Hint | Answer | % Correct |
---|---|---|
Whenever you summon a monster with a base cost less than this, trigger its Dust. | Abstract Art | 100%
|
Magic: Silence a non-DT ally monster and add a silenced copy of it to your hand. | Action Figures | 100%
|
Magic: Deal 1 DMG to this and all enemy monsters for each other ally Temmie. | Allergic Temmie | 100%
|
Taunt. Magic: Burn an ally monster to gain +3 HP. | Alterman | 100%
|
Magic: If you have less than 15 HP, gain +1 ATK and Haste. If you have less than 10 HP, gain Candy and Taunt. | Ambyu-Lance | 100%
|
After an ally monster dies (except Angel Doll), summon a copy of it and Silence this. | Angel Doll | 100%
|
Magic: Switch: Gain Haste or Give the next two monsters in your deck +1/+1. | Animals | 100%
|
Taunt. Delay: Add a Dog Residue to your hand. If this has ATK buffs, add another one. | Annoying Dog | 100%
|
Kill all ally non-DT monsters. Delay: Summon them again. | Another Chance | 100%
|
Turn end: Give 2 random spells in your hand -1 cost. | Berdly | 100%
|
Need: You have a TOKEN card with a base cost of 3+ G in your hand. Magic: Add a Feather Storm to your hand. | Berdlycoaster | 100%
|
Armor. After this survives DMG during your turn, summon a Big Bob. | Big Bob | 100%
|
Magic and Turn start: Kill a random enemy monster costing 2 or less to heal 2 HP to you. | Big Mouth | 100%
|
Look at Trick Question and Zap Cannon. Choose one to add to your hand. | Blitz Quiz | 100%
|
Haste. Dust: Summon Blockler O. | Blockler B | 100%
|
Taunt. Turn end: Both players earn 5 G. | Burgerpants | 100%
|
Taunt. Turn end: Spend all your G. Gain +1/+1 for each G spent. | Business Dude | 100%
|
Magic: Summon a 1/1 exact copy of a Plug from your hand. Copy any stat buffs it had. | Businessplug | 100%
|
Turn end: Deal 1 DMG to all other allies. | Candle | 100%
|
Magic: Cast all Generated spells from your hand on random targets. | Carnival Tent | 100%
|
Whenever you summon a monster, deal 1 DMG to a random enemy monster or your opponent if there are none. | Catti | 100%
|
Whenever you summon a monster costing 2 or more G, earn 1 G. | Catty's Dad | 100%
|
Taunt. Magic: Summon a Ponman for each 3 Pieces in your dustpile and trigger their Magic. | Chessboard | 100%
|
Magic: Switch: Draw a monster or a spell from your deck. | Chilldrake | 100%
|
Transparency. Whenever this attacks and kills a monster, add a random 2-cost card to your hand with -1 cost. | Clam Boy | 100%
|
Magic: Give 2 random spells in your hand -2 cost. | Clam Girl | 100%
|
Magic: Add a copy of an ally Turbo monster to the top of your deck. | Clover Head | 100%
|
Taunt. Magic: Silence a monster. | Coffee Man | 100%
|
Magic: Look at 2 other cheapest monsters in your dustpile and choose one to Catch. Dust: Release it. | Coffin | 100%
|
Deal 5 DMG randomly split among all enemy monsters. Add a Change of Winds to your hand for each one that died. | Cold Winter | 100%
|
Magic: Program (1): and Dust: Add a Shovel to your hand. | Control Panel | 100%
|
Magic: Give all ally Dogs a random effect: Taunt, Dodge (1), Candy or Armor. | Cool Bone | 100%
|
Magic: Give an ally monster +2 HP and deal 2 DMG to the monster in front of it. | Cool Vulkin | 100%
|
Delay: Add a Tea Set to your hand. If you have less HP than the opponent, give it -1 cost. | Cracked Table | 100%
|
Disarmed. Candy. Shock: Attack the lowest HP enemy monster. | Crimeter | 100%
|
Magic: Look at 2 random Lost Souls and choose one to catch. Dust: Release a 1/1 copy of it. | Crystal Cheese | 100%
|
Support: Give the attacker +1 HP. If it's a Plant, give it +1 ATK as well. | Dark Candy Tree | 100%
|
Loop (3) If this has no Loop, summon a 8/5 Greater Dog with Dodge (1) and Haste. Program (2): No additional effect. | Defrosting | 100%
|
Turbo: Deal 1 DMG to a random enemy monster. Magic: Deal 2 DMG to all damaged enemy monsters. | Devil Doll | 100%
|
Taunt. All other non-Armor ally monsters take 1 less DMG (can't stack). | Diamond Boy 1 | 100%
|
The opponent takes 2 less DMG. | Diamond Boy 2 | 100%
|
Magic: Catch an enemy monster. Dust: Release it. | Dimensional Box | 100%
|
Magic: Turn all spells in your hand into random other spells. Give them -1 cost. | Disco Ball | 100%
|
Magic: If you have an ally Dogaressa, give this and all ally Dogs on board and hand +1/+1. | Dogamy | 100%
|
Magic: If you have an ally Dogamy, gain +2/+3, Taunt, and +1 Dodge. | Dogaressa | 100%
|
Delay: If this has ATK buffs, Paralyze the monster in front of this. | Doggo | 100%
|
Magic: Choose a Dog in your hand. Add an exact copy of it to the top of your deck. | Dog House | 100%
|
After this attacks and survives, turn it into a random monster with 4/5 base stats. | Easy to Draw Bed | 100%
|
Magic: Copy an enemy monster's current ATK, HP, Taunt, Candy, Charge, Haste, and Transparency. | Echo Fish | 100%
|
Magic: Look at all Turbo monsters in your deck and choose one. Add it to the top of your deck with -1 cost. | Editor 1 | 100%
|
Magic: Look at 5 random monsters and choose one. Add it to your hand. | Editor 2 | 100%
|
Turn end: If this didn't attack this turn, deal 3 DMG to a random enemy monster. | Elder Puzzler | 100%
|
Delay: Add a Thrashing Machine to your hand. | Evil Blueprints | 100%
|
Magic and Turn start: Add a Spying to your hand. | Evil Eye | 100%
|
Send an enemy monster to the top of the opponent's deck. | Expulsion | 100%
|
Give all ally monsters with 4 or less HP +2 HP. Delay: Give all ally monsters with 4 or less ATK +2 ATK. | Feast | 100%
|
Magic: Give all ally Froggits (except Final Froggits) +1/+1 wherever they are. | Final Froggit | 100%
|
Turn end: Deal DMG equal to the number of turns this has survived. | Fire Trap | 100%
|
Need: Your deck has no COMMON cards (except Generated cards). Magic: Give all monsters in your hand +1/+1. | First Starwalker | 100%
|
Magic: Deal 1 DMG for each ally Plant. | Flower Fingers | 100%
|
Delay: Earn 3 G. | Fortune | 100%
|
Magic and Dust: Add the BASE spell of your SOUL to your hand. | Garbage | 100%
|
Magic: Give adjacent ally monsters Taunt. | Glad Dummy | 100%
|
Magic: Gain +1/+1 for each card in your hand. | Glyde | 100%
|
Spend all your G and deal DMG to an enemy monster equal to the amount spent. Earn G equal to excess DMG dealt. | Golden Hit | 100%
|
Magic: Summon a random monster from your deck costing less G than this. | Great Door | 100%
|
Taunt. Magic: If you have a Dog in your hand, gain +3 HP. | Greater Dog | 100%
|
Magic: Turn a Plug in your hand into a Werewire that will Catch the Plug and gain its stat buffs. | Hanging Plug | 100%
|
Delay: If this is dead, summon a Spider Croissant and add a Spider Donut to your hand. | Hanging Spider | 100%
|
Dodge (1). Whenever this loses a Dodge, draw a Plug with +2/+2. | Hatplug | 100%
|
Magic: Look at Ice, Ice Cap, and Snowman and choose one. Add it to your hand. | Ice Drink Wolf | 100%
|
Dust: Summon an Ice for the opponent. | Ice Wolf | 100%
|
Magic: Choose a monster in your hand. Burn it to add 2 Recruitments to your hand. | Iconman | 100%
|
Haste. Dust: If this died during your turn, draw a card and add a Jumping Rabbit to your deck. | Jumping Rabbit | 100%
|
Give an ally monster Taunt and +1 HP for each empty ally board slot. | Knight's Shield | 100%
|
Magic: Give 2 random monsters in your hand +1 ATK. | Lancer's Bike | 100%
|
Dust: Give all cards in your hand -1 cost. | Lesser Dog | 100%
|
Need: Your deck has no non-Generated duplicates. Magic: Draw 3 cards and add 3 random cards to your deck. They cost 1 less | Librarian | 100%
|
Magic: Cast 4 Gemstones on random alive enemy monsters. If you spent G on spells last turn, add a Crystal Downpour to your hand. | Magic Crystal | 100%
|
Magic: If you have 4+ cards in your dustpile, burn 4 of them to deal 3 DMG. | Magic Lantern | 100%
|
Magic: Both players draw 2 cards. | Manticore | 100%
|
Dust: Add a Cursor to your hand. | Maus | 100%
|
Need: 11+ monsters costing 1 or less G in your dustpile. Magic: Add a Mauswheel to your hand. | Maus Cage | 100%
|
Whenever this attacks a monster, Silence it. Magic: If you have equal or less monsters than the opponent, gain Haste. | Memorial Statue | 100%
|
Shock: Fill your board with Mettabots. This takes 2 DMG. | Mettabot Factory | 100%
|
Magic: Switch: Gain +1/+1 and Armor or Summon a copy of this. | Mister Elegance | 100%
|
Magic: Choose another non-TOKEN Piece in your hand. Switch: Add a copy of it into your hand or Add 2 in your deck. | Mister Society | 100%
|
Dust: Give all other ally monsters +1/+1. | Monster Kid | 100%
|
Magic: Give an enemy monster -2 ATK. If it has 0 ATK, kill it. | Muffet's Pet | 100%
|
Magic: Silence a monster. | Nacarat Jester | 100%
|
Whenever you summon a monster, give it +1/+1 | Nice Cream Guy | 100%
|
Whenever an ally monster costing 2 or more G dies, heal 3 HP to you. | Nurse Mouth | 100%
|
Give an ally monster +1/+1. Add a Left Tentacle and a Right Tentacle to your hand. Give them -1 cost. | Octofriend | 100%
|
Give all Generated ally monsters +1/+1 wherever they are. Draw a card. | Overgrowth | 100%
|
Haste. Magic: If you have 5 or more cards in your hand, gain Taunt. | Papyrus Statue | 100%
|
Silence a monster. | Penetration | 100%
|
Kill an enemy monster. Summon a Petrified Monster for your opponent. | Petrification | 100%
|
Add a copy of a damaged ally non-DT monster to your hand with its current HP. It costs 1 less per HP missing. | Pezza Time | 100%
|
Whenever this attacks, add a Gemstone to your hand. Shock: If this can't attack, gain Haste. | Pickaxe | 100%
|
Taunt. Magic: Give an ally monster +2/+1. Dust: Add Broken Pillar to your hand. | Pillar | 100%
|
Dust: Add 2 Hyperlinks Blocked to the top of the enemy deck. | Pipis | 100%
|
Turbo: If you have 6 or less cards in your hand, draw a card. | Pippin | 100%
|
Haste. Magic: Gain +1 ATK for each other ally Pizzapants you played this game. | Pizzapants | 100%
|
Taunt. Magic: Program (6): Earn 8 G. | Pizzasimp | 100%
|
Summon 2 Toxic Clouds. | Pollutant Gas | 100%
|
Disarmed. Armor. Support: Attack the rightmost enemy monster. | Popumeter | 100%
|
Silence a monster. It attacks all of its enemy monsters. | Proceed | 100%
|
Turbo: If this is Generated, deal 4 DMG to you. Dust: Add a copy to the enemy deck. | Punk Hamster | 100%
|
Magic: Give all enemy monsters KR. Program (2): Give them -1/-1. | Purple Mascot | 100%
|
Deal an ally monster's ATK as DMG to the monster in front of it. Delay: Give the ally monster +1/+1. | Rage | 100%
|
Taunt. Magic: Gain +1 HP for every enemy monster on the board. | Receptionist 2 | 100%
|
Magic: Give an enemy monster -2/-2. Synergy: Gain Haste. | Redacted | 100%
|
Magic: Turn a monster into a random other monster of the same cost. | Red Bird | 100%
|
Draw a Haste monster and a Turbo monster. Give them -1 cost. | Give all non-TOKEN spells in your hand +1 Loop (except Reload). | Reload | 100%
|
Dust: Both players draw a card. | River Boat | 100%
|
--- | Rock Pet | 100%
|
The first time this attacks a monster each turn, it gains Haste and can attack another monster. Synergy: Gain +2 ATK and Haste. | Rope Dog | 100%
|
Magic: Deal 1 DMG to all enemies. Whenever you summon a monster costing 6 or more, trigger the Magic. | Royal Loox | 100%
|
Magic: Draw a Temmie and give it +1/+1. If you can't, gain +1/+1 and Haste. | School Tem | 100%
|
Loop (1). Delay: Give the copy this card's stat buffs. | Sidewalk Froggit | 100%
|
Give a monster -2 HP to give the monster in front of it +2 HP. If this killed, add a Draft to your deck. | Siphoning | 100%
|
Haste. Delay: If this attacked and survived, return to your hand. | Skateboard Girl | 100%
|
Haste. Magic: Draw 2 cards with costing 1 or less G. | Snailmobile | 100%
|
Magic: Add a copy of each ally Snail to your hand. | Snail Pen | 100%
|
Need: You spent G on spells last turn. Magic: Look at 3 random different RARE spells. Add one to your hand with -1 cost. | Snowdin Sign | 100%
|
Taunt. Delay: Draw a Dog. Dust: Draw a card. | Snow Poff | 100%
|
Add the Hail artifact and give it +3 counters. Deal 1 DMG to all monsters. | Snow Warning | 100%
|
Magic: Deal 2 DMG. If the target dies, add a random spell of the same cost to your hand. | Snowy | 100%
|
Set a monster's ATK to 3 and HP to 2. | Soothing | 100%
|
Magic: Add a Doodlebog to your hand. | So Sorry | 100%
|
Loop (1). Deal 3 DMG to a monster. Delay: Burn the copy to heal 3 HP to you. | Soul Drain | 100%
|
Delay and Turn end: Give a random monster in your hand +1/+1. | Space Cooler | 100%
|
Haste. Dust: Add a Spider Croissant to your deck. | Spider Reporter | 100%
|
Candy. Magic: Paralyze this. | Stoned Lancer | 100%
|
Haste. After this attacks, Paralyze it. | Striped Bird | 100%
|
Magic: Summon a Vase. If you have less monsters than the opponent, give it Dodge (1). | Swatchling | 100%
|
Whenever you play a card with a base cost of 1 or more G, gain +1/+1. | Tasque | 100%
|
Charge. Delay: Add a Temmie 2 to your hand. | Temmie | 100%
|
Turn start and Dust: Add a Temmie 2 to your hand. | Temmie Egg | 100%
|
Whenever you summon a Temmie, give it +1/+1. | Temmie Statue | 100%
|
Magic: Deal 5 DMG to this. | The Warrior | 100%
|
At the start of its every 3rd turn, your opponent skips their next turn. | Timer | 100%
|
Magic: Summon a 1/2 Smolder Cake. Spend up to 2 G and give it +1/+1 for each G spent. | Top Chef | 100%
|
Whenever you summon a Turbo monster, add a copy to your deck. Turbo: Give 2 random Turbo monsters in your hand -1 cost. | Toriel's Car | 100%
|
Need: 7+ 7-cost or 7-HP monsters in your dustpile. Magic: Burn 5 of them to add Totemic Carvings to your hand. | Totem | 100%
|
Taunt. Need: 4+ Toy Bricks in your dustpile. Magic: Burn them to add 10 Rescue Helicopters to your deck. | Toy Bricks | 100%
|
Taunt. Magic: Give a random DT, LEGENDARY, and TOKEN card in your hand or deck -2 cost. | Traffic Light | 100%
|
Taunt. Loop (1). Magic: Send the copy to your deck with +1/+1. | Trash Tornado | 100%
|
This has +2 ATK on the enemy turn and takes no DMG while attacking. | Trashy | 100%
|
Dust: Add the Economics artifact. Increase its counter by 2. | Trophy | 100%
|
Magic: Look at 3 random BASE cards and choose one. Add it to your hand with -1 cost. | Tutorial Guy | 100%
|
Summon two Spears. They attack the lowest-ATK enemy monster(s). Program (8): Set their stats to 7/6 first. | Undyne's Spears | 100%
|
Loop (1). Deal 1 DMG to an enemy monster. If it died, summon a Vase. | Vasebreaker | 100%
|
Magic: Add a Popato Chisps to your hand. Give it -1 cost for each ally monster with a Tribe. | Vending Machine | 100%
|
Transparency. Whenever you take damage during your turn, gain +1/+1. | Virovirokun | 100%
|
Transparency. Turn start: Deal its ATK as DMG to a random enemy monster. | Vulkin's Cloud | 100%
|
Choose an ally non-DT monster. Summon a Werewire that catches it. | Wereform | 100%
|
Haste. Magic: If this has no monster caught, Catch an ally Plug. Dust: Release it with this monster's stat buffs. | Werewire | 100%
|
Magic: Give all monsters in your hand and deck with equal or less cost than this +1/+1/+1. | Ball Dancer | 0%
|
Turn end: If you have a TOKEN with a base cost of 3+ G in your hand, give 2 random non-TOKEN cards in your hand -1 cost. | Berdly Plush | 0%
|
Haste. Taunt. In your hand, this has -1 cost for each TOKEN card costing 1 or more G you played this game. (max -8 cost) | Berdly Statue | 0%
|
Magic: Look at 3 random monsters costing 3 or less G in your dustpile and choose one. Summon it. | Bloxer | 0%
|
Magic: Deal 1 DMG to a monster for each other monster on the board. If this deals 3 or less DMG, gain Haste. | Broken Car | 0%
|
Transparency. Turn start: Earn 1 G for each ally Plant. | Burger Bush | 0%
|
Summon a copy of the last ally non-DT monster that died this game. | Call for Help | 0%
|
Taunt. Dust: Deal 2 DMG to all monsters. | Cracked Geode | 0%
|
Taunt. Magic and Turn start: Program (1): Cast Time Warp. | Cyber Timer | 0%
|
Magic: Add 3 random Program monsters from your dustpile to your hand. | Cyber World Sign | 0%
|
Look at all non-TOKEN Dust monsters costing 9 or less G in your dustpile and choose one. Burn it to trigger its Dust. | Faded Memory | 0%
|
Magic: If you played a card with a base cost of 6 or more G this turn, gain +1/+1 and Haste. | Fire Chimney | 0%
|
Transparency. Shock: Heal 3 HP to this. | Fireplace | 0%
|
Haste. Magic: If there are 7 or more monsters in the enemy dustpile, gain +1 ATK. | Forest Worm | 0%
|
Magic: Switch: Gain +2 ATK or +2 HP. If this is in the center of the board, swap its stats. | Glitch | 0%
|
Paralyze a non-DT monster and add a copy of it to your hand. Delay: If it was an ally, give it -2 cost in your hand. | Ice Replica | 0%
|
Taunt. Magic: Switch: Set a monster's stats to 3/3 or deal 3 DMG to it. | Mister Ruckus | 0%
|
Magic: Gain +1 base ATK for every monster you played this game with a base HP of 7. | Pink Laser | 0%
|
Loop (1). Delay: Switch: Turn the copy into a spell with a cost equal to this card's ATK or HP. | Recycle Bin | 0%
|
Haste. Magic: Catch an ally monster. Dust: Release it to your deck with +3/+3. | Red Wagon | 0%
|
Magic: Deal its ATK as DMG randomly split among all enemy monsters. | Revoltplug | 0%
|
Magic: Switch: Give all monsters with 9 or more cost in your hand or deck -1 cost. Delay: Draw a card. | Seat of Gods | 0%
|
Loop (1). Magic: Give a monster with a Tribe in your hand +1/+1. | Space Stickers | 0%
|
Taunt. Magic: Look at 5 different random monsters and choose one. Delay: Add it to both players' hands and give yours -1 cost. | Stuffed Doll | 0%
|
Need: Your deck has no non-Generated Haste or Charge monsters. Magic: Paralyze the monster in front of this. | Sushipants | 0%
|
Whenever this takes DMG, Switch: Gain +1 Dodge or Transparency. | Sword Emblem | 0%
|
Magic: Look at 3 different spells you've cast this game from other SOULS. Add one to your hand with -2 cost. | The Manual | 0%
|
Taunt. Delay: If you have 3 or more 6-cost monsters in your hand or dustpile, heal 5 HP to you. | Totemic Guard | 0%
|
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