Hint | Answer | % Correct |
---|---|---|
Fast but weak melee attacker ideal for swarming attacks in large numbers. | Zergling | 100%
|
Harvests resources and spawns structures. Is sacrificed when creating new structures. | Drone | 95%
|
Basic ranged attacker of the Zerg swarm. | Hydralisk | 95%
|
The basic air offensive unit of the Zerg with high movement speed. | Mutalisk | 93%
|
Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed. | Roach | 90%
|
Massive Zerg melee attacker able to deal splash damage with its melee attack. | Ultralisk | 90%
|
Small green unit that utilizes a suicide attack. | Baneling | 89%
|
Produces control and is no longer a detector like the StarCraft I version. | Overlord | 87%
|
The core genus of the zerg that mutate into other Zerg breeds. | Larva | 84%
|
Attacks and "corrupts" other air units, increasing damage taken. | Corruptor | 82%
|
High hit point aerial ground attacker which replaced the Swarm Guardian, evolving from the Corruptor. | Brood Lord | 75%
|
Works as a detector and has numerous special abilities. | Overseer | 74%
|
Provides ground support and can move while burrowed. | Infestor | 72%
|
Powerful attacking ground dwelling support unit ideal for Zerg defense. | Queen | 72%
|
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