Hint
|
Answer
|
Affective Disposition Theory: How audience members form ___ with characters, how this leads to ___ about those characters and how this leads to differing leves of ____
|
emotional connections, hopes and fears, enjoyment
|
Media-Mediated Empathy: ___ towards media figures
|
affective disposition
|
AD: enjoyment increases the more ___ characters experience positive situtaions and ___ characters negative situations
|
liked, disliked
|
AD: enjoyment decreases when ___ and ___ do not match
|
character-liking, outcome
|
AD factors: 1. Dispositional component; disposition towards media characters, vary in ___ and ___
|
valence, intensity
|
AD factors: 2. Emotional Reaction; emotional reactions to the events in the narrative, forming of ___ and ___
|
expectations, anticipations
|
AD factors: 3. Response to outcome; most often focus on ___, vary in ___ and ___
|
enjoyment, valence, intensity
|
AD: Research on 1. effects of various audience member ___ on the development of ___
|
traits, dispositions
|
AD: Research on 2. preexisting cognitive structures that might affect the ___and maintenance of ___ towards characters
|
formation, disposition
|
AD: Research on 3. what about non-mainstream characters like ___?
|
anti-heroes
|
AD: Research on 4. what other variables might lead to increase or decrease in media ___
|
enjoyment
|
AD Classic Study (Sensing Heroes and Villains: Character-Schema and the Disposition Formation Process): 1. Manipulation of a virtual character's ___ matching either hero or villain schemas, 2. Viewing villain first vs. viewing hero first, 3. Participants first evaluated character and then read a story in which the character either behaved more or less ___
|
appearance, acceptable
|
AD Classic Study DV: person-___ and character ___
|
perception, morality
|
AD Classic Study Results: Expectations shade subsequent ___ of a character's behaviors
|
perception
|
AD Limitations: not every factor in every area was ___ examined
|
equally
|
AD Limitations: suggests that people can only enjoy characters because they have a ___ emotional connection and can expect a ___ --> hardly any enjoyment possible with ___ narratives
|
positive, happy ending, anti-hero
|
|
Hint
|
Answer
|
Moral Disengagement: tries to explain people's ___ to ___
|
attachment, anti-heroes
|
MD: actions of the protagonist are rationalized as ___, owed to the ___ or serving a ___
|
appropriate, situation, good cause
|
MD Mechanisms: ___ justification, advantageous ___, diffusion of ___, attribution of ___
|
moral, comparison, responsibility, blame
|
MD Typical Methodology: usually investigated as a ___, i.e. a situational mental ___
|
state, condition
|
MD Classic Study (How players manage moral concerns to make video game violence enjoyable): Participants in interviews talked about their favorite video games and their thoughts on ___ in games
|
violent actions
|
MD Classic Study Results: Identified reasonings include game-reality ___, fighting ___, game violence as ___
|
distinction, evil, self-defense
|
MD Limitations: effects may be ___
|
overestimated
|
Excitation Transfer: physiological ___ as a media effect does not necessarily ___ with the "clip", but takes some time to ___
|
arousal, fade away, decrease
|
ET: As a result, this residual arousal can affect the subsequent ___ and ___ as it is ___ attributed to the subsequent ___
|
experience, behavior, incorrectly, situation
|
ET Psycho-physiological explanation: when we are ___ to media content, different levels of the emotional ___ will adapt to new stimuli at different ___; our sympathetic excitement diminishes more ___
|
exposed, response, speeds, slowly
|
ET Typical Methodology: experiments investigating the effect of different kinds of emotional ___ on the emotional ___ of a subsequent emotional ___
|
media stimuli, experience, media stimuli
|
ET Classic Study (Image Effects in the Appreciation of Video Rock): Experimental study investigating the effect of ___ content on the ___ of rock-music videos
|
sexual / violent, enjoyment
|
ET Classic Study: Experimental stimuli were altered ___ watched and rated by participants regarding music, lyrics and visuals
|
music videos
|
ET Classic Study Results: visuals can affect the ___ of rock music
|
appreciation
|
ET Limitations: process of emotional media experience more ___ than ET hypothesis
|
complex
|
|