Pokémon Moves based on description

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Move descriptions and types are based on Gen VI
Information found at http://bulbapedia.bulbagarden.net/wiki/List_of_moves
Quiz by australianviking
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Last updated: October 11, 2016
First submittedOctober 7, 2016
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Type
Description
Move
Rock
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Power Gem
Ice
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Ice Shard
Poison
The user shoots filthy garbage at the target to attack. This may also poison the target.
Gunk Shot
Flying
The user attacks the target with sound waves of deafening chatter. This confuses the target.
Chatter
Fire
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
Flame Charge
Steel
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
King's Shield
Fairy
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Baby-Doll Eyes
Fighting
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Seismic Toss
Ground
The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
Boomerang
Normal
The user just flops and splashes around to no effect at all...
Splash
Normal
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Belly Drum
Type
Description
Move
Normal
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Baton Pass
Dark
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Flatter
Steel
The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat
Meteor Mash
Bug
The user attacks with a sinister beam of light. This may also confuse the target.
Signal Beam
Ghost
The user throws a punch from the shadows. This attack never misses.
Shadow Punch
Grass
The user slams the target with an enormous tree. The user can't move on the next turn.
Frenzy Plant
Water
If the target's HP is half or less, this attack will hit with double the power.
Brine
Flying
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns
Tailwind
Poison
The user lays a trap of poison spikes at the opposing team's feet. They poison opposing Pokémon that switch into battle.
Toxic Spikes
Electric
The user levitates using electrically generated magnetism for five turns.
Magnetic Rise
Dragon
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Dragon Rush
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