Hint
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Answer
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Candy. Magic: Paralyze this.
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Stoned Lancer
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Haste. After this attacks, Paralyze it.
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Striped Bird
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Whenever you play a card with a base cost of 1 or more G, gain +1/+1.
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Tasque
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Whenever you summon a Temmie, give it +1/+1.
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Temmie Statue
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Whenever you summon a Turbo monster, add a copy to your deck. Turbo: Give 2 random Turbo monsters in your hand -1 cost.
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Toriel's Car
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This has +2 ATK on the enemy turn and takes no DMG while attacking.
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Trashy
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Magic: Add a Popato Chisps to your hand. Give it -1 cost for each ally monster with a Tribe.
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Vending Machine
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Transparency. Whenever you take damage during your turn, gain +1/+1.
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Virovirokun
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Transparency. Turn start: Deal its ATK as DMG to a random enemy monster.
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Vulkin's Cloud
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After an ally monster dies (except Angel Doll), summon a copy of it and Silence this.
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Angel Doll
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Magic: Give all monsters in your hand and deck with equal or less cost than this +1/+1/+1.
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Ball Dancer
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Turn end: Give 2 random spells in your hand -1 cost.
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Berdly
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Turn end: If you have a TOKEN with a base cost of 3+ G in your hand, give 2 random non-TOKEN cards in your hand -1 cost.
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Berdly Plush
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Magic and Turn start: Kill a random enemy monster costing 2 or less to heal 2 HP to you.
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Big Mouth
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Haste. Dust: Summon Blockler O.
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Blockler B
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Taunt. Turn end: Spend all your G. Gain +1/+1 for each G spent.
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Business Dude
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Summon a copy of the last ally non-DT monster that died this game.
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Call for Help
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Turn end: Deal 1 DMG to all other allies.
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Candle
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Transparency. Whenever this attacks and kills a monster, add a random 2-cost card to your hand with -1 cost.
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Clam Boy
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Magic: Give 2 random spells in your hand -2 cost.
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Clam Girl
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Magic: Look at 2 other cheapest monsters in your dustpile and choose one to Catch. Dust: Release it.
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Coffin
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Magic: Give an ally monster +2 HP and deal 2 DMG to the monster in front of it.
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Cool Vulkin
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Taunt. Dust: Deal 2 DMG to all monsters.
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Cracked Geode
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Support: Give the attacker +1 HP. If it's a Plant, give it +1 ATK as well.
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Dark Candy Tree
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Turbo: Deal 1 DMG to a random enemy monster. Magic: Deal 2 DMG to all damaged enemy monsters.
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Devil Doll
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Magic: Catch an enemy monster. Dust: Release it.
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Dimensional Box
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After this attacks and survives, turn it into a random monster with 4/5 base stats.
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Easy to Draw Bed
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Magic: Copy an enemy monster's current ATK, HP, Taunt, Candy, Charge, Haste, and Transparency.
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Echo Fish
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Give all ally monsters with 4 or less HP +2 HP. Delay: Give all ally monsters with 4 or less ATK +2 ATK.
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Feast
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Turn end: Deal DMG equal to the number of turns this has survived.
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Fire Trap
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Dodge (1). Whenever this loses a Dodge, draw a Plug with +2/+2.
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Hatplug
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Magic: Choose a monster in your hand. Burn it to add 2 Recruitments to your hand.
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Iconman
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Need: Your deck has no non-Generated duplicates. Magic: Draw 3 cards and add 3 random cards to your deck. They cost 1 less
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Librarian
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Magic: Switch: Gain +1/+1 and Armor or Summon a copy of this.
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Mister Elegance
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Magic: Give an enemy monster -2 ATK. If it has 0 ATK, kill it.
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Muffet's Pet
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Magic: Silence a monster.
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Nacarat Jester
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Whenever you summon a monster, give it +1/+1
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Nice Cream Guy
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Whenever an ally monster costing 2 or more G dies, heal 3 HP to you.
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Nurse Mouth
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Haste. Magic: If you have 5 or more cards in your hand, gain Taunt.
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Papyrus Statue
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Taunt. Magic: Give an ally monster +2/+1. Dust: Add Broken Pillar to your hand.
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Pillar
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Taunt. Magic: Program (6): Earn 8 G.
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Pizzasimp
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Disarmed. Armor. Support: Attack the rightmost enemy monster.
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Popumeter
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Loop (1). Delay: Switch: Turn the copy into a spell with a cost equal to this card's ATK or HP.
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Recycle Bin
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Magic: Turn a monster into a random other monster of the same cost.
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Red Bird
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Magic: Give an enemy monster -2/-2. Synergy: Gain Haste.
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Redacted
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The first time this attacks a monster each turn, it gains Haste and can attack another monster. Synergy: Gain +2 ATK and Haste.
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Rope Dog
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Magic: Look at 3 different spells you've cast this game from other SOULS. Add one to your hand with -2 cost.
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The Manual
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Taunt. Need: 4+ Toy Bricks in your dustpile. Magic: Burn them to add 10 Rescue Helicopters to your deck.
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Toy Bricks
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Summon two Spears. They attack the lowest-ATK enemy monster(s). Program (8): Set their stats to 7/6 first.
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Undyne's Spears
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Choose an ally non-DT monster. Summon a Werewire that catches it.
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Wereform
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Haste. Magic: If this has no monster caught, Catch an ally Plug. Dust: Release it with this monster's stat buffs.
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Werewire
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Magic: If you have less than 15 HP, gain +1 ATK and Haste. If you have less than 10 HP, gain Candy and Taunt.
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Ambyu-Lance
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Magic: Switch: Gain Haste or Give the next two monsters in your deck +1/+1.
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Animals
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Need: You have a TOKEN card with a base cost of 3+ G in your hand. Magic: Add a Feather Storm to your hand.
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Berdlycoaster
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Magic: Deal 1 DMG to a monster for each other monster on the board. If this deals 3 or less DMG, gain Haste.
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Broken Car
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Magic: Summon a 1/1 exact copy of a Plug from your hand. Copy any stat buffs it had.
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Businessplug
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Magic: Cast all Generated spells from your hand on random targets.
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Carnival Tent
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Whenever you summon a monster costing 2 or more G, earn 1 G.
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Catty's Dad
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Deal 5 DMG randomly split among all enemy monsters. Add a Change of Winds to your hand for each one that died.
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Cold Winter
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Magic: Program (1): and Dust: Add a Shovel to your hand.
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Control Panel
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Magic: Give all ally Dogs a random effect: Taunt, Dodge (1), Candy or Armor.
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Cool Bone
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Magic: If you have an ally Dogaressa, give this and all ally Dogs on board and hand +1/+1.
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Dogamy
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Magic: If you have an ally Dogamy, gain +2/+3, Taunt, and +1 Dodge.
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Dogaressa
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Send an enemy monster to the top of the opponent's deck.
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Expulsion
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Transparency. Shock: Heal 3 HP to this.
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Fireplace
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Haste. Magic: If there are 7 or more monsters in the enemy dustpile, gain +1 ATK.
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Forest Worm
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Magic: Gain +1/+1 for each card in your hand.
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Glyde
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Magic: Summon a random monster from your deck costing less G than this.
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Great Door
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Dust: Summon an Ice for the opponent.
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Ice Wolf
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Dust: Give all cards in your hand -1 cost.
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Lesser Dog
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Magic: If you have 4+ cards in your dustpile, burn 4 of them to deal 3 DMG.
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Magic Lantern
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Magic: Both players draw 2 cards.
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Manticore
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Magic: Deal 1 DMG to all enemies. Whenever you summon a monster costing 6 or more, trigger the Magic.
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Royal Loox
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Magic: Deal 2 DMG. If the target dies, add a random spell of the same cost to your hand.
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Snowy
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Delay and Turn end: Give a random monster in your hand +1/+1.
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Space Cooler
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Taunt. Magic: Look at 5 different random monsters and choose one. Delay: Add it to both players' hands and give yours -1 cost.
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Stuffed Doll
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Magic: Summon a Vase. If you have less monsters than the opponent, give it Dodge (1).
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Swatchling
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Magic: Deal 5 DMG to this.
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The Warrior
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Taunt. Magic: Give a random DT, LEGENDARY, and TOKEN card in your hand or deck -2 cost.
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Traffic Light
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Magic: Look at 3 random monsters costing 3 or less G in your dustpile and choose one. Summon it.
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Bloxer
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Magic: Add 3 random Program monsters from your dustpile to your hand.
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Cyber World Sign
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Magic: Give all ally Froggits (except Final Froggits) +1/+1 wherever they are.
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Final Froggit
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Need: Your deck has no COMMON cards (except Generated cards). Magic: Give all monsters in your hand +1/+1.
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First Starwalker
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Taunt. Magic: If you have a Dog in your hand, gain +3 HP.
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Greater Dog
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Magic: Look at Ice, Ice Cap, and Snowman and choose one. Add it to your hand.
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Ice Drink Wolf
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Whenever this takes DMG, Switch: Gain +1 Dodge or Transparency.
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Sword Emblem
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Need: 7+ 7-cost or 7-HP monsters in your dustpile. Magic: Burn 5 of them to add Totemic Carvings to your hand.
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Totem
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Taunt. Magic: Silence a monster.
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Coffee Man
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Turn end: If this didn't attack this turn, deal 3 DMG to a random enemy monster.
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Elder Puzzler
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Magic: Cast 4 Gemstones on random alive enemy monsters. If you spent G on spells last turn, add a Crystal Downpour to your hand.
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Magic Crystal
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Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it.
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Mister Ruckus
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Kill an enemy monster. Summon a Petrified Monster for your opponent.
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Petrification
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Haste. Taunt. In your hand, this has -1 cost for each TOKEN card costing 1 or more G you played this game. (max -8 cost)
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Berdly Statue
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