Statistics for Pokémon Moves by Description

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General Stats

  • This quiz has been taken 119 times
  • The average score is 12 of 42

Answer Stats

DescriptionAnswer% Correct
User loses Fire typing after attackingBurn Up
64%
-2 Attack to target. Flying type moveFeather Dance
60%
Attacking Electric move which restores user's HPParabolic Charge
60%
Protects team from having stats lowered for 5 turnsMist
53%
If target faints from this move, +3 Attack to userFell Stinger
51%
If user faints to an attack before making another move, that attack loses all remaining PPGrudge
47%
Reverses target's stat changesTopsy-Turvy
45%
Signature move of Alolan ExeggutorDragon Hammer
44%
Ground move with same effect as RecoverShore Up
39%
Attacking move which requires the user to eat its held berryBelch
36%
If the user goes before the target, the target's move for the turn becomes Electric typeElectrify
36%
Prior to Generation VII, it was the only Special move with positive priorityVacuum Wave
36%
Attacking move that bypasses accuracy checks. Move has -1 priorityVital Throw
36%
Psychic attacking move which removes screensPsychic Fangs
33%
-1 Attack, Special Attack, and Speed to poisoned target(s)Venom Drench
33%
Attacking move with 80 power and 75 accuracySlam
29%
User eats its held berry, gaining the berry's effect as well as +2 DefenseStuff Cheeks
29%
All Pokémon eat their held berryTeatime
29%
If the target uses a Fire move this turn, the target is damaged instead of using the move. Move has +1 priorityPowder
28%
Makes target weaker to Fire moves and drops target's speed one stageTar Shot
28%
Attacking move which becomes more powerful at lower PPTrump Card
27%
-1 Attack to target. Move has +1 priorityBaby-Doll Eyes
26%
Attacking move which burns opponent(s) whose stats increased the same turnBurning Jealousy
26%
-2 Special Attack to target(s). Only works on Pokémon of the opposite genderCaptivate
26%
User's attack the next turn is guaranteed to result in a Critical HitLaser Focus
26%
Swaps the Defense and Special Defense stats of all Pokémon for 5 turnsWonder Room
26%
+1 Attack and Special Attack to all Grass Pokémon currently in battleRototiller
22%
Non-signature Physical move which is guaranteed to result in a Critical HitStorm Throw
22%
Physical Grass move which may cause flinchingNeedle Arm
21%
Attacking move which prevents user and target from switching until one faintsJaw Lock
20%
Heals user and allies by 25% of their max HPLife Dew
20%
After the initial attack, this Grass move traps the target and damages them for 4-5 turnsSnap Trap
20%
Changes the target to a pure Psychic typeMagic Powder
16%
Prevents all non-Ghost Pokémon from switching out or running away the next turnFairy Lock
15%
+1 Attack and Special Attack to allies with Plus or MinusGear Up
15%
+1 Defense and Special Defense to allies with Plus or MinusMagnetic Flux
15%
Fairy move, +1 Special Defense to an allyAromatic Mist
14%
Physical Grass move which also lowers target's Attack one stageTrop Kick
14%
Heals target by 50% of max HP. Heals more in Grassy TerrainFloral Healing
13%
Heals target's status condition and, if successful, heals user by 50% of their max HPPurify
13%
+1 Defense to all Grass Pokémon currently in battleFlower Shield
12%
Attacking move with 40% chance to lower AccuracyNight Daze
6%

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