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Dungeons and Dragons 5e Weapons

https://roll20.net/compendium/dnd5e/Weapons#content is my source. Key: Simple; easy to use. Martial; requires training. Light; able to be dual wielded. Thrown; effective as a throwing weapon.Two-handed; wielded with both hands. Versatile; can be wielded with both one or two hands. Reach; able to hit enemies from farther away. Finesse; able to be used with dexterity instead of strength Some weapon properties have been omitted.
Quiz by SmallRazor
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Last updated: November 30, 2023
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First submittedNovember 30, 2023
Times taken44
Average score67.6%
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Arm Thyself Here
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Dice
Properties
Weapon
1d4 bludgeoning
simple, light
Club
1d4 piercing
simple, finesse, light, thrown
Dagger
1d8 bludgeoning
simple, two-handed
Greatclub
1d6 slashing
simple, light, thrown
Handaxe
1d6 piercing
simple, thrown
Javelin
1d4 bludgeoning
simple, light, thrown
Light Hammer
1d6 bludgeoning
simple
Mace
1d6 bludgeoning
simple, versatile (1d8)
Quarterstaff
1d4 slashing
simple, light
Sickle
1d6 piercing
simple, thrown, versatile (1d8)
Spear
1d8 piercing
simple, ranged, two-handed
Light Crossbow
1d4 piercing
simple, ranged, finesse, thrown
Dart
1d6 piercing
simple, ranged, two-handed
Shortbow
1d4 piercing
simple, ranged
Sling
1d8 slashing
martial, versatile (1d10)
Battleaxe
1d8 bludgeoning
martial
Flail
1d10 slashing
martial, heavy, reach
Glaive
1d12 slashing
martial, heavy, two-handed
Greataxe
2d6 slashing
martial, heavy, two-handed
Greatsword
Dice
Properties
Weapon
1d10 slashing
martial, heavy, reach, two-handed
Halberd
1d12 piercing
martial, reach, special
Lance
1d8 slashing
martial, versatile (1d10)
Longsword
2d6 bludgeoning
martial, heavy, two-handed
Maul
1d8 piercing
martial
Morningstar
1d10 piercing
martial, heavy, reach, two-handed
Pike
1d8 piercing
martial, finesse
Rapier
1d6 slashing
martial, finesse, light
Scimitar
1d6 piercing
martial, finesse, light
Shortsword
1d6 piercing
martial, thrown, versatile (1d8)
Trident
1d8 piercing
martial
War Pick
1d8 bludgeoning
martial, versatile (1d10)
Warhammer
1d4 slashing
martial, finesse, reach
Whip
1 piercing
martial, ranged
Blowgun
1d6 piercing
martial, ranged, light
Hand Crossbow
1d10 piercing
martial, ranged, heavy, two-handed
Heavy Crossbow
1d8 piercing
martial, ranged, heavy, two-handed
Longbow
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martial, special, thrown
Net
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