Fighting-Type Pokemon Moves

Make sure you spell all the moves correctly. I just want to inform you, before you start commenting, that there are no spelling errors. Answers are in reverse alphabetical order. Answers are of Generation 6.
Quiz by KidTheCat
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Last updated: December 31, 2013
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First submittedDecember 30, 2013
Times taken723
Average score59.5%
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Category
Description
Moves
Physical
x2 damage on a sleeping target
Wake-Up Slap
Physical
Priority -1, then it never misses
Vital Throw
Special
Priority +1
Vacuum Wave
Physical
Hitmontop's signature move
Triple Kick
Physical
Inflicts damage, user's Attack/Defense -1
Superpower
Physical
Recoil damage
Submission
Physical
Always results in a critical hit
Storm Throw
Physical
Can hit flying opponents
Sky Uppercut
Physical
Inflicts damage equal to the user's level
Seismic Toss
Special
Keldeo's signature move
Secret Sword
Physical
Target's stat changes do not affect its damage
Sacred Sword
Physical
May cause flinch
Rolling Kick
Physical
Breaks small rocks, may lower Defense -1
Rock Smash
Physical
Power depends on user's remaining HP
Reversal
Physical
Priority -4
Revenge
Status
Defends team from priority moves
Quick Guard
Physical
Inflicts damage, user's Attack +1
Power-Up Punch
Status
Greninja's signature move
Mat Block
Physical
Priority +1
Mach Punch
Physical
Inflicts damage, Speed -1
Low Sweep
Physical
Power depends on target's weight
Low Kick
Category
Description
Moves
Physical
High critical hit ratio; 50 power
Karate Chop
Physical
1/4 of total HP damage to user if it misses
Jump Kick
Physical
1/2 of total HP damage to user if it misses
Hi Jump Kick
Physical
Inflicts damage, user's Speed -1
Hammer Arm
Physical
May paralyze target
Force Palm
Physical
2-turn attack. If user is damaged, it will fail
Focus Punch
Special
May lower Sp Defense -1
Focus Blast
Physical
Hawlucha's signature move
Flying Press
Special
User faints, deals damage equal to its HP
Final Gambit
Physical
Confuses the target if it hits
Dynamic Punch
Physical
User's HP restored by 1/2 damage to target
Drain Punch
Physical
Hits 2 times
Double Kick
Status
Defends from almost all attacks for 1 turn
Detect
Physical
High critical hit ratio; 100 power
Cross Chop
Status
x2 damage for physical moves inflicted on user
Counter
Physical
Inflicts damage, user's Defense/ Sp Defense -1
Close Combat
Physical
Priority -6, ends wild encounters
Circle Throw
Status
Attack +1, Defense +1
Bulk Up
Physical
Inflicts damage, removes target's barriers
Brick Break
Special
Never misses
Aura Sphere
Physical
Hits 2-5 times
Arm Thrust
+1
Level 69
Nov 7, 2014
what about high jump kick?
+1
Level 20
May 25, 2016
high jump kick is spelled incorrectly