Location Description | Location | % Correct |
---|---|---|
Whoever has the least power here wins | Bar With No Name | 86%
|
Add a squirrel to each location | Central Park | 86%
|
Ego takes over and plays your cards for you | Ego | 86%
|
After turn 4, whoever is winning here draws 2 cards | Asgard | 81%
|
If you only have one card here, it has +5 power | Atlantis | 81%
|
Whoever is winning this location gets +3 power at the others | Baxter Building | 81%
|
After turn 3, shuffle your hand into your deck. Draw 3 cards | Attilan | 76%
|
After you play a card here, fill this location with copies of it | Bar Sinister | 76%
|
Whoever has more cards here gets +100 power | Mojoworld | 76%
|
On turn 6, you can move cards to this location | New York | 76%
|
On turn 5, all cards must be played here | Avengers Compound | 71%
|
Get a copy of a card in your opponent's hand | Daily Bugle | 71%
|
Cards cost 1 less | Elysium | 71%
|
When a card moves here, destroy it | Fisk Tower | 71%
|
After turn 3, transform all cards here into the Hulk | Gamma Lab | 71%
|
On Reveal effects happen twice at this location | Kamar-Taj | 71%
|
There is a turn 7 this game | Limbo | 71%
|
Cards can't be played here | Sanctum Sanctorum | 71%
|
After you play a card here, destroy it to get +2 energy next turn | Altar Of Death | 67%
|
After you play a 3 or 4-cost card, move it here | Asteroid M | 67%
|
After you play a card here, add a copy to your hand | Cloning Vats | 67%
|
Cards played here have a 25% chance to be destroyed | Danger Room | 67%
|
After you play a card here, destroy it | Death's Domain | 67%
|
On turn 5, cards cost 1 more | Dream Dimension | 67%
|
You can't play cards here after turn 4 | Kyln | 67%
|
After turn 5, give all cards here +2 power | Stark Tower | 67%
|
Cards here can't be destroyed | Wakanda | 67%
|
Both players draw from their Opponent's decks | Weirdworld | 67%
|
Fill this location with Rocks. Skip a turn to destroy your Rocks | Collapsed Mine | 62%
|
Cards here are not revealed until the game ends | Dark Dimension | 62%
|
Draw a 1-cost card from your deck | Hell's Kitchen | 62%
|
After each turn, if there is more than one card here, destroy them | Rickety Bridge | 62%
|
After you play a card here, double its power | Shuri's Lab | 62%
|
Whoever fill this location first draws a 6-cost card. It costs 0 | The Raft | 62%
|
After turn 4, end the game | TVA | 62%
|
After turn 3, add a random card here for each player | X-Mansion | 62%
|
Add a random 3-cost card to each player's hand | Camp Lehigh | 57%
|
Replace both decks with 10 random cards | District X | 57%
|
When a card moves here, give it +2 power | K'un-Lun | 57%
|
On turn 3, 4, and 5, no cards can be added here | Miniaturized Lab | 57%
|
Add a 9-power Monster here for each player | Monster Island | 57%
|
After turn 3, destroy all cards here | Murderworld | 57%
|
After you play a card here, add a copy to another location | Sinister London | 57%
|
Your power here is granted to other locations as well | The Nexus | 57%
|
Each card in your hand swaps its power and cost | The Peak | 57%
|
After you play here, shuffle 3 Vibranium into your deck | Vibranium Mines | 57%
|
Cards that cost 1,2, or 3 can't be played here | Crimson Cosmos | 52%
|
Ongoing effects are disabled here | Isle of Silence | 52%
|
After turn 4, merge your cards here into a Symbiote | Klyntar | 52%
|
On turn 5, takes over and plays both players cards for them | Krakoa | 52%
|
After you play a card here, return it to your hand | Luke's Bar | 52%
|
After each turn, give cards here +1 power | Muir Island | 52%
|
Cards here have -2 power | Necrosha | 52%
|
After turn 3, all cards here swap sides | Oscorp Tower | 52%
|
After you play a card here, swap it with a card in your deck | Quantum Tunnel | 52%
|
After this turn, put a card from each player's hand here | Sakaar | 52%
|
Discard a card from each player's hand | Sokovia | 52%
|
Only one card can be here for each player | The Space Throne | 52%
|
On turn 6, cards can't be played here | The Vault | 52%
|
After turn 4, destroy all cards controlled by the player losing here | Hala | 48%
|
On Reveal effects do not happen at this location | Knowhere | 48%
|
You can't play your first card here each turn | Morag | 48%
|
Cards here have -3 power | Negative Zone | 48%
|
Ongoing effects here are doubled | Onslaught's Citadel | 48%
|
+5 energy this turn | Project Pegasus | 48%
|
After you play a card here, set its base power to 2 | Quantum Realm | 48%
|
Add two raptors on each side of this location | Savage Land | 48%
|
Cards here have -1 power | Sewer System | 48%
|
After turn 4, move all cards one location to the right | The Bifrost | 48%
|
If you have no cards here. +1 energy each turn | The Superflow | 48%
|
Card(s) here with the highest power have their power doubled | Throne Room | 48%
|
Give +2 power to cards in player's hands | Wakandan Embassy | 48%
|
After turn 5, put a card from each player's hand here | Grand Central | 43%
|
After each turn, cards here lose 1 power | Jotunheim | 43%
|
After you play a card here, add a copy to the opponent's hand | Machineworld | 43%
|
On turn 4, transform into one of the other locations | Mirror Dimension | 43%
|
Cards here have +5 power | Nidavellir | 43%
|
Draw a card | Nova Roma | 43%
|
Draw 2 cards | Olympia | 43%
|
This turn, all cards must be played here | Pet Mansion | 43%
|
Only cards that cost 6 can be played here | Plunder Castle | 43%
|
Fill each player's hand with random cards | The Triskelion | 43%
|
6-cost card cost 1 less | Titan | 43%
|
The first card you play here is destroyed | Vormir | 43%
|
Cards here with no abilities have +3 power | Washington D.C. | 43%
|
Turns into a new location on turn 4 | Westview | 43%
|
Destroy the other locations | Worldship | 43%
|
After turn 3, add a Rock to the losing player's side | Eternity Range | 38%
|
Draw 3 cards. Destroy both decks | Lamentis-1 | 38%
|
No cards are revealed this turn | Lemuria | 38%
|
At the start of turn 6, swap hands | Mindscape | 38%
|
After turn 5, move all cards here to other random locations | Strange Academy | 38%
|
Add a random card to each player's hand | The Hub | 38%
|
+1 energy this turn | Tinkerer's Workshop | 38%
|
Cards here have +1 power | Xandar | 38%
|
After you play a card here, shuffle 3 rocks into your deck | Lechuguilla | 33%
|
After you play a card here, add a Sentinel to your hand | Orchis Forge | 33%
|
Shuffle 5 rocks into each deck | Subterranea | 33%
|
Cards that cost 4,5,or 6 can't be played here | The Big House | 33%
|
Give a card in each player's hand +1 cost | The Ice Box | 33%
|
First to fill this gets a copy of their opening hand | The Sacred Timeline | 33%
|
After each turn, cards here FIGHT! Destroy the weakest one(s) | Warrior Falls | 33%
|
Cards that cost 1 can't be played here | Hellfire Club | 29%
|
After turn 3, ruin a random location | Los Diablos Base | 29%
|
After turn 4, swap the position of each location | Starlight Citadel | 29%
|
The card(s) with the highest power here get +3 power | Monster Metropolis | 24%
|
Add a ninja to each side with -2 power | Shadowland | 24%
|
Cards with abilities can't be played here | The Sandbar | 24%
|
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