Risk of Rain 2 - Items

Guess all the items from the video game Risk of Rain 2 by Hopoo Games.
Anniversary Update (March 25, 2021)
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Quiz by BruhMoment129
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Last updated: November 24, 2021
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First submittedNovember 24, 2021
Times taken148
Average score40.6%
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Common
Armor-Piercing Rounds
Deal an additional 20% damage (+20% per stack) to bosses.
Backup Magazine
Add +1 (+1 per stack) charge of your Secondary skill.
Bison Steak
Increases maximum health by 25 (+25 per stack).
Bundle of Fireworks
Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.
Bustling Fungus
After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
Cautious Slug
Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat.
Crowbar
Deal +75% (+75% per stack) damage to enemies above 90% health.
Energy Drink
Sprint speed is improved by 25% (+25% per stack).
Focus Crystal
Increase damage to enemies within 13m by 20% (+20% per stack).
Gasoline
Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
Item Scrap White
Does nothing. Prioritized when used with 3D Printers.
Lens-Maker's Glasses
Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.
Medkit
2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
Monster Tooth
Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
Paul's Goat Hoof
Increases movement speed by 14% (+14% per stack).
Personal Shield Generator
Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
Repulsion Armor Plating
Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
Rusted Key
A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.
Soldier's Syringe
Increases attack speed by 15% (+15% per stack).
Sticky Bomb
5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
Stun Grenade
5% (+5% on stack) chance on hit to stun enemies for 2 seconds.
Topaz Brooch
Gain a temporary barrier on kill for 15 health (+15 per stack).
Tougher Times
15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
Tri-Tip Dagger
10% (+10% per stack) chance to bleed an enemy for 240% base damage.
Warbanner
On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
Uncommon
AtG Missile Mk. 1
10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
Bandolier
18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
Berzerker's Pauldron
Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
Chronobauble
Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
Death Mark
Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
Fuel Cell
Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
Ghor's Tome
4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time.
Harvester's Scythe
Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
Hopoo Feather
Gain +1 (+1 per stack) maximum jump count.
Infusion
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
Item Scrap Green
Does nothing. Prioritized when used with 3D Printers.
Kjaro's Band
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
Leeching Seeds
Dealing damage heals you for 1 (+1 per stack) health.
Lepton Daisy
Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.
Old Guillotine
Instantly kill Elite monsters below 13% (+13% per stack) health.
Old War Stealthkit
Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
Predatory Instincts
Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.
Razorwire
Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
Red Whip
Leaving combat boosts your movement speed by 30% (+30% per stack).
Rose Buckler
Increase armor by 30 (+30 per stack) while sprinting.
Runald's Band
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
Squid Polyp
Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
Ukulele
25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
War Horn
Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).
Wax Quail
Jumping while sprinting boosts you forward by 10m (+10m per stack).
Will-o'-the-wisp
On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
Legendary
57 Leaf Clover
All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
Aegis
Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed.
Alien Head
Reduce skill cooldowns by 25% (+25% per stack).
Brainstalks
Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
Brilliant Behemoth
All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.
Ceremonial Dagger
Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
Defensive Microbots
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
Dio's Best Friend
Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability.
Frost Relic
Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack).
H3AD-5T v2
Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
Happiest Mask
Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
Hardlight Afterburner
Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
Interstellar Desk Plant
On kill, plant a healing fruit seed that grows into a plant after 5 seconds.
The plant heals for 10% of maximum health every 0.5 second to all allies within 5m (+5.0m per stack). Lasts 10 seconds.
Item Scrap Red
Does nothing. Prioritized when used with 3D Printers.
N'kuhana's Opinion
Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.
Rejuvenation Rack
Heal +100% (+100% per stack) more.
Resonance Disk
Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
Sentient Meat Hook
20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage.
Shattering Justice
After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
Soulbound Catalyst
Kills reduce equipment cooldown by 4s (+2s per stack).
Unstable Tesla Coil
Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.
Wake of Vultures
Gain the power of any killed elite monster for 8s (+5s per stack).
Boss
Artifact Key
A stone shard with immense power.
Charged Perforator
10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.
Empathy Cores
Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
Genesis Loop
Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds .
Halcyon Seed
Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.
Irradiant Pearl
Increases ALL stats by 10% (+10% per stack).
Item Scrap Yellow
Does nothing. Prioritized when used with 3D Printers.
Little Disciple
Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed.
Mixed Urn
While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
Molten Perforator
10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
Pearl
Increases maximum health by 10% (+10% per stack).
Planula
Heal from incoming damage for 15 (+15 per stack).
Queen's Gland
Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.
Shatterspleen
Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
Titanic Knurl
Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).
Lunar
Beads of Fealty
Seems to do nothing... but...
Brittle Crown
30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.
Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.
Corpsebloom
Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
Defiant Gouge
Using a Shrine summons enemies (stronger per stack) nearby. Scales over time.
Essence of Heresy
Replace your Special Skill with Ruin.
Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
Focused Convergence
Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
Gesture of the Drowned
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
Hooks of Heresy
Replace your Secondary Skill with Slicing Maelstrom.
Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
Mercurial Rachis
Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
Purity
All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
Shaped Glass
Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
Strides of Heresy
Replace your Utility Skill with Shadowfade.
Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.

Transcendence
Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
Visions of Heresy
Replace your Primary Skill with Hungering Gaze.
Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
Equipment
Blast Shower
Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles.
Disposable Missile Launcher
Fire a swarm of 12 missiles that deal 12x300% damage.
Eccentric Vase
Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
Foreign Fruit
Instantly heal for 50% of your maximum health.
Forgive Me Please
Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
Fuel Array
Looks like it could power something. EXTREMELY unstable...
Gnarled Woodsprite
Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
Gorag's Opus
All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%.
Jade Elephant
Gain 500 armor for 5 seconds.
Milky Chrysalis
Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration.
Ocular HUD
Gain +100% Critical Strike Chance for 8 seconds.
Preon Accumulator
Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
Primordial Cube
Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds
Radar Scanner
Reveal all interactables within 500m for 10 seconds.
Recycler
Transform an Item or Equipment into a different one. Can only be converted into the same tier one time.
Royal Capacitor
Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
Sawmerang
Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back.
Super Massive Leech
Heal for 20% of the damage you deal. Lasts 8 seconds.
The Back-up
Call 4 Strike Drones to fight for you. Lasts 25 seconds.
The Crowdfunder
Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
Volcanic Egg
Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
Lunar Equipment
Effigy of Grief
ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
Glowing Meteorite
Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
Helfire Tincture
Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies.
Spinel Tonic
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
Elite Equipment
Her Biting Embrace
Become an aspect of ice.
Ifrit's Distinction
Become an aspect of fire.
N'kuhana's Retort
Become an aspect of corruption.
Shared Design
Become an aspect of perfection.
Silence Between Two Strikes
Become an aspect of lightning.
Spectral Circlet
Become an aspect of incorporeality.
+1
Level 34
May 2, 2022
Mired Urn, Leeching Seed and Repulsion Armor Plate need to be changed