Utility | Tool | Enchant | % Correct |
---|---|---|---|
Increases durability when XP orbs are gained. | All Equipement | Mending | 97%
|
Decreases fire damage and burn time. | All Armor | Fire Protection | 93%
|
Increases certain block drops. | All Ore Tools but Sword | Fortune | 93%
|
Decreases most types of damage. | All Armor | Protection | 93%
|
Increases melee damage, | Sword, Axe | Sharpness | 93%
|
Increases damage and inflicts Slowness 4 on Arthropods. | Sword, Axe | Bane of Arthropods | 90%
|
Decreases explosion damage and knockback. | All Armor | Blast Protection | 90%
|
Item is destroyed on death. | All Equipement, Carved Pumpkin, Compass, Head | Curse Of Vanishing | 90%
|
Sets mobs on fire when shot. | Bow | Flame | 90%
|
Turns water beneath the player into Frosted Ice and prevents magma block damage. | Boots | Frost Walker | 90%
|
Sends mobs further back when hit. | Sword | Knockback | 90%
|
Shoots 3 arrows white only consuming one. | Crossbow | Multishot | 90%
|
Increases Bow damage. | Bow | Power | 90%
|
Increases arrow knockback. | Bow | Punch | 90%
|
Blocks drop themselves when mined. | All Ore Tools but Sword, Shears [BE] | Silk Touch | 90%
|
Increases underwater mining speed. | Helmet, Turtle Shell | Aqua Affinity | 86%
|
Item can't be removed from armor slots, other than breaking, death or Creative Mode. | All Armor, Elytra, Carved Pumpkin, Head, Turtle Shell | Curse Of Binding | 86%
|
Increases mining speed. | Pickaxe, Axe, Shovel, Hoe, Shears | Efficiency | 86%
|
Decreases fall damage. | Boots | Feather Falling | 86%
|
Sets mobs on fire when hit. | Sword | Fire Aspect | 86%
|
Stops consuming arrows when shot. | Bow | Infinity | 86%
|
Increases mob drops. | Sword | Looting | 86%
|
Decreases projectile damage. | All Armor | Projectile Protection | 86%
|
Decreases chances of items losing durability. | All Equipement | Unbreaking | 86%
|
Increases chances of treasure. | Fishing Rod | Luck Of The Sea | 83%
|
Arrows pass through multiple entities. | Crossbow | Piercing | 83%
|
Trident returns after being thrown. | Trident | Loyalty | 79%
|
Increases damage dealt to undead mobs. | Sword, Axe | Smite | 79%
|
Strikes mobs with lightning. | Trident | Channeling | 76%
|
Increases swimming speed. | Boots | Depth Strider | 76%
|
Increases walking speed on Soul Sand and Soul Soil, but damages boots. | Boots | Soul Speed | 76%
|
[JE] Increases sweep attack damage. | Sword | Sweeping Edge | 76%
|
Reflects damage taken when hit, but loses durability. | All Armor | Thorns | 76%
|
Increases underwater breathing time. | Helmet, Turtle Shell | Respiration | 72%
|
Trident launches player when thrown in rain or water. | Trident | Riptide | 72%
|
Increases damage dealt to mobs that spawn in the ocean. In BE, this also increases damage to mobs in water or rain. | Trident | Impaling | 69%
|
Decreases fishing wait time. | Fishing Rod | Lure | 66%
|
Decreases crossbow charging time. | Crossbow | Quick Charge | 62%
|
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