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Name the Pokemon Abilities

See how many Pokemon abilities you can name.
Small hints are given about each ability.
Answer must correspond to the yellow box.
Remembering the Pokemon categories (Megas, Fossils, Starters, Legends, etc) will greatly help!
Quiz by Pyzzeen
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Last updated: December 14, 2022
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First submittedSeptember 23, 2022
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How many
Pokemon
have it
Abilities
Hint
1
Air Lock
Stops regular weather.
16
Adaptability
Powers up STAB moves.
2
Aerilate
Normal moves become Flying, power boosted.
10
Aftermath
Damages the enemy that landed the finishing blow.
1
Amour Tail
Prevents against priority moves.
12
Analytic
Move power boosted if it's last to move.
9
Anger Point
Maxes Attack when hit by a crit.
1
Anger Shell
When HP get below half, raises Attack, Sp Attack and Speed, lowers Defense and Sp Defense.
14
Anticipation
Reveals if enemy has a super-effective move upon switch-in.
3
Arena Trap
Prevents enemies from switching out,unless they're flying or have Levitate.
5
Aroma Veil
Protects allies from Attacks that limit their move choices.
2
As One
The only dual ability.
2
Aura Break
Reverses the effects of Dark Aura and Fairy Aura.
1
Bad Dreams
Damages sleeping foes.
1
Ball Fetch
Collects the first ball that failed to catch.
1
Battery
Powers up allies special moves.
11
Battle Armour
Protects against crits.
1
Battle Bond
Greninja event ability.
1
Beads of Ruin
Lowers Sp Defense of all Pokemon except itself
11
Beast Boost
Raises highest stat when they KO a Pokemon.
2
Berserk
Raises Sp Attack when HP gets under half.
14
Big Pecks
Defense can't be lowered.
28
Blaze
Powers up Fire moves when HP gets under 1/3.
10
Bulletproof
Protects against ballistic moves (e.g. Moonblast, Shadow Ball, etc.).
5
Cheek Pouch
Restores additional HP when a berry is eaten.
36
Chlorophyll
Boosts speed when in sun.
16
Clear Body
Stats can't be lowerd.
7
Cloud Nine
Stops regular weather.
1
Colour Change
Changes type to match the type of the move about to be used.
1
Comatose
Considered asleep, but can still Attack.
1
Commander
Goes in the mouth of an ally Dondozo; gives Dondozo a double Omniboost.
10
Competitive
Doubles special Attack when stats are lowered.
11
Compound Eyes
Boosts accuracy.
10
Contrary
Reverses stat changes.
2
Corrosion
Can poison Steel and Poison types, and can hit Steel types with Poison moves.
1
Costar
Copies an ally's stat changes upon entering battle.
2
Cotton Down
Lowers speed of all other Pokemon when hit by an Attack.
4
Cud Chew
Eats the same berry a second time at the end of the turn.
1
Curious Medicine
Resets all stat changes when sent out.
13
Cursed Body
Has a chance to disable the Attack it gets hit by.
14
Cute Charm
May cause infatuation when hit.
18
Damp
Explosion moves can't be used by any Pokemon.
14
Dancer
When a Pokemon uses a dance move, this one will use it immediately afterwards.
1
Dark Aura
Boosts Dark type moves.
2
Dauntless Shield
Raises Defense upon switch-in.
1
Dazzling
Protects against priority moves.
2
Defeatist
Halves Attack and Sp Attack when HP get under half.
17
Defiant
Doubles Attack when stats are lowered.
1
Delta Stream
Sets up Strong Winds.
1
Desolate Land
Sets up Extreme Heat.
1
Disguise
Signaute ability of Mimikyu.
4
Download
Raises Attack or Sp Attack depending on the targets lower Defense.
1
Dragon's Maw
Boosts Dragon type moves.
3
Drizzle
Sets up Rain.
5
Drought
Sets up Heat.
7
Dry skin
Heals when in Rain or hit by a Water type move, damages when in Heat
and extra damage from Fire type moves.
16
Early Bird
Wakes up faster.
1
Earth Eater
Restores HP when hit by a Ground move; immunity to Ground
11
Effect Spore
Has a chance to paralyze, poison or put attacker to sleep when hit by a
contact move.
2
Electric Surge
Summons Electric Terrain.
1
Electromorphosis
Boost the power of next turns Electric move when hit by an attack
1
Emergency Exit
Immediately switches out when HP gets under half.
1
Fairy Aura
Boosts Fairy type moves.
3
Filter
Reduces damage from Super-Effective moves.
20
Flame Body
Has a chance to burn the attacker when hit by a contact move.
2
Flare Boost
Boosts Sp Attack when Burned.
27
Flash Fire
Boosts its own Fire type moves when hit by one; immunity to Fire type moves.
1
Flower Gift
Signature ability of Cherrim.
4
Flower Veil
Protects ally Grass types' stats from being lowered.
4
Fluffy
Boosts Defense, but extra weak to Fire type moves.
1
Forecast
Changes form depending on the weather.
6
Forewarn
Reveals targets move with highest Base Power upon switch-in.
8
Friend Guard
Reduces damage done to allies.
32
Frisk
Reveals items of all enemy Pokemon upon switch-in.
1
Full Metal Body
Stats can't be lowered.
2
Fur Coat
Boosts Defense.
3
Gale Wings
Gives priority to Flying type moves when at full HP.
3
Galvanise
Normal type moves become Electric, boosts power.
32
Gluttony
Eats held berry early.
1
Good as Gold
Immunity to status moves
3
Gooey
Lowers Attacker's speed when hit by contact move.
1
Gorrilla Tactics
Built-in Choice Band.
2
Grass Pelt
Boosts Defense when grounded in Grassy Terrain.
4
Grassy Surge
Summons Grassy Terrain.
1
Guard Dog
Boosts attack when hit by Intimidate and prevents being forced to switch out.
1
Gulp Missile
Signature Ability of Cramorant.
23
Guts
Boosts Attack when burned; ignores Attack drop.
1
Hadron Engine
Summons Electric Terrain upon switch in; boosts Sp Attack when in Electric Terrain.
6
Harvest
May find eaten berry, always finds in Heat.
12
Healer
May heal ally status condition.
3
Heatproof
Reduces damage from Fire type moves.
8
Heavy Metal
Doubles weight.
4
Honey Gather
May find honey after battle.
6
Huge Power
Doubles Attack.
1
Hunger Switch
Signature ability of Morepeko.
24
Hustle
Raises Attack; lowers accuracy.
22
Hydration
Cures status effect when in Rain.
11
Hyper Cutter
Attack can't be lowered.
18
Ice Body
Heals HP in Hail.
1
Ice Face
Acts as Substitute on switch in;
recovers Sub in Hail.
2
Ice Scales
Reduces damage from Sp Attack moves.
8
Illuminate
Greater chance to find wild Pokemon.
2
Illusion
Upon switch-in, it looks like the last Pokemon in your party until hit by an Attack.
3
Immunity
Can't be poisoned.
1
Imposter
Copies enemy Pokemon.
24
Infiltrator
Passes through Substitute, screens and certain two-turn moves. (e.g., Phantom Force, Fly, Dive, Dig, etc)
1
Innards Out
Damages the enemy that landed the finishing blow.
37
Inner Focus
Protects against flinch and Intimidate.
20
Insomnia
Can't be put to sleep.
37
Intimidate
Lowers Attack of all enemy Pokemon upon switch-in.
1
Intrepid Sword
Raises Attack upon switch-in.
3
Iron Barbs
Damages attacker when hit by contact move.
15
Iron Fist
Boosts power of punching moves.
12
Justified
Raises Attack each time it's hit by a Dark type move.
42
Keen Eye
Accuracy cant be lowered.
10
Klutz
Ignores item.
21
Leaf Guard
Can't be statused in Heat.
41
Levitate
Immunity to Ground type moves.
3
Libero
Changes type to match the move about to be used.
6
Light Metal
Halves weight.
19
Lightning Rod
Draws in all Electric type moves and raises Sp Attack; immunity to Electric.
14
Limber
Can't be paralyzed.
1
Lingering Aroma
When hit by a contact move the attackers ability changes to this.
4
Liquid Ooze
Draining moves damage the user instead.
3
Liquid Voice
Sound moves become Water Type.
3
Long Reach
Moves used don't make contact.
9
Magic Bounce
Bounces back certain status moves to the user.
10
Magic Guard
Can only take damage from direct Attacks.
6
Magician
May steal the item of the target if the user doesn't have one already.
3
Magma Armour
Can't be frozen.
9
Magnet Pull
Enemy Steel types cant switch out.
3
Marvel Scale
Boosts Defense when statused.
3
Mega Launcher
Powers up pulse moves.
2
Merciless
Attacks used always crit when the target is poisoned.
1
Mimicry
Changes type to match the Terrain.
7
Minus
Boosts move power of ally Pokemon with Plus or Minus.
1
Mirror Armour
Bounces back stat-lowering moves at the attacker.
2
Misty Surge
Summons Misty Terrain.
21
Mold Breaker
Ignores targets ability.
7
Moody
After each turn, doubles one stat but lowers another.
4
Motor Drive
Raises speed when hit by an Electric type move.
13
Moxie
Raises Attack when KOing an enemy.
2
Multiscale
Halves enemy attacks at full HP.
1
Multitype
Changes type to match the held Plate.
2
Mummy
Swaps ability with the attacker when hit by a contact move.
2
Mycelium Might
Negative priority to status moves, but they can't be stopped by an ability.
17
Natural Cure
Cures status effect when switching out.
1
Neuroforce
Powers up super-effective moves.
3
Neutralising Gas
Disables all abilities when in battle.
10
No Guard
Moves used by and at this Pokemon always hit.
2
Normalise
All moves become Normal type; Power boosted.
24
Oblivious
Protects against infatuation, Intimidate, etc.
1
Opportunist
Copies stat boosts from opposing Pokemon.
1
Orichalcum Pulse
Summons Harsh Sun upon switch in; boosts Attack when in Harsh Sun.
27
Overcoat
Immune to powder moves and Hail/Sandstorm damage.
28
Overgrow
Boosts Grass type moves when HP gets under 1/3.
28
Own Tempo
Can't be flinched, immune to INtimidate.
1
Parental Bond
Attacks twice; less power the second time.
2
Pastel Veil
Protects itself and allies from sleep.
1
Perish Body
Activates Perish Song when contacted by an attack.
10
Pickpocket
May steal the item of the target if the user doesn't have one already.
27
Pickup
May pick up a random item after battle.
3
Pixilate
Normal moves become Fairy type; power boosted.
9
Plus
Boosts move power of ally Pokemon with Plus or Minus.
3
Poison Heal
Heals when poisoned.
19
Poison Point
May poison attacker when hit by contact move.
12
Poison Touch
May poison enemy when hitting enemy with a contact move.
1
Power Construct
Signature ability of Zygarde.
2
Power of Alchemy
Copies Ability of fainted ally.
1
Power Spot
Powers up ally's moves.
17
Prankster
Gives priority to status moves.
33
Pressure
PP consumption of enemy Pokemon is doubled.
1
Primordial Sea
Sets up Heavy Rain.
3
Prism Armour
Halves enemy attacks at full HP.
2
Propeller Tail
Moves cant be re-directed.
4
Protean
Changes type to match the move about to be used.
7
Protosynthesis
Boosts highest stat when in Harsh Sun or if Booster Energy is held.
2
Psychic Surge
Summons Psychic Terrain.
2
Punk Rock
Powers up sound based attacks and reduces damage from them.
3
Pure Power
Doubles Attack.
3
Purifying Salt
Immune to status conditions and halves damage from Ghost attacks.
7
Quark Drive
Boosts highest stat when in Electric Terrain or if Booster Energy is held.
1
Queenly Majesty
Prevents any use of Priority moves.
1
Quick Draw
Chance to be given priority.
11
Quick Feet
Boosts speed when statused.
13
Rain Dish
Heals HP in Rain.
18
Rattled
Boosts speed when hit by Bug Ghost or Dark type move.
1
Receiver
Copies fainted ally's ability.
13
Reckless
Boosts power of recoil moves.
3
Refrigerate
Normal moves become Ice type; power boosted.
24
Regenerator
Restores HP when switching out.
3
Ripen
Doubles the effect of an eaten berry.
18
Rivalry
Damage boosted when attacking Pokemon of the same gender; lower on opposite or no gender.
1
RKS System
Type depends on held Memory.
21
Rock Head
Doesn't take damage from recoil moves.
1
Rocky Payload
Powers up Rock Moves.
6
Rough Skin
Damages attacker when hit by contact move.
29
Run Away
Can always run from a wild Pokemon.
18
Sand Force
Boosts power of Rock Ground and Steel type moves when in Sandstorm.
9
Sand Rush
Doubles speed in Sandstorm.
2
Sand Spit
Summons Sandstorm when hit by an attack.
5
Sand Stream
Summons Sandstorm upon switch-in.
26
Sand Veil
Raises evanesis in sandstorm.
20
Sap Sipper
Restores HP when hit by Grass move; immunity to Grass.
1
Schooling
Signature ability of Wishiwashi.
13
Scrappy
Normal and Fighting type moves can hit Ghost types.
2
Screen Cleaner
Destroys screen when switching in.
1
Seed Sower
Summons Grassy Terrain when hit by an attack.
13
Serene Grace
Double the chance of secondary effects of moves to happen.
1
Shadow Shield
Halves enemy attacks at full HP.
6
Shadow Tag
Enemy cant escape unless it has this same ability.
4
Sharpness
Boosts the power of slicing moves.
21
Shed Skin
May cures its own status effect after each turn.
31
Sheer Force
Boosts power of moves with a secondary effect; removes the chance of the secondary effect to happen.
27
Shell Armour
Protects against crits.
11
Shield Dust
Blocks the effect of secondary.
1
Shields Down
Lowers Defense and Sp Defense when HP gets under half, but raises Attack, Sp Attack and speed.
5
Simple
Doubles stat changes.
10
Skill Link
Multi-hit moves always hit five times.
2
Slow Start
For the first five turns in battle, Attack and Speed halved.
7
Slush Rush
Doubles speed in Hail.
17
Sniper
Boosts power of crits.
14
Snow Cloak
Boosts evanesis in Hail.
8
Snow Warning
Summons Hail.
9
Solar Power
Boosts speed in Heat but at the cost of HP.
4
Solid Rock
Reduces damage from super-effective attacks.
1
Soul-Heart
Raises Sp Attack after KOing a Pokemon.
17
Soundproof
Immune to sound-based moves.
12
Speed Boost
Raises speed after each turn.
4
Stakeout
Boosts power of moves on a target switching in.
1
Stall
Always moves last in its priority bracket.
1
Stalwart
Moves can't be redirected.
2
Stamina
Boosts Defense each time it's hit by an attack.
1
Stance Change
Signature ability of Aegislash.
20
Static
May paralyze attacker when hit by contact move.
16
Steadfast
Raises speed when flinched or Intimidated.
3
Steam Engine
Maxes speed when hit by Fire or Water type move.
1
Steelworker
Gives STAB to Steel type moves.
1
Steely Spirit
Powers up allies Steel type moves.
9
Stench
May flinch when attacking or being attacked.
8
Sticky Hold
Can't lose item.
7
Storm Drain
Draws in all Water type moves and heals HP; immune to Water type moves.
11
Strong Jaw
Boosts power of biting moves.
42
Sturdy
Can't be KOed with one attack.
5
Suction Cups
Can only switch out voluntarily.
9
Super Luck
Boosts critical hit ratio.
1
Supreme Overloard
Attack and Sp Attack are boosted for every fainted ally.
1
Surge Surfer
Doubles Speed when in Electric Terrain.
29
Swarm
Boosts Bug type moves when HP gets under 1/3
9
Sweet Veil
Protects allies and itself from sleep.
45
Swift Swim
Doubles speed in Rain.
1
Sword of Ruin
Lowers Defense of all Pokemon except itself
3
Symbiosis
Gives its item to an ally that lost theirs.
17
Synchronise
Inflicts the same status onto the attacker.
1
Tablets of Ruin
Lowers Attack of all Pokemon except itself
8
Tangled Feet
Boosts evanesis when confused.
2
Tangling Hair
Lowers Speed when hit by a contact move.
22
Technician
Boosts power of moves whose base power is 60 or under.
26
Telepathy
Can't be hit by ally.
2
Teravolt
Ignores target's ability.
3
Thermal Exchange
Raises Attack when hit by a Fire move, can't be burned.
269
Thick Fat
Reduces damage from Fire and Ice type moves.
28
Tinted Lens
Powers up moves that are not very effective against the target.
8
Torrent
Boosts power of Water type moves when HP get under 1/3.
1
Tough Claws
Boosts power of contact moves.
6
Toxic Boost
Boosts Attack when poisoned.
2
Toxic Debris
Summons one layer of Toxic Spikes when hit by an attack.
1
Trace
Copies the enemies Ability.
1
Transistor
Powers up Electric type moves.
1
Triage
Gives massive priority to draining moves.
3
Truant
Can't attack every other turn.
2
Turboblaze
Ignores targets ability.
9
Unaware
Ignores enemy stat changes.
15
Unburden
Doubles speed when item is lost.
26
Unnerve
Disables enemies from eating berries.
2
Unseen Fist
Can attack through Protection. (Protect, Detect, Kings Shield, etc.)
1
Vessel of Ruin
Lowers Sp Attack of all Pokemon except itself.
1
Victory Star
Slightly boosts accuracy of yours and allies moves.
15
Vital Spirit
Can't be put to sleep.
9
Volt Absorb
Restores HP when hit by an Electric type move; immunity to Electric.
2
Wandering Spirit
Swaps ability when hit by a contact move.
26
Water Absorb
Restores HP when hit by a Water type move; immunity to Water.
2
Water Bubble
Can't be burned, powers up Water attacks and reduces Fire damage.
2
Water Compaction
Doubles Defense when hit by a Water move; immunity to Water.
11
Water Veil
Prevents burns.
22
Weak Armour
When hit by a contact move, Defense gets lowered but speed gets Doubled.
1
Well-Baked Body
Doubles Defense when hit by a Fire move; immunity to Fire moves.
4
White Smoke
Prevents stats from being lowered.
1
Wimp Out
Immediately switches out when HP gets under half.
2
Wind Power
Boosts the power of next Electric move when hit by a Wind move.
2
Wind Rider
Boosts attack when hit by a Wind move or if Tailwind is in effect; immunity to Wind moves.
1
Wonder Guard
Can only be damaged by Super-Effective moves.
5
Wonder Skin
Makes stat changing moves more likely to miss.
4
Zen Mode
Changes to Zen form when HP gets under half.
1
Zero to Hero
Changes to Hero form when switching out.
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