Hint
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Answer
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Give an ally monster +1 ATK and Haste.
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Assault
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---
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Tiny Froggit
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Burn a card in your hand. Draw 3 cards.
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Acceleration
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Whenever you cast a spell costing 1 or more, return to your hand with +1/+1 (keep buffs).
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Blowing Rabbick
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Magic: Give -1 cost to a random Snail in your deck.
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Blue Snail
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Haste. Magic: Gain +1 ATK for every other ally Snail.
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Burning Snail
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Dust: Draw a spell.
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Butterflies
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Give a monster Taunt. Draw a card.
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Fridge
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Magic: If played on the left, swap its stats. Whenever you spend G on spells, gain +1 ATK.
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Glowing Shroom
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Heal 3 HP. If this targeted a player, draw a card. If this targeted a monster, remove negative effects from it.
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Heal
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Magic: Summon an Iced Butterfly.
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Iced Butterfly
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Magic: Deal 1 DMG. If it targeted an ally monster, gain +1 ATK.
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Loox
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Taunt. Magic: Burn a card in your hand.
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Microwave
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Dust: Give its killer +2/+2. Turn end: Die.
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Pile of Dust
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Loop (1). Give a monster KR. Draw a card.
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Poison
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Haste. Magic: Switch: Gain +2 HP or Heal 1 HP to you.
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Ponman
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Magic: Give all ally Snails +1 ATK.
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Red Snail
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Look at 3 non-Generated random monsters in your dustpile and choose one. Burn it and add a copy of it to your hand.
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Resurrection
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Haste.
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Spider
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Support: Kill this to give 2 random monsters in your hand +1/+1.
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Wobbly Thing
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Magic: Give all ally Snails +1 HP.
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Yellow Snail
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Taunt. Magic: Draw a card and gain +1 HP for each ally Bridge Seed.
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Bridge Seed
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Whenever an ally Snail dies, draw a card.
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Business Snail
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Deal 1 DMG to all monsters. If any died, trigger this effect again.
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Carousel
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Taunt. Magic: Look at 3 random non-DT Taunt monsters and choose one. Add it to your hand.
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Certificate
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Dust: Summon a 1/1 copy of another monster costing 1 or less G from your deck.
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Cheese Block
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Dust: Draw 2 cards.
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Chest
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Turn end: Send the most expensive card in your hand to your deck and draw a card.
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Cogwheel
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Loop (2). Magic: Heal 2 HP.
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Dog Cone
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Magic: Look at 3 other different Amalgamates in your deck. Add a copy of one to the top of your deck with +1/+1.
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Eye
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Magic: Draw a Plant (except Ficus Licker).
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Ficus Licker
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Magic: Catch a Green Flower. Program (2): Catch Red Flower, then spend 2 G to Catch a Blue Flower. Dust: Release it.
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Flower Jar
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Give a monster +2/+2 and Haste. Delay: If its cost is the same as its base cost, Paralyze it.
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Frozen Energy
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Magic: Draw a Synergy card.
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G Follower 1
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Magic: Look at 2 random G Followers and add one to your hand. Synergy: Add both with -1 cost instead.
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G Follower 3
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Look at 3 random cards in your deck. Give them -1 cost and choose one to draw.
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Investment
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Dust: Summon a Snow Frisk.
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Lamp
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Dust: Add a Spade to your hand.
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Lancer Painting
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Whenever you draw a monster, give it +1 ATK.
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Lancer's Bike Bed
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Whenever you summon a monster with a base cost of 1 or less G, give it +1 ATK.
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Maus Hole
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Loop (1). Magic: Set the copy's stats to 2/3/3.
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Memory Head
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Dust: If it's the enemy turn, summon a Migosp.
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Overlord Migosp
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Taunt. Shock: Gain +2 HP and lose this Shock.
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Ralsei Dummy
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Magic: Add 3 copies of random monsters costing 1 or less G from your dustpile to your deck.
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Rotablock
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Give an enemy monster KR and -1/-1. Delay: If it's dead, summon 3 Spiders.
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Spider Web
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Loop (1). Magic: Give a card and the one to its left in your hand -1 cost.
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Stuck Tasque
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Trigger the Dust effect of the next Lost Soul. Delay: Repeat.
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Will to Fight
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Haste. Whenever this deals DMG to a monster, heal HP to you equal to the DMG dealt.
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Worm
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Delay: Give its ATK and HP as buffs to a random monster in your hand.
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Anime Sword
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Haste. Magic: Add 2 Green Flowers to your hand.
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Asgore's Truck
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Whenever you cast a Gemstone, heal 2 HP to you and add a Shield to your hand. Magic: Add a Gemstone to your hand.
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Bag o' Goodies
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Magic: Silence all other ally monsters.
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Ball Person
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Magic: Burn the cheapest non-Generated card in your hand to deal 3 DMG.
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Bomb
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Magic: Look at 3 random spells costing 3 or less G and choose one. Add it to your hand.
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Bone Box
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Dust: Add a Pile of Bones to your hand.
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Bone Drawer
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Magic: Give a Dog in your hand +1/+1 and Taunt.
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Bone Painting
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Magic: If you have a non-TOKEN spell from a different SOUL in your hand, deal 3 DMG to a monster.
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Book Register
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Whenever a monster is damaged by this, kill it.
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Cactus
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Magic: Remove an ally monster's negative effects and give it Taunt.
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Cafe Table
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Summon 1/1 copies of 2 random different non-TOKEN Dust monsters costing 3 or less G from your dustpile.
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Call of the Grave
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Heal 4 HP randomly split among all ally monsters. Give 3 random monsters in your hand +1/+1.
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Campfire
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---
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Candy Dish
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Magic: Deal 3 DMG randomly split among all other monsters.
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Crazy Bun
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Haste. Dust: Give all ally Dogs +1/+1.
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Dog Treats
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Magic: Add an exact copy of a random card in the enemy hand to your hand. Give it -1 cost.
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Echo Flower
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Taunt. Magic: Look at 3 random BASE spells and choose one. Delay: Add it to your hand.
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Eggplant Trashbag
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Give all ally monsters +1 ATK. Deal 1 DMG to all enemy monsters.
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Energizer
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Draw a card from the bottom of your deck. Delay: Draw 2 cards from the bottom of your deck.
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Exploration
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Magic: Give an ally monster +1/+2.
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Fan Rudinn
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Dust: Add 2 Green Flowers with Haste to your hand. Synergy: Gain Haste.
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Flower Can
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Deal 3 DMG. Give excess DMG as HP to all allies.
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Force of Nature
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Magic: Deal 1 DMG to the leftmost and rightmost living enemy monsters.
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Fox Head
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Whenever you summon a plant, gain +1 HP.
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Ghost Tree
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Magic: Return an ally monster to your hand.
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Igloo
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Magic: Give +1 HP to monsters left of this and +1 ATK to monsters right of this.
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Janitor
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Magic: If you control 4 Jigsawrys, give them Dodge (1), Taunt, and Charge.
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Jigsawry
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Magic: Deal its ATK as DMG to an enemy monster.
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Jumping Frog
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Taunt. Dust: Add a copy of a random other ally Mold to your hand.
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Moldstack
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Dodge (1). Turn end: If this has any ATK or HP buffs, gain Taunt.
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Pluggirl
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Dodge (1).
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Ranger Rudinn
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Transparency. This has +1 ATK for every other ally Plant.
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Red Bush
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Magic: Look at 3 random Deltarune monsters costing 2-4 G and choose one. Add it to your hand with +1 ATK.
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Rudinn
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Dust: Draw a card and give it -2 cost. Turn start: Trigger its Dust effect and kill this.
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Script Bomb
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Turn end: Earn 1 G.
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Shrine Mascot
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Haste. Taunt. Magic: Switch: Give a Plug in your hand Haste or Taunt.
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Small Plug
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Dust: Summon a Red Snail and a Yellow Snail. Randomly trigger one of their Magic.
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Snail Bucket
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Dust: Add a copy of this to your hand with -1/-1/-1 base stats.
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Snowman
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Magic: Add a Spider to your hand and deck. Synergy: Add a Spider Donut and a Spider Croissant instead.
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Spider Bakery
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Magic: Switch: Catch a Spider or a Red Flower. Dust: Release it to your hand with -1 cost.
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Spider Flower
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Whenever this takes DMG during the enemy turn, give a random other ally monster +1/+1.
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Spike Trap
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Haste. Magic: Give a Haste monster in your hand +1 ATK.
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Town Hall Guy
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Dust: Add a copy of a random other non-TOKEN monster costing 3 or less from your dustpile to your hand with Haste.
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Trash Rudinn
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Turn end: Heal 2 HP to all allies.
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Water Cooler
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Magic: Give all monsters in your hand -1/-1/-1 (min 1/1).
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Whimsalot
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Magic: Swap an ally monster's ATK and HP. Silence it.
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Wig Person
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Turn a non-DT monster into a Worm with the same stats.
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Worm Infusion
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Haste. Need: You spent G on spells last turn. Magic: Gain +2 ATK.
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Battleflies
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Turn start: Gain +1 ATK.
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Bloody Tree
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Whenever an enemy monster tries to attack, first deal 1 DMG to it.
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Blue Laser
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Magic: Summon a Bun.
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Bunbun
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Magic: Trigger the Turbo effect of a monster in your hand. If played on the left, send it to your deck and draw a card.
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Cash Register
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Summon a 3/3 copy of a non-DT monster. If it can't attack, give it Haste.
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Cloning
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Dodge (1). Turn start: If there is a monster in front of this, kill this to deal 5 DMG to it and excess to the opponent.
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Cross Bomb
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Haste. Magic: Program (1): Earn 1 G for every Generated monster in your hand.
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Cyber Balloon
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Taunt. Magic: Program (1): Add a copy of 2 random BASE monsters from your dustpile to your hand with -1 cost.
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Cyber Trash
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Delay: Give +1/+1 to all other Generated ally monsters. Program (1): Repeat.
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Cyber Tree
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Magic: Switch: Add 3 Ponmen to your hand or give all Ponmen in your hand and board +1/+1.
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Dark Ponman
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Dodge (1). Taunt. Dust: Add a Dream to your hand.
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Desk Lamp
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Taunt. Magic: Give all Dogs in your hand +1/+1.
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Dog Food
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Magic: Deal 2 DMG to yourself. Synergy: Deal 2 DMG to the opponent.
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Donation Stump
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Turbo: Gain +1 ATK. Magic: Silence an enemy monster with as much or less ATK than this.
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Dress Lion
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Magic: Burn up to 9 monsters in your dustpile. Draw a card for each 3 burned.
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Dusty Chest
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Magic: Give a non-TOKEN Dog in your hand +1 ATK and Haste or an Amalgamate in your hand +1 HP and Taunt.
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Endogeny
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Magic: Give an enemy monster -2 ATK. Add a random card of a cost equal to the monster's new ATK to your hand.
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Faun
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Whenever an ally Plant dies, gain +1 ATK.
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Ficus
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Charge. Delay: Attack the monster in front of this.
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Fly
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Summon 2 Froggits with Haste. Delay: If both are dead, add one to your hand with -1 cost.
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Froggit Trio
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Magic: Deal 1 DMG to adjacent monsters and the monster in front of it.
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Green Fire
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Support: Give the attacker +1 ATK.
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Hathy
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Turn end: Deal 1 DMG to everything except itself.
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Heats Flamesman
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Whenever an enemy monster is summoned, Paralyze it and give it -1 ATK. Silence this.
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Ice E Mascot
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Monsters in your hand have +1 cost. Whenever you play a monster, give it +1/+2.
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Laggy TV
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Magic: Deal 3 DMG to an ally monster and the opponent.
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Mace
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Magic: Give a monster +3 HP.
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Migospel
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Magic: If you have an ally Mold, Catch a Moldsmal. Dust: Release it.
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Moldbygg
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Magic and Dust: Draw a different Mold and give it +1 HP.
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Moldessa
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Need: A non-TOKEN spell of another SOUL in your hand. Magic: Summon a Charles.
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Oni
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Support: Gain +1 ATK.
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Orange Laser
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Magic: Add a 1/1 copy of a non-DT ally monster to your hand.
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Painting
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Magic: Paralyze a monster. If it was already paralyzed, deal 2 DMG to it.
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Parsnik
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Whenever you summon a monster, gain +1 HP. Whenever the opponent summons a monster, gain +1 ATK.
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Politics Bear
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Turbo: Add a Clean Rabbick to your hand. Dust: Summon a Clean Rabbick.
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Rabbick
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Magic: Look at all 0-cost monsters in your dustpile. Choose one to summon and gain +2 ATK.
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Sad Bunbun
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Magic: Look at 2 other different most expensive monsters in your dustpile costing 5 or less G and Catch one. Dust: Release it.
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Sad Customer
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Magic: If there is a Taunt monster on the board, gain Charge.
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Small Bird
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Enemy monsters take +2 DMG from Gemstones. Magic and Dust: Add a Gemstone to your hand.
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Stalagmite
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Need: Your deck has no non-Generated RARE or EPIC cards. Magic: Send a card in your hand to your deck with -4 cost.
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Starwalker
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Deal 2 DMG to all enemy monsters.
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Strafe
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Magic: Give a monster in your hand +2/+2.
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Sugar Pot
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Haste. Loop (1). Magic: Give the copy -1 cost for each other card with a base cost of 1+ G played this turn.
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Tasque Painting
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Magic and Turn start: Add a Scope to your hand. Turn end: Burn all Scopes in your hand.
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Telescope
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Need: You spent G on spells last turn. Magic: Gain +1 ATK and Taunt.
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Tiny Bookshelf
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Haste. Whenever this attacks and kills a monster, add a Zephyr to your hand.
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Tiny Tornado
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Turn start and Turn end: Swap its ATK and HP.
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Toy Block
|
Whenever you play a monster, deal 1 DMG to it.
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Trash Ball
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Magic: Deal 2 DMG to this. Synergy: Heal 2 HP to all allies.
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Tree
|
Transparency. Taunt.
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Useless Bird
|
Taunt. Turbo: Heal 3 HP to you.
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Water Sausage
|
Magic: Send the 2 rightmost cards in your hand to your deck. Draw 2 cards.
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Yarn Ball
|
Magic: Draw a card.
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Bench
|
Armor. Haste. This has +3 ATK while damaged.
|
Carbed
|
Magic: Draw a Royal Guard with Dust. Trigger it. If this is your only monster, gain Haste.
|
Casual Guard 1
|
Transparency. In your hand, this has -3 cost if you played a monster with a base cost of 9 or more G this turn.
|
Casual Guard 2
|
Shock: Summon a Spincake with ATK and HP equal to the spell's cost.
|
Cauldron
|
Magic: Draw a BASE card.
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Dumpster
|
Dust: Earn 2 G.
|
Ferry
|
Charge. Taunt. Dust: Add 3 Hyperlinks Blocked to the enemy deck.
|
Flying Heads
|
Whenever this takes DMG, summon a Dynamite Stick.
|
Game Bomb
|
Turn end: Summon a Gift.
|
Gift Bear
|
Magic: Look at 2 random different non-TOKEN spells you played this game and choose one to add to your hand.
|
Golden Flowers
|
Magic: Summon a Worm. If you spent G on spells last turn, summon another.
|
Jar of Worms
|
Taunt. If you have no other ally monsters, this takes 1 less DMG from monsters costing 4 or less G.
|
Jerry
|
Haste. Turn end: If this didn't attack this turn, heal 3 HP to you.
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Long Sink
|
Dodge (1). After this loses a Dodge, add Sans Milk to your hand.
|
Milk Looker
|
Whenever you spend G on spells, summon a Kid Slime.
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Mom Slime
|
Whenever a card is played, give its opponent +1 G.
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MTT TV
|
Magic and Dust: Give 2 random Plugs in your hand +1/+1.
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Plugboy
|
Magic: Deal an ally monster's ATK as DMG to the monster in front of it.
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Politician Bear
|
Transparency. Whenever this attacks a monster, deal 2 DMG to the opponent.
|
Pyrope
|
Magic: Draw the most expensive Amalgamate or Froggit in your deck. Synergy: Give it +2/+1.
|
Reaper Bird
|
Magic: Deal 1 DMG to a monster. If it's damaged, deal 4 DMG instead.
|
Scissor Dancer
|
Magic: Kill an ally monster to gain Haste and Candy.
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Shambling Mass
|
Turn end: Program (2): Summon a Pipis.
|
Spamton Shop
|
Shock: Add a Draft to your hand.
|
The Mascot
|
Magic: Deal 3 DMG to a monster and you.
|
Walk Sign
|
Transparency. Magic: Heal 2 HP to all ally monsters. Synergy: Give all ally monsters +2 HP.
|
Watching Man
|
Whenever you cast a Gemstone not generated by Waterfall Sign, add another to your hand. Dust: Add 2 Gemstones to your hand.
|
Waterfall Sign
|
Magic: Send a card in your hand to the enemy hand and draw a card.
|
Aesthetic Aaron
|
Whenever this kills a monster, add a Loox to your hand. Magic: Deal 2 DMG.
|
Astigmatism
|
Transparency. Armor.
|
Big Hat Charles
|
Taunt. Magic: Look at 3 random different non-DT monsters in the enemy dustpile. Add one to your deck with +1/+1.
|
Cafe Jukebox
|
Magic: Deal 5 DMG to you. Look at 2 random Lost Souls and choose one to add to your hand.
|
Chaos Blaster
|
Magic: Draw 2 monsters. Give them +1/+1/+1.
|
Coat Rack
|
Magic: Give an ally Amalgamate (except Everyman) +1/+1 and add a copy of it to your hand. Synergy: Give both +1/+1.
|
Everyman
|
Haste. Synergy: Summon a G Follower 2.
|
G Follower 2
|
Taunt. Magic: Look at 3 random other monsters in your dustpile and choose one. Add a copy of it to your deck with +1/+1.
|
Jukebox
|
Magic: Draw a COMMON, RARE, and EPIC card.
|
Librarby Sign
|
After this takes DMG during your turn, it gains Dodge (1) and can attack a monster.
|
Mad Dragon
|
Magic: Set a monster's HP to 2 and give it Dodge (1). Shock: Deal 2 DMG to the highest HP enemy monster.
|
Memory Keeper
|
Haste. Whenever this takes DMG, heal the DMG taken as HP to you.
|
MTT Fountain
|
Whenever this takes DMG, give a random monster in your hand -1/+1/+1.
|
Receptionist 1
|
Taunt. Dust: Summon a Pebble in its place.
|
Rock
|
Dodge (1).
|
Sad Dragon
|
Magic: Draw a card. If you spent 7+ G last turn, give it -2 cost.
|
Sadmobile
|
Candy.
|
Smolder Cake
|
Whenever this attacks and kills a monster, deal excess DMG dealt to your opponent.
|
Snoring Monsters
|
Magic: Draw a spell. Shock: Add Hyperlink Blocked to the enemy deck equal to the spell's cost.
|
Spamton Poster
|
Need: Your deck has no non-Generated RARE or EPIC cards. Magic: Draw 3 cards.
|
Starwalker Bird
|
Magic: Give an enemy monster -3 ATK. Delay: If it's dead, add a Dancing Stickman to your hand.
|
Stickman
|
Taunt. Whenever this kills a monster, deal 1 DMG to all enemy monsters.
|
Traffic Car
|
Turbo: Add the same random card to the top of both players' decks. Give yours -1 cost.
|
TV
|
Magic: Deal 3 DMG to an enemy or give +3 ATK to an ally monster.
|
Hot Dog Vulkin
|
Magic: If you played 1 Mold or Amalgamate last turn, gain Haste. If 2, gain Candy. If 3 or more, gain +2 ATK.
|
Lemon Bread
|
WAITING FOR A NEW EFFECT
|
Sad Dummy
|
Magic: Heal 7 HP to an ally monster. Excess healing is dealt as DMG to the monster in front of this.
|
Shyren's Agent
|
Taunt. Delay: Summon a Vegetoid. Give it +1/+1 and Candy if this has any ATK buffs.
|
Snowdrake's Mom
|
Haste. Dust: Deal 1 DMG to all enemy monsters and 3 DMG to the opponent.
|
Tsunderplane
|
Haste. Turn end: If this didn't attack this turn, kill this to deal 3 DMG to all enemies.
|
Yandereplane
|
Taunt. Dust: Summon a Fox Head and trigger its Magic.
|
Fox Bodyguard
|
Give all cards in your hand -2 cost (min. 1). Draw a card.
|
Powerhouse
|
POTASSIUM
|
Banana
|
After this attacks a monster and survives, heal this by the amount of DMG dealt.
|
Knight Knight
|
Dust: Give all ally Royal Guards Armor.
|
Royal Guard 1
|
Dust: Give 4 random Royal Guards in your hand -2 cost.
|
Royal Guard 2
|
Dust: Give all ally Royal Guards Candy.
|
Royal Guard 3
|
Dust: Give all ally Royal Guards +1 Dodge.
|
Royal Guard 4
|
Haste. Whenever this attacks and kills a monster, Catch it. Dust: Release an ally copy of it with the same base stats as this.
|
Mirror
|