Game | No. | Character | Clue | % Correct |
---|---|---|---|---|
Suiko III | 34 | Futch | Having appeared in Suiko I and II, this dragon knight is an adult now. #16 is his dragon, and he's looking after #92. | 97%
|
Suiko II | 24 | Futch | A brave, young dragon knight from Toran in search of a new dragon with #42. Helps with the war effort once he does. | 97%
|
Suiko I | 19 | Futch | A brave, young dragon knight. His mount is named Black. | 97%
|
Suiko V | 38 | Jeane | Immortal runemistress known for her stunning beauty who appears in all games, often scantily clad. | 97%
|
Suiko III | 46 | Jeane | Immortal runemistress known for her stunning beauty who appears in all games, often scantily clad. | 97%
|
Suiko IV | 39 | Jeane | Immortal runemistress known for her stunning beauty who appears in all games, often scantily clad. | 97%
|
Suiko I | 34 | Jeane | Immortal runemistress known for her stunning beauty who appears in all games, often scantily clad. | 97%
|
Suiko II | 43 | Jeane | Immortal runemistress known for her stunning beauty who appears in all games, often scantily clad. | 97%
|
Suiko I | 99 | Tir McDohl | The starting player character. Son of General Teo. | 97%
|
Suiko I | 102 | Viki | Magician who bears the Blinking Rune of teleportation. She has appeared in all main Suiko games. | 97%
|
Suiko IV | 105 | Viki | Clumsy magician who bears the Blinking Rune of teleportation. She has appeared in all main Suiko games. | 97%
|
Suiko III | 99 | Viki | Clumsy magician who bears the Blinking Rune of teleportation. She has appeared in all main Suiko games. | 97%
|
Suiko V | 98 | Viki | Clumsy magician who bears the Blinking Rune of teleportation. She has appeared in all main Suiko games. | 97%
|
Suiko II | 101 | Viki | Clumsy magician who bears the Blinking Rune of teleportation. She has appeared in all main Suiko games. | 97%
|
Suiko III | 100 | Viki (Young) | The younger version of #99. She seems smarter and more composed than her older self, oddly enough. | 97%
|
Suiko V | 49 | Lu | An extremely hyperactive young lady from Estrise. Constantly breaking #3's machines, to #91's frustration. | 94%
|
Suiko II | 59 | Luc | Powerful magician apprentice of Leknaat. Watches over the tablets marking the 108 stars. | 94%
|
Suiko I | 61 | Luc | Powerful magician apprentice of Leknaat. Watches over the tablets marking the 108 stars. | 94%
|
Suiko III | 58 | Luc | Former apprentice of Leknaat from the first two games. Now the main enemy. Still a Star of Destiny, though. | 94%
|
Suiko III | 6 | Apple | Returning from Suiko I and II, she's now a highly regarded tactician in her own right. Helping #17 reach his potential. | 91%
|
Suiko II | 9 | Apple | A former pupil of Suiko I's tactician. She now assists his most promising former student, #84. | 91%
|
Suiko I | 4 | Apple | A pupil of the army's tactician. She follows him to the army to learn the craft at his side. | 91%
|
Suiko II | 22 | Flik | Central character dressed in blue. He now leads a mercenary company with #102. Forever grieving for Odessa. | 91%
|
Suiko I | 15 | Flik | Central character dressed in blue. Talented swordsman. Was in a relationship with Odessa. | 91%
|
Suiko V | 30 | Georg Prime | An unrivaled swordsman. Under Ferid's orders, he dispatches Queen Arshtat when the Sun Rune drives her to insanity. | 91%
|
Suiko II | 30 | Georg Prime | A swordsman of unrivaled skill who has been and fought nearly everywhere, including Falena and Toran. | 91%
|
Suiko III | 43 | Hugo | One of the three primary characters of the game. A teenager of the Karaya clan and son of #60. | 91%
|
Suiko I | 30 | Hugo | The bespectacled librarian of the castle. | 91%
|
Suiko II | 48 | Kasumi/Valeria | You pick one of these two women originally from Suiko I, now both generals. Ninja or fencer? Both excellent choices. | 91%
|
Suiko II | 71 | Pesmerga | An immortal, perhaps godly being who looks like a knight in black armour. Has a score to settle with Yuber. | 91%
|
Suiko I | 79 | Pesmerga | An immortal, perhaps godly being who looks like a knight in black armour. Has a score to settle with #105 of Suiko III. | 91%
|
Suiko II | 78 | Riou | The starting player character. The adopted son of Genkaku, adoptive brother of #68. | 91%
|
Suiko II | 84 | Shu | The tactician. Was the star pupil of Suiko I's tactician, but he used his teachings for personal gain and lost favour. | 91%
|
Suiko I | 103 | Viktor | Prominent Character. Mercenary of the Liberation army. Hates vampires. | 91%
|
Suiko II | 102 | Viktor | Central loudmouth character with a heart of gold from Suiko I. Runs the mercenary fort with #22. Still hates vampires. | 91%
|
Suiko IV | 108 | Yu | The doctor of the ship. #11 is his nurse. Dressed head to heel in red. | 91%
|
Suiko II | 13 | Bob | A man with dreadlocks who lives among the kobolds in Two-River. Turns out it's because he's a werewolf. | 88%
|
Suiko III | 19 | Chris Lightfellow | The leader of the Zexen Knights and one of the three main characters. She is not to be taken lightly. | 88%
|
Suiko III | 37 | Geddoe | The stoic leader of a mercenary company and a main character. Bears the true lightning rune. | 88%
|
Suiko I | 21 | Gen | A free-wheeling shipbuilder from Teien who readily joins up with the hero's army. | 88%
|
Suiko III | 55 | Leo Gallen | A Knight of Zexen. The tank who swings a broadaxe. Known as "Iron (his name)" among his peers. | 88%
|
Suiko I | 69 | Meg | Neice of #36, she tries to follow him. Enjoys his gadgetry and trickery. | 88%
|
Suiko II | 63 | Meg | Neice of Suiko I's trickster #36, where she debuted too. Sets out for adventure with his invention, #49, as her companion. | 88%
|
Suiko I | 78 | Pahn | Male bodyguard of the hero. Betrays the hero, but repents and atones for it. | 88%
|
Suiko II | 75 | Ridley/Boris Wizen | A no-nonsense Kobold from Two River who whips the Unification Army into shape. Or his son, depending on things go. | 88%
|
Suiko II | 83 | Shiro | The wolf-dog compaion of #51. Rarely seen without him. | 88%
|
Suiko II | 92 | Tengaar | #39's fiery, ginger-haired wife. Every bit the confident warrior he is not, but she pushes him to be the best he can be. | 88%
|
Suiko I | 97 | Tengaar | #29's fiery, ginger-haired girlfriend. Every bit the confident warrior he is not, but she pushes him to be the best he can be. | 88%
|
Suiko II | 2 | Abizboah/Feather/Sigfried | Slot 2 for the creatures. Kraken has a wife and kid that don't count as stars. Griffin is cool. Unicorn is obsessed with maidens. | 85%
|
Suiko II | 1 | Abizboah/Feather/Sigfried | Slot 1 for the three creatures to recruit: A griffin, a kraken or a unicorn. You can only pick two, so they share slots. | 85%
|
Suiko III | 16 | Bright | The white dragon found and tamed by #34 in Suiko II, now all grown up. | 85%
|
Suiko II | 28 | Gengen | A kobold you meet early on at the mercenary fort. He's energetic and happy-go-lucky, with an undefeatable spirit. | 85%
|
Suiko I | 25 | Gremio | Servant and parental figure of the hero. | 85%
|
Suiko II | 39 | Hix | From the Warrior's Village in Toran. He has set out on a quest to be a warrior with his wife, #54. | 85%
|
Suiko I | 29 | Hix | From the Warrior's Village, but without confidence, he'll never be one. His girlfriend, #97, is trying to fix that. | 85%
|
Suiko II | 42 | Humphrey Mintz | A swordsman of few words returning from Suiko I. Accompanying #24 on his quest for a dragon when war breaks out. | 85%
|
Suiko I | 31 | Humphrey Mintz | A swordsman of few words who was a member of the original Liberation Army. | 85%
|
Suiko II | 50 | Killey | A frigid, ruthless man garbed in red. He's in pursuit of Sindar ruins. Knows #58 well, much to his chagrin. | 85%
|
Suiko V | 40 | Killey | A frigid, ruthless man garbed in red. He's searching for Sindar ruins. Knows #48 well, much to his chagrin. Familiar with #108. | 85%
|
Suiko V | 48 | Lorelai | A rookie explorer of Sindar ruins. She mostly follows #40 and #108, pestering both. Also appeared in Suiko's I and II. | 85%
|
Suiko I | 59 | Lorelai | Explorer and mercenary. Joins your army only when she feels you are strong enough. | 85%
|
Suiko II | 58 | Lorelai | She's back! The explorer/mercenary from Suiko I who only joins the strong. Goes way back to Suiko V with #50. | 85%
|
Suiko III | 60 | Lucia | Minor enemy of Suiko II, now a prominent ally as chief of the Karaya clan and mother of #43. | 85%
|
Suiko V | 53 | Lyon | The bodyguard of the hero. A Queen's Knight in training who was adopted by Ferid after he rescued her from Nether Gate. | 85%
|
Suiko II | 61 | Maximillian | An aging knight from Suiko I who seeks to destroy evil wherever it might be. The character is an homage to Don Quixote. | 85%
|
Suiko I | 67 | Maximillian | Leads a band of revered knights bearing his name. The character is an homage to Don Quixote. | 85%
|
Suiko II | 68 | Nanami | The headstrong, confident, adopted daughter of Genkaku. Adoptive sister of the hero. | 85%
|
Suiko II | 86 | Sierra Mikain | A vampiric woman who is nearly a millenia old. Had the Moon Rune stolen from her by Neclord. | 85%
|
Suiko I | 100 | Valeria | A lieutenant of the opposing army under #52. She defects rather than participate in genocide against the forest folk. | 85%
|
Suiko II | 105 | Yam Koo | The easy-going oath brother of #89. He can be found fishing on the docks when #89 isn't getting into trouble. | 85%
|
Suiko I | 107 | Yam Koo | The easy-going oath brother of #95 with the blond, shaggy hair. Tries to keep #95 out of trouble. | 85%
|
Suiko II | 106 | Yoshino Yamamoto | The devoted, caring wife of #23. She's good at laundry, better in battle. Don't take her shy nature as weakness. | 85%
|
Suiko III | 1 | Ace | A seasoned mercenary of #37's company. Handles all the administrative duties, complaining all the while. | 82%
|
Suiko III | 2 | Aila | An adolescent of the Karaya clan. She is saved by #37's company and joins them for the remainder of the game. | 82%
|
Suiko III | 4 | Albert Silverberg | The older brother of #17 and the tactician for the enemy. Despite his antagonism, is a Star of Destiny. | 82%
|
Suiko I | 1 | Alen | One half of the right hand subordinates of the main character's father. He wears a red cloak. | 82%
|
Suiko III | 18 | Cecile | This kid appointed herself the guard of Budehuc Castle. She even dresses for the part in full armour. | 82%
|
Suiko III | 25 | Eike | A pale, dead-eyed man of bizarre behaviours. Castle librarian, when he's not hiding in the underground tunnels. | 82%
|
Suiko III | 32 | Fred | The grandson of Suiko I's #67 and now the captain of the knights of the same name. Though, it's just him and #79 now. | 82%
|
Suiko II | 26 | Gadget | An invention of Suiko I's #36. It looks like a barrel on wheels. Constantly tries to hide from #50. | 82%
|
Suiko III | 35 | Gadget Z | The robot companion of #13. The remodeled version of Suiko II's #26. | 82%
|
Suiko III | 56 | Lilly Pendragon | She appeared in Suiko II as a near-victim of Neclord. Now she's a bossy, teenaged adventurer. Guarded by #77 and #84. | 82%
|
Suiko I | 74 | Moose | He's blacksmith #4. The orange one who can sharpen your weapons to almost their maximum potential. | 82%
|
Suiko II | 67 | Mukumuku | An adorable little squirrel with a red cape. There are four others, but he's the only Star of Destiny. | 82%
|
Suiko III | 75 | Piccolo | Despite his name, he's not a Namekian from Dragon Ball. Just an old mage/fortune teller living at the Castle. | 82%
|
Suiko III | 76 | Queen | The fierce fighting female of #37's company. Considers #26 to be her rival. | 82%
|
Suiko V | 77 | Raven | An infamous thief of family trees. Gets his name from his rune, which grants invisibility. #72 has caught him before. | 82%
|
Suiko I | 87 | Sarah | The castle's maid. To recruit her you have to swap items all around Kirov. | 82%
|
Suiko III | 86 | Sarah | A tragic antagonist of the game. A female mage of immense power who is fiercely loyal to #58 to the bitter end. | 82%
|
Suiko II | 85 | Sid | A cackling psycho Winger living in the sewers of Two River, where he's known for terrifying residents. | 82%
|
Suiko II | 88 | Stallion | Blue-haired elf returning from Suiko I. Bears the Godspeed Rune that allows him to run at blinding speeds. | 82%
|
Suiko I | 91 | Stallion | Blue-haired elf bearing the Godspeed Rune that allows him to run at blinding speeds. | 82%
|
Suiko III | 95 | Thomas | The illegitimate son of a Zexen councilor. Appointed master of Budehuc Castle. You play as him for most recruitments. | 82%
|
Suiko II | 100 | Tuta | A young boy who serves as a travelling apprentice doctor. Trained by #41 and works beside him. | 82%
|
Suiko III | 97 | Tuta | The doctor's apprentice from Suiko II has grown up and become a fine doctor in his own right. #66 works beside him. | 82%
|
Suiko II | 103 | Vincent De Boule | A foppish aristocrat who believes he has friends everywhere. Although he really is friends with #87. | 82%
|
Suiko I | 104 | Vincent De Boule | A foppish aristocrat who believes he is friends with nearly everyone he comes across. | 82%
|
Suiko II | 5 | Alex | Though a caring husband to #38 and father of their son, he gets caught up in his search for the Sindar ruins. | 79%
|
Suiko III | 5 | Anne | This beautiful Karayan woman is the keeper of the bar at the Castle. Can outdrink anyone. | 79%
|
Suiko III | 17 | Caesar Silverberg | The youngest active member of the famed Tactician familiy. Red haired, sleepy-looking teenager aided by #6. | 79%
|
Suiko II | 16 | Chaco | A thieving young Winger person. Despite his lawless ways, he rallies Two River's divided people together. | 79%
|
Suiko I | 10 | Clive | A mysterious, hooded gunner of the Howling Voice Guild. Seems to be hunting someone. | 79%
|
Suiko II | 17 | Clive | A mysterious, hooded gunner of the Howling Voice Guild. Is hot on the trail of a woman named Elza. | 79%
|
Suiko I | 11 | Crowley | The ancient wizard of this installment. Hides in a cave behind the monk's temple. | 79%
|
Suiko II | 20 | Emilia | The librarian of the Greenhill university, she helps the hero get around campus during its enemy occupation. | 79%
|
Suiko III | 28 | Emily | The daughter of Suiko I's #76 and #83. A fierce martial artist who hits every bit as hard as her mother. | 79%
|
Suiko II | 23 | Freed Yamamoto | The aide to the mayor of South Window. A serious man and husband of #33. | 79%
|
Suiko III | 45 | Jacques | A quiet man carrying a large bow gun. Employed by #37's company. Blond hair and light blue coat. | 79%
|
Suiko III | 48 | Joker/Wang | The eldest of #37's company. Martial artist. Goes primarily by a nickname shared with a Batman villain. | 79%
|
Suiko I | 36 | Juppo | A trickster who specializes in robotics, gadgets and booby traps. Uncle of #69. | 79%
|
Suiko I | 43 | Kasumi | A female novice ninja garbed in red and pink. One of the fastest combatants in the game. | 79%
|
Suiko I | 72 | Milich Oppenheimer | The enemy general known for his obsessions with high fashion and botany. | 79%
|
Suiko I | 76 | Mose | A factory owner who helps build fire spears by the boatload (literally). Oh, and he's the third blacksmith. | 79%
|
Suiko I | 83 | Ronnie Bell | The ginger-haired giantess girlfriend of #74. She does the heavy lifting. | 79%
|
Suiko III | 87 | Sasarai | A Harmonian bishop who first appeared in Suiko II on the enemy side. Looks identical to #58. I wonder why? | 79%
|
Suiko I | 89 | Sheena | Son of #13 and #56. While known as a slacker and womanizer, is actually quite skilled in battle. | 79%
|
Suiko II | 80 | Sheena | Returns from Suiko I. The womanizing son of the current President of Toran (Suiko I's #56). Fantastic in battle. | 79%
|
Suiko II | 89 | Tai Ho | Fisherman/Smuggler of Suiko I. He took a job from Suiko I's #50 and wound up in Dunan with #105 when war broke out. | 79%
|
Suiko I | 95 | Tai Ho | Fisherman/Smuggler. He and his oath brother, #107 ferry your party to your castle. Joins your army for the thrill of it. | 79%
|
Suiko IV | 100 | Ted | Hey look, it's the buddy of Suiko I's hero! He's sailing around on the Fog Ship when encountered, Soul Eater Rune and all. | 79%
|
Suiko I | 106 | Window | He's good at forging glass panes that are set in building walls. He's so good, he's named after them. | 79%
|
Suiko II | 14 | Bolgan | The big, hulking fire breather of the circus troupe trio with #19 and #77. | 76%
|
Suiko III | 15 | Borus Redrum | The blond-haired Knight of Zexen known as the Swordsman of Rage. | 76%
|
Suiko II | 15 | Camus | One of two Knights of Matilda to join the Unification Army. He's the more amiable one dressed in red. | 76%
|
Suiko I | 9 | Cleo | Female bodyguard of the hero. | 76%
|
Suiko II | 19 | Eilie | The younger sister of #77. She's the knife thrower with the red sash of the circus troupe trio. | 76%
|
Suiko III | 33 | Fubar | The griffin pet/sidekick of #43. Can be ridden in battle by the aforementioned to great effect. | 76%
|
Suiko III | 36 | Gau | Though he shares a name with the wild child of Final Fantasy VI, this kobold of #22's company is the no-nonsense type. | 76%
|
Suiko IV | 29 | Gau | Shares a name with Final Fantasy VI's wild child and Suiko III's one-eyed Kobold. A wild man of Hermitage Island. | 76%
|
Suiko III | 38 | Gordon | Shares the same name as Suiko II's trader. This sophisticated, suave gentleman runs the item shop. | 76%
|
Suiko II | 33 | Gordon | He's the first trader in the series. Trade goods and sundries with him enough and he'll open a shop in the castle. | 76%
|
Suiko II | 34 | Hai Yo | This installation's enthusiastic chef. Has a tragic past with the Black Dragon Clan of cooks that involves Suiko V's #89. | 76%
|
Suiko II | 49 | Kiba Windamier | A respected Highland General. His loyalty is to Agares and he defects to your army when Agares is betrayed and killed. | 76%
|
Suiko I | 47 | Kirkis | A red-haired elf of the Great Forest who tries to unite elves, dwarves and kobolds. Fiance of #93. | 76%
|
Suiko IV | 50 | Lazlo | The player character for the game. A teenager enlisted to the Razril forces at the start of the game. | 76%
|
Suiko I | 66 | Mathiu Silverberg | The army tactician. Brother of the original leader of the Liberation Army. | 76%
|
Suiko I | 68 | Meese | The second blacksmith you recruit. The one in green. | 76%
|
Suiko II | 65 | Millie | An eccentric girl dressed in blue who owns an unassuming monstrosity of a pet named Bonaparte. | 76%
|
Suiko III | 70 | Nash Latkje | The star of the Japan-only Suikogaiden visual novels. An agent of Harmonia from an upper class family. | 76%
|
Suiko II | 69 | Nina | A student of the Greenhill University with an unhealthy obsession with #22. | 76%
|
Suiko III | 90 | Sgt. Joe | A seasoned warrior and member of the duck clan living among the Karaya clan. Mentor to #43. | 76%
|
Suiko II | 94 | Teresa Wisemail | The much respected acting mayor of Greenhill. A diplomatic, educated woman with natural leadership skills. | 76%
|
Suiko II | 99 | Tsai | So skilled with the spear is this man that he was taught how to make Fire Spears. Father of #97. | 76%
|
Suiko III | 104 | Wyatt Lightfellow/Jimba | On first glance, he looks like a seasoned warrior of the Karaya clan, but he's actually the father of #19 in hiding. | 76%
|
Suiko III | 105 | Yuber | A non-human entity with godly powers. He's a major enemy in the game, but counts as a star. Suiko I's #79 was hunting him. | 76%
|
Suiko III | 108 | Yun | Youngest of the Alma Kinan trio. She has prepared her whole life to die in a sacrificial ceremony. | 76%
|
Suiko III | 3 | Alanis | The girl of the Saint Loa Knights trio of kids. Shares a name with the real-life rock singer behind the 90's hit song 'Ironic'. | 73%
|
Suiko II | 7 | Anita | A fencer-type swordswoman of considerable skill. Her rival is the swordswoman of #48. Likes to drink. | 73%
|
Suiko III | 9 | Ayame | A ninja of a clan started by Suiko I's #37. Hunting down #102. She pauses her pursuit while the war is happening. | 73%
|
Suiko V | 8 | Boz Wilde | The big, boisterous Lord of Estrise with the tall mohawk. Considers himself the rival of Dilber Novum. | 73%
|
Suiko III | 23 | Dupa | Became the chief of the Lizard clan following the assassination of Zepon. Wears a reddish headdress. | 73%
|
Suiko III | 24 | Edge | The current bearer of the Star Dragon Sword, which was 'loaned' to him by Suiko I's #103 with no set return-by date. | 73%
|
Suiko I | 26 | Grenseal | The other subordinate soldier of the hero's father. He's the one in the green cloak. | 73%
|
Suiko III | 41 | Hallec | A muscular, half-naked barbarian from the nameless lands. Known for his deafening war cries. | 73%
|
Suiko III | 49 | Juan | The master-at-arms for Budehuc Castle. Likes to loaf around, but he's a solid martial artist in battle when awake. | 73%
|
Suiko II | 46 | Kahn Marley | This guy comes from a family of vampire hunters. Particularly interested in destroying Neclord. | 73%
|
Suiko II | 51 | Kinnison | A hunter found in Ryube forest, where he lives with #83. Nature is his thing. Develops a different thing for #10. | 73%
|
Suiko II | 52 | Klaus Windamier | Son of #49. Joins up with the Unification army when his father does. Quite the astute tactician for his age. | 73%
|
Suiko III | 57 | Louis Keeferson | A squire and apprentice to the Knights of Zexen. Good natured, if not a little naïve. | 73%
|
Suiko I | 62 | Maas | The first blacksmith you recruit. The babyfaced one in blue. | 73%
|
Suiko III | 62 | Martha | This tough old lady comes with the castle. Handles the lottery game for you. | 73%
|
Suiko II | 62 | Mazus | Outside of his tutor, #11 of Suiko I, there's probably not a magician alive that can rival him. | 73%
|
Suiko II | 64 | Miklotov | The other Matilda Knight to join you. He's a serious man with an unshakable sense of justice. Dressed in blue. | 73%
|
Suiko II | 70 | Oulan | A fierce warrior woman who offers to be your bodyguard. She's good at what she does, so take her up on it. | 73%
|
Suiko III | 74 | Percival Fraulein | The dark-haired Knight of Zexen known as the Knight of Gale. | 73%
|
Suiko II | 76 | Rikimaru | A swordsman on a quest for vengeance. He runs out of money and is starving when you get him out of a bind in Ryube. | 73%
|
Suiko II | 77 | Rina | The older sister of #19. She's the fortune teller with the long hair and the green sash of the circus troupe trio. | 73%
|
Suiko I | 84 | Rubi | A renegade elf and fierce archer who joins the army once #47 grows into a fine warrior. | 73%
|
Suiko III | 82 | Ruby | The mantor (giant insect) mount of #31. | 73%
|
Suiko III | 89 | Sebastian | The squat, rotund little fellow who serves as a butler at the castle. | 73%
|
Suiko II | 82 | Shin | The bodyguard of #94. A tall, imposing, quiet man dressed in orange who is not to be messed with. | 73%
|
Suiko I | 96 | Templeton | A young lad who specializes in cartography. Hates war due to having to constantly alter maps. | 73%
|
Suiko II | 91 | Templeton | The castle cartographer from Suiko I. Though he hates war, this is the second one he's voluntarily joined. | 73%
|
Suiko II | 6 | Amada | This fisherman likes to duel so much, you fight him TWICE. Also watches the sluice gates of Radat. | 70%
|
Suiko I | 3 | Antonio | The first chef the army can recruit. | 70%
|
Suiko II | 12 | Barbara | A suffer-no-fools warehouse keeper who you first meet in the mercenary fort. Knew #102 from way back. | 70%
|
Suiko III | 13 | Belle | The daugher of Suiko I's #69, who abandoned her with a robot, just as Suiko I's #36 did to #69. What a family. | 70%
|
Suiko III | 22 | Duke | Leader of the rival mercenary company to #37's company. A tough customer in his own right. | 70%
|
Suiko I | 13 | Eileen | Dutiful wife of #56, mother of #89. Temporarily a damsel in distress when Kraze takes her. | 70%
|
Suiko III | 31 | Franz | A soldier of harmonia from Le Buque. Rides a mantor (giant, flying insect). Not known for his social graces. | 70%
|
Suiko III | 39 | Goro | Not to be confused with a four-armed Mortal Kombat character of the same name, this guy is Suiko III's bath builder. | 70%
|
Suiko III | 44 | Iku | The girlfriend of #31. Makes up for his antisocial nature. Also tends to the mantors. (giant, flying bugs) | 70%
|
Suiko I | 37 | Kage | The apathetic ninja dressed in black who will do anything for anyone for the right price. | 70%
|
Suiko I | 38 | Kai | Martial arts trainer of the hero. | 70%
|
Suiko III | 52 | Kidd | A boy who likes to investigate things and wishes to be a detective. A pretty good private eye, for his age. | 70%
|
Suiko I | 54 | Leon Silverberg | The uncle of the army's tactician. Lives in exile in Kalekka, a town he orchestrated the destruction of. | 70%
|
Suiko I | 56 | Lepant | Husband of #13, father of #89. Owns the sword Kirinji. Famed warrior turned merchant. | 70%
|
Suiko II | 57 | Long Chan Chan | The martial arts instructor of #104. Invented his own style that he teaches solely to #104. Together they're a force. | 70%
|
Suiko III | 59 | Luce | The mother of #43's best friend, Lulu. Joins the army after Lulu's death to help end the war in any way she can. | 70%
|
Suiko I | 65 | Marie | The innkeeper of the castle. Originally from Gregminster, she's on the run since sheltering the hero while he was a fugitive. | 70%
|
Suiko III | 63 | Mel | A colourfully dressed, eccentric puppeteer who is never seen without her wolf dummy named Branky. | 70%
|
Suiko III | 78 | Rhett | The shorter of the pair of laid-back ducks you recruit from their village. #90 can get him moving, but not by much. | 70%
|
Suiko III | 81 | Roland Lesaurus | An elf who, oddly enough, is a Zexen Knight. Their resident bowman, naturally. | 70%
|
Suiko III | 83 | Salome | Chief strategist and administrator of the Knights of Zexen. Has a bowl haircut with bangs. | 70%
|
Suiko III | 93 | Shiba | A lizard clan member and one of the chief's assistants. Wears a light green tunic. The… bald one, of the two? | 70%
|
Suiko II | 104 | Wakaba | A teenaged martial artist wearing orange. She's in search of her roaving mentor, #57. | 70%
|
Suiko III | 102 | Watari | A ninja who answered to Suiko I's #37. Broke ranks with him and is now hunted by his group. #9 tracked him down. | 70%
|
Suiko II | 108 | Zamza | This guy is a great mage. Just ask him yourself, he'll gladly tell you. His Fire Dragon fighting style backs his words up. | 70%
|
Suiko III | 8 | Augustine Nabor | This game's narcissist, he's even got the theme song going for him. Excellent fencer in battle. | 67%
|
Suiko II | 10 | Ayda | This expert archer is a staunch protector of the forest. She can sneak through the woods in major battles. #51 likes her. | 67%
|
Suiko V | 24 | Freyjadour Falenas (The Prince) | The player character. The eldest child of Queen Arshtat and Commander Ferid of the Queendom of Falena. | 67%
|
Suiko II | 25 | Gabocha | A friendly young kobold who follows his hero, #28, into the Unification Army. | 67%
|
Suiko II | 35 | Hanna | Dressed in furs and swinging a big sword, this woman might make you think she's a berzerker, but she's not. | 67%
|
Suiko II | 38 | Hilda | #5's ever-patient wife. She tends an inn while #5 scours nearby Sindar ruins. Later runs an inn at the castle. | 67%
|
Suiko II | 41 | Huan | The castle's doctor. Tends to the wounded with his dutiful assistant, #100. Bears a close resemblance to #84. | 67%
|
Suiko II | 44 | Jess | He was the vice-mayor of muse. Accuses the hero of killing the mayor, but apologizes and withdraws the accusation later. | 67%
|
Suiko I | 35 | Joshua Levenheit | The commander of the dragon knights. Bears the dragon rune which is said to allow dragons to exist at all. | 67%
|
Suiko II | 47 | Karen | A dancer who was trained by Suiko I's #73. Her stage persona is wildly different from her mild appearance. | 67%
|
Suiko IV | 48 | Kika | This swordswoman is practically the Queen of the Pirates. Highly respected and revered, she plays a central role in things. | 67%
|
Suiko III | 53 | Koroku | A dog wearing a bandana. He's a good boy lost in the woods. There are others, but only he counts as a Star of Destiny. | 67%
|
Suiko III | 67 | Mua | A knight from the Free Knights of Kamaro. Dressed in a heavy suit of armour. Pals around #41 when first met. | 67%
|
Suiko III | 68 | Muto | A kobold who looks like a bipedal Golden Retriever. Takes care of the vault for this game. | 67%
|
Suiko III | 69 | Nadir | An eccentric, bizarre man in a tuxedo and a creepy, smiling white mask. He directs plays at the castle when recruited. | 67%
|
Suiko II | 72 | Pico | A handsome travelling troubadour who excites the ladies wherever he performs. Bandmate of #4 and #8. | 67%
|
Suiko I | 80 | Qlon | Despite his name, he's not a monk with a temple named for him. Just a kid who shouts the name of his home town at you. | 67%
|
Suiko II | 74 | Richmond | There ain't nuthin' this private eye can't get to the bottom of. Let this film-noir detective take care of your investigations. | 67%
|
Suiko III | 84 | Samus | No, he's not from the Metroid series, why do you ask? Oh, his name? Just a coincidence. A patient bodyguard of #56. | 67%
|
Suiko I | 85 | Sancho | Squire to #67. He shares the exact same name as Don Quixote's squire. | 67%
|
Suiko I | 86 | Sansuke | The bath maker/attendant. | 67%
|
Suiko II | 79 | Sasuke | The adolescent ninja you can recruit from Rokaku. Has a crush on the ninja at #48. | 67%
|
Suiko II | 87 | Simone Verdricci | Although foppish, this aristocrat will swear eternal loyalty if you find his rose brooch. Pals with #103. | 67%
|
Suiko IV | 96 | Snowe Vingerhut | The best friend of the hero character. Following shady events, he and his father surrender Razril to the Kooluk. | 67%
|
Suiko I | 90 | Sonya Schulen | The last Great General recruited and the lone female among them. Holds the fortress of Shasazarade. | 67%
|
Suiko II | 98 | Tony | A hard-working farmer just in need of a place to set some crops. He'll feed you whole army if you let him. | 67%
|
Suiko III | 106 | Yuiri | A deadly warrior from the Alma Kinan Village. The eldest of the three, dressed in the trousers and sleeveless tunic. | 67%
|
Suiko III | 107 | Yumi | Second oldest of the Alma Kinan trio, wears a dress and primarily uses magic in battle. | 67%
|
Suiko II | 107 | Yuzu | A child who happens to know a great deal about livestock. She tends to the animals at the castle. | 67%
|
Suiko II | 3 | Adlai | Suiko II's elevator operator. Quite the eccentric, to get his attention you have to throw a rune at him! | 64%
|
Suiko II | 8 | Annallee | The timid little singer from Harmonia. Searching for her bandmates, #4 and #72, when you find her. | 64%
|
Suiko III | 11 | Bazba | An assistant of the chief of the lizard clan. Has a spike on his head and is fancied by lizard females. | 64%
|
Suiko III | 14 | Billy | He looks like a big tough cowboy, but he's just a gambler, middling treasure hunter and deadbeat dad to #50 and #64. | 64%
|
Suiko III | 27 | Elliot | The blond, clumsy, fearful, bespectacled kid of the Saint Loa Knights. | 64%
|
Suiko III | 30 | Estella | A woman with pink hair who dresses like a dominatrix. A known pathological liar who makes outrageous claims. | 64%
|
Suiko II | 21 | Fitcher | An expert in foreign relations, despite his often foolish demeanor. Useful for covert diplomatic operations. | 64%
|
Suiko I | 16 | Fu Su Lu | Is he half tiger? Is he wearing a mask? Who knows. Regardless, he's a tank in battle. | 64%
|
Suiko III | 40 | Guillaume | In a game where the main villains are counted as stars of destiny, this pervy, petty thief is still the worst. The appraiser. | 64%
|
Suiko II | 40 | Hoi | Uses the hero's name when commiting robberies, getting him and the hero both beaten up for his crimes. | 64%
|
Suiko III | 42 | Hortez VII | The game's scrollmaker. Claims to be a man of royal lineage. No sense of direction, which is a scrollmaker thing, apparently. | 64%
|
Suiko III | 50 | Kathy | A cowgirl who tends to the castle's ranch. Daughter of #14 and (unknown to her) half-sister of #64. | 64%
|
Suiko I | 52 | Kwanda Rosman | General of the opposing army who nearly committed genocide with a giant mirror while under mind control. | 64%
|
Suiko V | 42 | Kyle | The carefree member of the Queen's Knights with the blond mane. A ladies man with a huge crush on Sialeeds. | 64%
|
Suiko III | 54 | Landis | An extremely creepy winger with black wings who fights with a scythe. No, he is not death, he's just demented. | 64%
|
Suiko V | 44 | Lelei | A former prison guard, she befriended the inmate in her care, #50, and is now apprenticing as a tactician beneath her. | 64%
|
Suiko II | 55 | Leona | She's the keeper of the bar, first at the mercenary fort and later at the North Window Castle. | 64%
|
Suiko V | 50 | Lucretia Merces | Suiko V's tactician. She got locked up for crossing the Godwins. #48 is her apprentice, #10 is a friend, Sialeeds hates her. | 64%
|
Suiko V | 51 | Lun | The daughter of #41 and #47, frequent accomplice to #47's mischief earily on, but sets herself apart as the game goes on. | 64%
|
Suiko III | 64 | Melville | The leader of the Saint Loa Knights and son of #14. Wants to be a treasure hunter like his old man pretends to be. | 64%
|
Suiko II | 66 | Mondo | The older of the two ninjas you can recruit from Rokaku. You get him earlier if you pick the ninja at #48. | 64%
|
Suiko V | 72 | Oboro | A former agent of Nether Gate, now a pro detective. He took in #82 and #85 from Nether Gate and they work for him. | 64%
|
Suiko II | 73 | Raura | A close friend of #43. She works with magic scrolls. Has a terrible sense of direction, though. | 64%
|
Suiko III | 79 | Rico | The squire to #32. Her father squired for Suiko I's #67 just as she serves his grandson. | 64%
|
Suiko III | 85 | Sanae Yamamoto | The daughter of Suiko II's #23 and #106. Fights with a Naginata, just like her mother. | 64%
|
Suiko I | 92 | Sydonia | A bandit leader of Mt. Seifu. A quiet fellow with the ability to teleport short distances. | 64%
|
Suiko III | 98 | Twaikin | A dwarf who, in stereotypical fashion, lives for digging holes. He even brings his shovel into battle. | 64%
|
Suiko III | 103 | Wilder | Though his name may make you think otherwise, this tall duck has a mild disposition. #90 yells him and #78 into action. | 64%
|
Suiko III | 10 | Barts | Once recruited, he serves as the farmer for Budehuc Castle. | 61%
|
Suiko III | 12 | Beecham | Veteran warrior of Karaya. Was the right hand to #60 during Suiko II, and now to her son, #43. Got a facial scar defending #60. | 61%
|
Suiko III | 20 | Dios | Harmonian chief of staff and army commander to #81. Fights against you at first, later joins you. | 61%
|
Suiko IV | 20 | Elenor Silverberg | The game's tactician. An ancestor to SI/II/III's famed family of tacticians. She lives the life of a hermit when found. | 61%
|
Suiko III | 29 | Ernie | The bookworm kid with the glasses and graduation cap. She serves as the castle tutor. | 61%
|
Suiko IV | 24 | Flare | Princess of Obel and daughter of #56. Plays a major part in ending the occupation of Obel while held behind enemy lines. | 61%
|
Suiko I | 49 | Krin | A sly, conniving thief who will steal anything even remotely valuable. | 61%
|
Suiko I | 58 | Liukan | Elderly hermit of legendary medical skill. Is kidnapped and joins the hero when rescued. | 61%
|
Suiko I | 60 | Lotte | The red-haired powerful magician who will join your army if you find her pet cat. | 61%
|
Suiko III | 66 | Mio | The nurse to Doctor #97. Has been working with him for some time. The patients really seem to like her. | 61%
|
Suiko III | 91 | Shabon | A small child who performs with the travelling troubadour trio of the game. The bodhran is her instrument. | 61%
|
Suiko III | 92 | Sharon | Daughter of Suiko I's #71. She's travelling with #34 on his journey to the Grasslands and generally driving him crazy. | 61%
|
Suiko II | 81 | Shilo | The chinchirorin-playing gambler of Suiko II found in Lakewest. | 61%
|
Suiko IV | 98 | Tal | The fourth Knight of Gaien friend. He's the big, strong one with the short, brown hair. | 61%
|
Suiko II | 97 | Tomo | Daughter of #99. She waits for him at his old hut and insists on joining when you find her. | 61%
|
Suiko III | 96 | Toppo | The troubadour trio member with the large nose who plays the fiddle. | 61%
|
Suiko III | 101 | Wan Fu | A shirtless polearm fighter with a massive tattoo on his back. Said to be broke and can eat like a horse. | 61%
|
Suiko II | 11 | Badeaux | A beastmaster of sorts. He lives in the woods, leads monsters/animals into battle and isn't very sociable. | 58%
|
Suiko V | 5 | Belcoot | The Kanakan swordsman who competes in, and is cheated out of, the Sacred Games. #54 is his girlfriend, #35 is his rival. | 58%
|
Suiko V | 7 | Bernadette Egan | Ferid's little sister and aunt of the hero. She's a high-ranking naval officer of the Island Nations. | 58%
|
Suiko I | 6 | Camille | Mercenary/Debt collector. She joins your army early on because #25 owes her money. | 58%
|
Suiko V | 10 | Cathari | A deadly sniper of the Howling Voice Guild. Knows #50 quite well. She bears a True Holy Rune (Godspeed Rune). | 58%
|
Suiko III | 26 | Elaine | The blonde haired rival of #76. Loyal to #22 and fights in his mercenary company. | 58%
|
Suiko V | 19 | Eresh or Euram Barows | This can either be #52's foppish, foolish brother or #38's mysterious little friend found in the hole near Rainwall. Your call. | 58%
|
Suiko I | 22 | Georges | This gambler from Kirov specializes in a memory match card game. | 58%
|
Suiko II | 36 | Hans | Suiko II's castle armourer. | 58%
|
Suiko I | 28 | Hellion | Elderly sorceress who gifts the Blinking Mirror to the hero. | 58%
|
Suiko IV | 46 | Keneth | Another Knight of Gaien friend of the hero. He's the calm, measured one with the brown manbun. | 58%
|
Suiko II | 54 | Lebrante | The game's appraiser. Really into collecting Celadon urns. | 58%
|
Suiko I | 55 | Leonardo | The red-haired, bearded sidekick of #2. | 58%
|
Suiko IV | 56 | Lino en Kuldes | The King of Obel, though you wouldn't say so when you first meet him. Father of #24. | 58%
|
Suiko V | 47 | Logg | Husband of #41, Father of #51, he's a fisherman/smuggler of Raftfleet. He and his daughter tend to get into mischief. | 58%
|
Suiko I | 63 | Mace | The lead blacksmith and the last one to recruit. Requires the other four in your party to do so. | 58%
|
Suiko III | 61 | Mamie | The castle chef. Makes a good burger, apparently. Her dad appeared in Suiko II, facing Suiko II's #34 in a cookoff. | 58%
|
Suiko V | 55 | Maroon | The eldest of the Beaver Siblings. He's #25's assistant, and lends a hand in restoring Lordlake. | 58%
|
Suiko V | 57 | Meroon | The tiniest beaver. 2nd youngest of the five, she likes to play with humans and chase her youngst brother, #61. "Nuooh!" | 58%
|
Suiko III | 65 | Mike | This guy runs the Kabu card game. Seemingly plain, but with a shady, dark past shrouded in mystery. | 58%
|
Suiko V | 59 | Miroon | The second oldest of the beaver siblings. She left home to operate a hot spring in Yashuna. Opens a bath at the castle. | 58%
|
Suiko V | 64 | Muroon | The third oldest of the beaver siblings. He's the tallest and most intelligent. An expert builder, especially if it's dams. | 58%
|
Suiko III | 71 | Nei | A green-haired elven woman who plays bouzuki in the travelling troubadour trio. | 58%
|
Suiko V | 67 | Nick | A rookie of the Dragon Horse Knights. He trains to someday ride #2. Just don't ask him to play his dragon flute. #104's pal. | 58%
|
Suiko IV | 73 | Nico | This young lad is the lookout on the ship. His abilities at this job are said to be strikingly good. | 58%
|
Suiko III | 72 | Nicolas | The elder of #22's company. Seems to have no grudge with #37's crew and constantly apologises to them. | 58%
|
Suiko III | 73 | Peggi | This lizard clan member handles the blacksmithing in this game. | 58%
|
Suiko V | 79 | Richard | He's sworn eternal loyalty to #62 and does whatever #62 says, even if #62 isn't serious. A fantastic swordsman on his own. | 58%
|
Suiko III | 80 | Rody | A decent magician who is naively blind to his mentor, #30 and her useless training. | 58%
|
Suiko IV | 91 | Schtolteheim Reinbach III | Many a character has assumed his legendary name in the other Suiko games. | 58%
|
Suiko II | 90 | Taki | A kindly little granny from Lakewest. She joins up with the army to offer her decades of valuable wisdom. | 58%
|
Suiko II | 96 | Tetsu | The bathmaker/attendant for this game. | 58%
|
Suiko V | 106 | Zerase | A mysterious, pale woman dressed in black with immense magical power due to her Star Rune. Unapologetically abrasive. | 58%
|
Suiko IV | 16 | Chiepoo | This Nay-kobold asipres to be the world's greatest merchant. Is famous in his home town for having left to do so. | 55%
|
Suiko II | 18 | Connell | The sound effect person for this game. A mild-mannered kid from the Forest Village. | 55%
|
Suiko IV | 17 | Dario | The right-hand pirate to #48. Raising #70 as his own. Attacks the hero for mistakenly thinking they're poaching mermaids. | 55%
|
Suiko V | 25 | Fuwalafuwalu | This furry little fella is the elder of the beaver folk. He tries to completely avoid humans, until their war comes to him. | 55%
|
Suiko II | 27 | Gantetsu | A big, bald monk of nearly peerless strength. So strong is he, that you'll need half a dozen people to move him. | 55%
|
Suiko II | 32 | Gilbert | The middle-aged leader of a mercenary company. Fights against you until #22 and #102 talk to him after he loses to you. | 55%
|
Suiko III | 47 | Jefferson | A hardass military-type with a flattop. Gives everyone nicknames, to much annoyance. The appointer of the castle. | 55%
|
Suiko IV | 41 | Jewel | One of the hero's four friends from the Knights of Gaien. She's the one with the short, white hair and plucky attitude. | 55%
|
Suiko II | 45 | Jude | The sculptor of the game. Bring him some clay and he'll make statues for days. | 55%
|
Suiko III | 51 | Kenji | A… Gymnastics teacher? Complete with trackpants, tanktop and whistle, he's a walking anachronism in Suiko III. | 55%
|
Suiko I | 45 | Kimberley | Known for her ability to forge documents. Falls in love with #95 and enjoys spending time drinking with him. | 55%
|
Suiko I | 57 | Lester | The second castle chef. This one is famous for his stews. | 55%
|
Suiko V | 58 | Miakis | She's the bodyguard of the hero's little sister and lovingly torments her. Protects the hero after the Godwins fire her. | 55%
|
Suiko I | 71 | Milia | She is the vice-commander of the Dragon Knights. Rides a dragon named Thrash. | 55%
|
Suiko I | 73 | Mina | A famous dancer from Antei who joins the army if the hero joins her in dancing. | 55%
|
Suiko I | 75 | Morgan | A gladiator from Falena who was blinded for being too good at fighting. Losing his sight did nothing to slow him down. | 55%
|
Suiko V | 61 | Moroon | The youngest of the beaver siblings. He's the rocker with the electric guitar. Lives at the Baska Mines and hates humans. | 55%
|
Suiko IV | 80 | Paula | The third Gaien Knight friend of the hero. She's the red-haired elf dressed all in green. | 55%
|
Suiko III | 77 | Reed | One of #56's infinitely patient bodyguards. He's the blond one with the greaser hairdo. | 55%
|
Suiko III | 88 | Scott | The goods and sundries trader for Suiko III. Keeps a pet parrot. | 55%
|
Suiko III | 94 | Shizu | The mild-mannered elevator operator of the game. She trained under Suiko II's #3. Dressed like a maid. | 55%
|
Suiko I | 101 | Varkas | Head bandit of Mt. Seifu. He and #28 are spared from execution by the hero. | 55%
|
Suiko III | 7 | Arthur | This kid handles the newspaper at the castle. | 52%
|
Suiko V | 2 | Ax | The youngest of three Dragon Horses you recruit. He's #67's mount-in-training. *Grink!* | 52%
|
Suiko V | 18 | Egbert Aethelbald | His family used to rule Stormfist, until it was taken by the FILTHY DEVILS! He's got the family tree to prove it. | 52%
|
Suiko V | 20 | Ernst | You might think he's a leopard, but he's actually #71's boyfriend with a cursed rune. They believe #45 can remove it. | 52%
|
Suiko I | 14 | Esmeralda | Narcissistic fancy woman of high society who joins your army if you bring her an opal. | 52%
|
Suiko I | 20 | Gaspar | A one-eyed gambler who runs a dice-and-bowl game called chinchirorin. | 52%
|
Suiko II | 29 | Genshu | A former assassin who quit the lifestyle for some peace and solitude. Still a fearsome swordsman. Also a sword enthusiast. | 52%
|
Suiko I | 24 | Gon | The second Kobold you can recruit. Insists he is the second strongest of their tribe behind only #51. | 52%
|
Suiko II | 37 | Hauser | The general of the Muse Army, until Luca Blight happens. Joins up when you prove yourself to him by slaying Neclord. | 52%
|
Suiko I | 32 | Ivanov | The castle's mural painter | 52%
|
Suiko I | 41 | Kasim Hazil | The Great General reknowned for his nearly unrivaled swordmanship. Holds Moravia Castle. | 52%
|
Suiko I | 64 | Marco | An orphan from Rockland. Makes ends meet by hustling people with his shell game. | 52%
|
Suiko I | 77 | Onil | Resident gossip and literally nothing else. | 52%
|
Suiko I | 81 | Quincy | A master bow hunter who will only join you when he feels victory is certain. | 52%
|
Suiko I | 82 | Rock | The vault keeper. | 52%
|
Suiko I | 88 | Sergei | The elevator operator. | 52%
|
Suiko I | 93 | Sylvina | Fiance of #47. Helps her fiance escape jail so he can save the Great Forest. | 52%
|
Suiko II | 95 | Tessai | The blacksmith of the game. You don't get him until late. He REALLY wants to temper the Star Dragon Sword. | 52%
|
Suiko V | 105 | Zegai | The definition of the strong, silent type. An exceptional spear fighter who helps the hero escape during the Godwin coup. | 52%
|
Suiko II | 4 | Alberto | The bass player and defacto leader of the band he performs in with #8 and #72. | 48%
|
Suiko I | 2 | Anji | The pirate king of Lake Toran. Is known to #95 and #107 and joins if they are brought to his hideout. | 48%
|
Suiko I | 5 | Blackman | The castle's farmer. To recruit him, you have to talk to him without stepping on his plants. | 48%
|
Suiko V | 14 | Cornelio | A Haud Village composer of the Do Re Mi elves. Bears an unsettling resemblance to them. "Mediocrities everywhere!" | 48%
|
Suiko III | 21 | Dominic | Keeper of the armour shop for Suiko III. | 48%
|
Suiko I | 12 | Eikei | Big, bald, bare-fisted brute of a fighter who won't join you until he thinks you're strong enough. | 48%
|
Suiko I | 17 | Fukien | The head monk of the temple bearing the same name as #80. | 48%
|
Suiko I | 18 | Fuma | This ninja thinks himself invisible and is amazed when the main character sees him at the Dragon Fortress. | 48%
|
Suiko I | 23 | Giovanni | Butler of #13 and #56. Also a useful spy in army battles. | 48%
|
Suiko I | 40 | Kanak | The mild-mannered, albeit huge sidekick of #2. | 48%
|
Suiko I | 46 | Kirke | A headsman. That's it. He'll tell you so himself. That's all he knows how to do. | 48%
|
Suiko V | 41 | Kisara | The patient wife of #47 and mother of #51. She's the right hand of #75 and an experienced sailor and fisherwoman. | 48%
|
Suiko II | 53 | Koyo | Little brother of #31 and #56. Reaches out for help when #56 is taken by Neclord. | 48%
|
Suiko I | 48 | Kreutz | A middle-aged soldier living in hiding amongst the dragon keepers. An acquaintance of #31. | 48%
|
Suiko I | 51 | Kuromimi | A brave kobold warrior who rallies to save his village from certain doom. | 48%
|
Suiko II | 56 | Lo Wen | Middle child and sister to #31 and #53. Is kidnapped by Neclord, but can normally hold her own in a fight. | 48%
|
Suiko V | 52 | Luserina Barows | The daughter to the reigning Lord of Rainwall. Gives up on him and joins the hero. Helps with team management. | 48%
|
Suiko II | 60 | Marlowe | A bespectacled bookworm from Tinto who dreams of going on an adventure like those he reads about. | 48%
|
Suiko I | 70 | Melodye | A woman in search of the Sound Crystal. She handles all your sound effects. | 48%
|
Suiko V | 81 | Roy | The head bandit behind the Sable crime wave. Impersonates the hero during this. Once recruited, he's your decoy. | 48%
|
Suiko V | 85 | Shigure | This guy will do his detective work, but "Ugh, what a pain!" Protective of #82, loyal to #72, bossed around by #26. | 48%
|
Suiko V | 89 | Shun Min | The daughter of #78. She tends to the fishies at the castle. Grows up to be the lover of Suiko II's #34, to tragic result. | 48%
|
Suiko IV | 99 | Tanya | A librarian primarily, but she's also an aspiring tactician and wanted to be #20's apprentice. She and #2 don't get along. | 48%
|
Suiko I | 98 | Tesla | A scribe and friend of the tactician. Joins with great reluctance and insists on going home all the while. | 48%
|
Suiko IV | 106 | Warlock | The inventor of the rune cannons. He joins the hero so he can try to right the wrong of making it in the first place. | 48%
|
Suiko I | 105 | Warren | A wealthy, nobleman philanthropist who is captured by the General #41 for aiding the Liberation Army. | 48%
|
Suiko I | 108 | Zen | The castle's gardener. He wants to cover the world in flowers, so long as you bring him seeds to do so. | 48%
|
Suiko V | 108 | Zweig | An expert on the Sindar. Has little time for #48's antics, but she's always tailing him. He shows you to Ceras Lake's ruins. | 48%
|
Suiko I | 7 | Chandler | The Item Shop keeper. | 45%
|
Suiko I | 8 | Chapman | The Castle's armourer. | 45%
|
Suiko V | 27 | Galleon | The eldest of the Queen's Knights. He's the white-haired tank with the halberd. Was married to #90 way back. | 45%
|
Suiko II | 31 | Gijimu | The leader of the Lampdragon Bandits. Not afraid to get in a scrap, even if against a vampire. Big brother of #53 and #56. | 45%
|
Suiko I | 27 | Griffith | A commander under #41 and not a particularly good one, as he loses the Northern Checkpoint easily. | 45%
|
Suiko V | 36 | Isabel | This fiery redhead in unorthodox armour has one goal: Stomp out evil wherever it may lurk. #56 is always at her side. | 45%
|
Suiko I | 33 | Jabba | The castle's appraiser. Will only join if you bring him something he can't appraise. | 45%
|
Suiko I | 39 | Kamandol | Alchemist, engineer and long-suffering friend of #21. Builds engines for the hero's ships. | 45%
|
Suiko IV | 45 | Keen | An old assassin trying to kill #95. He puts that on hold during the war and operates a confessional/judging booth. | 45%
|
Suiko I | 44 | Kessler | The white-haired, moustachioed head of the Mt. Tigerwolf bandit gang. | 45%
|
Suiko I | 50 | Kun To | This Kirov resident specializes in shipping and will get your fire spears to the castle. Knows #7 quite well. | 45%
|
Suiko V | 43 | Lance | The red dragon horse of #80. His whiskers look like a long beard. *Gronk!* | 45%
|
Suiko IV | 51 | Lilan | The youngest of the mermaid sisters. | 45%
|
Suiko IV | 52 | Lilen | A mermaid sister. She's the one with the sandy hair and dark blue fins. | 45%
|
Suiko IV | 54 | Lilon | The oldest mermaid sister. She's got light brown hair and green fins. | 45%
|
Suiko IV | 55 | Liloon | The last of the mermaid sisters you find. She's the one with the dark hair and orange fins. | 45%
|
Suiko V | 56 | Mathias | The tall, stern follower of #36. Will attempt to throw anyone who looks crossly at #36 into the nearest body of water. | 45%
|
Suiko IV | 66 | Mitsuba | A woman with a big sword who runs a scheme with #87. Gets caught by the hero and joins up with him. | 45%
|
Suiko IV | 70 | Nalleo | Raised as the son of #17, he's an aspiring pirate kid. Unknown to him, #60 is his mother. | 45%
|
Suiko V | 69 | Nikea | A martial arts expert known for her super-duper-special moves and voracious appetite. | 45%
|
Suiko IV | 90 | Rita | A girl in colourful clothes who runs a tile game named after herself. | 45%
|
Suiko V | 3 | Babbage | The oddball gear engineer of Estrise. Gets the elevator running. Bosses #91 around, frequently annoyed by #49. | 42%
|
Suiko IV | 14 | Champo | A Nay-kobold with calico fur. Expert mouser. Partakes in petty thievery with #69 and gets in trouble. | 42%
|
Suiko IV | 23 | Eugene | A young lad training to be a spearfighter. His mother begs the hero to take him into his army. | 42%
|
Suiko V | 21 | Faylen | The little sister of #22. They act as #81's second hands in their little bandit gang. She has a huge crush on #81. | 42%
|
Suiko V | 22 | Faylon | The big, hefty bro of #21. His weapon is a giant, clobberific fist. There's a bird on his head. | 42%
|
Suiko V | 23 | Flail | A blue, female dragon horse. The mount of #74. Does not get along with #9. *Grank!* | 42%
|
Suiko IV | 35 | Hervey | Along with #95, he's one of the right hand men of #48. He's the more ruggedly handsome of the two. | 42%
|
Suiko V | 39 | Josephine/Yuma | A narcissistic fashionista residing in Haud Village. In actual fact, she's a runaway Armes noblewoman and #88's sister. | 42%
|
Suiko I | 53 | Ledon | Subordinate of #72. Runs an inn that he uses as a front to rob its unsuspecting guests. | 42%
|
Suiko IV | 60 | Louise | The bartender on the ship. Actually the mother of #70, but doesn't want #70 to know it and gave him to #17 to raise. | 42%
|
Suiko IV | 62 | Mao | One half of the oddball twin brothers with #71. They just kinda show up in the depths of the ship and start cultivating. | 42%
|
Suiko IV | 71 | Nao | Twin brother of #62. He grows mint, the other grows mushrooms. Are we sure it's mint he grows? | 42%
|
Suiko V | 82 | Sagiri | A detective of #72's agency. A former Nether Gate assassin trained to perpetually smile. Assassinated #65's father. | 42%
|
Suiko IV | 92 | Selma | An elf of Na-Nal who sides with the hero over her chief. She's banished for that and joins you as a result. | 42%
|
Suiko IV | 93 | Setsu | This little fellow with the bushy moustache is the primary attendant to #24 and #56. | 42%
|
Suiko V | 87 | Shoon | A young gladiator of Stormfist. His goal is to end the cruel gladiatorial system. Helps uncover the Sacred Games plot. | 42%
|
Suiko I | 94 | Taggart | Servant to #105. Escapes the attack on their manor by #41 and makes his way to the Liberation Army for aid. | 42%
|
Suiko II | 93 | Tenkou | The elderly window maker from Crom. Joins the army to help out. | 42%
|
Suiko V | 96 | Toma | A determined kid from Lordlake who just wants to save the people of his town and see it restored to its former glory. | 42%
|
Suiko IV | 1 | Adrienne | The blacksmith for this game. She made the poorly timed choice to move to Obel just before the Kooluk invaded. | 39%
|
Suiko IV | 2 | Agnes | The territorial, often rude, right-hand assistant to #20. Repels people from #20's vicinity, especially #99. | 39%
|
Suiko IV | 3 | Akaghi | The male ninja who, along with #67, works directly for #86 under direction from the Crays. Has a tall, pointed hairstyle. | 39%
|
Suiko V | 1 | Alhazred | This old man is in pursuit of tomes. Particularly those with malicious runes embedded in them. | 39%
|
Suiko IV | 9 | Basil | This kid from Razril operates the spinning tops game on the ship. | 39%
|
Suiko IV | 12 | Cedric | A teenager with a chronic habit of pulling the ol' dine-and-dash. Hiding from #84 when found by the hero. | 39%
|
Suiko V | 16 | Dinn | The General of Sable's armed forces. A calm man who swings a sword taller than he is. | 39%
|
Suiko IV | 26 | Funghi | This kid with a mushroom haircut is a cook aboard the ship. Joins after you liberate Obel. | 39%
|
Suiko V | 26 | Fuyo | This cheery lady is the administrator and mother hen of #72's detective agency. Also plays a mean game of Feitas. | 39%
|
Suiko IV | 28 | Gary | The founding father of what would become the Knights of (Suiko I's #67). The pendant he wears even became their sigil. | 39%
|
Suiko V | 34 | Haswar Falenas | The hero's first cousin once removed. She's the Oracle of Lunas now, but was once heir to the Falenan throne. | 39%
|
Suiko I | 42 | Kasios | A female bard who can play the entire game's soundtrack for you. | 39%
|
Suiko IV | 53 | Lilin | One of the mermaid sisters. She's the blond one you recruit first. | 39%
|
Suiko IV | 63 | Maxine | An adept mage dressed entirely in dark red. She works for #86 and is sent to thwart the hero early on. | 39%
|
Suiko IV | 67 | Mizuki | A ninja in a tight, short, blue dress who works with #3 on behalf of #86. She also talks #44 into joining. | 39%
|
Suiko V | 62 | Mueller | A stoic, strict, intimidatingly tall man who leads the Lindwurm Mercenary Brigade with #102. Idolized by #79. | 39%
|
Suiko IV | 69 | Nalkul | This sly tabby Nay-Kobold partners with #14 in petty thievery. The brains of their operation. | 39%
|
Suiko V | 70 | Norden | On first glance, you'd think he's just Rainwall's town drunk, but he drinks to forget what #52's brother ordered him to do. | 39%
|
Suiko V | 71 | Norma | A travelling performer and the dedicated girlfriend of #20. She loves the full moon, as it's the only time he's human. | 39%
|
Suiko V | 76 | Rania | #74's sister. Can hear things that are otherwise imperceptible to humans. Makes flutes for the Dragon Horse Cavalry. | 39%
|
Suiko IV | 88 | Rene | This girl enjoys treasure hunting with divining rods. She seems pretty good at it. | 39%
|
Suiko V | 78 | Retso | This chef has two concerns: #89 (his daughter) and making the Mythical Fish Sashimi. Major opponent in Suiko II's cookoffs. | 39%
|
Suiko V | 90 | Silva | A doctor of Lordlake. Since its scorching, she spends all her time treating the sick and starving. #27's ex-wife. | 39%
|
Suiko V | 102 | Wilhelm | He heads up the Lindwurm Brigade with #62. #62 does most of the work, though. It seems like he's in it just to meet women. | 39%
|
Suiko IV | 4 | Aldo | A lost archer found on Hermitage Island who wants to get to know #103, as he feels they're both loners. | 36%
|
Suiko IV | 5 | Ameria | A swordswoman mercenary hired by Razril city to help protect them. Has short red hair and white short-shorts. | 36%
|
Suiko IV | 6 | Axel | A swordsman from Na-Nal sent by his father to aid in the war with the Kooluk. Long, white hair, swings a broadsword. | 36%
|
Suiko IV | 8 | Bartholomew | He attacked a Kooluk ship and has been wanted by them ever since. A quiet man with a big spear. | 36%
|
Suiko V | 9 | Byakuren | The monster of Ceras Lake. Turns out to be a serpent upset with the whole water level thing. #29 can speak to it. | 36%
|
Suiko IV | 11 | Carrie | The nurse to Dr. #108. He left her behind while she was out gathering herbs, but she found him later. | 36%
|
Suiko V | 11 | Chisato | A ventriloquist of Nirva Island. Uses her skill to trick some pirates holding a kid hostage. Also handles the sound effect sets. | 36%
|
Suiko V | 12 | Chuck | A big brute with wild red hair. He minds the vault. Worked for #52's family, but his loyalty lies with her above all. | 36%
|
Suiko V | 13 | Cius | Originally a jailer at Agate prison, he and #44 take a liking to their prisoner, #50 and help her escape. | 36%
|
Suiko V | 15 | Craig Laden | The Commander of the Dragon Horse Cavalry. A stickler for rules, he refuses to aid the hero until nearly the last minute. | 36%
|
Suiko IV | 18 | Deborah | The best friend of #77. She's a fortune teller who is so moved by the hero's fortune that she joins his army. | 36%
|
Suiko IV | 21 | Ema | The kindly wife of #28. The two are looking for a place to settle down when they get caught up in war. | 36%
|
Suiko IV | 22 | Etienne | Before Suiko IV, this musician used to play for #91's family. Once reunited with #91, he plays the game's soundtrack for you. | 36%
|
Suiko IV | 25 | Frederica | An archer from Scarlet Moon investigating the Cray's for war crimes. She joins the hero to try and see that through. | 36%
|
Suiko V | 28 | Gavaya | Hailing from Armes, this guy with red dreadlocks is on a quest to find a wife. Knaves keep getting in his way, though. | 36%
|
Suiko V | 29 | Genoh | An ancient, intelligent tortoise affectionately known as "Boss" by the beavers. Enjoys other seniors and taking… it… slow… | 36%
|
Suiko IV | 30 | Gretchen | A dedicated, disciplined swordswoman who enlists as a bodyguard to the hero. | 36%
|
Suiko IV | 34 | Helmut | A young officer of the Kooluk forces who, once defeated in Razril, joins the hero. | 36%
|
Suiko IV | 38 | Jango | He and his best bud #10 boldly board the ship and offer their services in the war. A brute of a pirate with a short mohawk. | 36%
|
Suiko IV | 43 | Katarina Cott | The former Vice-Commander of the Knights of Razril. After Kooluk invaded, she was abandoned at sea until #48 finds her. | 36%
|
Suiko IV | 44 | Kate | A ninja from the same group as #67. Was a Cray employee, until they sent her to Iluya Island and fired a rune cannon at it. | 36%
|
Suiko IV | 47 | Kevin | He and his wife, #79, operated a café on Illuya until the rune cannon happened. Now cooks for the hero. | 36%
|
Suiko IV | 58 | Lo Hak | The little brother of the bandit siblings. Does what he's told. Has close cut, blond hair. | 36%
|
Suiko V | 54 | Marina | The bubbly girlfriend of #5. She worked at the inn in Stormfist, but now runs the castle inn. | 36%
|
Suiko IV | 65 | Millay | Almost forced to marry #91, she runs away. #91 gets his father's men to back off and she joins the hero as a bodyguard. | 36%
|
Suiko V | 65 | Nakula | A former soldier of Armes. This spearman's father was assassinated by #82 and he wants revenge. #72 has a talk with him. | 36%
|
Suiko IV | 77 | Oskar | An incorrigible gossip and best friend of #18. He follows #18 to the ship and drinks tea with her. | 36%
|
Suiko IV | 84 | Rachel | This red-headed woman brandishes a big spear, which she needs in the debt collecting biz. Chasing #12 presently. | 36%
|
Suiko V | 74 | Rahal | Next in line to #15 in the Dragon Horse Cavalry. #23 is his mount. He's so pretty that he can disguise himself as #76. | 36%
|
Suiko V | 75 | Raja | Everyone in Raftfleet calls this retired navy commander and current mayor 'The Admiral' and she's earned it. | 36%
|
Suiko IV | 87 | Reinhold | He dupes people into thinking #66 beats him up, then challenges people to fight him. The hero uncovers their scheme. | 36%
|
Suiko V | 80 | Roog | #74's mohawk-sporting best bud. He's the brash one of the two. #43 is his dragon horse. | 36%
|
Suiko V | 88 | Shula Valya | The eldest son of an influential Armes family. He's sent as a goodwill ambassador to the hero's side near the end of the war. | 36%
|
Suiko IV | 95 | Sigurd | A former soldier of Middleport who now serves as one of the right hand men of #48, in tandem with #35. | 36%
|
Suiko V | 92 | Subala | She's hot-tempered and ill-mannered, but there's few in Raftfleet that can fish as well as she. Childhood friend of #51. | 36%
|
Suiko V | 94 | Talgeyl | The acting leader of Lordlake following the execution of the previous one. A polite old man and #96's grandpa. | 36%
|
Suiko IV | 102 | Travis | A quiet loner with a red ponytail. This guy is a bit of a trickster and tries to avoid people fervently. | 36%
|
Suiko IV | 103 | Trishtan | A hypocondriac who #108 medicates with flour as a placebo. He's a swordsman too, so #108 convinces you to recruit him. | 36%
|
Suiko V | 97 | Urda | A female elf from Alseid. She's trying to get #37 to come home and can't understand why he works with and helps humans. | 36%
|
Suiko IV | 107 | Wendel | A girl with a typically male name. She wants to be a lookout person, like #73, but he mostly finds her annoying. | 36%
|
Suiko V | 104 | Yoran | A stable boy of Gordius primarily tasked with looking after #2. Usually hanging with #67. Plays a better flute than he does. | 36%
|
Suiko IV | 7 | Bang | A sleepy-looking old man with a loud name. Runs the lottery game on the ship. | 33%
|
Suiko V | 6 | Bergen | A young dwarf with spiked red hair. He's helping #45 with hole digging in the hopes of seeing some "Craaazy magic" | 33%
|
Suiko IV | 10 | Brec | A filthy, portly pirate. He becomes known around the ship for his stench. Joins with #41. | 33%
|
Suiko V | 17 | Dongo | This dwarf has had it with forging nails for #100! When he finally tells his boss that, you hire him as your blacksmith. | 33%
|
Suiko V | 31 | Goesch | A hot tempered farmer of Lordlake. He's passionate about his town and refuses to abandon it, no matter how destitute. | 33%
|
Suiko V | 35 | Hazuki | The fierce, determined rival of #5 ever since he beat her in swordplay. She will go anywhere he is just for a rematch. | 33%
|
Suiko IV | 33 | Helga | A strongwoman swinging two hatchets in battle. She causes so much havoc in a bar that #15 has to pay for it! | 33%
|
Suiko IV | 36 | Igor | A gambler who happens to own the hot springs on Mordo Island. Runs the coin games on the ship. | 33%
|
Suiko V | 37 | Isato | The elven attendant and protector of #34 and Lunas in general. Totally dedicated to his work, he has no patience for #97. | 33%
|
Suiko IV | 37 | Izak | One of the few survivors of the Rune Cannon blast on Iluya Island. A strong warrior with a big sword out for vengeance. | 33%
|
Suiko IV | 40 | Jeremy | A quiet, reserved swordsman who gets tricked by the scheme being run by #66 and #87 and is trying to recoup losses. | 33%
|
Suiko IV | 42 | Karl | A big, strong, bald, moustache-wearing martial artist who is always working out and trying to get stronger. | 33%
|
Suiko IV | 74 | Noah | A little human girl who wants to be a Nay-Kobold. She even wears cat ears and paw gloves. Runs the Fifty-One card game. | 33%
|
Suiko IV | 75 | Oleg | This inventor came up with the video camera in the Suiko world. Catches the destruction of Illuya with it. | 33%
|
Suiko IV | 81 | Pecola | The interior decorator of the ship. Apparently she writes books about it. | 33%
|
Suiko IV | 82 | Perrault | A newspaper reporter/publisher/novelist who joins the army. | 33%
|
Suiko IV | 86 | Ramada | The ninjas at #3 and #67 work directly for him. Took on jobs for the Kooluk until he realized they were using him as a pawn. | 33%
|
Suiko V | 91 | Sorensen | The friendly assistant of #3. His duties include cleaning the workshop and keeping #49 out of #3's hair. | 33%
|
Suiko IV | 104 | Ugetsu | A world reknowned fisherman. He and #94 fish together on your ship. He's the hefty one of the two. | 33%
|
Suiko V | 107 | Zunda | The lone female dwarf you recruit. Really wants to see what all the fuss is over human-made windows. | 33%
|
Suiko V | 4 | Bastan | An old fellow with a long face. Was living in Haud Village as an appraiser, but he got fed up with the phonies there. | 30%
|
Suiko IV | 15 | Charlemagne | A fencing-style swordsman with aristocratic flair and a heart of gold. Becomes good friends with #91. | 30%
|
Suiko IV | 19 | Desmond | Initially just a liason for the hero while visiting Obel, this guy gets the job of handling administrative duties later. | 30%
|
Suiko V | 32 | Gunde | This dwarf frequently participates in #47's smuggling/jailbreak schemes by digging tunnels. Said to be the best in Falena. | 30%
|
Suiko V | 45 | Levi | An older mage of immense power. Paired with #6, they could be mistaken for Gandalf and Bilbo. The castle's magic tutor. | 30%
|
Suiko V | 46 | Linfa | A seductive gambler who uses her looks to her advantage in her card game antics. | 30%
|
Suiko IV | 57 | Lo Fong | The sister of a trio of bandit siblings falsely operating the Mordo springs. | 30%
|
Suiko IV | 64 | Micky | The dutiful servant of #91. Writes a serial novel in the ships' newspaper in his spare time. | 30%
|
Suiko V | 63 | Murad | This doctor handled the medical needs of the Sacred Games. Once war occurs, he's on the front lines treating the wounded. | 30%
|
Suiko IV | 72 | Nataly | This girl handles all window-related matters. | 30%
|
Suiko V | 66 | Nelis | She and #103 are on a mission on behalf of the Island Nations to find and destroy rune cannon shells. You and #7 help. | 30%
|
Suiko V | 68 | Nifsara | An Armes spearwoman and bodyguard of #88. She loves to flirt with the hero and the other pretty men of the castle. | 30%
|
Suiko IV | 78 | Pablo | A well-dressed mage researching the rune cannons. Their inventor, #106, won't tell him much, though. | 30%
|
Suiko IV | 79 | Pam | The wife of #47. The pair manage much of the cooking on board the ship. Famous for her buns, cakes and tea. | 30%
|
Suiko IV | 83 | Phil | This long-haired fella is the ships' tailor. Apparently he's the best around at it. | 30%
|
Suiko IV | 85 | Rakgi | The young son of #89. Guides people to the ruins in Obel. His father had the rune of punishment at one time. | 30%
|
Suiko IV | 89 | Rikie | The mother of #85 and the wife of a fisherman who previously held the Rune of Punishment. | 30%
|
Suiko V | 83 | Sairoh | A retired merchant of Raftfleet who comes out of retirement to lend his trading experience to the hero. Uncle of #86. | 30%
|
Suiko V | 84 | Sharmista | She's the bodyguard and assistant of #88. Though soft spoken, she's a high-ranking military official of Armes. | 30%
|
Suiko IV | 94 | Shiramine | Him and his pal #104 handle the fishing on the ship. #104 even fished him up accidentally once. Whoops. | 30%
|
Suiko V | 93 | Takamu | You spring this cartographer from Agate Prison. Perhaps the one human who can see and navigate Elven roads. | 30%
|
Suiko V | 95 | Taylor | This journalist will go to any lengths to get the big scoop. Writes the newspaper for the castle. | 30%
|
Suiko V | 103 | Yahr | An Island Nations soldier tasked with finding Rune Cannon Shells. Joins your army in thanks for helping him find one. | 30%
|
Suiko IV | 13 | Chadli | An item store merchant. For some reason, he insists on wearing a steel helm at all times. | 27%
|
Suiko V | 33 | Haleth | A pal of #47's based out of Hersheville. Helps him in his smuggling racket. Bookie for the Dragon Horse races at the castle. | 27%
|
Suiko IV | 49 | Konrad | A famed magic teacher. #43 was a student of his, and she drew him out of retirement during the war. | 27%
|
Suiko IV | 59 | Lo Seng | The oldest brother of the bandit siblings. He's the brains behind it. Has long-ish dark hair. | 27%
|
Suiko IV | 61 | Manu | A posh man who builds and operates the elevator on the ship. | 27%
|
Suiko V | 60 | Mohsen | After Zahak destroys Lelcar, this armourer is out of a shop. Luckily, the castle is in need of such services. | 27%
|
Suiko V | 73 | Orok | Runs the western islet of Lelcar. He's the one who was in the shady business of forcing men into the Godwin army. | 27%
|
Suiko V | 86 | Shinro | #83's nephew. With his trusty abacus, he'll make sure you get the best deal on all your supplies. | 27%
|
Suiko V | 100 | Wabon | The head dwarf. This guy was #17's boss. He LIVES for mine carts. They're his favourite thing ever, just ask him. | 27%
|
Suiko IV | 31 | Gunter | This gambler operates the dice games aboard your ship. | 24%
|
Suiko IV | 32 | Haruto | A navigator for #56 and a cartographer. Does the same for the hero once recruited. | 24%
|
Suiko IV | 76 | Ornan | A man wandering around looking for a woman he once danced with. #60 reminds him of her. | 24%
|
Suiko IV | 97 | Taisuke | This guy handles the bath for this game. | 24%
|
Suiko IV | 101 | Tov | #56 hired this ship builder to work on a massive ship in secret, which becomes your HQ, so naturally, he's along for the ride. | 24%
|
Suiko V | 99 | Volga | The Lelcar leader who controls the eastern islet. A tough guy with a soft side, he takes in and raises orphans. #42 was one. | 24%
|
Suiko V | 101 | Wasil | The Lelcar leader in the middle, in many ways. He's the one in green who keeps blurting the hero's name while undercover. | 24%
|
Suiko IV | 27 | Gareth | This grandfatherly looking fellow is the ship's sculptor. | 21%
|
Suiko IV | 68 | Nabokov | This man is the game's appraiser. | 21%
|
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