Hint | Answer | % Correct |
---|---|---|
Large And Influential Group Existing Within The Backrooms. | The Major Explorer Group | 100%
|
group produces, sells, and provides Almond Water and Almond Water-related products to the entirety of the Backrooms. | Almond Water Inc | 0%
|
group consisting of around 120 people of unknown identity; they referred to themselves the Anti-Entity Agency and believed that they could destroy the creatures lurking within the Backrooms forever. | Anti-Entity Agency | 0%
|
pharmaceutical organization that markets medicines and healthcare products in the Backrooms, | Backrooms Pharmacy Agency | 0%
|
group dedicated to studying entities within the Backrooms. | Brutus Experimentation Organization | 0%
|
highly secretive trade organization consisting of a small group of unknown members. | Entity Recycling Association | 0%
|
backrooms group created to research entities within the Backrooms. | Entity Research Committee | 0%
|
Anicent group that their job is to make sure all the entities are in their habitat. | Entity Warding Organization | 0%
|
multifaceted group in the Backrooms with the purpose of studying anomalous and harmful objects found in various levels. | Kauer Research Organization | 0%
|
Main goal is to kill every single entity in the Backrooms. | KILL EVERYBODY | 0%
|
frequently has skirmishes with the K4 due to differences in ideals. | New Backrooms Republic | 0%
|
Unknown group that their main goal is to study the Backrooms and protect its inhabitants from the dangerous entities and groups that lie deep within its levels. | Raven Shield | 0%
|
their mission is to recollect data of the backrooms and make a different transport method of the hub. | The Backrails Transit | 0%
|
powerful and well-known organization within the Backrooms. | The Backroom Colonists | 0%
|
friendly organization dedicated to investigating the Backrooms and rescuing explorers from harmful levels. | The Backrooms Investigation Foundation | 0%
|
Unknown group that they are mostly friendly, but try to avoid contact with entities or other humans. | The Clean Few | 0%
|
trading and exploration group with the purpose of making travel around the Backrooms safer. | The Commercium Foundation | 0%
|
common systems and facilities that a city in the Frontrooms would have, such as an electrical grid, currency, a police department, and a transit network known as The Pipeline that connects the major towns and cities. | The Evergreen Federation | 0%
|
famous for its extensive law books, factories, substantial military presence, and ideals of order and justice. | The Federation of the Three Flags | 0%
|
Unknown group ruled by the Bernadotte Family. | The Graces | 0%
|
help out many colonies survive and persist in the harshest conditions. | The K4 | 0%
|
Backrooms group institutionalized to study the Backrooms and protect its inhabitants from dangerous entities. | The Originalists | 0%
|
unknown group found in levels 32, 303 and 793. | The Shadow Reds | 0%
|
trade, perform search and rescue operations, and recruit new wanderers that are skilled. | The Tourism Guild | 0%
|
militaristic organization that has the primary purpose, which is to safeguard wanderers, assist Backrooms entities, and be the most dominant organization. | Uni Citadel | 0%
|
They possess a massive amount of territory in certain levels and are one of the more unpopular groups in the Backrooms due to them conquering many smaller groups. | United Backrooms Authority | 0%
|
group of people that delivers products to those trapped in the Backrooms. | United Backrooms Delivery Service | 0%
|
inhabit bases located across different Backrooms levels, with each base and branch serving a different purpose. | X-Cast | 0%
|
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