Generation | Item Type | Description | Answer | % Correct |
---|---|---|---|---|
II | Item | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. | Amulet Coin | 100%
|
II | Item | An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves. | Black Belt | 100%
|
II | Item | An item to be held by a Pokémon. It's a pair of shady-looking glasses that boost the power of Dark-type moves. | Black Glasses | 100%
|
III | Item | A small shard. It appears to be a fragment of some sort of implement made long ago. | Blue Shard | 100%
|
II | Item | A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught. | Dragon Scale | 100%
|
IV | Item | A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be. | Dusk Stone | 100%
|
I | Item | A long and durable rope. Use it to escape instantly from a cave or a dungeon. | Escape Rope | 100%
|
V | Wonder Launcher | It restores the PP of a Pokémon's selected move by a maximum of 10 points. | Ether | 100%
|
I | Medicine | This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon. | Ether | 100%
|
II | Item | An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving. | Everstone | 100%
|
V | Item | A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time. | Fire Gem | 100%
|
I | Item | A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart. | Fire Stone | 100%
|
II | Item | An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. | Focus Band | 100%
|
IV | Item | An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears | Focus Sash | 100%
|
III | Item | A small shard. It appears to be a fragment of some sort of implement made long ago. | Green Shard | 100%
|
II | Item | An item to be held by a Pokémon. It's a durable stone that boosts the power of Rock-type moves. | Hard Stone | 100%
|
III | Item | A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one. | Heart Scale | 100%
|
I | Medicine | A nutritious drink for Pokémon. When consumed, it raises the HP base points of a single Pokémon. | HP Up | 100%
|
VII | Item | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern. | Ice Stone | 100%
|
II | Item | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. | King's Rock | 100%
|
I | Item | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern. | Leaf Stone | 100%
|
II | Item | An item to be held by Farfetch'd. This very long and stiff stalk of leek boosts its critical-hit ratio. | Leek | 100%
|
II | Item | An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle. | Leftovers | 100%
|
II | Item | An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats. | Light Ball | 100%
|
I | Medicine | This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon. | Max Ether | 100%
|
I | Medicine | A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon. | Max Potion | 100%
|
V | Wonder Launcher | A spray-type medicine for wounds. It completely restores the HP of a single Pokémon. | Max Potion | 100%
|
I | Item | An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use. | Max Repel | 100%
|
V | Wonder Launcher | A medicine that revives a fainted Pokémon. It fully restores the Pokémon's HP. | Max Revive | 100%
|
I | Medicine | A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon's max HP. | Max Revive | 100%
|
II | Item | An item to be held by a Pokémon. It's a special metallic film that can boost the power of Steel-type moves. | Metal Coat | 100%
|
I | Item | A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky. | Moon Stone | 100%
|
II | Item | An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves. | Mystic Water | 100%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle | Oran Berry | 100%
|
I | Item | A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. | Poké Doll | 100%
|
I | Key Item | A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves woken up. | Poké Flute | 100%
|
I | Candy | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one. | Rare Candy | 100%
|
IV | Item | An item to be held by a Pokémon. This sharply hooked claw increases the holder's critical-hit ratio. | Razor Claw | 100%
|
IV | Item | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. | Razor Fang | 100%
|
VII | Item | A flower nectar obtained at Ula'ula Meadow. It changes the form of certain species of Pokémon. | Red Nectar | 100%
|
III | Item | A small shard. It appears to be a fragment of some sort of implement made long ago. | Red Shard | 100%
|
I | Item | An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use. | Repel | 100%
|
V | Wonder Launcher | A medicine that revives a fainted Pokémon. It restores half the Pokémon's maximum HP. | Revive | 100%
|
I | Medicine | A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon's max HP. | Revive | 100%
|
III | Item | An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly. | Soothe Bell | 100%
|
II | Item | A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun. | Sun Stone | 100%
|
I | Item | An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use. | Super Repel | 100%
|
I | Item | A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern. | Thunder Stone | 100%
|
VII | TM | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | TM05 Rest | 100%
|
VII | TM | The user burrows, then attacks on the next turn. | TM10 Dig | 100%
|
VIII | TM | The user burrows, then attacks on the next turn. | TM15 Dig | 100%
|
VIII | TM | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | TM21 Rest | 100%
|
I | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | TM25 Thunder | 100%
|
I | TM | The user burrows, then attacks on the next turn. | TM28 Dig | 100%
|
VII | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | TM38 Thunder | 100%
|
I | TM | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | TM44 Rest | 100%
|
VIII | TR | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | TR09 Thunder | 100%
|
II | Item | An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves. | Twisted Spoon | 100%
|
II | Item | A transparent device somehow filled with all sorts of data. It was produced by Silph Co. | Upgrade | 100%
|
V | Item | A gem with an essence of water. When held, it strengthens the power of a Water-type move one time. | Water Gem | 100%
|
I | Item | A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water. | Water Stone | 100%
|
I | Battle Item | An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. | X Attack | 100%
|
V | Wonder Launcher | An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Attack | 100%
|
VII | Item | A flower nectar obtained at Melemele Meadow. It changes the form of certain species of Pokémon. | Yellow Nectar | 100%
|
III | Item | A small shard. It appears to be a fragment of some sort of implement made long ago. | Yellow Shard | 100%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle. | Abomasite | 67%
|
III | Key Item | This folding bike allows you to perform actions such as wheelies and bunny hops. | Acro Bike | 67%
|
IV | Item | A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held. | Adamant Orb | 67%
|
V | Item | An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst. | Air Balloon | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle. | Alakazite | 67%
|
I | Medicine | A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon. | Antidote | 67%
|
V | Wonder Launcher | A spray-type medicine. It lifts the effect of poison from one Pokémon. | Antidote | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Audino hold it, and this stone will enable it to Mega Evolve during battle. | Audinite | 67%
|
V | Wonder Launcher | A spray-type medicine. It awakens a Pokémon from the clutches of sleep. | Awakening | 67%
|
I | Medicine | A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep. | Awakening | 67%
|
VII | Ball | A special Ball designed to catch Ultra Beasts. It has a low success rate for catching others. | Beast Ball | 67%
|
II | Berry | A self-restore item (10HP). | Berry | 67%
|
II | Medicine | A 100 percent pure juice made of Berries. It can be used to restore 20 HP to a single Pokémon. | Berry Juice | 67%
|
I | Key Item | A folding Bike that enables a rider to get around much faster than with Running Shoes. | Bicycle | 67%
|
VII | Medicine | The Alola region's local specialty—fried bread. It can be used once to heal all the status conditions of a Pokémon. | Big Malasada | 67%
|
II | Item | An Apricorn. It has a scent beyond one's experience. | Black Apricorn | 67%
|
III | Item | A flute made from black glass. It makes it easier to encounter strong Pokémon in the place you use it. | Black Flute | 67%
|
IV | Item | An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type. | Black Sludge | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle. | Blastoisinite | 67%
|
II | Item | An Apricorn. It smells a bit like grass. | Blue Apricorn | 67%
|
III | Item | A shiny orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region. | Blue Orb | 67%
|
II | Item | An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon's accuracy. | Bright Powder | 67%
|
V | Item | A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time. | Bug Gem | 67%
|
V | Item | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire type. | Burn Drive | 67%
|
I | Medicine | A spray-type medicine for treating burns. It can be used to heal a single Pokémon suffering from a burn. | Burn Heal | 67%
|
V | Wonder Launcher | A spray-type medicine. It heals a single Pokémon that is suffering from a burn. | Burn Heal | 67%
|
II | Item | An item to be held by a Pokémon. It's a combustible fuel that boosts the power of Fire-type moves. | Charcoal | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. | Charizardite X | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. | Charizardite Y | 67%
|
III | Item | An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move. | Choice Band | 67%
|
III | Treasure | A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw. | Claw Fossil | 67%
|
V | Treasure | A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back. | Cover Fossil | 67%
|
V | Item | A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time. | Dark Gem | 67%
|
IV | Item | A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye. | Dawn Stone | 67%
|
III | Item | An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat. | Deep Sea Scale | 67%
|
III | Item | An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat. | Deep Sea Tooth | 67%
|
V | Key Item | A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning. | DNA Splicers | 67%
|
II | Item | An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves. | Dragon Fang | 67%
|
V | Item | A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time. | Dragon Gem | 67%
|
IV | Ball | A somewhat different Ball that makes it easier to catch wild Pokémon while they're asleep. | Dream Ball | 67%
|
IV | Item | A transparent device overflowing with dubious data. Its producer is unknown. | Dubious Disc | 67%
|
IV | Ball | A somewhat different Ball that makes it easier to catch wild Pokémon at night or in dark places such as caves. | Dusk Ball | 67%
|
IV | Item | A box packed with a tremendous amount of electric energy. It's loved by a certain Pokémon. | Electirizer | 67%
|
VI | Key Item | A card key that activates the elevator in Lysandre Labs. It is emblazoned with Team Flare's logo. | Elevator Key | 67%
|
I | Medicine | This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon. | Elixir | 67%
|
I | Key Item | An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling. | Exp. Share | 67%
|
VIII | Ball | A ball that flies fast and true—ideal for catching nimble Pokémon or Pokémon that fly high in the air. | Feather Ball | 67%
|
IV | Item | An item to be held by a Pokémon. It's a bizarre orb that will afflict the holder with a burn during battle. | Flame Orb | 67%
|
I | Medicine | Water with high mineral content. It can be used to restore 30 HP to a single Pokémon. | Fresh Water | 67%
|
II | Ball | A strange Ball that will make the wild Pokémon caught with it more friendly toward you immediately. | Friend Ball | 67%
|
I | Medicine | A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon. | Full Heal | 67%
|
V | Wonder Launcher | A spray-type medicine. It heals all the status problems of a single Pokémon. | Full Heal | 67%
|
I | Medicine | A spray-type medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has. | Full Restore | 67%
|
V | Wonder Launcher | A medicine that fully restores the HP and heals any status problems of a single Pokémon. | Full Restore | 67%
|
IV | Key Item | A flower sometimes bundled in bouquets to convey gratitude on special occasions, such as birthdays. | Gracidea | 67%
|
V | Item | A gem with an essence of nature. When held, it strengthens the power of an Grass-type move one time. | Grass Gem | 67%
|
I | Ball | A good, high-performance Ball that provides a higher success rate for catching Pokémon. | Great Ball | 67%
|
II | Item | An Apricorn. It has a mysterious, aromatic scent. | Green Apricorn | 67%
|
IV | Item | A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held. | Griseous Orb | 67%
|
IV | Ball | A remedial Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions. | Heal Ball | 67%
|
VIII | Ball | A ball that is too heavy to fly high or far, but it is highly effective if you manage to hit an unsuspecting Pokémon. | Heavy Ball | 67%
|
II | Ball | A Ball that is better than usual at catching very heavy Pokémon. | Heavy Ball | 67%
|
I | Treasure | A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell. | Helix Fossil | 67%
|
I | HM | The target is cut with a scythe or claw. This can also be used to cut down thin trees. | HM01 Cut | 67%
|
I | HM | The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. | HM02 Fly | 67%
|
I | HM | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | HM03 Surf | 67%
|
I | HM | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | HM04 Strength | 67%
|
IV | HM | Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | HM05 Defog | 67%
|
I | HM | The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves. | HM05 Flash | 67%
|
V | HM | Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | HM06 Dive | 67%
|
III | HM | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | HM06 Rock Smash | 67%
|
II | HM | Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | HM06 Whirlpool | 67%
|
VI | HM | Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | HM07 Dive | 67%
|
II | HM | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | HM07 Waterfall | 67%
|
III | HM | Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | HM08 Dive | 67%
|
IV | HM | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | HM08 Rock Climb | 67%
|
I | Medicine | A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single Pokémon. | Hyper Potion | 67%
|
V | Wonder Launcher | A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points. | Hyper Potion | 67%
|
V | Item | A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time. | Ice Gem | 67%
|
I | Medicine | A spray-type medicine for treating freezing. It can be used to thaw out a single Pokémon that has been frozen solid. | Ice Heal | 67%
|
V | Wonder Launcher | A spray-type medicine. It defrosts a Pokémon that has been frozen solid. | Ice Heal | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Latias hold it, and this stone will enable it to Mega Evolve during battle. | Latiasite | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Latios hold it, and this stone will enable it to Mega Evolve during battle. | Latiosite | 67%
|
III | Medicine | Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokémon. | Lava Cookie | 67%
|
III | Incense | An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder. | Lax Incense | 67%
|
I | Medicine | A very sweet and refreshing drink. It can be used to restore 70 HP to a single Pokémon. | Lemonade | 67%
|
IV | Item | An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit. | Life Orb | 67%
|
II | Ball | A Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon. | Love Ball | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle. | Lucarionite | 67%
|
II | Item | An item to be held by a Pokémon. It's an egg filled with happiness that earns the holder extra Exp. Points in battle. | Lucky Egg | 67%
|
II | Item | An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio. | Lucky Punch | 67%
|
VII | Item | A glass bottle of perfume that makes rare Pokémon more likely to appear. | Lure | 67%
|
II | Ball | A Ball that is good for catching Pokémon that you reel in with a rod while out fishing. | Lure Ball | 67%
|
IV | Item | A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held. | Lustrous Orb | 67%
|
III | Key Item | This folding bike more than doubles your movement speed. | Mach Bike | 67%
|
IV | Item | A box packed with a tremendous amount of magma energy. It's loved by a certain Pokémon. | Magmarizer | 67%
|
II | Item | An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves. | Magnet | 67%
|
I | Ball | The best Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail. | Master Ball | 67%
|
I | Medicine | This medicine can be used to fully restore the PP of all of the moves that have been learned by a Pokémon. | Max Elixir | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle. | Metagrossite | 67%
|
II | Item | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. | Metal Powder | 67%
|
II | Item | An item to be held by a Pokémon. It's a seed imbued with life-force that boosts the power of Grass-type moves. | Miracle Seed | 67%
|
II | Medicine | A bottle of highly nutritious milk. It can be used to restore 100 HP to a single Pokémon. | Moomoo Milk | 67%
|
II | Ball | A Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone. | Moon Ball | 67%
|
V | Medicine | An item for use on a Pokémon. It slightly increases the Attack base points of a single Pokémon. | Muscle Wing | 67%
|
III | Berry | Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten. | Nanab Berry | 67%
|
III | Ball | A somewhat different Ball that becomes more effective the lower the level of the wild Pokémon. | Nest Ball | 67%
|
III | Ball | A somewhat different Ball that is more effective when attempting to catch Water- or Bug-type Pokémon. | Net Ball | 67%
|
II | Item | An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of Ice-type moves. | Never-Melt Ice | 67%
|
V | Item | A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. | Normal Gem | 67%
|
IV | Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves. | Odd Incense | 67%
|
I | Treasure | A piece of amber that still contains the genetic material of an ancient Pokémon. It's clear with a tawny, reddish tint. | Old Amber | 67%
|
IV | Item | A peculiar stone that can make certain species of Pokémon evolve. It's as round as a Pokémon Egg. | Oval Stone | 67%
|
I | Medicine | A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed. | Paralyze Heal | 67%
|
IV | Ball | A special Ball for the Pal Park. | Park Ball | 67%
|
V | Wonder Launcher | A spray-type medicine. It eliminates paralysis from a single Pokémon. | Parlyz Heal | 67%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle. | Pecha Berry | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle. | Pidgeotite | 67%
|
II | Item | An Apricorn. It has a nice, sweet scent. | Pink Apricorn | 67%
|
II | Item | Powers up normal-type moves. | Pink Bow | 67%
|
VII | Item | The flower nectar obtained at the flowering shrubs on Royal Avenue. It changes the form of certain species of Pokémon. | Pink Nectar | 67%
|
V | Treasure | A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing. | Plume Fossil | 67%
|
IV | Key Item | A case for storing Poffins cooked from Berries. | Poffin Case | 67%
|
II | Item | An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves. | Poison Barb | 67%
|
I | Ball | A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target. | Poké Ball | 67%
|
V | Item | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. | Poké Toy | 67%
|
V | Wonder Launcher | A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points. | Potion | 67%
|
I | Medicine | A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon. | Potion | 67%
|
I | Medicine | A medicine that slightly raises the max PP of a single selected move that has been learned by a Pokémon. | PP Up | 67%
|
IV | Item | A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokémon. | Protector | 67%
|
VII | Item | A flower nectar obtained at Poni Meadow. It changes the form of certain species of Pokémon. | Purple Nectar | 67%
|
II | Item | An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally. | Quick Claw | 67%
|
II | Medicine | Mahogany Town's famous candy. It can be used once to heal all the status conditions of a Pokémon. | Rage Candy Bar | 67%
|
IV | Treasure | A bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops. | Rare Bone | 67%
|
III | Berry | Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten. | Razz Berry | 67%
|
IV | Item | A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokémon. | Reaper Cloth | 67%
|
II | Item | An Apricorn. It assails your nostrils. | Red Apricorn | 67%
|
III | Item | A shiny orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region. | Red Orb | 67%
|
II | Key Item | A scale from a red Gyarados. It glows red like a flame. | Red Scale | 67%
|
IV | Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves. | Rock Incense | 67%
|
III | Treasure | A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant's root. | Root Fossil | 67%
|
IV | Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves. | Rose Incense | 67%
|
I | Ball | A special Ball that was used in the Safari Zone in the Kanto region and in the Great Marsh in the Sinnoh region. | Safari Ball | 67%
|
II | Item | An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio. | Scope Lens | 67%
|
II | Item | An item to be held by a Pokémon. It's a long beak that boosts the power of Flying-type moves. | Sharp Beak | 67%
|
IV | Item | A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light. | Shiny Stone | 67%
|
III | Item | Salt that you found inside Shoal Cave. | Shoal Salt | 67%
|
III | Item | A seashell that you found inside Shoal Cave. | Shoal Shell | 67%
|
III | Item | An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves. | Silk Scarf | 67%
|
I | Key Item | A scope that lets you see what cannot usually be seen. It is made by Silph Co. | Silph Scope | 67%
|
II | Item | An item to be held by a Pokémon. It's a shiny powder that will boost the power of Bug-type moves. | Silver Powder | 67%
|
II | Item | An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail. | Smoke Ball | 67%
|
I | Medicine | A highly carbonated soda drink. It can be used to restore 50 HP to a single Pokémon. | Soda Pop | 67%
|
II | Item | An item to be held by a Pokémon. It's a loose, silky sand that boosts the power of Ground-type moves. | Soft Sand | 67%
|
II | Item | An item to be held by a Pokémon. It's a sinister, eerie tag that boosts the power of Ghost-type moves. | Spell Tag | 67%
|
II | Ball | A special Ball that was used during the Bug-Catching Contest in the Johto region. | Sport Ball | 67%
|
III | Key Item | The ticket required for sailing on a ferry. | S.S. Ticket | 67%
|
I | Key Item | The ticket required to board the S.S. Anne. It has a drawing of a ship on it. | S.S. Ticket | 67%
|
II | Key Item | A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front. | S.S. Ticket | 67%
|
II | Treasure | A small shard of a beautiful gem that gives off a distinctly red sparkle. It can be sold at a high price to shops. | Star Piece | 67%
|
V | Item | A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time. | Steel Gem | 67%
|
V | Wonder Launcher | A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points. | Super Potion | 67%
|
I | Medicine | A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon. | Super Potion | 67%
|
III | Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Speed base points. | Tamato Berry | 67%
|
II | Item | An item to be held by Cubone or Marowak. It's a hard bone of some sort that boosts the Attack stat. | Thick Club | 67%
|
VIII | TM | The target is slugged by a punch thrown with muscle-packed power. | TM00 Mega Punch | 67%
|
VIII | TM | The target is attacked by a kick launched with muscle-packed power. | TM01 Mega Kick | 67%
|
I | TM | The target is slugged by a punch thrown with muscle-packed power. | TM01 Mega Punch | 67%
|
I | TM | The target is attacked by a kick launched with muscle-packed power. | TM05 Mega Kick | 67%
|
II | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | TM05 Roar | 67%
|
VIII | TM | The user soars and then strikes its target on the next turn. | TM06 Fly | 67%
|
I | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | TM06 Toxic | 67%
|
VII | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | TM07 Protect | 67%
|
VIII | TM | The target is attacked with a powerful beam. The user can't move on the next turn. | TM08 Hyper Beam | 67%
|
II | TM | The user attacks with a punch. This may also lower the target's Defense stat. | TM08 Rock Smash | 67%
|
VII | TM | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | TM08 Substitute | 67%
|
VIII | TM | The user charges at the target using every bit of its power. The user can’t move on the next turn. | TM09 Giga Impact | 67%
|
VIII | TM | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | TM13 Fire Spin | 67%
|
VII | TM | The user soars and then strikes its target on the next turn. | TM14 Fly | 67%
|
I | TM | The target is attacked with a powerful beam. The user can't move on the next turn. | TM15 Hyper Beam | 67%
|
II | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | TM17 Protect | 67%
|
I | TM | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | TM20 Rage | 67%
|
I | TM | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | TM23 Dragon Rage | 67%
|
VIII | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | TM25 Protect | 67%
|
VII | TM | The user charges at the target and may make it flinch. | TM25 Waterfall | 67%
|
VII | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | TM27 Toxic | 67%
|
III | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | TM35 Flamethrower | 67%
|
VIII | TM | Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | TM36 Whirlpool | 67%
|
VII | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | TM37 Flamethrower | 67%
|
I | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | TM38 Fire Blast | 67%
|
VIII | TM | Diving on the first turn, the user floats up and attacks on the next turn. | TM45 Dive | 67%
|
VII | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | TM46 Fire Blast | 67%
|
VII | TM | The user attacks everything around it by swamping its surroundings with a giant wave. | TM47 Surf | 67%
|
VII | TM | The target is attacked with a powerful beam. The user can't move on the next turn. | TM48 Hyper Beam | 67%
|
I | TM | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | TM50 Substitute | 67%
|
IV | TM | The user charges at the target using every bit of its power. The user can’t move on the next turn. | TM68 Giga Impact | 67%
|
IV | TM | The user flashes a light that lowers the target’s accuracy. | TM70 Flash | 67%
|
VII | TM | The user soars and then strikes its target on the next turn. | TM76 Fly | 67%
|
IV | TM | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | TM90 Substitute | 67%
|
V | TM | The user attacks with a punch. This may also lower the target's Defense stat. | TM94 Rock Smash | 67%
|
VII | TM | The user attacks everything around it by swamping its surroundings with a giant wave. | TM94 Surf | 67%
|
VII | TM | The user charges at the target and may make it flinch. | TM98 Waterfall | 67%
|
I | Key Item | A very convenient map that can be viewed anytime. It even shows you your present location in the region. | Town Map | 67%
|
IV | Item | An item to be held by a Pokémon. It's a bizarre orb that will badly poison the holder during battle. | Toxic Orb | 67%
|
VIII | TR | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | TR02 Flamethrower | 67%
|
VIII | TR | The user attacks everything around it by swamping its surroundings with a giant wave. | TR04 Surf | 67%
|
VIII | TR | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | TR15 Fire Blast | 67%
|
VIII | TR | The user charges at the target and may make it flinch. | TR16 Waterfall | 67%
|
VIII | TR | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | TR20 Substitute | 67%
|
I | Ball | An ultra-high-performance Ball that provides a higher success rate for catching Pokémon. | Ultra Ball | 67%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle. | Venusaurite | 67%
|
IV | Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Water-type moves. | Wave Incense | 67%
|
II | Item | An Apricorn. It doesn't smell like anything. | White Apricorn | 67%
|
III | Item | A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it. | White Flute | 67%
|
IV | Item | An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the accuracy of moves. | Wide Lens | 67%
|
VIII | Ball | An improvement on the original design. A ball that flies fast and true—ideal for catching nimble Pokémon or Pokémon that fly high in the air. | Wing Ball | 67%
|
I | Battle Item | An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. | X Defense | 67%
|
I | Battle Item | An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. | X Sp. Atk | 67%
|
V | Wonder Launcher | An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Speed | 67%
|
I | Battle Item | An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. | X Speed | 67%
|
II | Item | An Apricorn. It has an invigorating scent. | Yellow Apricorn | 67%
|
VI | Medicine | A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used. | Ability Capsule | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle. | Absolite | 33%
|
VIII | Key Item | When used on Dialga, this large, glowing gem wells with power and allows the Pokémon to change form. | Adamant Crystal | 33%
|
VIII | Key Item | When used on Dialga, this large, glowing gem wells with power and allows the Pokémon to change form. | Adamant Crystal | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle. | Aerodactylite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle. | Aggronite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Altaria hold it, and this stone will enable it to Mega Evolve during battle. | Altarianite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle. | Ampharosite | 33%
|
VIII | Apricorn | A fruit whose shell can be used to form the capsules of all manner of Poké Balls when crafting them from scratch. Its proper name is actually “Brown Apricorn.” | Apricorn | 33%
|
IV | Key Item | A handy box where you can store up to 99 of each kind of Apricorn. | Apricorn Box | 33%
|
VI | Key Item | A suit made with the collective technological know-how of Team Aqua. It can withstand any impact. | Aqua Suit | 33%
|
IV | Treasure | A fossil from a prehistoric Pokémon that once lived on the land. It looks to be from some kind of protective collar. | Armor Fossil | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle. | Aspear Berry | 33%
|
VI | Item | An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves. | Assault Vest | 33%
|
VII | Item | The autograph you got from the Vermilion City Gym Leader, Lt. Surge. He wrote, "Good luck!" | Autograph | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle. | Banettite | 33%
|
II | Key Item | A key that opens a door in the Goldenrod Tunnel. | Basement Key | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle. | Beedrillite | 33%
|
IV | Key Item | Handy containers for cultivating Berries wherever you go. | Berry Pots | 33%
|
III | Key Item | A convenient container that holds Berries. | Berry Pouch | 33%
|
II | Item | Boosts Attack but causes confusion. | Berserk Gene | 33%
|
V | Treasure | A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops. | Big Nugget | 33%
|
II | Treasure | A rather large pearl that has a very nice silvery sheen. It can be sold at a high price to shops. | Big Pearl | 33%
|
IV | Item | An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves. | Big Root | 33%
|
I | Key Item | A voucher for obtaining a bicycle from the Bike Shop. | Bike Voucher | 33%
|
VIII | Plate | A stone tablet imbued with the essence of normalcy. When used on a certain Pokémon, it allows that Pokémon to gain the power of the Normal type. | Blank Plate | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle. | Blazikenite | 33%
|
III | Medicine | A flute made from blue glass that awakens sleeping Pokémon. | Blue Flute | 33%
|
VII | Key Item | A pressed flower petal you receive from Lana during Mina's trial. The goal is to collect seven different kinds of petals. | Blue Petal | 33%
|
III | Berry | Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is dry when eaten. | Bluk Berry | 33%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. An indispensable tool for mopping up that extra curry left on your plate. | Bread | 33%
|
II | Item | A rare chunk of tile. | Brick Piece | 33%
|
I | Medicine | A nutritious drink for Pokémon. When consumed, it raises the Sp. Atk base points of a single Pokémon. | Calcium | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle. | Cameruptite | 33%
|
I | Medicine | A nutritious drink for Pokémon. When consumed, it raises the Speed base points of a single Pokémon. | Carbos | 33%
|
I | Key Item | A card key that unlocks doors in Silph Co.'s head office in Saffron City. | Card Key | 33%
|
II | Key Item | A card key that opens a shutter in the Radio Tower. | Card Key | 33%
|
V | Medicine | Castelia City's specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon. | Casteliacone | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle. | Cheri Berry | 33%
|
IV | Ball | A quite rare Ball that has been crafted in order to commemorate a special occasion of some sort. | Cherish Ball | 33%
|
V | Item | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Ice type. | Chill Drive | 33%
|
IV | Item | An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move. | Choice Scarf | 33%
|
IV | Item | An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move. | Choice Specs | 33%
|
II | Item | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. | Cleanse Tag | 33%
|
II | Key Item | A very old-fashioned bell that makes a gentle ringing sound. | Clear Bell | 33%
|
V | Medicine | An item for use on a Pokémon. It slightly increases the Sp.Def base points of a single Pokémon. | Clever Wing | 33%
|
I | Key Item | A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins. | Coin Case | 33%
|
III | Key Item | A pass required for entering Pokémon Contests. It has a drawing of an award ribbon on its front. | Contest Pass | 33%
|
IV | Item | An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder. | Damp Rock | 33%
|
V | Key Item | Zekrom's body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero. | Dark Stone | 33%
|
IV | Item | An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too. | Destiny Knot | 33%
|
III | Key Item | A case that contains mechanical parts of some sort made by the Devon Corporation. | Devon Parts | 33%
|
III | Key Item | A special device made by Devon Corporation that signals the presence of any unseen Pokémon. | Devon Scope | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Diancie hold it, and this stone will enable it to Mega Evolve during battle. | Diancite | 33%
|
I | Battle Item | An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn. | Dire Hit | 33%
|
V | Wonder Launcher | It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn. | Dire Hit | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Discovery Room at Ramanas Park. | Discovery Slate | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Distortion Room at Ramanas Park. | Distortion Slate | 33%
|
III | Ball | A somewhat different Ball that works especially well when catching Pokémon that live underwater. | Dive Ball | 33%
|
I | Treasure | A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace. | Dome Fossil | 33%
|
V | Item | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Water type. | Douse Drive | 33%
|
I | Key Item | A device used for finding items. If there is a hidden item nearby when it is used, it emits a signal. | Dowsing Machine | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dragon-type moves. | Draco Plate | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves. | Dread Plate | 33%
|
VIII | Key Item | A Wishing Star has been affixed to it. It lets out a light that allows Pokémon to Dynamax when at a Power Spot. | Dynamax Band | 33%
|
VIII | Candy | A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed. | Dynamax Candy | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ground-type moves. | Earth Plate | 33%
|
V | Item | An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle. | Eject Button | 33%
|
V | Item | A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time. | Electric Gem | 33%
|
VII | Item | An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once. | Electric Seed | 33%
|
II | Medicine | A very bitter medicinal powder. It can be used to restore 60 HP to a single Pokémon. | Energy Powder | 33%
|
II | Medicine | An extremely bitter medicinal root. It can be used to restore 120 HP to a single Pokémon. | Energy Root | 33%
|
III | Key Item | The ticket required for sailing on a ferry to the Southern Island. Does Norman, the Petalburg Gym Leader, know a secret?! | Eon Ticket | 33%
|
V | Item | A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def. | Eviolite | 33%
|
IV | Item | An item to be held by a Pokémon. It's a well-worn belt that slightly boosts the power of supereffective moves. | Expert Belt | 33%
|
IV | Key Item | A bag filled with convenient tools for exploring. It provides access to the Underground. | Explorer Kit | 33%
|
IV | Key Item | A lovely case to store colorful Props for your Pokémon to wear in a musical. | Fashion Case | 33%
|
II | Ball | A Ball that makes it easier to catch Pokémon that are usually very quick to run away. | Fast Ball | 33%
|
V | Item | A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. | Fighting Gem | 33%
|
III | Berry | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. | Figy Berry | 33%
|
VII | Key Item | A fishing rod made by Captain Lana. Cast a line over piles of underwater rocks to fish for wild aquatic Pokémon. | Fishing Rod | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves. | Fist Plate | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fire-type moves. | Flame Plate | 33%
|
V | Item | A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time. | Flying Gem | 33%
|
IV | Incense | An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving. | Full Incense | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Gallade hold it, and this stone will enable it to Mega Evolve during battle. | Galladite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle. | Garchompite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle. | Gardevoirite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle. | Gengarite | 33%
|
V | Medicine | An item for use on a Pokémon. It slightly increases the Sp.Atk base points of a single Pokémon. | Genius Wing | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Genome Room at Ramanas Park. | Genome Slate | 33%
|
V | Item | A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time. | Ghost Gem | 33%
|
VIII | Ball | The ultimate iteration. A ball that is too heavy to fly high or far, but it is highly effective if you manage to hit an unsuspecting Pokémon. | Gigaton Ball | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Glalie hold it, and this stone will enable it to Mega Evolve during battle. | Glalitite | 33%
|
III | Key Item | Nifty goggles to protect eyes from desert sandstorms. | Go-Goggles | 33%
|
VII | Berry | A Berry that makes it drastically easier to catch Pokémon when given to them. | Golden Razz Berry | 33%
|
I | Key Item | A set of golden false teeth lost by the Safari Zone's warden. They make his smile sparkle. | Gold Teeth | 33%
|
I | Key Item | A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon. | Good Rod | 33%
|
II | Item | Open it and see what's inside. | Gorgeous Box | 33%
|
VII | Item | An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once. | Grassy Seed | 33%
|
VII | Key Item | A pressed flower petal you receive from Mallow during Mina's trial. The goal is to collect seven different kinds of petals. | Green Petal | 33%
|
IV | Item | An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap. | Grip Claw | 33%
|
VIII | Key Item | When used on Giratina, this large, glowing gem wells with power and allows the Pokémon to change form. | Griseous Core | 33%
|
VIII | Key Item | When used on Giratina, this large, glowing gem wells with power and allows the Pokémon to change form. | Griseous Core | 33%
|
V | Item | A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time. | Ground Gem | 33%
|
II | Ball | The mysterious Ball. | GS Ball | 33%
|
V | Wonder Launcher | An item that prevents stat reduction among the Trainer's party Pokémon for five turns after use. | Guard Spec. | 33%
|
I | Battle Item | An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle. | Guard Spec. | 33%
|
IV | Key Item | A book full of useful information for your adventure. | Guidebook | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle. | Gyaradosite | 33%
|
II | Medicine | A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon. | Heal Powder | 33%
|
V | Medicine | An item for use on a Pokémon. It slightly increases the HP base points of a single Pokémon. | Health Wing | 33%
|
IV | Item | An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder. | Heat Rock | 33%
|
VIII | Item | These boots prevent the effects of traps set on the battlefield. | Heavy-Duty Boots | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle. | Heracronite | 33%
|
IV | Treasure | A sweet honey with a lush aroma that attracts wild Pokémon when it is used in tall grass, in caves, or on special trees. | Honey | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle. | Houndoominite | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves. | Icicle Plate | 33%
|
IV | Item | An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder. | Icy Rock | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Bug-type moves. | Insect Plate | 33%
|
I | Medicine | A nutritious drink for Pokémon. When consumed, it raises the Defense base points of a single Pokémon. | Iron | 33%
|
IV | Item | An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying types and holders that are levitating. | Iron Ball | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Steel-type moves. | Iron Plate | 33%
|
IV | Key Item | A shiny green orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region. | Jade Orb | 33%
|
VIII | Ball | The ultimate iteration. A ball that flies fast and true—ideal for catching nimble Pokémon or Pokémon that fly high in the air. | Jet Ball | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle. | Kangaskhanite | 33%
|
VI | Key Item | A stone filled with an unexplained power. It makes Pokémon that battle with a Mega Stone Mega Evolve. | Key Stone | 33%
|
IV | Item | An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. | Lagging Tail | 33%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Whether this is the kind of vegetable stalk that Farfetch'd like is unknown. | Large Leek | 33%
|
VIII | Ball | An improvement on the original design. A ball that is too heavy to fly high or far, but it is highly effective if you manage to hit an unsuspecting Pokémon. | Leaden Ball | 33%
|
VIII | Plate | A stone tablet imbued with the essence of all creation. When used on a certain Pokémon, it allows that Pokémon to gain the power of every type there is. | Legend Plate | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle. | Leppa Berry | 33%
|
II | Ball | A Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon. | Level Ball | 33%
|
I | Key Item | A key that operates the elevator in the Team Rocket Hideout. It bears the Team Rocket logo. | Lift Key | 33%
|
IV | Item | An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. | Light Clay | 33%
|
V | Key Item | Reshiram's body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero. | Light Stone | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle. | Lopunnite | 33%
|
IV | Incense | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. | Luck Incense | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle. | Lum Berry | 33%
|
VI | Medicine | A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon. | Lumiose Galette | 33%
|
IV | Key Item | A feather that glows like the moon. It's said to possess the power to dispel nightmares. | Lunar Feather | 33%
|
VIII | Key Item | When used on Palkia, this large, glowing orb wells with power and allows the Pokémon to change form. | Lustrous Globe | 33%
|
VIII | Key Item | When used on Palkia, this large, glowing orb wells with power and allows the Pokémon to change form. | Lustrous Globe | 33%
|
III | Ball | A particularly comfortable Ball that makes a wild Pokémon quickly grow friendlier after being caught. | Luxury Ball | 33%
|
II | Key Item | An important part of a machine that was stolen from the Power Plant. | Machine Part | 33%
|
III | Item | An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle. | Macho Brace | 33%
|
VI | Key Item | A suit made with the collective technological know-how of Team Magma. It can withstand any impact. | Magma Suit | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle. | Manectite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle. | Mawilite | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Grass-type moves. | Meadow Plate | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle. | Medichamite | 33%
|
III | Item | An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once. | Mental Herb | 33%
|
III | Key Item | A Meteor originally found at Meteor Falls. You got it at Mt. Chimney. | Meteorite | 33%
|
IV | Item | An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used. | Metronome | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. | Mewtwonite X | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. | Mewtwonite Y | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Psychic-type moves. | Mind Plate | 33%
|
VII | Item | An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once. | Misty Seed | 33%
|
VII | Key Item | It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the moon. | Moon Flute | 33%
|
II | Key Item | A mysterious Egg obtained from Mr. Pokémon. What is in the Egg is unknown. | Mystery Egg | 33%
|
III | Berry | Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in other regions. | Nomel Berry | 33%
|
II | Item | Open it and see what's inside. | Normal Box | 33%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves. | Normalium Z | 33%
|
I | Treasure | A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops. | Nugget | 33%
|
I | Key Item | A parcel to be delivered to Professor Oak from Viridian City's Poké Mart. | Oak's Parcel | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Oceanic Room at Ramanas Park. | Oceanic Slate | 33%
|
IV | Item | A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally. | Odd Keystone | 33%
|
IV | Medicine | The Old Chateau's hidden specialty. It can be used once to heal all the status conditions of a Pokémon. | Old Gateau | 33%
|
I | Key Item | An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon. | Old Rod | 33%
|
VII | Key Item | A pressed flower petal you receive from Ilima during Mina's trial. The goal is to collect seven different kinds of petals. | Orange Petal | 33%
|
VIII | Ball | A singular and irreplicable Ball that can be used to catch the frenzied Pokémon raging at the Temple of Sinnoh. | Origin Ball | 33%
|
IV | Key Item | A convenient notepad that is used to register your Friends and friend codes and keep a record of your gameplay. | Pal Pad | 33%
|
II | Treasure | A rather small pearl that has a very nice silvery sheen to it. It can be sold at a low price to shops. | Pearl | 33%
|
V | Treasure | Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops. | Pearl String | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle. | Persim Berry | 33%
|
III | Berry | Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten. | Pinap Berry | 33%
|
VII | Key Item | A pressed flower petal you receive from Mina during Mina's trial. The goal is to collect seven different kinds of petals. | Pink Petal | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle. | Pinsirite | 33%
|
VI | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fairy-type moves. | Pixie Plate | 33%
|
V | Item | A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time. | Poison Gem | 33%
|
II | Item | Powers up normal-type moves. | Polkadot Bow | 33%
|
III | Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its HP base points. | Pomeg Berry | 33%
|
IV | Item | An item to be held by a Pokémon. It reduces Speed but allows the holder's Speed stat to grow more after battling. | Power Anklet | 33%
|
IV | Item | An item to be held by a Pokémon. It reduces Speed but allows the holder's Sp. Def stat to grow more after battling. | Power Band | 33%
|
IV | Item | An item to be held by a Pokémon. It reduces Speed but allows the holder's Defense stat to grow more after battling. | Power Belt | 33%
|
IV | Item | An item to be held by a Pokémon. It reduces Speed but allows the holder's Attack stat to grow more after battling. | Power Bracer | 33%
|
IV | Item | A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge. | Power Herb | 33%
|
IV | Item | An item to be held by a Pokémon. It reduces Speed but allows the holder's Sp. Atk stat to grow more after battling. | Power Lens | 33%
|
IV | Item | An item to be held by a Pokémon. It reduces Speed but allows the holder's max HP stat to grow more after battling. | Power Weight | 33%
|
III | Medicine | A medicine that optimally raises the max PP of a single selected move that has been learned by a Pokémon. | PP Max | 33%
|
III | Ball | A somewhat rare Ball that was made as a commemorative item used to celebrate an event of some sort. | Premier Ball | 33%
|
V | Treasure | Though this feather is beautiful, it's just a regular feather and has no effect. | Pretty Wing | 33%
|
V | Item | A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors. | Prism Scale | 33%
|
I | Medicine | A nutritious drink for Pokémon. When consumed, it raises the Attack base points of a single Pokémon. | Protein | 33%
|
V | Item | A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time. | Psychic Gem | 33%
|
VII | Item | An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once. | Psychic Seed | 33%
|
IV | Incense | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. | Pure Incense | 33%
|
VII | Key Item | A pressed flower petal you receive from Nanu during Mina's trial. The goal is to collect seven different kinds of petals. | Purple Petal | 33%
|
IV | Ball | A somewhat different Ball that has a more successful catch rate if used at the start of a wild encounter. | Quick Ball | 33%
|
IV | Item | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. | Quick Powder | 33%
|
VII | Key Item | A flower made of the petals you received from captains. It's proof that your growth has been recognized by them. | Rainbow Flower | 33%
|
II | Key Item | A mystical rainbow feather that sparkles. | Rainbow Wing | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle. | Rawst Berry | 33%
|
V | Item | An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle. | Red Card | 33%
|
III | Medicine | A flute made from red glass that snaps Pokémon out of infatuation. | Red Flute | 33%
|
VII | Key Item | A pressed flower petal you receive from Kiawe during Mina's trial. The goal is to collect seven different kinds of petals. | Red Petal | 33%
|
III | Ball | A somewhat different Ball that works especially well on a Pokémon species that has been caught before. | Repeat Ball | 33%
|
V | Medicine | An item for use on a Pokémon. It slightly increases the Defense base points of a single Pokémon. | Resist Wing | 33%
|
II | Medicine | A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its max HP. | Revival Herb | 33%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack. | Rindo Berry | 33%
|
V | Item | A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time. | Rock Gem | 33%
|
V | Item | An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact. | Rocky Helmet | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Sableye hold it, and this stone will enable it to Mega Evolve during battle. | Sablenite | 33%
|
II | Medicine | This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their max HP. | Sacred Ash | 33%
|
VI | Item | An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder. | Safety Goggles | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Salamence hold it, and this stone will enable it to Mega Evolve during battle. | Salamencite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle. | Sceptilite | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle. | Scizorite | 33%
|
III | Incense | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. | Sea Incense | 33%
|
IV | Key Item | A case for storing Seals that can be applied to the exteriors of Poké Balls. | Seal Case | 33%
|
I | Key Item | The key that unlocks the front door of the Pokémon Gym on Cinnabar Island. It has a red decoration. | Secret Key | 33%
|
IV | Key Item | A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door. | Secret Key | 33%
|
II | Key Item | A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment. | Secret Potion | 33%
|
VI | Medicine | Shalour City's famous shortbread. It can be used once to heal all the status conditions of a Pokémon. | Shalour Sable | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle. | Sharpedonite | 33%
|
IV | Item | An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail. | Shed Shell | 33%
|
III | Item | An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others. | Shell Bell | 33%
|
V | Item | A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Electric type. | Shock Drive | 33%
|
VII | Berry | A Berry that makes you more likely to get an item when given to Pokémon you're trying to catch. | Silver Pinap Berry | 33%
|
II | Key Item | A strange, silvery feather that sparkles. | Silver Wing | 33%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle. | Sitrus Berry | 33%
|
IV | Treasure | A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it's part of a head. | Skull Fossil | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Flying-type moves. | Sky Plate | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle. | Slowbronite | 33%
|
IV | Item | An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder. | Smooth Rock | 33%
|
III | Item | A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves. | Soul Dew | 33%
|
VII | Key Item | A stone entrusted by a Pokémon that has been venerated as a guardian deity in the Alola region. There is said to be some secret in how it sparkles. | Sparkling Stone | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves. | Splash Plate | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves. | Spooky Plate | 33%
|
IV | Key Item | A watering can shaped like a Psyduck. It helps promote the healthy growth of any Berries planted in good, soft soil. | Sprayduck | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Squall Room at Ramanas Park. | Squall Slate | 33%
|
II | Key Item | A bottle used for watering plants in the Berry Pots. | Squirt Bottle | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Steelix hold it, and this stone will enable it to Mega Evolve during battle. | Steelixite | 33%
|
IV | Item | An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder. | Sticky Barb | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Rock-type moves. | Stone Plate | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Stratospheric Room at Ramanas Park. | Stratospheric Slate | 33%
|
VII | Key Item | It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the sun. | Sun Flute | 33%
|
I | Key Item | An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. | Super Rod | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Swampert hold it, and this stone will enable it to Mega Evolve during battle. | Swampertite | 33%
|
VIII | Item | A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally sweet. | Sweet Apple | 33%
|
V | Medicine | An item for use on a Pokémon. It slightly increases the Speed base points of a single Pokémon. | Swift Wing | 33%
|
VIII | Item | A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally tart. | Tart Apple | 33%
|
III | Key Item | Aromatic tea that has a slightly bitter taste. It soothes a dry throat. | Tea | 33%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Tectonic Room at Ramanas Park. | Tectonic Slate | 33%
|
IV | Key Item | A very old-fashioned bell that makes a gentle ringing sound. | Tidal Bell | 33%
|
III | Ball | A somewhat different Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. | Timer Ball | 33%
|
II | TM | The user punches the target with full, concentrated power. This confuses the target if it hits. | TM01 Dynamic Punch | 33%
|
III | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | TM01 Focus Punch | 33%
|
VII | TM | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | TM01 Headbutt | 33%
|
V | TM | The user sharpens its claws to boost its Attack stat and accuracy. | TM01 Hone Claws | 33%
|
VII | TM | The user is roused, and its Attack and Sp. Atk stats increase. | TM01 Work Up | 33%
|
III | TM | The user slashes the target with huge sharp claws. | TM02 Dragon Claw | 33%
|
II | TM | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | TM02 Headbutt | 33%
|
VIII | TM | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | TM02 Pay Day | 33%
|
I | TM | In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | TM02 Razor Wind | 33%
|
VII | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. | TM02 Taunt | 33%
|
II | TM | A move that works differently for the Ghost type than for all other types. | TM03 Curse | 33%
|
VIII | TM | The target is punched with a fiery fist. This may also leave the target with a burn. | TM03 Fire Punch | 33%
|
V | TM | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | TM03 Psyshock | 33%
|
I | TM | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | TM03 Swords Dance | 33%
|
III | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. | TM03 Water Pulse | 33%
|
III | TM | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | TM04 Calm Mind | 33%
|
VIII | TM | The target is punched with an icy fist. This may also leave the target frozen. | TM04 Ice Punch | 33%
|
II | TM | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | TM04 Rollout | 33%
|
VII | TM | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. | TM04 Teleport | 33%
|
I | TM | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | TM04 Whirlwind | 33%
|
VIII | TM | The target is punched with an electrified fist. This may also leave the target with paralysis. | TM05 Thunder Punch | 33%
|
VII | TM | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | TM06 Light Screen | 33%
|
III | TM | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | TM07 Hail | 33%
|
I | TM | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | TM07 Horn Drill | 33%
|
II | TM | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | TM07 Zap Cannon | 33%
|
I | TM | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | TM08 Body Slam | 33%
|
III | TM | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | TM08 Bulk Up | 33%
|
III | TM | The user forcefully shoots seeds at the target two to five times in a row. | TM09 Bullet Seed | 33%
|
II | TM | The user hypnotizes itself into copying any stat change made by the target. | TM09 Psych Up | 33%
|
VII | TM | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | TM09 Reflect | 33%
|
I | TM | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | TM09 Take Down | 33%
|
V | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | TM09 Venoshock | 33%
|
I | TM | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | TM10 Double-Edge | 33%
|
II | TM | A unique attack that varies in type depending on the Pokémon using it. | TM10 Hidden Power | 33%
|
VIII | TM | The user scatters curious leaves that chase the target. This attack never misses. | TM10 Magical Leaf | 33%
|
I | TM | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | TM11 Bubble Beam | 33%
|
VIII | TM | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | TM11 Solar Beam | 33%
|
II | TM | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | TM11 Sunny Day | 33%
|
VII | TM | The user shoots a sinister flame at the target to inflict a burn. | TM11 Will-O-Wisp | 33%
|
VII | TM | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | TM12 Facade | 33%
|
VIII | TM | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. | TM12 Solar Blade | 33%
|
II | TM | A sweet scent that harshly lowers opposing Pokémon's evasiveness. This also lures wild Pokémon if used in places such as tall grass. | TM12 Sweet Scent | 33%
|
III | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. | TM12 Taunt | 33%
|
I | TM | The target is blasted with a forceful shot of water. | TM12 Water Gun | 33%
|
VII | TM | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | TM13 Brick Break | 33%
|
I | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | TM13 Ice Beam | 33%
|
II | TM | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | TM13 Snore | 33%
|
I | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | TM14 Blizzard | 33%
|
VIII | TM | The user launches a weak jolt of electricity that paralyzes the target. | TM14 Thunder Wave | 33%
|
VII | TM | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | TM15 Seismic Toss | 33%
|
II | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | TM16 Icy Wind | 33%
|
III | TM | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | TM16 Light Screen | 33%
|
I | TM | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | TM16 Pay Day | 33%
|
VIII | TM | An earsplitting screech harshly lowers the target’s Defense stat. | TM16 Screech | 33%
|
VII | TM | The user launches a weak jolt of electricity that paralyzes the target. | TM16 Thunder Wave | 33%
|
VII | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | TM17 Dragon Tail | 33%
|
VIII | TM | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | TM17 Light Screen | 33%
|
I | TM | The user grabs the target and recklessly dives for the ground. This also damages the user a little. | TM17 Submission | 33%
|
I | TM | A retaliation move that counters any physical attack, inflicting double the damage taken. | TM18 Counter | 33%
|
II | TM | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | TM18 Rain Dance | 33%
|
VIII | TM | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | TM18 Reflect | 33%
|
VII | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | TM18 U-Turn | 33%
|
II | TM | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | TM19 Giga Drain | 33%
|
VII | TM | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | TM19 Iron Tail | 33%
|
VI | TM | The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | TM19 Roost | 33%
|
VIII | TM | The user creates a protective field that prevents status conditions for five turns. | TM19 Safeguard | 33%
|
I | TM | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | TM19 Seismic Toss | 33%
|
V | TM | The user makes the target float with its psychic power. The target is easier to hit for three turns. | TM19 Telekinesis | 33%
|
VII | TM | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | TM20 Dark Pulse | 33%
|
II | TM | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | TM20 Endure | 33%
|
III | TM | The user creates a protective field that prevents status conditions for five turns. | TM20 Safeguard | 33%
|
VIII | TM | The user attacks everything around it by causing an explosion. The user faints upon using this move. | TM20 Self-Destruct | 33%
|
VII | TM | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | TM21 Foul Play | 33%
|
II | TM | This full-power attack grows more powerful the less the user likes its Trainer. | TM21 Frustration | 33%
|
I | TM | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | TM21 Mega Drain | 33%
|
VII | TM | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | TM22 Rock Slide | 33%
|
VIII | TM | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | TM22 Rock Slide | 33%
|
I | TM | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | TM22 Solar Beam | 33%
|
II | TM | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | TM23 Iron Tail | 33%
|
V | TM | The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | TM23 Smack Down | 33%
|
VIII | TM | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | TM23 Thief | 33%
|
VII | TM | The target is punched with an electrified fist. This may also leave the target with paralysis. | TM23 Thunder Punch | 33%
|
II | TM | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | TM24 Dragon Breath | 33%
|
VIII | TM | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | TM24 Snore | 33%
|
I | TM | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | TM24 Thunderbolt | 33%
|
VII | TM | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | TM24 X-Scissor | 33%
|
I | TM | The user sets off an earthquake that strikes every Pokémon around it. | TM26 Earthquake | 33%
|
VII | TM | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | TM26 Poison Jab | 33%
|
VIII | TM | The user frightens the target with a scary face to harshly lower its Speed stat. | TM26 Scary Face | 33%
|
I | TM | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | TM27 Fissure | 33%
|
VIII | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | TM27 Icy Wind | 33%
|
II | TM | This full-power attack grows more powerful the more the user likes its Trainer. | TM27 Return | 33%
|
VIII | TM | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | TM28 Giga Drain | 33%
|
VII | TM | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | TM28 Leech Life | 33%
|
VII | TM | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | TM28 Tri Attack | 33%
|
VIII | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. | TM29 Charm | 33%
|
I | TM | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | TM29 Psychic | 33%
|
VII | TM | The user shoots boiling hot water at its target. This may also leave the target with a burn. | TM29 Scald | 33%
|
VII | TM | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | TM30 Bulk Up | 33%
|
II | TM | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | TM30 Shadow Ball | 33%
|
VIII | TM | The target is hit with wings of steel. This may also raise the user’s Defense stat. | TM30 Steel Wing | 33%
|
I | TM | Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. | TM30 Teleport | 33%
|
VIII | TM | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | TM31 Attract | 33%
|
III | TM | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | TM31 Brick Break | 33%
|
VII | TM | The target is punched with a fiery fist. This may also leave the target with a burn. | TM31 Fire Punch | 33%
|
I | TM | The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | TM31 Mimic | 33%
|
II | TM | The user hurls mud in the target’s face to inflict damage and lower its accuracy. | TM31 Mud-Slap | 33%
|
VII | TM | The user damages opposing Pokémon by emitting a powerful flash. | TM32 Dazzling Gleam | 33%
|
I | TM | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | TM32 Double Team | 33%
|
VIII | TM | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | TM32 Sandstorm | 33%
|
VII | TM | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | TM33 Calm Mind | 33%
|
II | TM | The target is punched with an icy fist. This may also leave the target frozen. | TM33 Ice Punch | 33%
|
VIII | TM | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | TM33 Rain Dance | 33%
|
I | TM | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | TM33 Reflect | 33%
|
I | TM | The user endures attacks for two turns, then strikes back to cause double the damage taken. | TM34 Bide | 33%
|
VII | TM | The target is attacked with a shock wave generated by the user’s gaping mouth. | TM34 Dragon Pulse | 33%
|
III | TM | The user strikes the target with a quick jolt of electricity. This attack never misses. | TM34 Shock Wave | 33%
|
V | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | TM34 Sludge Wave | 33%
|
VIII | TM | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | TM34 Sunny Day | 33%
|
II | TM | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | TM34 Swagger | 33%
|
VIII | TM | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | TM35 Hail | 33%
|
VII | TM | The target is punched with an icy fist. This may also leave the target frozen. | TM35 Ice Punch | 33%
|
I | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. | TM35 Metronome | 33%
|
II | TM | While it is asleep, the user randomly uses one of the moves it knows. | TM35 Sleep Talk | 33%
|
I | TM | The user attacks everything around it by causing an explosion. The user faints upon using this move. | TM36 Self-Destruct | 33%
|
II | TM | Unsanitary sludge is hurled at the target. This may also poison the target. | TM36 Sludge Bomb | 33%
|
VII | TM | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | TM36 Thunderbolt | 33%
|
I | TM | A large egg is hurled at the target with maximum force to inflict damage. | TM37 Egg Bomb | 33%
|
II | TM | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | TM37 Sandstorm | 33%
|
VIII | TM | The user shoots a sinister flame at the target to inflict a burn. | TM38 Will-O-Wisp | 33%
|
VIII | TM | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | TM39 Facade | 33%
|
VII | TM | The user rampages and attacks for two to three turns. The user then becomes confused. | TM39 Outrage | 33%
|
III | TM | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | TM39 Rock Tomb | 33%
|
I | TM | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | TM39 Swift | 33%
|
III | TM | The user confounds the target with speed, then slashes. This attack never misses. | TM40 Aerial Ace | 33%
|
II | TM | The user curls up to conceal weak spots and raise its Defense stat. | TM40 Defense Curl | 33%
|
VII | TM | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | TM40 Psychic | 33%
|
I | TM | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | TM40 Skull Bash | 33%
|
VIII | TM | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | TM40 Swift | 33%
|
VII | TM | The user sets off an earthquake that strikes every Pokémon around it. | TM41 Earthquake | 33%
|
I | TM | The user restores its own HP by up to half of its max HP. | TM41 Soft-Boiled | 33%
|
II | TM | The target is punched with an electrified fist. This may also leave the target with paralysis. | TM41 Thunder Punch | 33%
|
III | TM | The user torments and enrages the target, making it incapable of using the same move twice in a row. | TM41 Torment | 33%
|
I | TM | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | TM42 Dream Eater | 33%
|
III | TM | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | TM42 Facade | 33%
|
VIII | TM | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. | TM42 Revenge | 33%
|
VII | TM | The user attacks everything around it by causing an explosion. The user faints upon using this move. | TM42 Self-Destruct | 33%
|
VIII | TM | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | TM43 Brick Break | 33%
|
II | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | TM43 Detect | 33%
|
V | TM | Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | TM43 Flame Charge | 33%
|
III | TM | The additional effects of this attack depend upon where it was used. | TM43 Secret Power | 33%
|
VII | TM | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | TM43 Shadow Ball | 33%
|
I | TM | A second-turn attack move where critical hits land more easily. This may also make the target flinch | TM43 Sky Attack | 33%
|
VII | TM | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | TM44 Play Rough | 33%
|
II | TM | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | TM45 Attract | 33%
|
VII | TM | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | TM45 Solar Beam | 33%
|
I | TM | The user launches a weak jolt of electricity that paralyzes the target. | TM45 Thunder Wave | 33%
|
I | TM | The target is attacked with an odd psychic wave. The attack varies in intensity. | TM46 Psywave | 33%
|
II | TM | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | TM46 Thief | 33%
|
I | TM | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | TM47 Explosion | 33%
|
V | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | TM47 Low Sweep | 33%
|
II | TM | The target is hit with wings of steel. This may also raise the user’s Defense stat. | TM47 Steel Wing | 33%
|
II | TM | The target is punched with a fiery fist. This may also leave the target with a burn. | TM48 Fire Punch | 33%
|
I | TM | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | TM48 Rock Slide | 33%
|
VIII | TM | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | TM48 Rock Tomb | 33%
|
V | TM | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | TM48 Round | 33%
|
III | TM | The user employs its psychic power to exchange Abilities with the target. | TM48 Skill Swap | 33%
|
V | TM | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | TM49 Echoed Voice | 33%
|
II | TM | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | TM49 Fury Cutter | 33%
|
VII | TM | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | TM49 Superpower | 33%
|
I | TM | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | TM49 Tri Attack | 33%
|
VIII | TM | The user forcefully shoots seeds at the target two to five times in a row. | TM50 Bullet Seed | 33%
|
II | TM | A sleeping target sees a nightmare that inflicts some damage every turn. | TM50 Nightmare | 33%
|
III | TM | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | TM50 Overheat | 33%
|
VII | TM | The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | TM50 Roost | 33%
|
V | TM | The user teleports using a strange power and switches places with one of its allies. | TM51 Ally Switch | 33%
|
VII | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | TM51 Blizzard | 33%
|
VIII | TM | The user launches sharp icicles at the target two to five times in a row. | TM51 Icicle Spear | 33%
|
IV | TM | The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | TM51 Roost | 33%
|
VI | TM | The target is hit with wings of steel. This may also raise the user’s Defense stat. | TM51 Steel Wing | 33%
|
VIII | TM | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | TM52 Bounce | 33%
|
IV | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | TM52 Focus Blast | 33%
|
VII | TM | Unsanitary sludge is hurled at the target. This may also poison the target. | TM52 Sludge Bomb | 33%
|
IV | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | TM53 Energy Ball | 33%
|
VII | TM | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | TM53 Mega Drain | 33%
|
IV | TM | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | TM54 False Swipe | 33%
|
VII | TM | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | TM54 Flash Cannon | 33%
|
VIII | TM | The user hurls hard rocks at the target. Two to five rocks are launched in a row. | TM54 Rock Blast | 33%
|
VIII | TM | If the target’s HP is half or less, this attack will hit with double the power. | TM55 Brine | 33%
|
IV | TM | If the target's HP is half or less, this attack will hit with double the power. | TM55 Brine | 33%
|
VII | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | TM55 Ice Beam | 33%
|
V | TM | The user shoots boiling hot water at its target. This may also leave the target with a burn. | TM55 Scald | 33%
|
IV | TM | The user flings its held item at the target to attack. This move’s power and effects depend on the item. | TM56 Fling | 33%
|
VII | TM | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | TM56 Stealth Rock | 33%
|
VIII | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | TM56 U-Turn | 33%
|
IV | TM | The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | TM57 Charge Beam | 33%
|
VII | TM | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | TM57 Pay Day | 33%
|
VII | TM | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | TM58 Drill Run | 33%
|
IV | TM | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | TM58 Endure | 33%
|
V | TM | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | TM58 Sky Drop | 33%
|
VII | TM | The user swings its body around violently to inflict damage on everything in its vicinity. | TM59 Brutal Swing | 33%
|
IV | TM | The target is attacked with a shock wave generated by the user’s gaping mouth. | TM59 Dragon Pulse | 33%
|
VII | TM | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | TM59 Dream Eater | 33%
|
VIII | TM | The user flings its held item at the target to attack. This move’s power and effects depend on the item. | TM59 Fling | 33%
|
V | TM | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | TM59 Incinerate | 33%
|
IV | TM | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | TM60 Drain Punch | 33%
|
VII | TM | Using its tough and impressive horn, the user rams into the target with no letup. | TM60 Megahorn | 33%
|
V | TM | The user suppresses the target and makes its move go last. | TM60 Quash | 33%
|
IV | TM | The user shoots a sinister flame at the target to inflict a burn. | TM61 Will-O-Wisp | 33%
|
V | TM | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | TM62 Acrobatics | 33%
|
IV | TM | The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats. | TM62 Silver Wind | 33%
|
VIII | TM | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | TM63 Drain Punch | 33%
|
IV | TM | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | TM63 Embargo | 33%
|
VIII | TM | The power of this attack move is doubled if the user has been hurt by the target in the same turn. | TM64 Avalanche | 33%
|
IV | TM | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | TM64 Explosion | 33%
|
IV | TM | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | TM65 Shadow Claw | 33%
|
VIII | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | TM66 Thunder Fang | 33%
|
VIII | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | TM67 Ice Fang | 33%
|
IV | TM | The user recycles a held item that has been used in battle so it can be used again. | TM67 Recycle | 33%
|
V | TM | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | TM67 Retaliate | 33%
|
VII | TM | The user stabs the target with a sharp horn. This attack never misses. | TM67 Smart Strike | 33%
|
VIII | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | TM68 Fire Fang | 33%
|
VIII | TM | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | TM69 Psycho Cut | 33%
|
IV | TM | The user polishes its body to reduce drag. This sharply raises the Speed stat. | TM69 Rock Polish | 33%
|
VII | TM | This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | TM70 Aurora Veil | 33%
|
VIII | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | TM70 Trick Room | 33%
|
IV | TM | The user stabs the target from below with sharpened stones. Critical hits land more easily. | TM71 Stone Edge | 33%
|
IV | TM | The power of this attack move is doubled if the user has been hurt by the target in the same turn. | TM72 Avalanche | 33%
|
V | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | TM72 Volt Switch | 33%
|
IV | TM | The user launches a weak jolt of electricity that paralyzes the target. | TM73 Thunder Wave | 33%
|
IV | TM | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | TM74 Gyro Ball | 33%
|
VIII | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | TM74 Venoshock | 33%
|
VIII | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | TM75 Low Sweep | 33%
|
IV | TM | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | TM75 Swords Dance | 33%
|
VIII | TM | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | TM76 Round | 33%
|
IV | TM | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | TM76 Stealth Rock | 33%
|
V | TM | While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. | TM76 Struggle Bug | 33%
|
IV | TM | The user hypnotizes itself into copying any stat change made by the target. | TM77 Psych Up | 33%
|
VIII | TM | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | TM78 Acrobatics | 33%
|
V | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | TM78 Bulldoze | 33%
|
IV | TM | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | TM78 Captivate | 33%
|
IV | TM | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | TM79 Dark Pulse | 33%
|
V | TM | The user blows its cold breath on the target. This attack always results in a critical hit. | TM79 Frost Breath | 33%
|
VIII | TM | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | TM79 Retaliate | 33%
|
IV | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | TM80 Rock Slide | 33%
|
VIII | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | TM80 Volt Switch | 33%
|
VIII | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | TM81 Bulldoze | 33%
|
IV | TM | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | TM81 X-Scissor | 33%
|
V | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | TM82 Dragon Tail | 33%
|
IV | TM | While it is asleep, the user randomly uses one of the moves it knows. | TM82 Sleep Talk | 33%
|
VI | TM | The target is infested and attacked for four to five turns. The target can't flee during this time. | TM83 Infestation | 33%
|
IV | TM | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | TM83 Natural Gift | 33%
|
VIII | TM | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. | TM83 Razor Shell | 33%
|
V | TM | The user is roused, and its Attack and Sp. Atk stats increase. | TM83 Work Up | 33%
|
IV | TM | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | TM84 Poison Jab | 33%
|
IV | TM | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | TM85 Dream Eater | 33%
|
VIII | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | TM85 Snarl | 33%
|
IV | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | TM86 Grass Knot | 33%
|
VIII | TM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | TM86 Phantom Force | 33%
|
IV | TM | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | TM87 Swagger | 33%
|
VIII | TM | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | TM88 Grassy Terrain | 33%
|
IV | TM | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | TM88 Pluck | 33%
|
VI | TM | While it is asleep, the user randomly uses one of the moves it knows. | TM88 Sleep Talk | 33%
|
VIII | TM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | TM89 Misty Terrain | 33%
|
IV | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | TM89 U-Turn | 33%
|
VIII | TM | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | TM90 Electric Terrain | 33%
|
IV | TM | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | TM91 Flash Cannon | 33%
|
VIII | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | TM91 Psychic Terrain | 33%
|
VIII | TM | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. | TM92 Mystical Fire | 33%
|
IV | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | TM92 Trick Room | 33%
|
VIII | TM | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. | TM93 Eerie Impulse | 33%
|
V | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | TM93 Wild Charge | 33%
|
VIII | TM | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | TM94 False Swipe | 33%
|
VI | TM | The additional effects of this attack depend upon where it was used. | TM94 Secret Power | 33%
|
VIII | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | TM95 Air Slash | 33%
|
V | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | TM95 Snarl | 33%
|
VI | TM | This attack makes use of nature's power. Its effects vary depending on the user's environment. | TM96 Nature Power | 33%
|
VIII | TM | The user stabs the target with a sharp horn. This attack never misses. | TM96 Smart Strike | 33%
|
VIII | TM | The user swings its body around violently to inflict damage on everything in its vicinity. | TM97 Brutal Swing | 33%
|
VI | TM | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | TM97 Dark Pulse | 33%
|
VI | TM | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | TM98 Power-Up Punch | 33%
|
VIII | TM | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | TM98 Stomping Tantrum | 33%
|
VI | TM | The user damages opposing Pokémon by emitting a powerful flash. | TM99 Dazzling Gleam | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Poison-type moves. | Toxic Plate | 33%
|
VIII | TR | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | TR00 Swords Dance | 33%
|
VIII | TR | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | TR01 Body Slam | 33%
|
VIII | TR | The target is blasted by a huge volume of water launched under great pressure. | TR03 Hydro Pump | 33%
|
VIII | TR | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | TR05 Ice Beam | 33%
|
VIII | TR | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | TR06 Blizzard | 33%
|
VIII | TR | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | TR07 Low Kick | 33%
|
VIII | TR | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | TR08 Thunderbolt | 33%
|
VIII | TR | The user sets off an earthquake that strikes every Pokémon around it. | TR10 Earthquake | 33%
|
VIII | TR | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | TR11 Psychic | 33%
|
VIII | TR | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | TR12 Agility | 33%
|
VIII | TR | The user takes a deep breath and focuses so that critical hits land more easily. | TR13 Focus Energy | 33%
|
VIII | TR | The user waggles a finger and stimulates its brain into randomly using nearly any move. | TR14 Metronome | 33%
|
VIII | TR | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | TR17 Amnesia | 33%
|
VIII | TR | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | TR18 Leech Life | 33%
|
VIII | TR | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | TR19 Tri Attack | 33%
|
VIII | TR | An all-out attack that becomes more powerful the less HP the user has. | TR21 Reversal | 33%
|
VIII | TR | Unsanitary sludge is hurled at the target. This may also poison the target. | TR22 Sludge Bomb | 33%
|
VIII | TR | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | TR23 Spikes | 33%
|
VIII | TR | The user rampages and attacks for two to three turns. The user then becomes confused. | TR24 Outrage | 33%
|
VIII | TR | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | TR25 Psyshock | 33%
|
VIII | TR | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | TR26 Endure | 33%
|
VIII | TR | While it is asleep, the user randomly uses one of the moves it knows. | TR27 Sleep Talk | 33%
|
VIII | TR | Using its tough and impressive horn, the user rams into the target with no letup. | TR28 Megahorn | 33%
|
VIII | TR | The user switches places with a party Pokémon in waiting and passes along any stat changes. | TR29 Baton Pass | 33%
|
VIII | TR | The user compels the target to keep using the move it encored for three turns. | TR30 Encore | 33%
|
VIII | TR | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | TR31 Iron Tail | 33%
|
VIII | TR | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | TR32 Crunch | 33%
|
VIII | TR | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | TR33 Shadow Ball | 33%
|
VIII | TR | Two turns after this move is used, a hunk of psychic energy attacks the target. | TR34 Future Sight | 33%
|
VIII | TR | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | TR35 Uproar | 33%
|
VIII | TR | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | TR36 Heat Wave | 33%
|
VIII | TR | The target is taunted into a rage that allows it to use only attack moves for three turns. | TR37 Taunt | 33%
|
VIII | TR | The user catches the target off guard and swaps its held item with its own. | TR38 Trick | 33%
|
VIII | TR | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | TR39 Superpower | 33%
|
VIII | TR | The user employs its psychic power to exchange Abilities with the target. | TR40 Skill Swap | 33%
|
VIII | TR | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | TR41 Blaze Kick | 33%
|
VIII | TR | The user lets loose a horribly echoing shout with the power to inflict damage. | TR42 Hyper Voice | 33%
|
VIII | TR | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | TR43 Overheat | 33%
|
VIII | TR | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | TR44 Cosmic Power | 33%
|
VIII | TR | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | TR45 Muddy Water | 33%
|
VIII | TR | The user hardens its body’s surface like iron, sharply raising its Defense stat. | TR46 Iron Defense | 33%
|
VIII | TR | The user slashes the target with huge sharp claws. | TR47 Dragon Claw | 33%
|
VIII | TR | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | TR48 Bulk Up | 33%
|
VIII | TR | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | TR49 Calm Mind | 33%
|
VIII | TR | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | TR50 Leaf Blade | 33%
|
VIII | TR | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | TR51 Dragon Dance | 33%
|
VIII | TR | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | TR52 Gyro Ball | 33%
|
VIII | TR | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | TR53 Close Combat | 33%
|
VIII | TR | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | TR54 Toxic Spikes | 33%
|
VIII | TR | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | TR55 Flare Blitz | 33%
|
VIII | TR | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | TR56 Aura Sphere | 33%
|
VIII | TR | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | TR57 Poison Jab | 33%
|
VIII | TR | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | TR58 Dark Pulse | 33%
|
VIII | TR | The user slams a barrage of hard-shelled seeds down on the target from above. | TR59 Seed Bomb | 33%
|
VIII | TR | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | TR60 X-Scissor | 33%
|
VIII | TR | The target is attacked with a shock wave generated by the user’s gaping mouth. | TR62 Dragon Pulse | 33%
|
VIII | TR | The user attacks with a ray of light that sparkles as if it were made of gemstones. | TR63 Power Gem | 33%
|
VIII | TR | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | TR64 Focus Blast | 33%
|
VIII | TR | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | TR65 Energy Ball | 33%
|
VIII | TR | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | TR66 Brave Bird | 33%
|
VIII | TR | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. | TR67 Earth Power | 33%
|
VIII | TR | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | TR68 Nasty Plot | 33%
|
VIII | TR | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | TR70 Flash Cannon | 33%
|
VIII | TR | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | TR71 Leaf Storm | 33%
|
VIII | TR | The user violently whirls its vines, tentacles, or the like to harshly lash the target. | TR72 Power Whip | 33%
|
VIII | TR | The user shoots filthy garbage at the target to attack. This may also poison the target. | TR73 Gunk Shot | 33%
|
VIII | TR | The user slams the target with its steel-hard head. This may also make the target flinch. | TR74 Iron Head | 33%
|
VIII | TR | The user stabs the target from below with sharpened stones. Critical hits land more easily. | TR75 Stone Edge | 33%
|
VIII | TR | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | TR76 Stealth Rock | 33%
|
VIII | TR | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | TR77 Grass Knot | 33%
|
VIII | TR | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | TR78 Sludge Wave | 33%
|
VIII | TR | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. | TR79 Heavy Slam | 33%
|
VIII | TR | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | TR80 Electro Ball | 33%
|
VIII | TR | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | TR81 Foul Play | 33%
|
VIII | TR | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. | TR82 Stored Power | 33%
|
VIII | TR | The user teleports using a strange power and switches places with one of its allies. | TR83 Ally Switch | 33%
|
VIII | TR | The user shoots boiling hot water at its target. This may also leave the target with a burn. | TR84 Scald | 33%
|
VIII | TR | The user is roused, and its Attack and Sp. Atk stats increase. | TR85 Work Up | 33%
|
VIII | TR | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | TR86 Wild Charge | 33%
|
VIII | TR | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | TR87 Drill Run | 33%
|
VIII | TR | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. | TR88 Heat Crash | 33%
|
VIII | TR | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | TR89 Hurricane | 33%
|
VIII | TR | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | TR90 Play Rough | 33%
|
VIII | TR | The user damages opposing Pokémon by emitting a powerful flash. | TR92 Dazzling Gleam | 33%
|
VIII | TR | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. | TR93 Darkest Lariat | 33%
|
VIII | TR | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | TR95 Throat Chop | 33%
|
VIII | TR | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | TR96 Pollen Puff | 33%
|
VIII | TR | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | TR97 Psychic Fangs | 33%
|
VIII | TR | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. | TR98 Liquidation | 33%
|
VI | Mega Stone | One of a variety of mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle. | Tyranitarite | 33%
|
IV | Key Item | An amazing device that can record a battle between friends or the battles at certain special battle facilities. | Vs. Recorder | 33%
|
III | Key Item | This is a tool for watering Berries you planted to make them grow more quickly. | Wailmer Pail | 33%
|
VI | Item | An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to. | Weakness Policy | 33%
|
III | Berry | Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten. | Wepear Berry | 33%
|
VI | Item | A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It's loved by a certain Pokémon. | Whipped Dream | 33%
|
III | Berry | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. | Wiki Berry | 33%
|
IV | Item | An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves. | Wise Glasses | 33%
|
VIII | Key Item | A stone found in the Galar region with a mysterious power. It's said that your dreams come true if you find one. | Wishing Star | 33%
|
V | Wonder Launcher | An item that raises the accuracy stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Accuracy | 33%
|
V | Wonder Launcher | An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Defend | 33%
|
IV | Battle Item | An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. | X Sp. Def | 33%
|
V | Wonder Launcher | An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Sp. Def | 33%
|
V | Wonder Launcher | An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Special | 33%
|
III | Medicine | A flute made from yellow glass that snaps Pokémon out of confusion. | Yellow Flute | 33%
|
VII | Key Item | A pressed flower petal you receive from Sophocles during Mina's trial. The goal is to collect seven different kinds of petals. | Yellow Petal | 33%
|
IV | Plate | An item to be held by a Pokémon. It's a stone tablet that boosts the power of Electric-type moves. | Zap Plate | 33%
|
III | Medicine | A nutritious drink for Pokémon. When consumed, it raises the Sp. Def base points of a single Pokémon. | Zinc | 33%
|
VII | Key Item | A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it. | Z-Ring | 33%
|
VIII | Item | A patch that allows a Pokémon with a regular Ability to have a rare Ability. | Ability Patch | 0%
|
V | Wonder Launcher | When used, it activates the Ability of an ally Pokémon. | Ability Urge | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Abra Candy | 0%
|
V | Item | An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once. | Absorb Bulb | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. | Adamant Mint | 0%
|
VII | Item | Using it makes wild Pokémon call for help a number of times. If held by a Pokémon, it boosts Speed when intimidated. It can be used only once. | Adrenaline Orb | 0%
|
VI | Key Item | A compact device that automatically collects and records advice when a Trainer is out on an adventure. | Adventure Rules | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Aerodactyl Candy | 0%
|
III | Berry | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. | Aguav Berry | 0%
|
IV | Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery. | Air Mail | 0%
| |
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Alolan Raichu's Thunderbolt to a Z-Move. | Aloraichium Z | 0%
|
VI | Item | Mulch to be used in a Berry field. An amazing Mulch with the effects of Rich, Surprise, and Boost Mulch. | Amaze Mulch | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it's in a pinch. | Apicot Berry | 0%
|
VIII | Item | Rare ore that can be obtained on the Isle of Armor. Something good will happen if you give it to a collector on the Isle of Armor. | Armorite Ore | 0%
|
VIII | Key Item | A pass to go to the Isle of Armor. Show it to the rail staff at Wedgehurst Station. | Armor Pass | 0%
|
VIII | Key Item | A pass to go to the Isle of Armor. Show it to the rail staff at Wedgehurst Station. | Armor Pass | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Articuno Candy | 0%
|
III | Key Item | A ticket required to board the ship to Birth Island. | AuroraTicket | 0%
|
VIII | Battle Item | An item that makes moves less likely to strike a Pokémon during a battle. This effect disappears if the Pokémon leaves the battle. | Aux Evasion | 0%
|
VIII | Battle Item | An item that sharply boosts the defensive stats of a Pokémon during a battle. These effects disappear if the Pokémon leaves the battle. | Aux Guard | 0%
|
VIII | Battle Item | An item that sharply boosts the offensive stats of a Pokémon during a battle. These effects disappear if the Pokémon leaves the battle. | Aux Power | 0%
|
VIII | Battle Item | An item that sharply boosts the offensive and defensive stats of a Pokémon during a battle. These effects disappear if the Pokémon leaves the battle. | Aux Powerguard | 0%
|
VIII | Item | Proof that you have completed the trial set by Azelf, the Being of Willpower that lives in Lake Valor. This item is needed to forge the Red Chain. | Azelf's Fang | 0%
|
IV | Key Item | A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it. | Azure Flute | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack. | Babiri Berry | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The tinned food that Bach sells is curiously popular in Galar. | Bach's Food Tin | 0%
|
VIII | Item | A ball of mud that has become stiff and hard. Hitting a Pokémon with one may stun the Pokémon, creating an opening for you to act. | Ball of Mud | 0%
|
V | Treasure | A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops. | Balm Mushroom | 0%
|
VIII | Key Item | It's signed by all members of the Galar region's most charismatic band, the Maximizers. | Band Autograph | 0%
|
VIII | Key Item | It's signed by all members of the Galar region's most charismatic band, the Maximizers. | Band Autograph | 0%
|
VIII | Key Item | A favored food of Basculegion, a Pokémon that will bear you on its back. This food is crafted in an unusual way, from ingredients gathered via equally unusual methods. | Basculegion Food | 0%
|
VIII | Key Item | A favored food of Basculegion, a Pokémon that will bear you on its back. This food is crafted in an unusual way, from ingredients gathered via equally unusual methods. | Basculegion Food | 0%
|
VII | Treasure | A piece of colored glass. Waves have rounded its edges. It's slightly rough to the touch. | Beach Glass | 0%
|
III | A piece of Mail to be held by a Pokémon. It will bear the print of the Pokémon holding it. | Bead Mail | 0%
| |
VIII | Item | A cake made by combining beans with a Cake-Lure Base. These cakes are potently effective at attracting fish Pokémon, as well as bird Pokémon and their flying ilk. | Bean Cake | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Bellsprout Candy | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. | Belue Berry | 0%
|
VIII | Item | A berry-shaped sweet. When a Milcery holds this, it spins around happily. | Berry Sweet | 0%
|
II | Treasure | A very large and rare mushroom. It's popular with a certain class of collectors. | Big Mushroom | 0%
|
V | Item | An item to be held by a Pokémon. It's a band that increases the power of binding moves used by the holder. | Binding Band | 0%
|
II | Berry | A self-cure for confusion. | Bitter Berry | 0%
|
VIII | Item | A glassy black stone that produces a sharp cutting edge when split. It’s loved by a certain Pokémon. | Black Augurite | 0%
|
VIII | Key Item | Mane hair that belonged to the King of Bountiful Harvests' beloved steed, Spectrier. The hair is very smooth to the touch. | Black Mane Hair | 0%
|
VIII | Key Item | Mane hair that belonged to the King of Bountiful Harvests' beloved steed, Spectrier. The hair is very smooth to the touch. | Black Mane Hair | 0%
|
VIII | Item | When combined with an Apricorn, this mysterious black stone can draw out the properties required to forge a Heavy Ball. | Black Tumblestone | 0%
|
IV | Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery. | Bloom Mail | 0%
| |
II | Key Item | A card to save points for the Buena's Password show. | Blue Card | 0%
|
III | Item | An item to be held by a Pokémon. During a contest, it raises the Beauty aspect of the Pokémon holding it. | Blue Scarf | 0%
|
II | Sky-print Mail. | Bluesky Mail | 0%
| |
VIII | Item | Raises Speed sharply when a Pokémon misses with a move because of accuracy. | Blunder Policy | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The tinned food that Bob sells is curiously popular in Galar. | Bob's Food Tin | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Even just one boiled egg can really enhance a dish. | Boiled Egg | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. | Bold Mint | 0%
|
VI | Item | Mulch to be used in a Berry field. It increases the Berry harvest that can be grown by diligent watering. | Boost Mulch | 0%
|
VII | Treasure | A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one. | Bottle Cap | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. | Brave Mint | 0%
|
IV | Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery. | Brick Mail | 0%
| |
V | Stationery featuring an illustration of a bright-red drawbridge. Have a Pokémon hold it for delivery. | BridgeMail D | 0%
| |
V | Stationery featuring an illustration of a majestically arched bridge. Have a Pokémon hold it for delivery. | BridgeMail M | 0%
| |
V | Stationery featuring an illustration of a bridge that seems to pierce the sky. Have a Pokémon hold it for delivery. | BridgeMail S | 0%
| |
V | Stationery featuring an illustration of a high-tension steel suspension bridge. Have a Pokémon hold it for delivery. | BridgeMail T | 0%
| |
V | Stationery featuring an illustration of a vintage-looking brick bridge. Have a Pokémon hold it for delivery. | BridgeMail V | 0%
| |
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The taste boiled off from the bones is sure to give a dish a light umami taste. | Brittle Bones | 0%
|
IV | Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery. | Bubble Mail | 0%
| |
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves. | Buginium Z | 0%
|
VII | Memory | A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon. | Bug Memory | 0%
|
VIII | Item | A wildflower that can be found growing across the Hisui region. It does have medicinal properties, but it is so bitter that no wild Pokémon will eat it. | Bugwort | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Bulbasaur Candy | 0%
|
II | Berry | A self-cure for freezing | Burnt Berry | 0%
|
VIII | Item | A type of field provision that enhances the flavor of other foods it is mixed with. | Cake Lure Base | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. | Calm Mint | 0%
|
VIII | Key Item | Everything you need to set up a tent and get cooking in a Wild Area or at a camping spot. | Camping Gear | 0%
|
VIII | Item | A sweet-fleshed truffle that is packed full of mysterious energy. It is one of the materials needed for crafting various items. | Candy Truffle | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. | Careful Mint | 0%
|
VIII | Key Item | Seeds to plant in a field. The kind of carrot you'll get is determined by which field you plant the seeds in. | Carrot Seeds | 0%
|
VIII | Key Item | Seeds to plant in a field. The kind of carrot you'll get is determined by which field you plant the seeds in. | Carrot Seeds | 0%
|
VIII | Item | A fern used for crafting items made to be thrown. When these curled leaves are unfurled, they can serve as nature’s wrapping paper. | Caster Fern | 0%
|
VIII | Key Item | Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn't shake much. | Catching Charm | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Caterpie Candy | 0%
|
VIII | Key Item | A flute that can be used to call special Pokémon that are willing to bear you around the region. Its timbre is eerie and mysterious. | Celestica Flute | 0%
|
VIII | Key Item | A flute that can be used to call special Pokémon that are willing to bear you around the region. Its timbre is eerie and mysterious. | Celestica Flute | 0%
|
V | Item | An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once. | Cell Battery | 0%
|
VII | Treasure | A small whitish stone picked up at the edge of the road. | Chalky Stone | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Chansey Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Charmander Candy | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack. | Charti Berry | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle. | Chesto Berry | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. | Chilan Berry | 0%
|
VIII | Item | A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. | Chipped Pot | 0%
|
VIII | Item | A dumpling that will make a Pokémon become fixated on a move in battle. The Pokémon will deal more damage when using that move but will take more damage as well. | Choice Dumpling | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. | Chople Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Clefairy Candy | 0%
|
VIII | Item | A clover-shaped sweet. When a Milcery holds this, it spins around happily. | Clover Sweet | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack. | Coba Berry | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The refined sweetness of this coconut milk makes it quite popular. | Coconut Milk | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack. | Colbur Berry | 0%
|
V | Key Item | A special device that wrings out the potential of Pokémon. It's an imperfect prototype. | Colress MCHN | 0%
|
V | Treasure | A shard that fell to the ground when a comet approached. It can be sold at a high price to shops. | Comet Shard | 0%
|
VI | Key Item | A very cool suit/cute dress to be worn during the Contest Spectacular. | Contest Costume | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. | Cornn Berry | 0%
|
IV | Key Item | A coupon to be exchanged for a Pokémon Watch—Pokétch for short. Three coupons are needed. | Coupon | 0%
|
VII | Candy | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Sp. Defense. | Courage Candy | 0%
|
VII | Candy | A big candy that is packed with energy. When given to a Pokémon Lv. 30 or higher, it will increase that Pokémon's Sp. Defense. | Courage Candy L | 0%
|
VII | Candy | A huge candy that is packed with energy. When given to a Pokémon Lv. 60 or higher, it will increase that Pokémon's Sp. Defense. | Courage Candy XL | 0%
|
VIII | Item | A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. | Cracked Pot | 0%
|
VIII | Key Item | A kit containing everything you might need for crafting, even when there is no workbench around. However, you can only use the materials you have in your satchel. | Crafting Kit | 0%
|
VIII | Key Item | A kit containing everything you might need for crafting, even when there is no workbench around. However, you can only use the materials you have in your satchel. | Crafting Kit | 0%
|
VIII | Key Item | A pass to go to the Crown Tundra. Show it to the rail staff at Wedgehurst Station. | Crown Pass | 0%
|
VIII | Key Item | A pass to go to the Crown Tundra. Show it to the rail staff at Wedgehurst Station. | Crown Pass | 0%
|
VIII | Item | Translucent crystals that are beloved by Pokémon bearing a resemblance to grass, plants, or minerals. They will gather wherever a lump of this salt is thrown. | Crunchy Salt | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Cubone Candy | 0%
|
IV | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it's in a pinch. | Custap Berry | 0%
|
IV | Item | A fertilizer to be spread on soft soil. It slows the growth of Berries and causes the soil to dry slower. | Damp Mulch | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves. | Darkinium Z | 0%
|
VII | Memory | A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon. | Dark Memory | 0%
|
IV | Item | It holds Pokéathlon records. | Data Card 1 | 0%
|
VIII | Item | Honey that sparkles with an amber hue. It is beloved by bug Pokémon and Pokémon with fairylike charms, so they will gather wherever a comb of it is thrown. | Dazzling Honey | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Decidueye's Spirit Shackle to a Z-Move. | Decidium Z | 0%
|
VI | Key Item | A device made by Devon Corporation that provides oxygen to users during the use of Dive. | Devon Scuba Gear | 0%
|
VIII | Treasure | A single-use drill to bore a hole in the wall for your Secret Base. | Digger Drill | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Diglett Candy | 0%
|
V | Wonder Launcher | It can be used many times to raise the critical-hit ratio of one Pokémon. It wears off if the Pokémon is withdrawn. | Dire Hit 2 | 0%
|
V | Wonder Launcher | It can be used many times to greatly raise a Pokémon's critical-hit ratio. It wears off if the Pokémon is withdrawn. | Dire Hit 3 | 0%
|
VIII | Item | Mushrooms that, when consumed, sharpen the eater’s focus. They make it easier to land critical hits and are one of the materials needed for crafting Dire Hits. | Direshroom | 0%
|
VI | Item | This special coupon allows you to buy items at a discount when you are shopping at a boutique. | Discount Coupon | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Ditto Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Doduo Candy | 0%
|
VIII | Item | Mushrooms that, when consumed, make the eater feel nimble and agile as a fleeting shadow. They are one of the materials needed for crafting Aux Evasions. | Doppel Bonnets | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves. | Dragonium Z | 0%
|
VII | Memory | A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon. | Dragon Memory | 0%
|
V | Key Item | A skull of a Pokémon that was said to have braved the angry waters to fly around the world. | Dragon Skull | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Dratini Candy | 0%
|
III | A piece of Mail to be held by a Pokémon. It will bear the print of the Pokémon holding it. | Dream Mail | 0%
| |
V | Key Item | The Xtransceiver found at the Nimbasa City amusement park. | Dropped Item | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Drowzee Candy | 0%
|
VIII | Treasure | A music player that allows you to listen to nostalgic songs. It's operated with the flip of a single switch. | DS Sounds | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. | Durin Berry | 0%
|
VIII | Item | An item that causes Pokémon to appear from the Watchtower Lair in the Wild Area until the end of the day. | Dynamax Crystal | 0%
|
VIII | Item | Mysterious ore that can be obtained in the Max Lair. Something good will happen if you give it to a collector in the Crown Tundra. | Dynite Ore | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Eevee Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Eevee's Last Resort to a Z-Move. | Eevium Z | 0%
|
II | Key Item | May use at Goldenrod trade corner. | Egg Ticket | 0%
|
VIII | Item | An item to be held by a Pokémon. When the holder's stats are lowered, it will be switched out of battle. | Eject Pack | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Ekans Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Electabuzz Candy | 0%
|
VII | Memory | A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon. | Electric Memory | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves. | Electrium Z | 0%
|
VIII | Key Item | A letter of recommendation that you'll need in order to participate in the Gym Challenge. | Endorsement | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP. | Enigma Berry | 0%
|
IV | Key Item | A crystal ball that was excavated from the ground. It's a very beautiful stone that is covered with bits of rock and earth. | Enigma Stone | 0%
|
VII | Key Item | A mysterious card. Written on it is a request for you to go to a guest room in an Akala motel on Route 8. | Enigmatic Card | 0%
|
VI | Key Item | A flute that can be used to summon Latios or Latias no matter where you are. | Eon Flute | 0%
|
II | Eevee-print Mail. | Eon Mail | 0%
| |
VIII | Item | A type of ice beloved by the Lord of the Tundra, Avalugg. This ice is said to be fragments of ancient Avalugg that lived long ago. | Eternal Ice | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Exeggcute Candy | 0%
|
VIII | Candy | A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. | Exp. Candy L | 0%
|
VIII | Candy | A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. | Exp. Candy M | 0%
|
VIII | Candy | A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. | Exp. Candy S | 0%
|
VIII | Candy | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. | Exp. Candy XL | 0%
|
VIII | Candy | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. | Exp. Candy XS | 0%
|
VIII | Key Item | A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. | Exp. Charm | 0%
|
VIII | Key Item | A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. | Exp. Charm | 0%
|
III | A piece of Mail featuring a gorgeous, extravagant print. It is to be held by a Pokémon. | Fab Mail | 0%
| |
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves. | Fairium Z | 0%
|
VII | Memory | A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon. | Fairy Memory | 0%
|
III | Key Item | Stores information on famous people for instant recall. | Fame Checker | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. An apple chosen above others. It has spectacular form and a brilliant sheen. | Fancy Apple | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Farfetch'd Candy | 0%
|
V | Stationery designed to make it easier to write about your favorite things. Have a Pokémon hold it for delivery. | Favored Mail | 0%
| |
VII | Item | A ticket that allows you to host a mission in Festival Plaza. | Festival Ticket | 0%
|
VII | Memory | A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon. | Fighting Memory | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves. | Fightinium Z | 0%
|
VIII | Medicine | An herbal medicine that can restore 100 HP to a Pokémon, just as a Super Potion does. Yet the bitter taste will make the Pokémon less friendly toward you. | Fine Remedy | 0%
|
VII | Memory | A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon. | Fire Memory | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves. | Firium Z | 0%
|
IV | Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery. | Flame Mail | 0%
| |
V | Item | An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held. | Float Stone | 0%
|
II | Flower-print Mail. | Flower Mail | 0%
| |
VIII | Item | A flower-shaped sweet. When a Milcery holds this, it spins around happily. | Flower Sweet | 0%
|
III | Item | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. | Fluffy Tail | 0%
|
VII | Memory | A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon. | Flying Memory | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves. | Flyinium Z | 0%
|
VII | Key Item | A bag to carry ingredients gathered during Mallow's trial in the jungle. | Forage Bag | 0%
|
VIII | Item | A mysterious balm that gives off a soothing scent. It can be used to help calm the frenzy of the Lord of the Woods, Kleavor. | Forest Balm | 0%
|
VIII | Treasure | The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery. | Fossilized Bird | 0%
|
VIII | Treasure | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. | Fossilized Dino | 0%
|
VIII | Treasure | The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery. | Fossilized Drake | 0%
|
VIII | Treasure | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. | Fossilized Fish | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Add some whipped cream to a spicy curry to give it some sweetness. | Fresh Cream | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. It's been a while since it was fried, so it's gotten greasy. | Fried Food | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The syrupy fruits give off a strong tropical feel. | Fruit Bunch | 0%
|
IV | Key Item | A card key for disengaging the security systems in the Galactic HQ. Losing it can result in punishment, apparently. | Galactic Key | 0%
|
VIII | Item | A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy. | Galarica Cuff | 0%
|
VIII | Item | A twig from a species of tree called Galarica that grows in certain areas around the Galar region. It's a material for an accessory for a certain Pokémon. | Galarica Twig | 0%
|
VIII | Item | A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy. | Galarica Wreath | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it's in a pinch. | Ganlon Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Gastly Candy | 0%
|
IV | Key Item | A music player that allows you to listen to nostalgic songs. It's operated with the flip of a single switch. | GB Sounds | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. | Gentle Mint | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Geodude Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves. | Ghostium Z | 0%
|
VII | Memory | A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon. | Ghost Memory | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. A mysterious spice. Even a tiny sprinkle is sure to make a curry gigantic. | Gigantamix | 0%
|
III | A piece of Mail featuring a cute Pikachu print. It is to be held by a Pokémon. | Glitter Mail | 0%
| |
II | Berry | A self-restore item (30HP). | Gold Berry | 0%
|
VII | Treasure | A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one. | Gold Bottle Cap | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Goldeen Candy | 0%
|
VII | Berry | A Berry that calms wild Pokémon you're trying to catch drastically when given to them. | Golden Nanab Berry | 0%
|
VII | Berry | A Berry that makes you drastically more likely to get an item when given to Pokémon you're trying to catch. | Golden Pinap Berry | 0%
|
II | Treasure | A mysterious leaf. No trees with this leaf have been found yet. | Gold Leaf | 0%
|
IV | Item | A fertilizer to be spread on soft soil. It ups the number of times new plants grow where mature plants withered. | Gooey Mulch | 0%
|
VIII | Item | A cake made by combining grains with a Cake-Lure Base. These cakes are potently effective at attracting Pokémon that dwell and wander among the fields. | Grain Cake | 0%
|
V | Key Item | An important letter that Wingull delivers. | Gram | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves. | Grassium Z | 0%
|
IV | Stationery featuring a print of a refreshingly green field. Let a Pokémon hold it for delivery. | Grass Mail | 0%
| |
VII | Memory | A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon. | Grass Memory | 0%
|
III | Item | An item to be held by a Pokémon. During a contest, it raises the Clever aspect of the Pokémon holding it. | Green Scarf | 0%
|
V | Stationery designed to be easy to use when writing someone for the first time. Have a Pokémon hold it for delivery. | Greet Mail | 0%
| |
III | Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Def base points. | Grepa Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Grimer Candy | 0%
|
VIII | Item | Mysterious dust that can raise the effort level for one of a Pokémon’s stats. It can be used to raise effort levels only up to level three, however. | Grit Dust | 0%
|
VIII | Item | Mysterious gravel that can raise the effort level for one of a Pokémon’s stats. It can be used only if the effort level is at least level three and no greater than level five. | Grit Gravel | 0%
|
VIII | Item | A mysterious pebble that can raise the effort level for one of a Pokémon’s stats. It can be used only if the effort level is at least level six and no greater than level eight. | Grit Pebble | 0%
|
VIII | Item | A mysterious rock that can raise the effort level for one of a Pokémon’s stats. It can be used only if the effort level has already reached level nine. | Grit Rock | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves. | Groundium Z | 0%
|
VII | Memory | A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon. | Ground Memory | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Growlithe Candy | 0%
|
IV | Item | A fertilizer to be spread on soft soil. It speeds up the growth of Berries. However, it also dries the soil faster. | Growth Mulch | 0%
|
V | Key Item | A handkerchief dropped by a regular at the Café Warehouse. It smells faintly like a Pokémon. | Grubby Hanky | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack. | Haban Berry | 0%
|
III | A piece of Mail featuring a cute Wingull print. It is to be held by a Pokémon. | Harbor Mail | 0%
| |
VIII | Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. | Hasty Mint | 0%
|
VII | Candy | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's HP. | Health Candy | 0%
|
VII | Candy | A big candy that is packed with energy. When given to a Pokémon Lv. 30 or higher, it will increase that Pokémon's HP. | Health Candy L | 0%
|
VII | Candy | A huge candy that is packed with energy. When given to a Pokémon Lv. 60 or higher, it will increase that Pokémon's HP. | Health Candy XL | 0%
|
IV | Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery. | Heart Mail | 0%
| |
VIII | Item | Beautiful stalks of rice bursting with life. Pokémon that dwell and wander among the fields love these grains and will gather wherever the stalks are thrown. | Hearty Grains | 0%
|
VIII | Key Item | Strange earbuds that allow you to freely control the volume of various sounds. | Hi-tech Earbuds | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Hitmonchan Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Hitmonlee Candy | 0%
|
VI | Key Item | A device that allows users to receive and view hologram clips at any time. It's also used to chat with others. | Holo Caster | 0%
|
VIII | Item | A baked treat made from Berries and other ingredients, which is often eaten in regions such as Galar. It is beloved by a surprising number of Pokémon. | Hometown Muffin | 0%
|
III | Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Atk base points. | Hondew Berry | 0%
|
VIII | Item | A cake made by combining honey with a Cake-Lure Base. These cakes are potently effective at attracting bug Pokémon and also those with fairylike charms. | Honey Cake | 0%
|
VI | Key Item | A precious symbol that is awarded only to an individual who has done great things for the Kalos region. | Honor of Kalos | 0%
|
VIII | Berry | A Berry that can be fed to a Pokémon to restore its PP. If a wild Pokémon eats one of these Berries, that Pokémon’s reactions will be dulled. | Hopo Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Horsea Candy | 0%
|
III | Berry | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. | Iapapa Berry | 0%
|
II | Berry | A self-cure for a burn. | Ice Berry | 0%
|
VII | Memory | A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon. | Ice Memory | 0%
|
VIII | Key Item | Produce that the King of Bountiful Harvests' beloved steed likes to eat. It grew in a field covered in snow. | Iceroot Carrot | 0%
|
VIII | Key Item | Produce that the King of Bountiful Harvests' beloved steed likes to eat. It grew in a field covered in snow. | Iceroot Carrot | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves. | Icium Z | 0%
|
VII | Key Item | The Normalium Z you were entrusted with by Ilima. You were asked to place it on the pedestal at the back of Verdant Cavern. | Ilima's Normalium Z | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. | Impish Mint | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Incineroar's Darkest Lariat to a Z-Move. | Incinium Z | 0%
|
V | Stationery designed to make it easier to pose a question about something. Have a Pokémon hold it for delivery. | Inquiry Mail | 0%
| |
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. It has a junk-food sort of taste, but it goes well with curry. | Instant Noodles | 0%
|
VI | Key Item | A rather curious stone that might appear valuable to some. It's all in the eye of the beholder. | Intriguing Stone | 0%
|
VIII | Item | Mushrooms that, when consumed, make the body of the eater grow tougher. They boost endurance and are one of the materials needed for crafting Aux Guards. | Iron Barktongue | 0%
|
VIII | Item | A naturally occurring hunk of iron. Such ore is needed to make the requisite parts of numerous Poké Ball varieties, such as the clasp that holds the ball shut. | Iron Chunk | 0%
|
V | Wonder Launcher | When used, it causes an ally Pokémon to drop a held item. | Item Drop | 0%
|
V | Wonder Launcher | When used, it causes an ally Pokémon to use its held item. | Item Urge | 0%
|
IV | Berry | A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt. | Jaboca Berry | 0%
|
VI | Treasure | A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw. | Jaw Fossil | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Jigglypuff Candy | 0%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Johto Room at Ramanas Park. | Johto Slate | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. | Jolly Mint | 0%
|
VIII | Medicine | A hidden gem gaining popularity in Jubilife Village and beloved by Pokémon. This sweet treat can be fed to a Pokémon to cure any status conditions it may have. | Jubilife Muffin | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Jynx Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Kabuto Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Kangaskhan Candy | 0%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Kanto Room at Ramanas Park. | Kanto Slate | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack. | Kasib Berry | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack. | Kebia Berry | 0%
|
VI | Berry | If held by a Pokémon, this Berry will increase the holder's Defense if it's hit with a physical move. | Kee Berry | 0%
|
III | Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Attack base points. | Kelpsy Berry | 0%
|
III | Key Item | A key that opens a door inside Sea Mauville. | Key to Room | 0%
|
VIII | Item | The king of herbs, glittering and brilliant. Combining this herb with other materials needed to make medicines will boost their efficacy. | King's Leaf | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Koffing Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Kommo-o's Clanging Scales to a Z-Move. | Kommonium Z | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Krabby Candy | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it's in a pinch. | Lansat Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Lapras Candy | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. | Lax Mint | 0%
|
VII | Treasure | A letter written on a leaf. Something is written using Pikachu's/Eevee's footprints. | Leaf Letter | 0%
|
VII | Key Item | A Poké Ball with a Pokémon that lost its Trainer inside. It seems to be from Ula'ula Island. | Left Poké Ball | 0%
|
VIII | Key Item | A mysterious clue that Peony seems to have dropped. There's a photo attached to it showing a shining hole opening above the Max Lair. | Legendary Clue? | 0%
|
VIII | Key Item | A mysterious clue that Peony seems to have dropped. There's a photo attached to it showing a shining hole opening above the Max Lair. | Legendary Clue? | 0%
|
VIII | Key Item | A clue about the King of Bountiful Harvests. It's written by Peony, and an old photo is attached to it. | Legendary Clue 1 | 0%
|
VIII | Key Item | A clue about the King of Bountiful Harvests. It's written by Peony, and an old photo is attached to it. | Legendary Clue 1 | 0%
|
VIII | Key Item | A clue about the legend of giants. It's written by Peony and has unique drawings. | Legendary Clue 2 | 0%
|
VIII | Key Item | A clue about the legend of giants. It's written by Peony and has unique drawings. | Legendary Clue 2 | 0%
|
VIII | Key Item | A clue about the legend of Bird Pokémon. It's written by Peony and has a unique drawing. | Legendary Clue 3 | 0%
|
VIII | Key Item | A clue about the legend of Bird Pokémon. It's written by Peony and has a unique drawing. | Legendary Clue 3 | 0%
|
VI | Key Item | A rather chic-looking case for carrying contact lenses. | Lens Case | 0%
|
V | Key Item | A special pass to go to Liberty Garden. Board the ship in Castelia City. | Liberty Pass | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Lickitung Candy | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it's in a pinch. | Liechi Berry | 0%
|
V | Stationery designed to allow you to recommend something to the reader. Have a Pokémon hold it for delivery. | Like Mail | 0%
| |
VIII | Item | A string exuding a mysterious energy that makes you feel a strange sense of connection. It’s loved by certain Pokémon. | Linking Cord | 0%
|
II | Dratini-print Mail. | LiteblueMail | 0%
| |
IV | Key Item | A sturdy Capsule that can only be opened with a special key. | Lock Capsule | 0%
|
VII | Treasure | A single earring that somebody dropped. | Lone Earring | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. | Lonely Mint | 0%
|
VI | Key Item | A ticket that was handmade by Looker. It's decorated with a liberal amount of glittery paint. | Looker Ticket | 0%
|
II | Key Item | The Mime Jr. doll that was lost by the Copycat. | Lost Item | 0%
|
VIII | Key Item | A satchel that someone dropped. | Lost Satchel | 0%
|
VIII | Key Item | A satchel that someone dropped. | Lost Satchel | 0%
|
II | Heart-print Mail. | Lovely Mail | 0%
| |
VIII | Item | A heart-shaped sweet. When a Milcery holds this, it spins around happily. | Love Sweet | 0%
|
VI | Item | An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once. | Luminous Moss | 0%
|
VII | Z-Crystal | It converts Z-Power into crystals that upgrade Lunala's Moongeist Beam to an exclusive Z-Move. | Lunalium Z | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Lycanroc's Stone Edge to a Z-Move. | Lycanium Z | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Machop Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Magikarp Candy | 0%
|
III | Key Item | A medal-like item in the same shape as Team Magma's mark. | Magma Emblem | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Magmar Candy | 0%
|
IV | Key Item | A stone formed by boulders melting in intensely hot magma, then hardening. Magma remains sealed inside it. | Magma Stone | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Magnemite Candy | 0%
|
III | Berry | If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste. | Mago Berry | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions. | Magost Berry | 0%
|
VII | Key Item | A rather chic-looking case for carrying lipsticks. | Makeup Bag | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Mankey Candy | 0%
|
VI | Berry | If held by a Pokémon, this Berry will increase the holder's Sp. Def if it's hit with a special move. | Maranga Berry | 0%
|
VII | Treasure | A round glass marble. You can see colored glass inside the transparent marble. | Marble | 0%
|
VIII | Key Item | A mysterious and unique charm that increases the chance of finding a Pokémon with a mark. | Mark Charm | 0%
|
VIII | Key Item | A mysterious and unique charm that increases the chance of finding a Pokémon with a mark. | Mark Charm | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Marshadow's Spectral Thief to a Z-Move. | Marshadium Z | 0%
|
VIII | Item | A mysterious balm that gives off a soothing scent. It can be used to help calm the frenzy of the Lady of the Ridge, Lilligant. | Marsh Balm | 0%
|
VIII | Medicine | Honey that Dynamax Vespiquen produces. Adding this honey to Max Soup makes the taste very smooth. It also has the same effect as a Max Revive. | Max Honey | 0%
|
VII | Item | A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts even longer. | Max Lure | 0%
|
VIII | Battle Item | Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle. | Max Mushrooms | 0%
|
III | A piece of Mail featuring a cute Magnemite print. It is to be held by a Pokémon. | Mech Mail | 0%
| |
V | Key Item | A box-shaped machine that stores Medals and Medal information. | Medal Box | 0%
|
VIII | Item | Required for crafting medicinal compounds. This vegetable is found growing across the Hisui region and is also known as the wayfarer’s friend. | Medicinal Leek | 0%
|
VI | Key Item | This cuff contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. | Mega Bracelet | 0%
|
VI | Key Item | This ring contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. | Mega Ring | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Meltan Candy | 0%
|
IV | Key Item | A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago. | Member Card | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Meowth Candy | 0%
|
VIII | Item | Proof that you have completed the trial set by Mesprit, the Being of Emotion that lives in Lake Verity. This item is needed to forge the Red Chain. | Mesprit's Plume | 0%
|
VI | Key Item | One of the fragments of a Meteorite from Granite Cave. It's faintly warm to the touch. | Meteorite Shard | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Mew Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Mew's Psychic to a Z-Move. | Mewnium Z | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Mewtwo Candy | 0%
|
IV | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it's in a pinch | Micle Berry | 0%
|
VII | Candy | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Attack. | Mighty Candy | 0%
|
VII | Candy | A big candy that is packed with energy. When given to a Pokémon Lv. 30 or higher, it will increase that Pokémon's Attack. | Mighty Candy L | 0%
|
VII | Candy | A huge candy that is packed with energy. When given to a Pokémon Lv. 60 or higher, it will increase that Pokémon's Attack. | Mighty Candy XL | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly. | Mild Mint | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Mimikyu's Play Rough to a Z-Move. | Mimikium Z | 0%
|
II | Berry | A self-awakening for sleep. | Mint Berry | 0%
|
II | Berry | Cures all status problems. | Miracle Berry | 0%
|
II | Mew-print Mail. | Mirage Mail | 0%
| |
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The chewy texture of the mushrooms transforms any dish they're added to. | Mixed Mushrooms | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly. | Modest Mint | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Moltres Candy | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Melted cheese can really give a curry some richness. | Moomoo Cheese | 0%
|
II | Ditto-print Mail. | Morph Mail | 0%
| |
IV | Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery. | Mosaic Mail | 0%
| |
VIII | Item | A mysterious balm that gives off a soothing scent. It can be used to help calm the frenzy of the Lord of the Hollow, Electrode. | Mountain Balm | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Mr. Mime Candy | 0%
|
IV | Item | An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves. | Muscle Band | 0%
|
VIII | Item | A cake made by combining mushrooms with a Cake-Lure Base. These cakes are potently effective at attracting the more monstrous Pokémon, as well as dragon Pokémon. | Mushroom Cake | 0%
|
II | Natu-print mail. | Music Mail | 0%
| |
VIII | Item | A mysterious balm to be used when battling Arceus. | Mysterious Balm | 0%
|
VIII | Treasure | A large shard that emanates an enigmatic power. Inside the shard, you can see a pattern that looks like Ramanas roses. | Mysterious Shard L | 0%
|
VIII | Treasure | A small shard that emanates an enigmatic power. Inside the shard, you can see a pattern that looks like Ramanas roses. | Mysterious Shard S | 0%
|
II | Berry | A self-restore for PP. | Mystery Berry | 0%
|
III | Key Item | A ticket required to board the ship to Navel Rock. | MysticTicket | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. | Naive Mint | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. | Naughty Mint | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Nidoran♂ Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Nidoran♀ Candy | 0%
|
VII | Key Item | A machine to fuse Necrozma, which needs light, and Lunala. | N-Lunarizer | 0%
|
VII | Key Item | A machine to fuse Necrozma, which needs light, and Solgaleo. | N-Solarizer | 0%
|
IV | Key Item | A letter from Professor Oak. Written in it is a request for you to go to Route 224. | Oak's Letter | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack. | Occa Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Oddish Candy | 0%
|
IV | Key Item | An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town. | Old Charm | 0%
|
VIII | Key Item | A stab-bound journal that once had pages torn from it. All the pages have been collected and restored. | Old Journal | 0%
|
VIII | Key Item | A stab-bound journal that once had pages torn from it. All the pages have been collected and restored. | Old Journal | 0%
|
VIII | Key Item | A letter entrusted to you by a girl, to be delivered to a boy. Strangely, it looks old to you. | Old Letter | 0%
|
VIII | Key Item | A letter entrusted to you by a girl, to be delivered to a boy. Strangely, it looks old to you. | Old Letter | 0%
|
III | Key Item | A faded sea chart that shows the way to a certain island. | Old Sea Map | 0%
|
VIII | Key Item | Part of a series of old poems that have been unearthed around the Hisui region. Judging from the handwriting, it appears they were all written by the same person. | Old Verse | 0%
|
VIII | Key Item | Part of a series of old poems that have been unearthed around the Hisui region. Judging from the handwriting, it appears they were all written by the same person. | Old Verse | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Omanyte Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Onix Candy | 0%
|
III | A piece of Mail featuring a cute Zigzagoon print. It is to be held by a Pokémon. | Orange Mail | 0%
| |
VIII | Key Item | An ore of mysterious power, spoken of in ancient myths and said to contain the power of almighty Sinnoh itself. | Origin Ore | 0%
|
VIII | Key Item | An ore of mysterious power, spoken of in ancient myths and said to contain the power of almighty Sinnoh itself. | Origin Ore | 0%
|
V | Key Item | An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery. | Oval Charm | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Using packaged curry helps make sure there are no slipups when cooking. | Packaged Curry | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Potatoes help mellow out a spicy taste, to make a dish more mild. | Pack of Potatoes | 0%
|
VI | Key Item | Tickets for two to the astronomical show being held at the Mossdeep Space Center. | Pair of Tickets | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. | Pamtre Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Paras Candy | 0%
|
IV | Key Item | A parcel entrusted into your care. You're supposed to deliver it to your childhood friend who left Twinleaf Town. | Parcel | 0%
|
II | Key Item | A pass required for riding the Magnet Train. It allows you to ride whenever and however much you'd like. | Pass | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack. | Passho Berry | 0%
|
V | Item | A mysterious orb containing the power of the Unova region, to be used when generating Pass Power. | Pass Orb | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. These flour noodles make for a surprisingly good match with curry. | Pasta | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack. | Payapa Berry | 0%
|
VIII | Item | A block of muddy material that can be used as fuel for burning when it is dried. It’s loved by a certain Pokémon. | Peat Block | 0%
|
VIII | Item | Extremely spicy but also highly nutritious. This herb is used as a material for crafting items that can restore PP to Pokémon or boost their stats. | Pep-Up Plant | 0%
|
V | Key Item | A permit that is needed to enter the Nature Preserve. Not many know about it. | Permit | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it's in a pinch. | Petaya Berry | 0%
|
VII | Medicine | Pewter City's famous crunchy snack. They can be used to heal all status conditions of a single Pokémon. | Pewter Crunchies | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Pidgey Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Pikachu Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Pikachu's Volt Tackle to a Z-Move. | Pikanium Z | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades a Thunderbolt by Pikachu in a cap to a Z-Move. | Pikashunium Z | 0%
|
III | Item | An item to be held by a Pokémon. During a contest, it raises the Cute aspect of the Pokémon holding it. | Pink Scarf | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Pinsir Candy | 0%
|
V | Key Item | A card key needed to enter the password inside the Plasma Frigate. | Plasma Card | 0%
|
VIII | Item | Large, juicy beans that grow in pods. These beans are beloved by fish Pokémon, as well as bird Pokémon and their flying ilk, so throw one and they will gather around. | Plump Beans | 0%
|
IV | Key Item | A card that lists how many Battle Points you have earned. | Point Card | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves. | Poisonium Z | 0%
|
VII | Memory | A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon. | Poison Memory | 0%
|
VI | Key Item | A set containing a Berry Blender for making Pokéblocks and a Pokéblock Case for storing Pokéblocks. | Pokéblock Kit | 0%
|
VII | Key Item | A device that allows you to access the Pokémon storage system. There are some places where it won't work. | Pokémon Box Link | 0%
|
IV | Key Item | A tool that can search out Pokémon that are hiding in the tall grass. Its battery is recharged as you walk. | Poké Radar | 0%
|
VIII | Treasure | A wooden toy carved in the image of a Pokémon. It can be sold to the general store. | Pokéshi Doll | 0%
|
VII | Treasure | A ball made of mud. It had been polished for such a long time that the surface is very shiny. | Polished Mud Ball | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Poliwag Candy | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Ponyta Candy | 0%
|
VIII | Item | A sea vegetable used for crafting Scatter Bangs. If you wrap it up so that the air has no way to escape, then deal it a sharp blow, it produces a loud popping noise. | Pop Pod | 0%
|
II | Mail featuring the holder's likeness. | Portraitmail | 0%
| |
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Porygon Candy | 0%
|
III | Key Item | Stores Berry Powder made using a Berry Crusher. | Powder Jar | 0%
|
VI | Key Item | This pass serves as an ID card for gaining access to the power plant that lies along Route 13. | Power Plant Pass | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. If you're unsure about what to cook, you can't go wrong with some burger. | Precooked Burger | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Primarina's Sparkling Aria to a Z-Move. | Primarium Z | 0%
|
VI | Key Item | A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago. | Prison Bottle | 0%
|
VII | Key Item | The mask that belongs to The Masked Royal. This pro wrestler apparently sews his mask on a machine himself. | Professor's Mask | 0%
|
VI | Key Item | A letter that Professor Sycamore wrote to your mother. A faint but pleasant perfume seems to cling to the paper. | Prof's Letter | 0%
|
V | Key Item | A lovely case to store colorful Props for your Pokémon to wear in a musical. | Prop Case | 0%
|
VII | Item | An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target. | Protective Pads | 0%
|
II | Berry | A self-cure for paralysis. | PRZCureBerry | 0%
|
II | Berry | A self-cure for poison. | PSNCureBerry | 0%
|
VII | Memory | A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon. | Psychic Memory | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves. | Psychium Z | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Psyduck Candy | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. Though carelessly picked, these herbs can add a fragrant accent to a dish. | Pungent Root | 0%
|
III | Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Defense base points. | Qualot Berry | 0%
|
VII | Candy | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Speed. | Quick Candy | 0%
|
VII | Candy | A big candy that is packed with energy. When given to a Pokémon Lv. 30 or higher, it will increase that Pokémon's Speed. | Quick Candy L | 0%
|
VII | Candy | A huge candy that is packed with energy. When given to a Pokémon Lv. 60 or higher, it will increase that Pokémon's Speed. | Quick Candy XL | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly. | Quiet Mint | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. | Rabuta Berry | 0%
|
VIII | Key Item | A single petal that the King of Bountiful Harvests gave you. It radiates faint light. | Radiant Petal | 0%
|
VIII | Key Item | A single petal that the King of Bountiful Harvests gave you. It radiates faint light. | Radiant Petal | 0%
|
III | Key Item | For ferries serving Vermilion and the Sevii Islands. | Rainbow Pass | 0%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Rainbow Room at Ramanas Park. | Rainbow Slate | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly. | Rash Mint | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Rattata Candy | 0%
|
III | Item | An item to be held by a Pokémon. During a contest, it raises the Cool aspect of the Pokémon holding it. | Red Scarf | 0%
|
VIII | Key Item | Reins that people presented to the king. They enhance Calyrex’s power over bountiful harvests and unite Calyrex with its beloved steed. | Reins of Unity | 0%
|
VIII | Key Item | Reins that people presented to the king. They enhance Calyrex’s power over bountiful harvests and unite Calyrex with its beloved steed. | Reins of Unity | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. | Relaxed Mint | 0%
|
V | Treasure | A heavy bracelet made by an ancient civilization about three thousand years ago. | Relic Band | 0%
|
V | Treasure | A copper coin used by an ancient civilization about three thousand years ago. | Relic Copper | 0%
|
V | Treasure | A heavy crown made by an ancient civilization about three thousand years ago. | Relic Crown | 0%
|
V | Treasure | A gold coin used by an ancient civilization about three thousand years ago. | Relic Gold | 0%
|
V | Treasure | A silver coin used by an ancient civilization about three thousand years ago. | Relic Silver | 0%
|
V | Treasure | A stone figurine made by an ancient civilization about three thousand years ago. | Relic Statue | 0%
|
V | Treasure | A fragile vase made by an ancient civilization about three thousand years ago. | Relic Vase | 0%
|
VIII | Medicine | An herbal medicine that can restore 60 HP to a Pokémon, just as a Potion does. Yet the bitter taste will make the Pokémon less friendly toward you. | Remedy | 0%
|
V | Stationery designed to make it easy to respond to a letter you received. Have a Pokémon hold it for delivery. | Reply Mail | 0%
| |
V | Wonder Launcher | When used, it restores any stat changes of an ally Pokémon. | Reset Urge | 0%
|
III | A piece of Mail featuring a print of three cute Pokémon. It is to be held by a Pokémon. | Retro Mail | 0%
| |
V | Key Item | A looking glass that reveals the truth. It's a mysterious glass that returns a Pokémon to its original shape. | Reveal Glass | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Rhyhorn Candy | 0%
|
VIII | Item | A ribbon-shaped sweet. When a Milcery holds this, it spins around happily. | Ribbon Sweet | 0%
|
VI | Item | Mulch to be used in a Berry field. It increases the Berry harvest without the need for particularly diligent care. | Rich Mulch | 0%
|
V | Item | An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it. | Ring Target | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves. | Rockium Z | 0%
|
VII | Memory | A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon. | Rock Memory | 0%
|
VI | Key Item | Attaches roller skates to the bottom of your shoes, allowing you to glide quickly around and perform tricks. | Roller Skates | 0%
|
VIII | Item | An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect. | Room Service | 0%
|
VI | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack. | Roseli Berry | 0%
|
VII | Rotom Power | Reduces the prices of products at Poké Marts by half. | Roto Bargain | 0%
|
VII | Rotom Power | Raises all stats of your battling Pokémon. | Roto Boost | 0%
|
VII | Rotom Power | Increases the chance to catch Pokémon a lot. | Roto Catch | 0%
|
VII | Rotom Power | Increases the chance of encountering high-level wild Pokémon a lot for a certain period of time. | Roto Encounter | 0%
|
VII | Rotom Power | Increases the Exp. Points your Pokémon receive after a battle a little. | Roto Exp. Points | 0%
|
VII | Rotom Power | Helps Pokémon in your party grow friendly faster. | Roto Friendship | 0%
|
VII | Rotom Power | Helps Eggs hatch faster. | Roto Hatch | 0%
|
VII | Rotom Power | Fully restores the HP of your battling Pokémon. | Roto HP Restore | 0%
|
VIII | Key Item | This bike can be combined with the Pokémon Rotom to not only do a turbo boost but also run on the water. | Rotom Bike | 0%
|
VIII | Key Item | A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. | Rotom Catalog | 0%
|
VIII | Key Item | A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. | Rotom Catalog | 0%
|
VII | Rotom Power | Fully restores the PP of your battling Pokémon. | Roto PP Restore | 0%
|
VII | Rotom Power | Triples the prize money you receive after a battle. | Roto Prize Money | 0%
|
VII | Rotom Power | Prevents you from encountering wild Pokémon for a certain period of time. | Roto Stealth | 0%
|
IV | Berry | A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt. | Rowap Berry | 0%
|
V | Stationery designed to allow you to extend an invitation to the recipient. Have a Pokémon hold it for delivery. | RSVP Mail | 0%
| |
III | Key Item | An exquisite, red-glowing gem that symbolizes passion. | Ruby | 0%
|
VIII | Item | It is said that a hero used this shield to halt a terrible disaster in ancient times. But it's grown rusty and worn. | Rusted Shield | 0%
|
VIII | Item | It is said that a hero used this sword to halt a terrible disaster in ancient times. But it's grown rusty and worn. | Rusted Sword | 0%
|
VI | Item | A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokémon. | Sachet | 0%
|
VI | Treasure | A fossil from a prehistoric Pokémon that once lived on land. It looks like the impression from a skin sail. | Sail Fossil | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it's in a pinch. | Salac Berry | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. The assortment of vegetables looks quite appealing and healthy. | Salad Mix | 0%
|
VIII | Item | A cake made by combining salt with a Cake-Lure Base. These cakes are potently effective at attracting Pokémon that bear a resemblance to grass, plants, or minerals. | Salt Cake | 0%
|
VIII | Item | This bitter root, originally native to sandy beaches, can now be raised even in frozen soil. It is pickled to make a sweet and spicy treat known as Twice-Spiced Radishes. | Sand Radish | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Sandshrew Candy | 0%
|
III | Key Item | A brilliant blue gem that symbolizes honesty. | Sapphire | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. | Sassy Mint | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. These sausages should be boiled before eating. | Sausages | 0%
|
III | Key Item | A device found inside Sea Mauville. | Scanner | 0%
|
VIII | Item | When thrown at the ground, these balls produce a loud noise and scare off weak Pokémon in the area, sending them running. | Scatter Bang | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Scyther Candy | 0%
|
VIII | Item | A rare seed that can be given to the captain of the Security Corps to have a Pokémon master a move so it can be used in the agile style or strong style. | Seed of Mastery | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Seel Candy | 0%
|
VIII | Mint | When a Pokémon smells this mint, all of its stats will grow at an equal rate. | Serious Mint | 0%
|
VIII | Key Item | Produce that the King of Bountiful Harvests' beloved steed likes to eat. It grew in a gloomy field. | Shaderoot Carrot | 0%
|
VIII | Key Item | Produce that the King of Bountiful Harvests' beloved steed likes to eat. It grew in a gloomy field. | Shaderoot Carrot | 0%
|
III | A piece of Mail featuring a cute Duskull print. It is to be held by a Pokémon. | Shadow Mail | 0%
| |
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Shellder Candy | 0%
|
V | Key Item | A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild. | Shiny Charm | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack. | Shuca Berry | 0%
|
II | Treasure | A mysterious leaf. No trees with this leaf have been found yet. | Silver Leaf | 0%
|
VII | Berry | A Berry that calms wild Pokémon you're trying to catch when given to them. | Silver Nanab Berry | 0%
|
VII | Berry | A Berry that makes it easier to catch Pokémon when given to them. | Silver Razz Berry | 0%
|
VIII | Item | When combined with an Apricorn, this mysterious sky-blue stone can draw out the properties required to forge a Feather Ball. | Sky Tumblestone | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Slowpoke Candy | 0%
|
II | Key Item | A very tasty tail of something. It can be sold at a high price to shops. | Slowpoke Tail | 0%
|
VII | Treasure | A small bouquet that was made with heart and soul for a single Trainer. | Small Bouquet | 0%
|
VII | Candy | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Sp. Attack. | Smart Candy | 0%
|
VII | Candy | A big candy that is packed with energy. When given to a Pokémon Lv. 30 or higher, it will increase that Pokémon's Sp. Attack. | Smart Candy L | 0%
|
VII | Candy | A huge candy that is packed with energy. When given to a Pokémon Lv. 60 or higher, it will increase that Pokémon's Sp. Attack. | Smart Candy XL | 0%
|
VIII | Item | When thrown at the ground, these balls produce a cloud of fine powder that will reduce visibility in the area and keep wild Pokémon from noticing you. | Smoke Bomb | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. When a Slowpoke's tail falls off, it grows back quickly. | Smoke-Poke Tail | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Snorlax Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Snorlax's Giga Impact to a Z-Move. | Snorlium Z | 0%
|
VIII | Item | A hard ball made of compressed snow. Hitting a Pokémon with one may stun the Pokémon, creating an opening for you to act. | Snowball | 0%
|
VI | Item | An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once. | Snowball | 0%
|
VIII | Item | A mysterious balm that gives off a soothing scent. It can be used to help calm the frenzy of the Lord of the Tundra, Avalugg. | Snow Balm | 0%
|
IV | Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery. | Snow Mail | 0%
| |
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Solgaleo's Sunsteel Strike to a Z-Move. | Solganium Z | 0%
|
VIII | Key Item | Professor Sonia's published writings. Her new discoveries about the Galar region's legends are recorded in this enjoyable read. | Sonia's Book | 0%
|
VIII | Key Item | Professor Sonia's published writings. Her new discoveries about the Galar region's legends are recorded in this enjoyable read. | Sonia's Book | 0%
|
VIII | Item | A tuber used for crafting Smoke Bombs. It can be mashed for use in cooking, but it can also be dried and ground to produce a fine powder. | Sootfoot Root | 0%
|
VIII | Treasure | A slate overflowing with enigmatic energy. You can feel a strong connection between it and the Soul Room at Ramanas Park. | Soul Slate | 0%
|
VIII | Item | A mysterious balm that somehow has the power to calm Palkia in its frenzy. | Space Balm | 0%
|
IV | Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery. | Space Mail | 0%
| |
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Spearow Candy | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions. | Spelon Berry | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. There are over fifty spices contained within this ingredient's hot flavor. | Spice Mix | 0%
|
VIII | Item | An Apricorn that’s had its insides eaten. Hitting a Pokémon with one may stun the Pokémon, creating an opening for you to act. | Spoiled Apricorn | 0%
|
VIII | Item | A large and well-ripened mushroom. It is beloved by the more monstrous Pokémon, as well as dragon Pokémon, so they will gather wherever one is thrown. | Springy Mushroom | 0%
|
VI | Key Item | A watering can shaped like a Lotad. It helps promote the healthy growth of any Berries planted in good, soft soil. | Sprinklotad | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Squirtle Candy | 0%
|
IV | Item | A fertilizer to be spread on soft soil. It extends the time ripened Berries remain on their plants before falling. | Stable Mulch | 0%
|
II | Treasure | Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops. | Stardust | 0%
|
III | Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it's in a pinch. | Starf Berry | 0%
|
VIII | Item | A star-shaped sweet. When a Milcery holds this, it spins around happily. | Star Sweet | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Staryu Candy | 0%
|
VIII | Item | When used in the field, this spray muffles the sound of your footsteps and makes wild Pokémon less likely to notice you for a short time. | Stealth Spray | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves. | Steelium Z | 0%
|
IV | Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery. | Steel Mail | 0%
| |
VII | Memory | A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon. | Steel Memory | 0%
|
VIII | Item | A ball of some kind of sticky substance. Hitting a Pokémon with one may stun the Pokémon, creating an opening for you to act. | Sticky Glob | 0%
|
IV | Key Item | The key to Team Galactic's sinister warehouse located at the edge of Veilstone City. | Storage Key | 0%
|
III | Key Item | A key that opens the storage hold inside Sea Mauville. | Storage Key | 0%
|
VI | Key Item | An ornament depicting a mysterious Pokémon that has been venerated as a guardian deity for an extremely long time in the Alola region. | Strange Souvenir | 0%
|
VIII | Item | A strawberry-shaped sweet. When a Milcery holds this, it will spin around happily. | Strawberry Sweet | 0%
|
VII | Treasure | A thin small spring. It's totally stretched out, and what it's used for is unknown. | Stretchy Spring | 0%
|
VIII | Key Item | A card that increases the selection in boutiques and hair salons. | Style Card | 0%
|
VIII | Key Item | A card that increases the selection in boutiques and hair salons. | Style Card | 0%
|
IV | Key Item | A key to one of the suites at a certain luxury hotel by a lake. For some odd reason, it often disappears. | Suite Key | 0%
|
VIII | Medicine | An herbal medicine that can restore 150 HP to a Pokémon, just as a Hyper Potion does. Yet the bitter taste will make the Pokémon less friendly toward you. | Superb Remedy | 0%
|
VII | Item | A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer. | Super Lure | 0%
|
II | Lapras-print Mail. | Surf Mail | 0%
| |
VII | Key Item | A novelty badge that you can receive at the Kantonian Gym. Rumor has it that it imitates the Badge of a Gym somewhere. | Surge Badge | 0%
|
VI | Item | Mulch to be used in a Berry field. It causes strange, sudden mutations based on the combination of Berries. | Surprise Mulch | 0%
|
VIII | Item | A mysterious charm that holds the power to protect a person from fainting while out in the field. This type of charm comes in five different colors. | Survival Charm | 0%
|
VIII | Item | When eaten, this curious snack temporarily swaps a Pokémon’s offensive stats with its defensive stats. | Swap Snack | 0%
|
V | Medicine | A piece of cloyingly sweet chocolate. It can be used to restore 20 HP to a single Pokémon. | Sweet Heart | 0%
|
VIII | Item | Mushrooms that, when consumed, cause the muscles to swell. They imbue the eater with strength and are one of the materials needed for crafting Aux Powers. | Swordcap | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack. | Tanga Berry | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Tangela Candy | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades the tapu's Nature's Madness to a Z-Move. | Tapunium Z | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Tauros Candy | 0%
|
III | Key Item | A TV set tuned to an advice program for Trainers. | Teachy TV | 0%
|
VIII | Item | A mysterious charm that tends to be lost before any other item when you faint in the field. This type of charm comes in five different colors. | Tempting Charm | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Tentacool Candy | 0%
|
VII | Item | An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder's move or Ability. | Terrain Extender | 0%
|
V | Stationery designed to make it easy for you to express thanks. Have a Pokémon hold it for delivery. | Thanks Mail | 0%
| |
VIII | Item | Raises Sp. Atk when a Pokémon uses a sound-based move. | Throat Spray | 0%
|
VIII | Item | A mysterious balm that somehow has the power to calm Dialga in its frenzy. | Time Balm | 0%
|
VIII | Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. | Timid Mint | 0%
|
VIII | Curry Ingredients | One of the many ingredients that can be used for cooking at your camp. When simmered, the beans suffuse a dish with their mild flavor. | Tin of Beans | 0%
|
II | Treasure | A very small and rare mushroom. It's popular with a certain class of collectors. | Tiny Mushroom | 0%
|
VII | TM | The user assists an ally by boosting the power of that ally's attack. | TM03 Helping Hand | 0%
|
VIII | TM | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | TM07 Pin Missile | 0%
|
VI | TM | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | TM100 Confide | 0%
|
VIII | TM | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | TM37 Beat Up | 0%
|
VIII | TM | The user assists an ally by boosting the power of that ally's attack. | TM41 Helping Hand | 0%
|
VIII | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. | TM44 Imprison | 0%
|
VIII | TM | This attack move varies in power and type depending on the weather. | TM46 Weather Ball | 0%
|
VIII | TM | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | TM47 Fake Tears | 0%
|
VIII | TM | The user traps the target inside a harshly raging sandstorm for four to five turns. | TM49 Sand Tomb | 0%
|
III | TM | The user steals the effects of any attempts to use a healing or stat-changing move. | TM49 Snatch | 0%
|
VIII | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | TM53 Mud Shot | 0%
|
VIII | TM | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | TM57 Payback | 0%
|
VIII | TM | If the target has already taken some damage in the same turn, this attack’s power is doubled. | TM58 Assurance | 0%
|
VIII | TM | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | TM60 Power Swap | 0%
|
VIII | TM | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | TM61 Guard Swap | 0%
|
VIII | TM | The user exchanges Speed stats with the target. | TM62 Speed Swap | 0%
|
IV | TM | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | TM66 Payback | 0%
|
VIII | TM | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | TM71 Wonder Room | 0%
|
VIII | TM | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | TM72 Magic Room | 0%
|
VIII | TM | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | TM73 Cross Poison | 0%
|
VIII | TM | This relentless attack does massive damage to a target affected by status conditions. | TM77 Hex | 0%
|
VIII | TM | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. | TM82 Electroweb | 0%
|
VIII | TM | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | TM84 Tail Slap | 0%
|
VIII | TM | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. | TM87 Draining Kiss | 0%
|
VIII | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | TM99 Breaking Swipe | 0%
|
III | Key Item | A convenient case that holds TMs and HMs. | TM Case | 0%
|
VI | Key Item | A commuter pass that allows the holder to ride the TMV between Lumiose City and Kiloude City at any time. | TMV Pass | 0%
|
VIII | Key Item | An old, stab-bound diary in a traditional style. It has been torn and is missing the latter half of its pages. | Torn Journal | 0%
|
VIII | Key Item | An old, stab-bound diary in a traditional style. It has been torn and is missing the latter half of its pages. | Torn Journal | 0%
|
VII | Candy | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Defense. | Tough Candy | 0%
|
VII | Candy | A big candy that is packed with energy. When given to a Pokémon Lv. 30 or higher, it will increase that Pokémon's Defense. | Tough Candy L | 0%
|
VII | Candy | A huge candy that is packed with energy. When given to a Pokémon Lv. 60 or higher, it will increase that Pokémon's Defense. | Tough Candy XL | 0%
|
VIII | TR | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. | TR61 Bug Buzz | 0%
|
VIII | TR | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | TR69 Zen Headbutt | 0%
|
VIII | TR | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | TR91 Venom Drench | 0%
|
VIII | TR | The user fiercely attacks the target using its entire body. | TR94 High Horsepower | 0%
|
VIII | TR | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | TR99 Body Press | 0%
|
III | Key Item | A pass for ferries between One, Two, and Three Island. | Tri-Pass | 0%
|
VII | Treasure | A beautiful white shell that may have drifted from a sea in a warm region. | Tropical Shell | 0%
|
III | A piece of Mail featuring a cute Bellossom print. It is to be held by a Pokémon. | Tropic Mail | 0%
| |
VIII | Item | When combined with an Apricorn, this mysterious, tumbled stone can draw out the properties required to forge a Poké Ball. | Tumblestone | 0%
|
IV | Stationery featuring a print of dimly lit coal mine. Let a Pokémon hold it for delivery. | Tunnel Mail | 0%
| |
VIII | Item | These pickled vegetables prime a Pokémon for battle. The Pokémon takes a hard-hitting stance, which boosts the power of the Pokémon’s moves by 50 percent. | Twice-Spiced Radish | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Necrozma's Photon Geyser to a Z-Move. | Ultranecrozium Z | 0%
|
IV | Key Item | A report of all the discovered kinds of Unown. | Unown Report | 0%
|
VIII | Item | An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight. | Utility Umbrella | 0%
|
VIII | Item | Proof that you have completed the trial set by Uxie, the Being of Knowledge that lives in Lake Acuity. This item is needed to forge the Red Chain. | Uxie's Claw | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Venonat Candy | 0%
|
VIII | Item | Also called a morning-dew bud. It is used as a material for crafting items that can restore vitality to a Pokémon that has fainted. | Vivichoke | 0%
|
VIII | Item | A mysterious balm that gives off a soothing scent. It can be used to help calm the frenzy of the Lord of the Isles, Arcanine. | Volcano Balm | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Voltorb Candy | 0%
|
III | Key Item | A device that indicates Trainers who want to battle. Its battery charges while you walk. | Vs. Seeker | 0%
|
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Vulpix Candy | 0%
|
IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack. | Wacan Berry | 0%
|
VIII | Key Item | A fragment that was once part of a stone panel in the Solaceon Ruins. It has markings carved on it that appear to be some kind of writing. | Wall Fragment | 0%
|
VIII | Key Item | A fragment that was once part of a stone panel in the Solaceon Ruins. It has markings carved on it that appear to be some kind of writing. | Wall Fragment | 0%
|
VIII | Item | A mysterious charm that holds the power to protect a person from being afflicted with status conditions. This type of charm comes in five different colors. | Warding Charm | 0%
|
VII | Z-Crystal | This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves. | Waterium Z | 0%
|
VII | Memory | A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon. | Water Memory | 0%
|
III | Berry | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. | Watmel Berry | 0%
|
III | A piece of Mail featuring a cute Wailmer print. It is to be held by a Pokémon. | Wave Mail | 0%
| |
VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Weedle Candy | 0%
|
III | Item | An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once. | White Herb | 0%
|
VIII | Key Item | Mane hair that belonged to the King of Bountiful Harvests' beloved steed, Glastrier. The hair is strong and very flexible. | White Mane Hair | 0%
|
VIII | Key Item | Mane hair that belonged to the King of Bountiful Harvests' beloved steed, Glastrier. The hair is strong and very flexible. | White Mane Hair | 0%
|
VIII | Item | Throw one into a Pokémon Den to attract a wild Dynamax Pokémon. | Wishing Piece | 0%
|
VIII | Item | A handy log that can be used for anything, from crafting common goods needed for daily living to producing works of art. | Wood | 0%
|
VIII | Key Item | A mysterious object made of wood. Part of it seems to be chipped. Maybe it's meant to be part of something. | Wooden Crown | 0%
|
VIII | Key Item | A mysterious object made of wood. Part of it seems to be chipped. Maybe it's meant to be part of something. | Wooden Crown | 0%
|
III | A piece of Mail featuring a cute Slakoth print. It is to be held by a Pokémon. | Wood Mail | 0%
| |
IV | Key Item | A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt. | Works Key | 0%
|
V | Wonder Launcher | It sharply raises the accuracy stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Accuracy 2 | 0%
|
V | Wonder Launcher | It drastically raises the accuracy stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Accuracy 3 | 0%
|
V | Wonder Launcher | It raises the accuracy stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. | X Accuracy 6 | 0%
|
V | Wonder Launcher | It sharply raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Attack 2 | 0%
|
V | Wonder Launcher | It drastically raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Attack 3 | 0%
|
V | Wonder Launcher | It raises the Attack stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. | X Attack 6 | 0%
|
V | Wonder Launcher | It sharply raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Defend 2 | 0%
|
V | Wonder Launcher | It drastically raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Defend 3 | 0%
|
V | Wonder Launcher | It raises the Defense stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. | X Defend 6 | 0%
|
V | Wonder Launcher | It sharply raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Sp. Def 2 | 0%
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V | Wonder Launcher | It drastically raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Sp. Def 3 | 0%
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V | Wonder Launcher | It raises the Sp. Def stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. | X Sp. Def 6 | 0%
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V | Wonder Launcher | It sharply raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Special 2 | 0%
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V | Wonder Launcher | It drastically raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Special 3 | 0%
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V | Wonder Launcher | It raises the Defense stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. | X Special 6 | 0%
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V | Wonder Launcher | It sharply raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Speed 2 | 0%
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V | Wonder Launcher | It drastically raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. | X Speed 3 | 0%
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V | Wonder Launcher | It raises the Speed stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. | X Speed 6 | 0%
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V | Key Item | A high-tech transceiver with a camera function. It allows up to four-way calls. | Xtransceiver | 0%
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IV | Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack. | Yache Berry | 0%
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III | Item | An item to be held by a Pokémon. During a contest, it raises the Tough aspect of the Pokémon holding it. | Yellow Scarf | 0%
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VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Zapdos Candy | 0%
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IV | Item | An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted. | Zoom Lens | 0%
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VII | Key Item | A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it. | Z-Power Ring | 0%
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VII | Candy | Can only be used by Pokémon of its corresponding evolutionary family. When one is used, it will increase all stats by one AV point. | Zubat Candy | 0%
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VII | Key Item | An item to store Zygarde Cores and Cells. You can also use it to teach Zygarde moves. | Zygarde Cube | 0%
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