Hint
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Answer
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Primary Weapon for Scout
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Scattergun
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This gun can allow you to activate Hype
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The Soda Popper
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Gun named after a real-life gangster
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Baby Face’s Blaster
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This pistol shoots four bullets at a time
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The Shortstop
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This gun knocks back both the player and target
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The Force-A-Nature
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This gun deals mini-crits when fired at an enemy’s back
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The Back Scatter
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Secondary Weapon for Scout
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Pistol
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German pistol
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The Lugermorph
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Alien blaster
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The C.A.P.P.E.R.
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Bonk!-themed pistol
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The Winger
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This pistol is also named after a real-life gangster
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Pretty Boy’s Pocket Pistol
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This drink allows you to run fast and take no damage
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Bonk! Atomic Punch
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This drink allows your weapons to deal crits
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Crit-a-Cola
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This substance allows you to heal 60% damage from an enemy covered in it
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Mad Milk
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Same as above, but has bread in it
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Mutated Milk
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Cleaver that makes the target bleed on hit
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The Flying Guillotine
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Melee Weapon for Scout
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Baseball Bat
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FISH KILL!
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The Holy Mackerel
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Can hit a baseball that slows enemies
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The Sandman
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Deals damage to yourself if you hit anything else besides an enemy
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The Boston Basher
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Drops a health pack on kill
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The Candy Cane
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The severed arm of an enemy Spy
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The Unarmed Combat
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A futuristic version of a bat
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The Batsaber
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Can also deal damage to yourself, and can make enemies bleed
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The Three-Rune Blade
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Always deals crits against burning enemies
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The Sun-on-a-Stick
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Can mark an enemy for death for 15 seconds, during which they take mini-crits only
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The Fan o’ War
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Gives the player a triple-jump
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The Atomizer
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Can hit a bauble that explodes on impact and causes bleeding
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The Wrap Assassin
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Primary Weapon for Soldier
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Rocket Launcher
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This weapon’s view model is in the middle of the screen
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The Original
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Has fast rocket speed, but a small explosion radius
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The Direct Hit
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Can restore 20% health on hit
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The Black Box
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Deals no damage to enemies or players, but grants the player triple max ammo
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The Rocket Jumper
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Reduction in rocket jump damage and bigger clip size
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The Liberty Launcher
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Futuristic rocket launcher that requires no ammo
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The Cow Mangler 5000
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Can fire three rockets at once
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The Beggar’s Bazooka
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Rocket launcher that is modeled like an atomic bomb
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The Air Strike
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Secondary Weapon for Soldier
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Shotgun
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Allows you to parachute while airborne
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The B.A.S.E. Jumper
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Shotgun that can shoot four shells at a time
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The Panic Attack
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Dealing enough damage will allow you to buff your team
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The Buff Banner
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Pair of boots that allows you to take less rocket jump damage
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The Gunboats
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When charged, it gives you extra health and reduces all damage dealt by players
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The Battalion’s Backup
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When charged, it gives your team a 10-second speed boost
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The Concheror
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Pair of boots that gives you more resistance to knockback
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The Mantreads
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Deals mini-crits to enemies that are airborne
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The Reserve Shooter
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Ray gun that deals great amounts of damage
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The Righteous Bison
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Melee Weapon for Soldier
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Shovel
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Pickaxe that deals more damage the less health you have
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The Equalizer
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Stick with a railroad spike driven through it
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The Pain Train
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Samurai sword that deals damage when you switch to a different weapon
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The Half-Zatoichi
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Whip that gives teammates a speed boost
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The Disciplinary Action
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Shovel used in the Trolldier strategy
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The Market Gardener
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Allows player to move faster with lower health
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The Escape Plan
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Primary Weapon for Pyro
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Flamethrower
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Flamethrower that allows player to access Pyroland
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The Rainblower
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Flamethrower from the movie Alien
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The Nostromo Napalmer
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Flamethrower that mini-crits when attacking enemies from behind
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The Backburner
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Flamethrower that allows for a faster weapon switch
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The Degreaser
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Futuristic flamethrower that allows player to activate Mmph
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The Phlogistinator
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Flamethrower that fires a fireball
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The Dragon’s Fury
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Secondary Weapon for Pyro
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Shotgun
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Gun that shoots a flare
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The Flare Gun
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Flare gun that fires a flare that can be remotely detonated
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The Detonator
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Flare Gun that enables the Execution taunt
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The Scorch Shot
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Futuristic laser gun that melts enemies
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The Manmelter
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Shotgun that can shoot four shells at a time
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The Panic Attack
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Shotgun that deals mini-crits to an airborne enemy
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The Reserve Shooter
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Gas can that coats enemies in a flammable liquid that ignites them when damage is taken
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The Gas Passer
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Jetpack that causes knockback
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The Thermal Thruster
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Melee Weapon for Pyro
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Fire Axe
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Deals crits on burning enemies
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The Axtinguisher
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Same as above, but is a mailbox
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The Postal Pummeler
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Hammer that can remove enemy Sappers
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The Homewrecker
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Same as above, but is the sledgehammer from Red Faction: Armageddon
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The Maul
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Weapon that gives 75 health on kill
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The Powerjack
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Rake that has a 25% damage bonus, but healing is reduced by 75%
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The Back Scratcher
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Obsidian axe that ignites enemies on hit
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The Sharpened Volcano Fragment
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Axe that deals damage to anyone connected via a healing beam
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The Third Degree
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Axe that allows player to access Pyroland
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The Lollichop
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Weapon that deals crits against wet enemies
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The Neon Annihilator
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SLAP KILL!
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The Hot Hand
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Primary Weapon for Demoman
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Grenade Launcher
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Break-action grenade launcher with a small clip size
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The Loch-n-Load
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Pointed boots that give you 100% turning while charging
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Ali Baba’s Wee Booties
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Same as above, but with a peg leg
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The Bootlegger
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Grenade launcher that shoots cannon balls
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The Loose Cannon
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Allows you to parachute while airborne
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The B.A.S.E. Jumper
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Grenade launcher that shoots grenades with very little bounce and roll
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The Iron Bomber
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Secondary Weapon for Demoman
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Stickybomb Launcher
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Wooden shield that gives you resistance and allows you to charge
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The Chargin’ Targe
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Stickybomb launcher that allows you to pick which stickies to detonate
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The Scottish Resistance
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Stickybomb launcher similar to the Rocket Jumper
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The Sticky Jumper
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An iron shield similar to the Chargin’ Targe
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The Splendid Screen
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A ship’s wheel that allows you to turn while charging
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The Tide Turner
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Stickybomb launcher that can destroy enemy stickies
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The Quickiebomb Launcher
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Melee weapon for Demoman
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Bottle
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Similar to the above, but with a rum bottle
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The Scottish Handshake
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Sword that gives you extra health and speed after every kill
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The Eyelander
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Weapon available to players who have defeated the Horseless Headless Horsemann
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The Horseless Headless Horsemann’s Headtaker
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A golf club that functions similar to the above
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Nessie’s Nine Iron
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Stick with a railroad spike driven through it
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The Pain Train
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Battle axe with 20% damage bonus
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The Scotsman’s Skullcutter
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Zweihander sword that increases charge time
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The Claidheamh Mor
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German grenade that explodes on impact
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The Ullapool Caber
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Samurai sword that delivers a one-hit kill to an enemy Soldier with the same weapon
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The Half-Zatoichi
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Scimitar that reduces recharge time
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The Persian Persuader
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Primary Weapon for Heavy
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Minigun
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Minigun that can be unlocked in Poker Night at the Inventory
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The Iron Curtain
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Minigun that slows enemies on hit
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Natascha
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