Hint | Answer | % Correct |
---|---|---|
A character appears on a floating platform and forces a player to spin a roulette wheel, which determines the opposing character that they will be switching coins with. | Goomba | 100%
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A character appears on his broom and shuffles the capsules evenly among all the players. | Kamek | 100%
|
Once a player spins a Dice Block, they will be able to hitch a ride on a character. Any player that they pass while riding this character, that player will be forced to turnover thirty coins. However, the player riding this character will pass over board events and stars. | Bullet Bill | 75%
|
A character will appear to steal either coins or stars from another player for a fee. | Chain Chomp | 75%
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A character appears from the sky and drops one player off at a space that is shared by another person. This is determined by a roulette wheel. | Klepto | 75%
|
A character will force a character to spin a roulette, which will then determine the opposing character that the summoner will be trading capsules with. | Magikoopa | 75%
|
Gives a player an extra Dice Block when used. | Mushroom | 75%
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Anyone who lands on this orb will have a Star stolen from them by a character and given to the player who laid the trap. If the opponent doesn't have any Stars, 20 of their Coins will be given to the player who laid the orb. | Pink Boo | 75%
|
A character will confront the player on a flower and asked if they would liked to be taken to the star. She then transforms into another character and transports them to the Star Space. | Wiggler | 75%
|
When a player passes a character capsule on a board, a timer will start counting down from three. Once the timer reaches zero, a character will fall from the sky and explode in the player's hands, causing them to lose twenty coins. | Bob-omb | 50%
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A player that is carrying this capsule will not be harmed by a Chain Chomp if another player summoned it on them. | Bone | 50%
|
This capsule allows a character to participate in chance time at any given time | Chance | 50%
|
Exclusive to Peach and Daisy. When used, the player receives three coins for each space they pass on their roll of the Dice Block and bypasses any roadblock traps for that turn. | Flower | 50%
|
Characters appear on a floating platforms and tosses two hammers at a player, costing them to lose ten coins. | Hammer Bros | 50%
|
Similar to the another space in past Mario Party games, a bank symbol will appear on the board map. If a player passes the space, they will be forced to deposit five coins into the bank. However, if they land on the space, a character will reward them with all the coins that are in the bank. | Koopa Bank | 50%
|
A character will appear on a cloud and ask a player if they would like to steal a capsule from an opposing player. The player will not be able to choose the capsule that is stolen however. | Lakitu | 50%
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When a character obtains three of these capsules, the character that is in last place will receive all the stars from the character in first place. | Miracle | 50%
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A character will drop down from the sky and crush a character, causing them to lose all their capsules. | Mr. Blizzard | 50%
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A character will appear over a certain player and force them to hit a Dice Block. The number that appears on the Dice Block is the amount of coins the character steals from the opposing player. | Paratroopa | 50%
|
A character will appear underneath a player by consuming them and forcing them to lose half of their coins. | Piranha Plant | 50%
|
A character will steal ten coins from an opposing player and reward them to the character that summoned him. The character that is attacked by him is chosen by a roulette wheel. | Spiny | 50%
|
By throwing it on a space, any opponent who passes it will get crushed by a character and must stop moving. | Thwomp | 50%
|
A character will change the location of the current star and locate to a new location that is chosen randomly. In Mario Party 6 and Mario Party 7, it becomes a roadblock orb where by throwing it on a space on the board, any opponent who passes it will get blown to another space on the board. | Tweester | 50%
|
Change one player's location with another player's location that is determined by a roulette wheel. | Warp Pipe | 50%
|
Only on the gameboard Windmillville. Players threw these on a space on the board. Opponents that landed on a space containing the orb made a character appear at one of the windmills with some of their coins saved in there. The character would steal their coins from that windmill and give them to the owner of the space. | Bandit | 25%
|
Three Podoboos will form a circle around a player and propel them ten spaces forward by burning them, bypassing any stars and board events. The player will also lose any capsules they are carrying when this capsule is used. | Bubble | 25%
|
Appears in the Pagoda Peak board in Mario Party 7. It fires you up to a higher level on the mountain. The distance it fires you is random everytime. | Cannon | 25%
|
A block will appear over a player's head, rewarding them with ten coins. | Coin Block | 25%
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Give a player a Dice Block with the numbers ranging from one to five. | Cursed Mushroom | 25%
|
A player will be able to duel another player at any given time. | Duel | 25%
|
Yoshi's and Birdo's special orb in Mario Party 7. When used and you walk over another character's space, Yoshi/Birdo will eat them. This orb only lasts for one turn. Then the orbs become yours and you can use them. | Egg | 25%
|
Mario and Luigi's special orb in Mario Party 7. When they use this item, they will have fire circling them for three full turns. If you happen to pass someone when this is in effect, you will take the enemies ten coins (or twenty in tag mode). | Fireball | 25%
|
Boo's and Dry Bones's special orb in Mario Party 7. Use it and you will get double your dice block roll and you turn invisible. You can bypass any roadblocks on the board. This will last for only two turns. | Magic | 25%
|
Encases player in metal to make them invincible to other players traps. | Metal Mushroom | 25%
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Slows down the speed of the Dice Block tremendously and rolls the number in order, allowing players to choose any number from 1 through 10 to roll. | Slow Shroom | 25%
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Gives a player two extra Dice Blocks when used. | Super Mushroom | 25%
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Exclusive orb to Toad and Toadette in Mario Party 7. It allows them to roll twice like a normal Mushroom Orb, except they are able to do that three turns in a row. | Triple Mushroom | 25%
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A character will ask a player to pick an opposing player for him to attack. The player that is attacked by the character will lose all their capsules, which are thrown onto random spaces on the board. | Ukiki | 25%
|
Excusive to Wario and Waluigi in Mario Party 7. Its effect, when used by a player, is to suck up a number of coins (determined by the roulette wheel) from the other opponents. | Vacuum | 25%
|
When thrown on a space, any opponent who passes it will lose 5 coins by landing on that particular space and every space after that until his or hers turn is through. In Mario Party 7, it was used again for the same purpose, but opponents only lost three coins per space instead of five. | Zap | 25%
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