.
0%
4White SmokePrevents stats from being lowered.
0%
1Wimp OutImmediately switches out when HP gets under half.
0%
2Wind PowerBoosts the power of next Electric move when hit by a Wind move.
0%
2Wind RiderBoosts attack when hit by a Wind move or if Tailwind is in effect; immunity to Wind moves.
0%
1Wonder GuardCan only be damaged by Super-Effective moves.
0%
5Wonder SkinMakes stat changing moves more likely to miss.
0%
4Zen ModeChanges to Zen form when HP gets under half.
0%
1Zero to HeroChanges to Hero form when switching out.
0%

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