Category
|
Description
|
Moves
|
Physical
|
x2 damage on a sleeping target
|
Wake-Up Slap
|
Physical
|
Priority -1, then it never misses
|
Vital Throw
|
Special
|
Priority +1
|
Vacuum Wave
|
Physical
|
Hitmontop's signature move
|
Triple Kick
|
Physical
|
Inflicts damage, user's Attack/Defense -1
|
Superpower
|
Physical
|
Recoil damage
|
Submission
|
Physical
|
Always results in a critical hit
|
Storm Throw
|
Physical
|
Can hit flying opponents
|
Sky Uppercut
|
Physical
|
Inflicts damage equal to the user's level
|
Seismic Toss
|
Special
|
Keldeo's signature move
|
Secret Sword
|
Physical
|
Target's stat changes do not affect its damage
|
Sacred Sword
|
Physical
|
May cause flinch
|
Rolling Kick
|
Physical
|
Breaks small rocks, may lower Defense -1
|
Rock Smash
|
Physical
|
Power depends on user's remaining HP
|
Reversal
|
Physical
|
Priority -4
|
Revenge
|
Status
|
Defends team from priority moves
|
Quick Guard
|
Physical
|
Inflicts damage, user's Attack +1
|
Power-Up Punch
|
Status
|
Greninja's signature move
|
Mat Block
|
Physical
|
Priority +1
|
Mach Punch
|
Physical
|
Inflicts damage, Speed -1
|
Low Sweep
|
Physical
|
Power depends on target's weight
|
Low Kick
|
Physical
|
High critical hit ratio; 50 power
|
Karate Chop
|
Physical
|
1/4 of total HP damage to user if it misses
|
Jump Kick
|
Physical
|
1/2 of total HP damage to user if it misses
|
Hi Jump Kick
|
Physical
|
Inflicts damage, user's Speed -1
|
Hammer Arm
|
Physical
|
May paralyze target
|
Force Palm
|
Physical
|
2-turn attack. If user is damaged, it will fail
|
Focus Punch
|
Special
|
May lower Sp Defense -1
|
Focus Blast
|
Physical
|
Hawlucha's signature move
|
Flying Press
|
Special
|
User faints, deals damage equal to its HP
|
Final Gambit
|
Physical
|
Confuses the target if it hits
|
Dynamic Punch
|
Physical
|
User's HP restored by 1/2 damage to target
|
Drain Punch
|
Physical
|
Hits 2 times
|
Double Kick
|
Status
|
Defends from almost all attacks for 1 turn
|
Detect
|
Physical
|
High critical hit ratio; 100 power
|
Cross Chop
|
Status
|
x2 damage for physical moves inflicted on user
|
Counter
|
Physical
|
Inflicts damage, user's Defense/ Sp Defense -1
|
Close Combat
|
Physical
|
Priority -6, ends wild encounters
|
Circle Throw
|
Status
|
Attack +1, Defense +1
|
Bulk Up
|
Physical
|
Inflicts damage, removes target's barriers
|
Brick Break
|
Special
|
Never misses
|
Aura Sphere
|
Physical
|
Hits 2-5 times
|
Arm Thrust
|