Hint | Answer | % Correct | |
---|---|---|---|
Common | Crowbar | Deal +75% (+75% per stack) damage to enemies above 90% health. | 81%
|
Common | Bison Steak | Increases maximum health by 25 (+25 per stack). | 80%
|
Equipment | The Back-up | Call 4 Strike Drones to fight for you. Lasts 25 seconds. | 80%
|
Common | Bustling Fungus | After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). | 79%
|
Common | Armor-Piercing Rounds | Deal an additional 20% damage (+20% per stack) to bosses. | 77%
|
Common | Backup Magazine | Add +1 (+1 per stack) charge of your Secondary skill. | 77%
|
Common | Gasoline | Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage. | 77%
|
Common | Energy Drink | Sprint speed is improved by 25% (+25% per stack). | 72%
|
Common | Focus Crystal | Increase damage to enemies within 13m by 20% (+20% per stack). | 72%
|
Common | Cautious Slug | Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat. | 68%
|
Common | Medkit | 2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health. | 68%
|
Common | Paul's Goat Hoof | Increases movement speed by 14% (+14% per stack). | 68%
|
Common | Tri-Tip Dagger | 10% (+10% per stack) chance to bleed an enemy for 240% base damage. | 67%
|
Common | Soldier's Syringe | Increases attack speed by 15% (+15% per stack). | 63%
|
Common | Tougher Times | 15% (+15% per stack) chance to block incoming damage. Unaffected by luck. | 63%
|
Common | Lens-Maker's Glasses | Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage. | 61%
|
Common | Sticky Bomb | 5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage. | 61%
|
Common | Warbanner | On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%. | 61%
|
Common | Monster Tooth | Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health. | 59%
|
Uncommon | Ukulele | 25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack). | 59%
|
Common | Bundle of Fireworks | Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage. | 58%
|
Uncommon | Hopoo Feather | Gain +1 (+1 per stack) maximum jump count. | 58%
|
Uncommon | Fuel Cell | Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). | 57%
|
Common | Stun Grenade | 5% (+5% on stack) chance on hit to stun enemies for 2 seconds. | 57%
|
Common | Topaz Brooch | Gain a temporary barrier on kill for 15 health (+15 per stack). | 57%
|
Uncommon | Bandolier | 18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns. | 56%
|
Uncommon | Chronobauble | Slow enemies on hit for -60% movement speed for 2s (+2s per stack). | 56%
|
Uncommon | Death Mark | Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. | 56%
|
Uncommon | Infusion | Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. | 56%
|
Common | Personal Shield Generator | Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger. | 56%
|
Common | Rusted Key | A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item. | 56%
|
Uncommon | Kjaro's Band | Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. | 55%
|
Legendary | Dio's Best Friend | Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. | 54%
|
Uncommon | Red Whip | Leaving combat boosts your movement speed by 30% (+30% per stack). | 54%
|
Uncommon | Runald's Band | Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. | 54%
|
Legendary | 57 Leaf Clover | All random effects are rolled +1 (+1 per stack) times for a favorable outcome. | 53%
|
Uncommon | Razorwire | Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius | 52%
|
Legendary | Aegis | Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed. | 50%
|
Uncommon | Wax Quail | Jumping while sprinting boosts you forward by 10m (+10m per stack). | 50%
|
Legendary | Brilliant Behemoth | All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies. | 49%
|
Uncommon | Ghor's Tome | 4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time. | 49%
|
Uncommon | Old Guillotine | Instantly kill Elite monsters below 13% (+13% per stack) health. | 48%
|
Legendary | Alien Head | Reduce skill cooldowns by 25% (+25% per stack). | 47%
|
Uncommon | Squid Polyp | Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds. | 47%
|
Legendary | Happiest Mask | Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack). | 46%
|
Uncommon | Rose Buckler | Increase armor by 30 (+30 per stack) while sprinting. | 45%
|
Uncommon | Harvester's Scythe | Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health. | 44%
|
Uncommon | Old War Stealthkit | Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack). | 44%
|
Legendary | Ceremonial Dagger | Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage. | 43%
|
Legendary | Interstellar Desk Plant | On kill, plant a healing fruit seed that grows into a plant after 5 seconds.
The plant heals for 10% of maximum health every 0.5 second to all allies within 5m (+5.0m per stack). Lasts 10 seconds. | 43%
|
Uncommon | AtG Missile Mk. 1 | 10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage. | 42%
|
Legendary | Unstable Tesla Coil | Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds. | 42%
|
Uncommon | Will-o'-the-wisp | On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage. | 42%
|
Legendary | Brainstalks | Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns. | 41%
|
Uncommon | Lepton Daisy | Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times. | 41%
|
Legendary | Hardlight Afterburner | Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%. | 40%
|
Legendary | Sentient Meat Hook | 20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage. | 40%
|
Boss | Titanic Knurl | Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack). | 40%
|
Uncommon | Berzerker's Pauldron | Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%. | 39%
|
Boss | Charged Perforator | 10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage. | 39%
|
Legendary | Frost Relic | Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack). | 39%
|
Boss | Shatterspleen | Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health. | 39%
|
Uncommon | War Horn | Activating your Equipment gives you +70% attack speed for 8s (+4s per stack). | 39%
|
Boss | Irradiant Pearl | Increases ALL stats by 10% (+10% per stack). | 38%
|
Boss | Molten Perforator | 10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each. | 38%
|
Boss | Pearl | Increases maximum health by 10% (+10% per stack). | 38%
|
Legendary | Rejuvenation Rack | Heal +100% (+100% per stack) more. | 38%
|
Legendary | Shattering Justice | After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds. | 38%
|
Equipment | Jade Elephant | Gain 500 armor for 5 seconds. | 37%
|
Uncommon | Predatory Instincts | Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed. | 36%
|
Lunar | Beads of Fealty | Seems to do nothing... but... | 35%
|
Legendary | Wake of Vultures | Gain the power of any killed elite monster for 8s (+5s per stack). | 34%
|
Boss | Empathy Cores | Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team. | 33%
|
Equipment | Forgive Me Please | Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. | 33%
|
Legendary | N'kuhana's Opinion | Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage. | 33%
|
Equipment | Preon Accumulator | Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. | 33%
|
Equipment | Foreign Fruit | Instantly heal for 50% of your maximum health. | 32%
|
Boss | Genesis Loop | Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds . | 32%
|
Equipment | Recycler | Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. | 32%
|
Lunar | Shaped Glass | Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack). | 32%
|
Equipment | The Crowdfunder | Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. | 32%
|
Lunar | Transcendence | Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health. | 32%
|
Common | Item Scrap White | Does nothing. Prioritized when used with 3D Printers. | 31%
|
Boss | Planula | Heal from incoming damage for 15 (+15 per stack). | 31%
|
Boss | Queen's Gland | Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time. | 31%
|
Lunar | Purity | All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome. | 30%
|
Legendary | Resonance Disk | Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack). | 30%
|
Legendary | Soulbound Catalyst | Kills reduce equipment cooldown by 4s (+2s per stack). | 30%
|
Lunar | Brittle Crown | 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.
Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost. | 29%
|
Uncommon | Item Scrap Green | Does nothing. Prioritized when used with 3D Printers. | 29%
|
Lunar Equipment | Spinel Tonic | Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). | 29%
|
Equipment | Blast Shower | Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. | 28%
|
Lunar | Corpsebloom | Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second. | 28%
|
Equipment | Fuel Array | Looks like it could power something. EXTREMELY unstable... | 28%
|
Lunar | Gesture of the Drowned | Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. | 28%
|
Legendary | Item Scrap Red | Does nothing. Prioritized when used with 3D Printers. | 28%
|
Equipment | Disposable Missile Launcher | Fire a swarm of 12 missiles that deal 12x300% damage. | 27%
|
Boss | Halcyon Seed | Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health. | 27%
|
Equipment | Milky Chrysalis | Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration. | 27%
|
Equipment | Royal Capacitor | Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. | 27%
|
Equipment | Sawmerang | Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back. | 27%
|
Boss | Little Disciple | Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed. | 26%
|
Equipment | Radar Scanner | Reveal all interactables within 500m for 10 seconds. | 26%
|
Equipment | Volcanic Egg | Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. | 26%
|
Boss | Artifact Key | A stone shard with immense power. | 25%
|
Legendary | Defensive Microbots | Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed. | 25%
|
Equipment | Eccentric Vase | Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds. | 25%
|
Legendary | H3AD-5T v2 | Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds. | 25%
|
Boss | Item Scrap Yellow | Does nothing. Prioritized when used with 3D Printers. | 25%
|
Equipment | Ocular HUD | Gain +100% Critical Strike Chance for 8 seconds. | 25%
|
Lunar | Hooks of Heresy | Replace your Secondary Skill with Slicing Maelstrom.
Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds. | 24%
|
Equipment | Gnarled Woodsprite | Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. | 23%
|
Equipment | Gorag's Opus | All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. | 22%
|
Lunar | Visions of Heresy | Replace your Primary Skill with Hungering Gaze.
Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack). | 22%
|
Lunar | Essence of Heresy | Replace your Special Skill with Ruin.
Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds. | 21%
|
Lunar | Focused Convergence | Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller. | 21%
|
Lunar | Strides of Heresy | Replace your Utility Skill with Shadowfade.
Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
| 21%
|
Equipment | Super Massive Leech | Heal for 20% of the damage you deal. Lasts 8 seconds. | 21%
|
Lunar Equipment | Glowing Meteorite | Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds. | 20%
|
Lunar Equipment | Helfire Tincture | Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies. | 19%
|
Equipment | Primordial Cube | Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds | 19%
|
Elite Equipment | Silence Between Two Strikes | Become an aspect of lightning. | 19%
|
Lunar Equipment | Effigy of Grief | ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5. | 18%
|
Uncommon | Leeching Seeds | Dealing damage heals you for 1 (+1 per stack) health. | 18%
|
Elite Equipment | Her Biting Embrace | Become an aspect of ice. | 16%
|
Lunar | Defiant Gouge | Using a Shrine summons enemies (stronger per stack) nearby. Scales over time. | 15%
|
Common | Repulsion Armor Plating | Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1. | 13%
|
Elite Equipment | Ifrit's Distinction | Become an aspect of fire. | 12%
|
Elite Equipment | Shared Design | Become an aspect of perfection. | 12%
|
Elite Equipment | N'kuhana's Retort | Become an aspect of corruption. | 10%
|
Lunar | Mercurial Rachis | Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage. | 9%
|
Elite Equipment | Spectral Circlet | Become an aspect of incorporeality. | 9%
|
Boss | Mixed Urn | While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt. | 0%
|
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