Hint
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Answer
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Dodge (2). Magic: Add a Bone to the enemy hand.
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Sans Dog
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Magic: Add Flour, Eggs, and Milk to your deck. Dust: Draw a TOKEN card.
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Killer Cook
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Need: You spent G on spells last turn. Magic: Cast the most expensive spell from your deck on the monster in front of this (max cost: 10).
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Noelle
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Haste. Magic: Paralyze a monster. Delay: If it's dead and this is alive, return to your deck with +1 base ATK. At 5, turn into Snowgrave.
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Snoelle
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Armor. Whenever this takes DMG, add a random Chaos Weapon to your hand.
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Wheelvil
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Support: Program (1): Give the attacker +2 HP and trigger the Shock. Shock: Give +2 HP to you.
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Butler Ralsei
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Haste. Dust: Copy this to your hand with -1/-1/-1 base stats. At 1 base ATK or less turn into Demon Flowey.
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Flowey
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Whenever you cast a non-Generated spell, add a copy of it to your hand.
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Hooded Ralsei
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Magic: Have an ally non-DT monster's stats (rounded up) and summon an exact copy of it. Program (4): Summon another.
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Mad Mew Mew
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Magic: Look at all non-DT monsters in the enemy hand and choose one. Halve its ATK and HP (rounded down) and add an exact copy to your hand.
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Mio Mio San
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Charge. Whenever this attacks the opponent, give 2 random monsters in your hand +1 ATK.
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Biker Lancer
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Taunt. Magic: Fill your hand with Too Many Dogs.
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Legendary Artifact
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Taunt. Turn end: If you spent 6+ G on spells this turn, add a copy of this with +1/+1 base stats to your hand.
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Swatch
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Magic: Add the Royal Invention of your SOUL to your hand.
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Alphys
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Magic: Remove negative effects from all other ally monsters and fully heal them.
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Asriel
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Need: You cast a spell of every SOUL this game. Magic: Add a Chaos Bomb to your hand.
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Caged Jester
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Magic: Fill your board with Blue Houses and enemy board with Red Houses. Delay: Kill all Blue Houses.
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Captain Rouxls
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Magic: Add a Thrashing Machine to your hand with Haste and Candy for each unique tribe in your dustpile.
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Cyberdly
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Magic: Add a Junk for Sale to your hand.
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Gerson
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Transparency. You are Invulnerable. Magic: Add a Puzzle Box to the enemy hand.
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Rouxls Kaard
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Dodge (3). Charge. Magic and Turn start: Add a Gaster Blaster to your hand.
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Sans
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Need: Your dustpile has monsters costing from 1 to 10. Magic: Burn them to add 3 Chalks to your deck.
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Teacher Alphys
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Magic: Look at the enemy hand. Choose a card to send to the enemy deck.
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Teacher Toriel
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Magic: Send your hand to your deck. Add 7 Arcane Codes to your hand.
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Dog Slots
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Magic: Return another non-DT ally monster to your hand with -8 cost. Delay: Burn it if it's not on the board.
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MTT Reporter
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Magic: Burn all Pipis in your dustpile. Add a Pipis with Haste to your hand for each burned. Give them +1/+1 for each one not added.
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Spamton
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Taunt. Magic: Set the stats of all other ally monsters and the monster in front of this to 3/3.
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Susie
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Enemy monsters take +2 DMG from spells. Magic: Add 2 Spades to your hand.
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Lancer
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Magic: Look at all non-DT monsters in your hand and choose one. Summon a 3/3 copy of it.
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Ralsei
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Magic: Catch a monster. Dust: Release it. Turn start: Silence this and add a Shadow Crystal to your hand.
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Seam
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Magic: Add a copy of all other non-DT enemy monsters on the board to your hand. They cost 2 less.
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The Reflection
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Magic: Kill a damaged monster. Heal HP to you equal to its ATK.
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Baking Queen
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Haste. Whenever this attacks and kills a non-DT monster, add a 5/5/5 copy of the killed monster to your hand.
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Cool Papyrus
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Magic: Switch: Silence all enemy monsters or Kill all enemy monsters with 2 HP or less.
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Spade King
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Magic: Set an enemy monster's ATK to 1 and gain HP equal to the amount of ATK decreased.
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Toriel
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Need: 6 or less cards in your deck. Magic: Summon a 5/5 Cake and two 3/3 Spincakes.
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Grilling King
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Can only be damaged by 4 or more DMG. Magic: Deal 3 DMG to all monsters and the opponent. Excess DMG is healed as HP to you.
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Mad Dummy
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Magic: If either player has 10 or more G (after spending G on this), set both players' G to 0.
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Mettaton Ex
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Dust: Deal this monster's ATK as DMG to all enemy monsters.
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Mettaton NEO
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Haste. Delay: Add a Spider Donut to your hand and a Spider Croissant to your deck. Turn end: Add another Spider Donut.
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Muffet
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Haste. Need: 10+ non-Generated monsters costing 9 or more in your dustpile. Magic: Add the Underground Army artifact.
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Royal Papyrus
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Haste. Whenever this deals DMG to a monster, deal excess DMG to the opponent.
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Casual Undyne
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Magic: Look at all Chaos Weapons and choose one to cast.
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Jevil
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Haste. Whenever this attacks and kills a monster, it can attack another monster. Magic: Program (2): Gain Armor.
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Papyrus
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Support: Give the attacker +2/+2.
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Placeholder Kris
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Taunt. Magic: Choose An Enemy Monster. Summon A 4/4 Werewire To Catch That Monster.
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Queen
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Magic: Kill all damaged monsters.
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Asgore
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Haste. Magic: Trigger all Synergy effects you triggered this game. Can only trigger the same effect up to 2 times.
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Gaster
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Magic: Swap your deck and your dustpile. If your dustpile had more cards, take DMG and lose max HP equal to the difference.
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DT Extractor
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Magic: Deal 1 DMG to the lowest HP enemy monster 8 times. Summon a Spear with base stats equal to DMG not dealt.
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Undyne
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Magic: Heal its owner by 30 HP.
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Asriel Dreemurr
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