Common
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Armor-Piercing Rounds
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Deal an additional 20% damage (+20% per stack) to bosses.
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Backup Magazine
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Add +1 (+1 per stack) charge of your Secondary skill.
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Bison Steak
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Increases maximum health by 25 (+25 per stack).
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Bundle of Fireworks
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Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.
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Bustling Fungus
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After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
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Cautious Slug
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Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat.
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Crowbar
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Deal +75% (+75% per stack) damage to enemies above 90% health.
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Energy Drink
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Sprint speed is improved by 25% (+25% per stack).
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Focus Crystal
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Increase damage to enemies within 13m by 20% (+20% per stack).
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Gasoline
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Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
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Item Scrap White
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Does nothing. Prioritized when used with 3D Printers.
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Lens-Maker's Glasses
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Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.
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Medkit
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2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
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Monster Tooth
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Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
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Paul's Goat Hoof
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Increases movement speed by 14% (+14% per stack).
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Personal Shield Generator
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Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
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Repulsion Armor Plating
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Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
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Rusted Key
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A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.
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Soldier's Syringe
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Increases attack speed by 15% (+15% per stack).
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Sticky Bomb
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5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
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Stun Grenade
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5% (+5% on stack) chance on hit to stun enemies for 2 seconds.
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Topaz Brooch
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Gain a temporary barrier on kill for 15 health (+15 per stack).
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Tougher Times
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15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
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Tri-Tip Dagger
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10% (+10% per stack) chance to bleed an enemy for 240% base damage.
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Warbanner
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On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
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Uncommon
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AtG Missile Mk. 1
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10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
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Bandolier
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18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
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Berzerker's Pauldron
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Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
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Chronobauble
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Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
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Death Mark
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Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
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Fuel Cell
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Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
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Ghor's Tome
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4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time.
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Harvester's Scythe
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Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
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Hopoo Feather
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Gain +1 (+1 per stack) maximum jump count.
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Infusion
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Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
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Item Scrap Green
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Does nothing. Prioritized when used with 3D Printers.
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Kjaro's Band
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Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
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Leeching Seeds
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Dealing damage heals you for 1 (+1 per stack) health.
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Lepton Daisy
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Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.
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Old Guillotine
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Instantly kill Elite monsters below 13% (+13% per stack) health.
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Old War Stealthkit
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Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
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Predatory Instincts
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Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.
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Razorwire
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Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
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Red Whip
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Leaving combat boosts your movement speed by 30% (+30% per stack).
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Rose Buckler
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Increase armor by 30 (+30 per stack) while sprinting.
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Runald's Band
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Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
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Squid Polyp
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Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
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Ukulele
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25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
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War Horn
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Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).
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Wax Quail
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Jumping while sprinting boosts you forward by 10m (+10m per stack).
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Will-o'-the-wisp
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On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
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Legendary
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57 Leaf Clover
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All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
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Aegis
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Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed.
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Alien Head
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Reduce skill cooldowns by 25% (+25% per stack).
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Brainstalks
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Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
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Brilliant Behemoth
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All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.
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Ceremonial Dagger
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Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
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Defensive Microbots
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Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
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Dio's Best Friend
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Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability.
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Frost Relic
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Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack).
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H3AD-5T v2
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Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
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Happiest Mask
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Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
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Hardlight Afterburner
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Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
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Interstellar Desk Plant
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On kill, plant a healing fruit seed that grows into a plant after 5 seconds.
The plant heals for 10% of maximum health every 0.5 second to all allies within 5m (+5.0m per stack). Lasts 10 seconds.
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Item Scrap Red
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Does nothing. Prioritized when used with 3D Printers.
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N'kuhana's Opinion
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Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.
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Rejuvenation Rack
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Heal +100% (+100% per stack) more.
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Resonance Disk
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Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
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Sentient Meat Hook
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20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage.
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Shattering Justice
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After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
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Soulbound Catalyst
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Kills reduce equipment cooldown by 4s (+2s per stack).
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Unstable Tesla Coil
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Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.
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Wake of Vultures
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Gain the power of any killed elite monster for 8s (+5s per stack).
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Boss
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Artifact Key
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A stone shard with immense power.
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Charged Perforator
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10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.
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Empathy Cores
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Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
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Genesis Loop
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Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds .
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Halcyon Seed
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Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.
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Irradiant Pearl
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Increases ALL stats by 10% (+10% per stack).
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Item Scrap Yellow
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Does nothing. Prioritized when used with 3D Printers.
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Little Disciple
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Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed.
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Mixed Urn
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While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
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Molten Perforator
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10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
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Pearl
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Increases maximum health by 10% (+10% per stack).
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Planula
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Heal from incoming damage for 15 (+15 per stack).
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Queen's Gland
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Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.
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Shatterspleen
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Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
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Titanic Knurl
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Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).
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Lunar
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Beads of Fealty
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Seems to do nothing... but...
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Brittle Crown
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30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.
Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.
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Corpsebloom
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Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
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Defiant Gouge
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Using a Shrine summons enemies (stronger per stack) nearby. Scales over time.
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Essence of Heresy
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Replace your Special Skill with Ruin.
Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
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Focused Convergence
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Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
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Gesture of the Drowned
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Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
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Hooks of Heresy
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Replace your Secondary Skill with Slicing Maelstrom.
Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
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Mercurial Rachis
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Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
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Purity
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All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
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Shaped Glass
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Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
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Strides of Heresy
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Replace your Utility Skill with Shadowfade.
Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
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Transcendence
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Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
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Visions of Heresy
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Replace your Primary Skill with Hungering Gaze.
Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
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Equipment
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Blast Shower
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Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles.
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Disposable Missile Launcher
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Fire a swarm of 12 missiles that deal 12x300% damage.
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Eccentric Vase
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Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
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Foreign Fruit
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Instantly heal for 50% of your maximum health.
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Forgive Me Please
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Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
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Fuel Array
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Looks like it could power something. EXTREMELY unstable...
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Gnarled Woodsprite
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Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
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Gorag's Opus
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All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%.
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Jade Elephant
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Gain 500 armor for 5 seconds.
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Milky Chrysalis
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Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration.
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Ocular HUD
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Gain +100% Critical Strike Chance for 8 seconds.
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Preon Accumulator
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Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
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Primordial Cube
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Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds
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Radar Scanner
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Reveal all interactables within 500m for 10 seconds.
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Recycler
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Transform an Item or Equipment into a different one. Can only be converted into the same tier one time.
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Royal Capacitor
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Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
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Sawmerang
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Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back.
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Super Massive Leech
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Heal for 20% of the damage you deal. Lasts 8 seconds.
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The Back-up
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Call 4 Strike Drones to fight for you. Lasts 25 seconds.
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The Crowdfunder
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Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
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Volcanic Egg
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Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
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Lunar Equipment
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Effigy of Grief
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ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
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Glowing Meteorite
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Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
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Helfire Tincture
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Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies.
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Spinel Tonic
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Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
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Elite Equipment
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Her Biting Embrace
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Become an aspect of ice.
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Ifrit's Distinction
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Become an aspect of fire.
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N'kuhana's Retort
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Become an aspect of corruption.
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Shared Design
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Become an aspect of perfection.
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Silence Between Two Strikes
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Become an aspect of lightning.
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Spectral Circlet
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Become an aspect of incorporeality.
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