Explanation
|
Organization
|
Large And Influential Group Existing Within The Backrooms.
|
The Major Explorer Group
|
multifaceted group in the Backrooms with the purpose of studying anomalous and harmful objects found in various levels.
|
Kauer Research Organization
|
powerful and well-known organization within the Backrooms.
|
The Backroom Colonists
|
famous for its extensive law books, factories, substantial military presence, and ideals of order and justice.
|
The Federation of the Three Flags
|
They possess a massive amount of territory in certain levels and are one of the more unpopular groups in the Backrooms due to them conquering many smaller groups.
|
United Backrooms Authority
|
group dedicated to studying entities within the Backrooms.
|
Brutus Experimentation Organization
|
group of people that delivers products to those trapped in the Backrooms.
|
United Backrooms Delivery Service
|
militaristic organization that has the primary purpose, which is to safeguard wanderers, assist Backrooms entities, and be the most dominant organization.
|
Uni Citadel
|
trading and exploration group with the purpose of making travel around the Backrooms safer.
|
The Commercium Foundation
|
group consisting of around 120 people of unknown identity; they referred to themselves the Anti-Entity Agency and believed that they could destroy the creatures lurking within the Backrooms forever.
|
Anti-Entity Agency
|
common systems and facilities that a city in the Frontrooms would have, such as an electrical grid, currency, a police department, and a transit network known as The Pipeline that connects the major towns and cities.
|
The Evergreen Federation
|
Anicent group that their job is to make sure all the entities are in their habitat.
|
Entity Warding Organization
|
trade, perform search and rescue operations, and recruit new wanderers that are skilled.
|
The Tourism Guild
|
Unknown group ruled by the Bernadotte Family.
|
The Graces
|