Brawler | Description | Answer | % Correct |
---|---|---|---|
Shelly | Shelly gets a bar that allows her to instantly heal when she gets below a certain health | Band-Aid | 80%
|
Shelly | Shelly's super slows down enemies. | Shell Shock | 80%
|
Emz | Emz can heal for every second an enemy is in her super | Hype | 73%
|
Nita | Nita's bear attacks much faster than normal | Hyper Bear | 73%
|
Nita | Nita heals when her bear attacks, and her bear heals when she attacks | Bear With Me | 67%
|
DynaMike | DynaMike's super does more damage | Demolition | 67%
|
DynaMike | DynaMike can use his attack and his super to jump into the air | Dyna-Jump | 67%
|
Edgar | Edgar's super now does damage when he lands | Hard Landing | 60%
|
Colt | Colt's bullets travel faster and further | Magnum Special | 60%
|
Colt | Colt has a faster movement speed | Slick Boots | 60%
|
Pam | Pam releases waves of healing while she shoots | Mama's Hug | 53%
|
Pam | Enemies in Pam's super take damage | Mama's Squeeze | 53%
|
Poco | Poco's super now deals damage | Screeching Solo | 53%
|
Jessie | Jessie's turret shoots orbs that can bounce off of enemies | Shocky | 53%
|
El Primo | El Primo's super leaves behind a large area of fire | El Fuego | 47%
|
Frank | Frank gets stronger when he defeats an enemy | Power Grab | 47%
|
Frank | Frank has much more health | Sponge | 47%
|
Piper | Piper does more damage while inside of a bush | Ambush | 40%
|
Emz | Emz' attack increases steadily the more it hits | Bad Karma | 40%
|
8-Bit | 8-Bit's booster has an increased range | Boosted Booster | 40%
|
Jessie | Jessie can heal her turret by shooting at it | Energize | 40%
|
Stu | Stu's Super heals him | Gaso-Heal | 40%
|
Bibi | Bibi moves faster when her bar is charged | Home Run | 40%
|
8-Bit | When in the area of his booster, 8-Bit has a greater movement speed | Plugged In | 40%
|
Carl | Carl's main attack travels and returns faster | Power Throw | 40%
|
Rico | Rico has a faster movement speed when below a certain health | Robo Retreat | 40%
|
Darryl | Darryl reloads faster while rolling | Rolling Reload | 40%
|
Bo | Bo's super mines stun enemies for a short time | Snare A Bear | 40%
|
Darryl | Darryl gets a damage shield while rolling | Steel Hoops | 40%
|
Rico | Rico's shots do more damage when they bounce off of walls | Super Bouncy | 40%
|
Bull | Bull gets a damage shield when below a certain health | Tough Guy | 40%
|
Stu | Stu's Super has an increased range | Zero Drag | 40%
|
Bull | Bull has greater reload speed when below a certain health | Berserker | 33%
|
Bo | Bo can see further in bushes | Circling Eagle | 33%
|
Jacky | Jacky returns some of the damage that she receives | Counter Crush | 33%
|
Spike | Spike's main attack curves when it separates | Curveball | 33%
|
Poco | Poco can heal allies with his main attack | Da Capo | 33%
|
Barley | Barley's main attack and super do more damage | Extra Noxious | 33%
|
Crow | Enemies do less damage while poisoned | Extra Toxic | 33%
|
Edgar | Edgar heals more when he attacks | Fisticuffs | 33%
|
Jacky | Jacky gets a better shield while using her super | Hardy Hard Hat | 33%
|
Sandy | Sandy's super heals all enemies within it | Healing Winds | 33%
|
Bea | Bea gets a temporary shield when she gets down to 1 health | Honey Coat | 33%
|
Carl | Carl gets a damage shield while using his super | Protective Pirouette | 33%
|
Leon | Leon has a greater movement speed while invisible | Smoke Trails | 33%
|
Rosa | Rosa does more damage with her main attack while her super is active | Thorny Gloves | 33%
|
Tick | Tick has a greater movement speed | Well Oiled | 33%
|
Tick | Tick reloads faster | Automa-Tick Reload | 27%
|
Penny | Penny's turret shots leave behind large rings of fire | Balls of Fire | 27%
|
Bibi | Bibi gets a damage shield when her bar is charged | Batting Stance | 27%
|
Griff | Griff regains a small amount of health every 2 seconds | Business Resilience | 27%
|
Mortis | Mortis has a bar that gives him a longer attack when charged | Coiled Snake | 27%
|
Brock | Brock's main attack leaves circles of damaging fire | Incendiary | 27%
|
Byron | Byron's shot occasionally goes through allies | Injection | 27%
|
Griff | Griff tosses his attack faster | Keep the Change | 27%
|
Byron | Byron's super limits healing to enemies it hits | Malaise | 27%
|
Barley | Barley can heal himself every time he attacks | Medical Use | 27%
|
El Primo | El Primo has increased movement speed after his super | Meteor Rush | 27%
|
Rosa | Rosa heals herself when inside of a bush | Plant Life | 27%
|
Sandy | Sandy's super damages all enemies within its range | Rude Sands | 27%
|
Piper | Piper reloads faster | Snappy Sniping | 27%
|
Nani | Nani takes less damage while using her super | Tempered Steel | 27%
|
Nani | Nani's super does more damage the further it travels | Autofocus | 20%
|
Gale | Enemies pushed into walls by Gale's super become stunned | Blustery Blow | 20%
|
Crow | Crow does more damage to enemies who are at low health | Carrion Crow | 20%
|
Squeak | Squeak's bombs do more damage with the more enemies that get hit | Chain Reaction | 20%
|
Mortis | Mortis heals when he defeats an enemy | Creepy Harvest | 20%
|
Buzz | Buzz's Super charging area is increased | Eyes Sharp | 20%
|
Spike | Spike heals when inside of his super | Fertilize | 20%
|
Gale | Gale's main attack slows down enemies | Freezing Snow | 20%
|
Tara | Tara's super creates a minion that heals Tara and allies | Healing Shade | 20%
|
Bea | When Bea misses a charged shot, she automatically gets another one | Insta Bee-Load | 20%
|
Leon | Leon heals himself while invisible | Invisi-Heal | 20%
|
Penny | Penny's turret releases bombs when it explodes | Last Blast | 20%
|
Gene | Gene releases healing waves around himself | Magic Puffs | 20%
|
Sprout | Sprout's main attack occasionally explodes with a larger radius | Overgrowth | 20%
|
Sprout | Sprout gets a damage shield while in a bush | Photosynthesis | 20%
|
Brock | Brock gets an additional ammo slot | Rocket No. Four | 20%
|
Max | Max reloads faster while she moves | Run N Gun | 20%
|
Gene | Gene does more main attack damage when his super is charged | Spirit Slap | 20%
|
Surge | Surge's attack splits into two when it hits walls | To the Max | 20%
|
Colonel Ruffs | Colonel Ruffs' super now destroys walls and does more damage | Air Superiority | 13%
|
Tara | Tara's super creates a minion that attacks enemies | Black Portal | 13%
|
Colonel Ruffs | Colonel Ruffs heals his allies around him | Field Promotion | 13%
|
Belle | Enemies cannot reload for 3 seconds when they get hit by Belle's Super | Grounded | 13%
|
Mr. P | Mr. P's main attack bounces, even if it makes no impact | Handle With Care | 13%
|
Lou | Enemies get a slower reload speed when they are frozen by Lou | Hypothermia | 13%
|
Colette | Colette's super gives her a damage shield for a short time | Mass Tax | 13%
|
Belle | Belle gets a shield when she hits an enemy | Positive Feedback | 13%
|
Colette | Enemies hit by Colette's super are pushed away | Push It | 13%
|
Mr. P | Mr. P's turret can create robo-porters much faster | Revolving Door | 13%
|
Amber | Amber reloads faster while near her oil puddles | Scorchin' Siphon | 13%
|
Surge | Surge keeps his first upgrade level for the duration of the game | Serve Ice Cold | 13%
|
Max | Max charges her super while she moves | Super Charged | 13%
|
Lou | Enemies in Lou's super get gradually frozen | Supercool | 13%
|
Squeak | Bombs from Squeak's super slow the enemy | Super Sticky | 13%
|
Buzz | Buzz's Super stuns last longer | Tougher Torpedo | 13%
|
Amber | Amber can have two different oil puddles, and can charge her super while standing in them | Wild Flames | 13%
|
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