Undercards Quiz - Common

Quiz by Remymer
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Last updated: March 22, 2024
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First submittedDecember 13, 2022
Times taken8
Average score82.9%
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Hint
Answer
Give an ally monster +1 ATK and Haste.
Assault
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Tiny Froggit
Burn a card in your hand. Draw 3 cards.
Acceleration
Whenever you cast a spell costing 1 or more, return to your hand with +1/+1 (keep buffs).
Blowing Rabbick
Magic: Give -1 cost to a random Snail in your deck.
Blue Snail
Haste. Magic: Gain +1 ATK for every other ally Snail.
Burning Snail
Dust: Draw a spell.
Butterflies
Give a monster Taunt. Draw a card.
Fridge
Magic: If played on the left, swap its stats. Whenever you spend G on spells, gain +1 ATK.
Glowing Shroom
Heal 3 HP. If this targeted a player, draw a card. If this targeted a monster, remove negative effects from it.
Heal
Magic: Summon an Iced Butterfly.
Iced Butterfly
Magic: Deal 1 DMG. If it targeted an ally monster, gain +1 ATK.
Loox
Taunt. Magic: Burn a card in your hand.
Microwave
Dust: Give its killer +2/+2. Turn end: Die.
Pile of Dust
Loop (1). Give a monster KR. Draw a card.
Poison
Haste. Magic: Switch: Gain +2 HP or Heal 1 HP to you.
Ponman
Magic: Give all ally Snails +1 ATK.
Red Snail
Look at 3 non-Generated random monsters in your dustpile and choose one. Burn it and add a copy of it to your hand.
Resurrection
Haste.
Spider
Support: Kill this to give 2 random monsters in your hand +1/+1.
Wobbly Thing
Magic: Give all ally Snails +1 HP.
Yellow Snail
Taunt. Magic: Draw a card and gain +1 HP for each ally Bridge Seed.
Bridge Seed
Whenever an ally Snail dies, draw a card.
Business Snail
Deal 1 DMG to all monsters. If any died, trigger this effect again.
Carousel
Taunt. Magic: Look at 3 random non-DT Taunt monsters and choose one. Add it to your hand.
Certificate
Dust: Summon a 1/1 copy of another monster costing 1 or less G from your deck.
Cheese Block
Dust: Draw 2 cards.
Chest
Turn end: Send the most expensive card in your hand to your deck and draw a card.
Cogwheel
Loop (2). Magic: Heal 2 HP.
Dog Cone
Magic: Look at 3 other different Amalgamates in your deck. Add a copy of one to the top of your deck with +1/+1.
Eye
Magic: Draw a Plant (except Ficus Licker).
Ficus Licker
Magic: Catch a Green Flower. Program (2): Catch Red Flower, then spend 2 G to Catch a Blue Flower. Dust: Release it.
Flower Jar
Give a monster +2/+2 and Haste. Delay: If its cost is the same as its base cost, Paralyze it.
Frozen Energy
Magic: Draw a Synergy card.
G Follower 1
Magic: Look at 2 random G Followers and add one to your hand. Synergy: Add both with -1 cost instead.
G Follower 3
Look at 3 random cards in your deck. Give them -1 cost and choose one to draw.
Investment
Dust: Summon a Snow Frisk.
Lamp
Dust: Add a Spade to your hand.
Lancer Painting
Whenever you draw a monster, give it +1 ATK.
Lancer's Bike Bed
Whenever you summon a monster with a base cost of 1 or less G, give it +1 ATK.
Maus Hole
Loop (1). Magic: Set the copy's stats to 2/3/3.
Memory Head
Dust: If it's the enemy turn, summon a Migosp.
Overlord Migosp
Taunt. Shock: Gain +2 HP and lose this Shock.
Ralsei Dummy
Magic: Add 3 copies of random monsters costing 1 or less G from your dustpile to your deck.
Rotablock
Give an enemy monster KR and -1/-1. Delay: If it's dead, summon 3 Spiders.
Spider Web
Loop (1). Magic: Give a card and the one to its left in your hand -1 cost.
Stuck Tasque
Trigger the Dust effect of the next Lost Soul. Delay: Repeat.
Will to Fight
Haste. Whenever this deals DMG to a monster, heal HP to you equal to the DMG dealt.
Worm
Delay: Give its ATK and HP as buffs to a random monster in your hand.
Anime Sword
Haste. Magic: Add 2 Green Flowers to your hand.
Asgore's Truck
Whenever you cast a Gemstone, heal 2 HP to you and add a Shield to your hand. Magic: Add a Gemstone to your hand.
Bag o' Goodies
Magic: Silence all other ally monsters.
Ball Person
Magic: Burn the cheapest non-Generated card in your hand to deal 3 DMG.
Bomb
Magic: Look at 3 random spells costing 3 or less G and choose one. Add it to your hand.
Bone Box
Dust: Add a Pile of Bones to your hand.
Bone Drawer
Magic: Give a Dog in your hand +1/+1 and Taunt.
Bone Painting
Magic: If you have a non-TOKEN spell from a different SOUL in your hand, deal 3 DMG to a monster.
Book Register
Whenever a monster is damaged by this, kill it.
Cactus
Magic: Remove an ally monster's negative effects and give it Taunt.
Cafe Table
Summon 1/1 copies of 2 random different non-TOKEN Dust monsters costing 3 or less G from your dustpile.
Call of the Grave
Heal 4 HP randomly split among all ally monsters. Give 3 random monsters in your hand +1/+1.
Campfire
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Candy Dish
Magic: Deal 3 DMG randomly split among all other monsters.
Crazy Bun
Haste. Dust: Give all ally Dogs +1/+1.
Dog Treats
Magic: Add an exact copy of a random card in the enemy hand to your hand. Give it -1 cost.
Echo Flower
Taunt. Magic: Look at 3 random BASE spells and choose one. Delay: Add it to your hand.
Eggplant Trashbag
Give all ally monsters +1 ATK. Deal 1 DMG to all enemy monsters.
Energizer
Draw a card from the bottom of your deck. Delay: Draw 2 cards from the bottom of your deck.
Exploration
Magic: Give an ally monster +1/+2.
Fan Rudinn
Dust: Add 2 Green Flowers with Haste to your hand. Synergy: Gain Haste.
Flower Can
Deal 3 DMG. Give excess DMG as HP to all allies.
Force of Nature
Magic: Deal 1 DMG to the leftmost and rightmost living enemy monsters.
Fox Head
Whenever you summon a plant, gain +1 HP.
Ghost Tree
Magic: Return an ally monster to your hand.
Igloo
Magic: Give +1 HP to monsters left of this and +1 ATK to monsters right of this.
Janitor
Magic: If you control 4 Jigsawrys, give them Dodge (1), Taunt, and Charge.
Jigsawry
Magic: Deal its ATK as DMG to an enemy monster.
Jumping Frog
Taunt. Dust: Add a copy of a random other ally Mold to your hand.
Moldstack
Dodge (1). Turn end: If this has any ATK or HP buffs, gain Taunt.
Pluggirl
Dodge (1).
Ranger Rudinn
Transparency. This has +1 ATK for every other ally Plant.
Red Bush
Magic: Look at 3 random Deltarune monsters costing 2-4 G and choose one. Add it to your hand with +1 ATK.
Rudinn
Dust: Draw a card and give it -2 cost. Turn start: Trigger its Dust effect and kill this.
Script Bomb
Turn end: Earn 1 G.
Shrine Mascot
Haste. Taunt. Magic: Switch: Give a Plug in your hand Haste or Taunt.
Small Plug
Dust: Summon a Red Snail and a Yellow Snail. Randomly trigger one of their Magic.
Snail Bucket
Dust: Add a copy of this to your hand with -1/-1/-1 base stats.
Snowman
Magic: Add a Spider to your hand and deck. Synergy: Add a Spider Donut and a Spider Croissant instead.
Spider Bakery
Magic: Switch: Catch a Spider or a Red Flower. Dust: Release it to your hand with -1 cost.
Spider Flower
Whenever this takes DMG during the enemy turn, give a random other ally monster +1/+1.
Spike Trap
Haste. Magic: Give a Haste monster in your hand +1 ATK.
Town Hall Guy
Dust: Add a copy of a random other non-TOKEN monster costing 3 or less from your dustpile to your hand with Haste.
Trash Rudinn
Turn end: Heal 2 HP to all allies.
Water Cooler
Magic: Give all monsters in your hand -1/-1/-1 (min 1/1).
Whimsalot
Magic: Swap an ally monster's ATK and HP. Silence it.
Wig Person
Turn a non-DT monster into a Worm with the same stats.
Worm Infusion
Haste. Need: You spent G on spells last turn. Magic: Gain +2 ATK.
Battleflies
Turn start: Gain +1 ATK.
Bloody Tree
Whenever an enemy monster tries to attack, first deal 1 DMG to it.
Blue Laser
Magic: Summon a Bun.
Bunbun
Magic: Trigger the Turbo effect of a monster in your hand. If played on the left, send it to your deck and draw a card.
Cash Register
Summon a 3/3 copy of a non-DT monster. If it can't attack, give it Haste.
Cloning
Dodge (1). Turn start: If there is a monster in front of this, kill this to deal 5 DMG to it and excess to the opponent.
Cross Bomb
Haste. Magic: Program (1): Earn 1 G for every Generated monster in your hand.
Cyber Balloon
Taunt. Magic: Program (1): Add a copy of 2 random BASE monsters from your dustpile to your hand with -1 cost.
Cyber Trash
Delay: Give +1/+1 to all other Generated ally monsters. Program (1): Repeat.
Cyber Tree
Magic: Switch: Add 3 Ponmen to your hand or give all Ponmen in your hand and board +1/+1.
Dark Ponman
Dodge (1). Taunt. Dust: Add a Dream to your hand.
Desk Lamp
Taunt. Magic: Give all Dogs in your hand +1/+1.
Dog Food
Hint
Answer
Magic: Deal 2 DMG to yourself. Synergy: Deal 2 DMG to the opponent.
Donation Stump
Turbo: Gain +1 ATK. Magic: Silence an enemy monster with as much or less ATK than this.
Dress Lion
Magic: Burn up to 9 monsters in your dustpile. Draw a card for each 3 burned.
Dusty Chest
Magic: Give a non-TOKEN Dog in your hand +1 ATK and Haste or an Amalgamate in your hand +1 HP and Taunt.
Endogeny
Magic: Give an enemy monster -2 ATK. Add a random card of a cost equal to the monster's new ATK to your hand.
Faun
Whenever an ally Plant dies, gain +1 ATK.
Ficus
Charge. Delay: Attack the monster in front of this.
Fly
Summon 2 Froggits with Haste. Delay: If both are dead, add one to your hand with -1 cost.
Froggit Trio
Magic: Deal 1 DMG to adjacent monsters and the monster in front of it.
Green Fire
Support: Give the attacker +1 ATK.
Hathy
Turn end: Deal 1 DMG to everything except itself.
Heats Flamesman
Whenever an enemy monster is summoned, Paralyze it and give it -1 ATK. Silence this.
Ice E Mascot
Monsters in your hand have +1 cost. Whenever you play a monster, give it +1/+2.
Laggy TV
Magic: Deal 3 DMG to an ally monster and the opponent.
Mace
Magic: Give a monster +3 HP.
Migospel
Magic: If you have an ally Mold, Catch a Moldsmal. Dust: Release it.
Moldbygg
Magic and Dust: Draw a different Mold and give it +1 HP.
Moldessa
Need: A non-TOKEN spell of another SOUL in your hand. Magic: Summon a Charles.
Oni
Support: Gain +1 ATK.
Orange Laser
Magic: Add a 1/1 copy of a non-DT ally monster to your hand.
Painting
Magic: Paralyze a monster. If it was already paralyzed, deal 2 DMG to it.
Parsnik
Whenever you summon a monster, gain +1 HP. Whenever the opponent summons a monster, gain +1 ATK.
Politics Bear
Turbo: Add a Clean Rabbick to your hand. Dust: Summon a Clean Rabbick.
Rabbick
Magic: Look at all 0-cost monsters in your dustpile. Choose one to summon and gain +2 ATK.
Sad Bunbun
Magic: Look at 2 other different most expensive monsters in your dustpile costing 5 or less G and Catch one. Dust: Release it.
Sad Customer
Magic: If there is a Taunt monster on the board, gain Charge.
Small Bird
Enemy monsters take +2 DMG from Gemstones. Magic and Dust: Add a Gemstone to your hand.
Stalagmite
Need: Your deck has no non-Generated RARE or EPIC cards. Magic: Send a card in your hand to your deck with -4 cost.
Starwalker
Deal 2 DMG to all enemy monsters.
Strafe
Magic: Give a monster in your hand +2/+2.
Sugar Pot
Haste. Loop (1). Magic: Give the copy -1 cost for each other card with a base cost of 1+ G played this turn.
Tasque Painting
Magic and Turn start: Add a Scope to your hand. Turn end: Burn all Scopes in your hand.
Telescope
Need: You spent G on spells last turn. Magic: Gain +1 ATK and Taunt.
Tiny Bookshelf
Haste. Whenever this attacks and kills a monster, add a Zephyr to your hand.
Tiny Tornado
Turn start and Turn end: Swap its ATK and HP.
Toy Block
Whenever you play a monster, deal 1 DMG to it.
Trash Ball
Magic: Deal 2 DMG to this. Synergy: Heal 2 HP to all allies.
Tree
Transparency. Taunt.
Useless Bird
Taunt. Turbo: Heal 3 HP to you.
Water Sausage
Magic: Send the 2 rightmost cards in your hand to your deck. Draw 2 cards.
Yarn Ball
Magic: Draw a card.
Bench
Armor. Haste. This has +3 ATK while damaged.
Carbed
Magic: Draw a Royal Guard with Dust. Trigger it. If this is your only monster, gain Haste.
Casual Guard 1
Transparency. In your hand, this has -3 cost if you played a monster with a base cost of 9 or more G this turn.
Casual Guard 2
Shock: Summon a Spincake with ATK and HP equal to the spell's cost.
Cauldron
Magic: Draw a BASE card.
Dumpster
Dust: Earn 2 G.
Ferry
Charge. Taunt. Dust: Add 3 Hyperlinks Blocked to the enemy deck.
Flying Heads
Whenever this takes DMG, summon a Dynamite Stick.
Game Bomb
Turn end: Summon a Gift.
Gift Bear
Magic: Look at 2 random different non-TOKEN spells you played this game and choose one to add to your hand.
Golden Flowers
Magic: Summon a Worm. If you spent G on spells last turn, summon another.
Jar of Worms
Taunt. If you have no other ally monsters, this takes 1 less DMG from monsters costing 4 or less G.
Jerry
Haste. Turn end: If this didn't attack this turn, heal 3 HP to you.
Long Sink
Dodge (1). After this loses a Dodge, add Sans Milk to your hand.
Milk Looker
Whenever you spend G on spells, summon a Kid Slime.
Mom Slime
Whenever a card is played, give its opponent +1 G.
MTT TV
Magic and Dust: Give 2 random Plugs in your hand +1/+1.
Plugboy
Magic: Deal an ally monster's ATK as DMG to the monster in front of it.
Politician Bear
Transparency. Whenever this attacks a monster, deal 2 DMG to the opponent.
Pyrope
Magic: Draw the most expensive Amalgamate or Froggit in your deck. Synergy: Give it +2/+1.
Reaper Bird
Magic: Deal 1 DMG to a monster. If it's damaged, deal 4 DMG instead.
Scissor Dancer
Magic: Kill an ally monster to gain Haste and Candy.
Shambling Mass
Turn end: Program (2): Summon a Pipis.
Spamton Shop
Shock: Add a Draft to your hand.
The Mascot
Magic: Deal 3 DMG to a monster and you.
Walk Sign
Transparency. Magic: Heal 2 HP to all ally monsters. Synergy: Give all ally monsters +2 HP.
Watching Man
Whenever you cast a Gemstone not generated by Waterfall Sign, add another to your hand. Dust: Add 2 Gemstones to your hand.
Waterfall Sign
Magic: Send a card in your hand to the enemy hand and draw a card.
Aesthetic Aaron
Whenever this kills a monster, add a Loox to your hand. Magic: Deal 2 DMG.
Astigmatism
Transparency. Armor.
Big Hat Charles
Taunt. Magic: Look at 3 random different non-DT monsters in the enemy dustpile. Add one to your deck with +1/+1.
Cafe Jukebox
Magic: Deal 5 DMG to you. Look at 2 random Lost Souls and choose one to add to your hand.
Chaos Blaster
Magic: Draw 2 monsters. Give them +1/+1/+1.
Coat Rack
Magic: Give an ally Amalgamate (except Everyman) +1/+1 and add a copy of it to your hand. Synergy: Give both +1/+1.
Everyman
Haste. Synergy: Summon a G Follower 2.
G Follower 2
Taunt. Magic: Look at 3 random other monsters in your dustpile and choose one. Add a copy of it to your deck with +1/+1.
Jukebox
Magic: Draw a COMMON, RARE, and EPIC card.
Librarby Sign
After this takes DMG during your turn, it gains Dodge (1) and can attack a monster.
Mad Dragon
Magic: Set a monster's HP to 2 and give it Dodge (1). Shock: Deal 2 DMG to the highest HP enemy monster.
Memory Keeper
Haste. Whenever this takes DMG, heal the DMG taken as HP to you.
MTT Fountain
Whenever this takes DMG, give a random monster in your hand -1/+1/+1.
Receptionist 1
Taunt. Dust: Summon a Pebble in its place.
Rock
Dodge (1).
Sad Dragon
Magic: Draw a card. If you spent 7+ G last turn, give it -2 cost.
Sadmobile
Candy.
Smolder Cake
Whenever this attacks and kills a monster, deal excess DMG dealt to your opponent.
Snoring Monsters
Magic: Draw a spell. Shock: Add Hyperlink Blocked to the enemy deck equal to the spell's cost.
Spamton Poster
Need: Your deck has no non-Generated RARE or EPIC cards. Magic: Draw 3 cards.
Starwalker Bird
Magic: Give an enemy monster -3 ATK. Delay: If it's dead, add a Dancing Stickman to your hand.
Stickman
Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters.
Traffic Car
Turbo: Add the same random card to the top of both players' decks. Give yours -1 cost.
TV
Magic: Deal 3 DMG to an enemy or give +3 ATK to an ally monster.
Hot Dog Vulkin
Magic: If you played 1 Mold or Amalgamate last turn, gain Haste. If 2, gain Candy. If 3 or more, gain +2 ATK.
Lemon Bread
WAITING FOR A NEW EFFECT
Sad Dummy
Magic: Heal 7 HP to an ally monster. Excess healing is dealt as DMG to the monster in front of this.
Shyren's Agent
Taunt. Delay: Summon a Vegetoid. Give it +1/+1 and Candy if this has any ATK buffs.
Snowdrake's Mom
Haste. Dust: Deal 1 DMG to all enemy monsters and 3 DMG to the opponent.
Tsunderplane
Haste. Turn end: If this didn't attack this turn, kill this to deal 3 DMG to all enemies.
Yandereplane
Taunt. Dust: Summon a Fox Head and trigger its Magic.
Fox Bodyguard
Give all cards in your hand -2 cost (min. 1). Draw a card.
Powerhouse
POTASSIUM
Banana
After this attacks a monster and survives, heal this by the amount of DMG dealt.
Knight Knight
Dust: Give all ally Royal Guards Armor.
Royal Guard 1
Dust: Give 4 random Royal Guards in your hand -2 cost.
Royal Guard 2
Dust: Give all ally Royal Guards Candy.
Royal Guard 3
Dust: Give all ally Royal Guards +1 Dodge.
Royal Guard 4
Haste. Whenever this attacks and kills a monster, Catch it. Dust: Release an ally copy of it with the same base stats as this.
Mirror
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