Hint | Answer | % Correct |
---|---|---|
Does something when you play it from your hand. | Battlecry | 100%
|
Must be attacked before heroes. | Taunt | 100%
|
Can attack immediately. | Charge | 98%
|
Does something when it dies. | Deathrattle | 98%
|
Prevent the first time it takes damage. | Divine Shield | 98%
|
Can't be targeted before it attacks. | Stealth | 98%
|
Choose one of three cards to put in your hand. | Discover | 96%
|
Can attack minions immediately. | Rush | 96%
|
Triggers if you played another card this turn. | Combo | 93%
|
Gains life for each damage dealt. | Lifesteal | 93%
|
Can attack twice per turn. | Windfury | 91%
|
Hidden from opponent until triggered. | Secret | 89%
|
Removes all text from a card. | Silence | 87%
|
Can attack four times a turn. | Mega-Windfury | 84%
|
1 mana spell card that starts in your hand. Finish its conditions to get the reward! | Quest | 84%
|
Choose one of two options. | Choose one | 82%
|
Can play unlimited times in a turn; copies can't cost less than 1 mana. | Echo | 82%
|
You have less mana next turn. | Overload | 82%
|
Your spells deal more damage. | Spell Damage | 82%
|
Triggers when played from left or right most position in hand. | Outcast | 80%
|
Destroys any minion it damages. | Poisonous | 80%
|
Pick one of three cards at the bottom of your deck to put on top. | Dredge | 78%
|
First time the minion dies, return it with 1 health. | Reborn | 78%
|
Triggers when dealing excess damage to a source. | Overkill | 76%
|
The character skips its next attack. | Freeze | 73%
|
Gains an additional effect when you play a card that costs more. | Corrupt | 71%
|
Choose one of three upgrades for a minion. | Adapt | 69%
|
You can spend 1 mana and drag this into your deck to shuffle and draw a card. | Tradeable | 69%
|
When placed to the left of a mech, it adds all stats and text to it. | Magnetic | 67%
|
You can cast these spells twice. | Twinspell | 67%
|
Triggers when a specified amount of minions die while in your hand. | Infuse | 64%
|
Can't be interacted with by either players. | Dormant | 62%
|
Triggers your Galakrond's Hero power and improves him if you do it enough times. | Invoke | 62%
|
Triggers when using your hero power. | Inspire | 60%
|
Triggers after the first time you cast a spell. | Spellburst | 58%
|
Comes in with extra appendages when summoned. | Colossal | 56%
|
Can't be interacted with by your opponent. | Immune | 53%
|
Triggers the first time it takes damage. | Frenzy | 51%
|
Each one summoned is +1+1 bigger than the last. | Jade Golem | 49%
|
Generated 1 cost minions with battlecries. | Lackey | 49%
|
Spell that doesn't automatically start in your hand. Finish the condition to get the reward! | Sidequest | 49%
|
1 mana spell that starts in your hand. Finish its condition to get the reward and the next condition, up to three times. | Questline | 44%
|
Put onto the battlefield from your deck. | Recruit | 44%
|
Triggers after x friendly minions die. Battlegrounds only. | Avenge | 36%
|
Triggers when dealing exact lethal damage | Honourable kill | 36%
|
Start of your turn, add a spell to your hand. Battlegrounds only. | Spellcraft | 29%
|
Adds a 2 mana card to your opponents hand that damages them on their turn for two turns in a row. Deals more damage each time. | Abyssal Curse | 22%
|
1 mana spells with minor benefits. | Spare parts | 9%
|
Hero power must be used if able. Solo/Tavern brawl only. | Auto-cast | 4%
|
If this card is in your deck, you are a specific class. Duels only. | Allied | 2%
|
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