Description
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Answer
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The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
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Mimic
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The user senses the target's movements with its mind to ensure its next attack does not miss the target.
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Mind Reader
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The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
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Minimize
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The user restores its own HP. The amount of HP regained varies with the weather.
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Morning Sun
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Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.
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Multi-Attack
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The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
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Natural Gift
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This attack makes use of nature's power. Its effects vary depending on the user's environment.
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Nature Power
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Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
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Noble Roar
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Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
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Odor Sleuth
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The user adds its HP to the target's HP, then equally shares the combined HP with the target.
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Pain Split
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Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
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Payday
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Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
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Perish Song
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The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
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Play Nice
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The target is physically pounded with a long tail, a foreleg, or the like.
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Pound
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The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
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Present
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Protect
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The user hypnotizes itself into copying any stat change made by the target.
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Psych Up
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Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.
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Pulverizing Pancake
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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Quick Attack
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As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
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Rage
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
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Rapid Spin
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In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
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Razor Wind
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Restoring its own cells, the user restores its own HP by half of its max HP.
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Recover
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The user recycles a held item that has been used in battle so it can be used again.
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Recycle
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The user reflects the target's type, making it the same type as the target.
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Reflect Type
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The user rests to cure itself of poisoning, a burn, or paralysis.
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Refresh
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The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
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Relic Song
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
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Retaliate
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This full-power attack grows more powerful the more the user likes its Trainer.
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Return
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The user attacks the target by dancing very hard. The user's type determines the type of this move.
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Revelation Dance
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The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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Roar
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The user attacks the target by smashing into it with incredible force. This may also confuse the target.
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Rock Climb
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Round
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The user creates a protective field that prevents status conditions for five turns.
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Safeguard
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The user frightens the target with a scary face to harshly lower its Speed stat.
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Scary Face
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Hard, pointed, sharp claws rake the target to inflict damage.
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Scratch
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An earsplitting screech harshly lowers the target's Defense stat.
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Screech
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The additional effects of this attack depend upon where it was used.
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Secret Power
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The user attacks everything around it by causing an explosion. The user faints upon using this move.
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Self-Destruct
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The user makes its edges more jagged, which raises its Attack stat.
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Sharpen
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
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Shell Smash
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The user's mysterious psychic wave changes the target's Ability to Simple.
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Simple Beam
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A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
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Sing
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It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
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Sketch
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The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
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Skull Bash
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The user slacks off, restoring its own HP by up to half of its max HP.
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Slack Off
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The target is slammed with a long tail, vines, or the like to inflict damage.
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Slam
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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Slash
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While it is asleep, the user randomly uses one of the moves it knows.
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Sleep Talk
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This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
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Smelling Salts
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The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
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Smokescreen
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Snore
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The user restores its own HP by up to half of its max HP.
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Soft-Boiled
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The target is hit with a destructive shock wave that always inflicts 20 HP damage.
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Sonic Boom
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Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
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Spike Cannon
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The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
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Spit Up
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The user just flops and splashes around to no effect at all...
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Splash
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The user shines a spotlight on the target so that only the target will be attacked during the turn.
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Spotlight
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The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
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Stockpile
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The target is stomped with a big foot. This may also make the target flinch.
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Stomp
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The target is slugged with a punch thrown at maximum power.
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Strength
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This attack is used in desperation only if the user has no PP. It also damages the user a little.
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Struggle
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The user eats its held Berry, then sharply raises its Defense stat.
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Stuff Cheeks
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
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Substitute
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The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
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Super Fang
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The user generates odd sound waves from its body that confuse the target.
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Supersonic
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
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Swagger
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The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
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Swallow
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A sweet scent that harshly lowers opposing Pokémon's evasiveness.
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Sweet Scent
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Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
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Swift
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A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
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Swords Dance
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A physical attack in which the user charges and slams into the target with its whole body.
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Tackle
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The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
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Tail Slap
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
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Tail Whip
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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Take Down
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The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
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Tearful Look
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The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.
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Teatime
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The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.
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Techno Blast
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The user performs a wobbly dance that confuses the Pokémon around it.
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Teeter Dance
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The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
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Terrain Pulse
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The user rampages and attacks for two to three turns. The user then becomes confused.
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Thrash
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The user tickles the target into laughing, reducing its Attack and Defense stats.
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Tickle
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The user transforms into a copy of the target right down to having the same move set.
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Transform
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The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
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Tri Attack
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The fewer PP this move has, the greater its power.
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Trump Card
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The more Eevee loves its Trainer, the greater the move’s power. It never misses.
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VeeVee Volley
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The target is gripped and squeezed from both sides to inflict damage.
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Vise Grip
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This attack move varies in power and type depending on the weather.
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Weather Ball
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The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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Whirlwind
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One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
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Wish
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The user is roused, and its Attack and Sp. Atk stats increase.
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Work Up
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A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
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Wrap
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The user powerfully wrings the target. The more HP the target has, the greater the move's power.
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Wring Out
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
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Yawn
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